Prince Elite Posted July 9, 2012 Share Posted July 9, 2012 He's the main villain of the series. Thats like booting Bowser out of Mario games! Hey, remember what I said about Command?? By that logic, we can't boot out anyone except tertiary characters because the game plot is affected. Link to comment Share on other sites More sharing options...
Hidi Posted July 10, 2012 Share Posted July 10, 2012 He's the main villain of the series. Thats like booting Bowser out of Mario games! Hey, remember what I said about Command?? Yes, but in Mario, the same thing repeats: rescue Peach, kill Bowser. But in Star Fox, they actually tried to make it a story, and at the end of SF64, the cannon ending they chose is that you ACTUALLY kill him. But then in Adventures, he's back, you rescue Krystal, you get in the Arwing, you kill him. He's even mentioned in Assault, and yeah Command. At least in Assault and Command though they acknowledge him as dead and don't make him the final boss. But he's been in more games than he should be. And why forget about Command happening? Wasn't Adventures more of a screw-up plotwise than Command? I thought so. Link to comment Share on other sites More sharing options...
russiandog38 Posted July 11, 2012 Share Posted July 11, 2012 And why forget about Command happening? Wasn't Adventures more of a screw-up plotwise than Command? I thought so. I should slap you. At least they put a little bit of thought into Adventures ( it was support to be another game after all). Command was half assed and not thought out at all. It's plot was all over the place and random ( giant squid guarding a satellite anybody?) Adventures plot stayed some what consistent with a little twist here and there. Also with the endings. Command tried to give everybody what they wanted but eneded up falling flat on its face. Link to comment Share on other sites More sharing options...
Hidi Posted July 11, 2012 Share Posted July 11, 2012 A LITTLE Thought? I should Falcon Punch you! Notice how cheesy both games were, but how much more Adventures was as a result of Star Fox being tacked on to it. Command, in comparison to other DS games had a decent plot, the ability to choose your own pathways, and at laeast good for a DS game. Link to comment Share on other sites More sharing options...
Rusheo Posted July 11, 2012 Share Posted July 11, 2012 Hidi calm down, it's just an opinion. Everybody has one :T, just let them slide off. Anyways id have to say Krystal really because she just doesnt fit, random space vixen with magic? why boot slippy you would be getting rid of Fox's childhood friend (besides bill) Link to comment Share on other sites More sharing options...
russiandog38 Posted July 11, 2012 Share Posted July 11, 2012 Wow Hidi calm down, I was joking when I said I was going to slap you. Didn't expect you to blow up like that. Link to comment Share on other sites More sharing options...
The Shaper Posted July 11, 2012 Share Posted July 11, 2012 And why forget about Command happening? Wasn't Adventures more of a screw-up plotwise than Command? I thought so. Command endings were all lame, and Adventures didn't really kill the plot of Star Fox. I mean if you take away the Saurian stage and Krystal from Assault and that will kill any and all plot issues you may have with Adventures. Link to comment Share on other sites More sharing options...
Thu'um Posted July 11, 2012 Share Posted July 11, 2012 A LITTLE Thought? I should Falcon Punch you! Notice how cheesy both games were, but how much more Adventures was as a result of Star Fox being tacked on to it. Command, in comparison to other DS games had a decent plot, the ability to choose your own pathways, and at laeast good for a DS game. Problem with command was that it seemed the game was created wit a priority around a dramatic story line rather then game play. And thats not a terrible thing till you have a sucky story line. And then game play for the most part was bad too i don't recall any levels being on rails, the damn fuel time limmit made you rush rather then enjoy combat, and the whole strategy part was very.....dry. You're right. Star fox was tacked to adventures, but adventures was quality once you get over that. Graphics are stunning even for today, It got envolved, and most of all it kept my intrests till the end. The effect it has on the series is less then that of commands due to the fact that it doesn't dictate the fate of the star fox team or any other major characters for the next games. Link to comment Share on other sites More sharing options...
Hidi Posted July 11, 2012 Share Posted July 11, 2012 Wow Hidi calm down, I was joking when I said I was going to slap you. Didn't expect you to blow up like that. Better than a Finish Him no? There are specific reasons though not to like each game: I liked the Command story a little more than the Adventures one, but both I laugh at how cheesy they still are. Link to comment Share on other sites More sharing options...
