The Arwing Walker. A predeccssor to the Landmaster? Maybe, but a very early one. On any planet’s surface, you can transform into the Arwing Walker. Your Arwing retains all the features of the regular Arwing except, duh, it walks. And it walks FAST. This isn’t official, but it has to at least double your regular Arwing’s speed once it gets going. For the specifics, the Arwing’s lower wings detach from the body and become the feet. The Arwing Walker has a very powerful laser cannon, and acts more like an FPS with Left/Right as strafe and L/R to turn. This is definitely the weapon (vehicle, whatever) of choice when you are on a planet. The jump is also very helpful for dodging now that barrel rolls are gone with this machine.
ARWINGS
There are 3 different kinds of Arwing in this game, the Normal, the Defense, and the Attack.
-Normal (Fox’s is Blue, Falco’s is Red)
-Defense (Peppy’s is Blue, Slippy’s is Red)
-Attack (Miyu’s Blue, Fay’s is Red)
To read more about the differences, you can go to the Basics page.
THE MOTHERSHIP
Well, I guess none of the guys at Nintendo had thought of the name “Great Fox” yet, so for now it’s the Mothership. This isn’t a driveable vehicle, but it is kind of the thing that holds the Arwings and flies them around and stuff.
This sits at the lower-left of the map above Corneria. If you fly to it, you can choose to move it to any planet that no longer houses Andross’ bases.
Last updated: September 4, 2008