Harlow Posted July 11, 2012 Share Posted July 11, 2012 I only accept ending 5 on Command because it's all back to square one like nothing happened. BTW, I do think Peppy might be a little close to his retiring age, don'tcha think? But if we're talking about all the SF universe, than Andrew might better get out, pretty pathetic as a villain. Link to comment Share on other sites More sharing options...
Vy'drach Posted July 11, 2012 Share Posted July 11, 2012 And why forget about Command happening? Wasn't Adventures more of a screw-up plotwise than Command? I thought so. A LITTLE Thought? I should Falcon Punch you! Notice how cheesy both games were, but how much more Adventures was as a result of Star Fox being tacked on to it. Command, in comparison to other DS games had a decent plot, the ability to choose your own pathways, and at laeast good for a DS game. Not saying it is weak in plot per se, but if Adventures was weaker in plot to Command, it'd be because Command can't be weak in something it doesn't have or has no connection to. Command was a game with bad controls and gameplay elements, with a story that was just a mish-mash of badly written fanfics, to the point that it had an F-Zero crossover. Twilight is a better love story than Command. Twilight is a better story than Command, perioud. 1 Link to comment Share on other sites More sharing options...
Hidi Posted July 11, 2012 Share Posted July 11, 2012 But Dr. Robotnik in Sonic has a nephew who is a rather bad villan as well. They just didn't attempt to throw him into leading a rebellion like they did with Oikonny in Assault. While Command's storyline was cheesy and the gameplay was terrible, you have to remember it was a DS game. While it could have been better, it wasn't. Command at least had one or two workable endings, whereas Adventures they decided to bring back Andross for really no apparent reason. The reason I thought Andross should have been booted was because after SF64, he was just being overused. Because the game doesn't follow the same plot over and over (Like Mario, and killing Bowser), Andross is legitimately dead, and shouldn't have come back, but he did...Over and over.... Link to comment Share on other sites More sharing options...
Harlow Posted July 12, 2012 Share Posted July 12, 2012 Twilight is a better story than Command, period. I'm not THAT desperate Link to comment Share on other sites More sharing options...
Peter Posted July 12, 2012 Share Posted July 12, 2012 <p> Please explain exactly how and in which game this took occurrence. Thing is, Krystal started the downhill slope in Starfox Assault. She basically was a second Slippy in combat. "FOX, HELP! FOX, I CAN'T SHAKE THEM! FOX! FOX!" you get the idea. Along with the fact that she created the Fox-Krystal fractured love story thing, which was the basis of Starfox Command. Basically, what I'm saying:If Krystal didn't exist, neither would Starfox Command. Link to comment Share on other sites More sharing options...
Thu'um Posted July 12, 2012 Share Posted July 12, 2012 But Dr. Robotnik in Sonic has a nephew who is a rather bad villan as well. They just didn't attempt to throw him into leading a rebellion like they did with Oikonny in Assault. While Command's storyline was cheesy and the gameplay was terrible, you have to remember it was a DS game. While it could have been better, it wasn't. Command at least had one or two workable endings, whereas Adventures they decided to bring back Andross for really no apparent reason. The reason I thought Andross should have been booted was because after SF64, he was just being overused. Because the game doesn't follow the same plot over and over (Like Mario, and killing Bowser), Andross is legitimately dead, and shouldn't have come back, but he did...Over and over.... Andross comes back for a reason, the dude still wants to rule the laylat system, how he comes back is "cheesy". But your bringing up one minor fault for adventures when command has a multitude. All of which dement the story line far worse then androsses return. And he comes back once ( besides for that commic) Where are you geting this "over and over". The event occured a single time. <p> Thing is, Krystal started the downhill slope in Starfox Assault. She basically was a second Slippy in combat. "FOX, HELP! FOX, I CAN'T SHAKE THEM! FOX! FOX!" you get the idea. Along with the fact that she created the Fox-Krystal fractured love story thing, which was the basis of Starfox Command. Basically, what I'm saying:If Krystal didn't exist, neither would Starfox Command. oh lord, this forum has had this argument more then you would belive. For one, if krystal has done anything its draw fans. Now maybe its because she is now a succesful furry icon and these fans arn't great for press, but she deffinentaly hasn't caused any decline in the series. She was brought in well with the dead parents and "only servivor". While her character has yet to be filled, she isn't anyless colerfull then other characters. ( ya so they are all a little shallow) Ya she does scream for help alot. But she only does so as much as falco. / krystal = falco....so why not boot falco? the dude is a proud stuck up jerk. Fox could out fly the dude, and with out his being the ace pilot(which he is not) he is usless. Krystal doesn't have any set role either. But being telepathic and all, it sure is pretty damn usefull. The drama behind command was largely fox and krystal. But that isn't the basis for the game. Anglars invaiding are. Also drama comes from A ton of places. Falco going a stray, star wolf, fox still wondering about his father's fate. So ya i have no idea were you get the idea that getting rid of krystal is getting rid of command. Also, you clearly don't recall command correctly, Krystal didn't start the X- fox/krytal realtion ship. Fox did. He broke up with her. But since he cause conflict( that thing that drives all intresting plots) lets but him too ! Link to comment Share on other sites More sharing options...
DZComposer Posted July 13, 2012 Share Posted July 13, 2012 Thing is, Krystal started the downhill slope in Starfox Assault. She basically was a second Slippy in combat. "FOX, HELP! FOX, I CAN'T SHAKE THEM! FOX! FOX!" you get the idea. Along with the fact that she created the Fox-Krystal fractured love story thing, which was the basis of Starfox Command. Basically, what I'm saying:If Krystal didn't exist, neither would Starfox Command. Yeah, I'm going to disagree. I think SFC would have happened without Krystal, and likely the story would have been just as hideous, but from another angle. Dylan Cuthbert actually joined Arwing Landing and hung-out in the chatroom for a bit during SFC's planning stages (He used an alias, but they figured him out based on what he was asking). He pumped them for what the fans wanted to see. According to people privy to the discussion, SFC contained almost nothing discussed during that time. The problem isn't Krystal, or even Star Fox Adventures itself. The problem is that Star Fox is not being given a steady team to work on it. It's been passed around like a hot-potato: SF 1 and 2: Argonaut, SF64: Nintendo EAD, SFAd: Rare, SFAs: Namco, SFC: Q-Games. Though, to be honest, one of the biggest disappointments about SFC is that Q-Games has a bunch of ex-Nintendo and ex-Argonaut guys that worked on SF 1 and 2 and SF64. They should have done better. I think the problem was they tried too much to make SFC a modern SF2. Plus, the control scheme they used with the touch screen was God-Awful. But, hey, the game came out during the NINTENDO: Y U MAKE US USE TOUCHSCREEN FOR EVERYTHING? phase of the DS lifecycle, so I don't blame them so much for that. 1 Link to comment Share on other sites More sharing options...
jeth Posted July 13, 2012 Share Posted July 13, 2012 Panther. Uhg I hate him. 'Nuff said. Link to comment Share on other sites More sharing options...
TCPeppyTc Posted July 13, 2012 Share Posted July 13, 2012 On reflection, probably general Pepper. I mean he doenst really do anything. Any general could replace him and do basically the same job. If the Cornerian president were smart, he would have fired Pepper long ago ( due to his incompetance, and the military's excessive reliance on 4 mercenaries.) I think any other animal could fulfill his role, and nothing woudl be changed for the worse. I guess the only element he adds though is nostalgia. 1 Link to comment Share on other sites More sharing options...
sjrathbun812 Posted July 14, 2012 Share Posted July 14, 2012 I'd boot Krystal. She is a shallow, useless character who only brings drama and sex appeal into the franchise. Sure, she is telepathic. So? Does she really belong on a mercenary crew? She hasn't even gone through any flight training, and how she got from her planet to Sauria is anyones guess. The only reason Fox took her in the crew was because of her looks... and maybe because he wanted her to have a new home, seeing as how her planet was destroyed, and she has no place to go. But thanks to her, Starfox has changed from the classic, on-rails shooter it used to be, to a hidious, melancoly ride. Especially in Command. She shouldn't even be on the team, and Fox shouldn't even have a girlfriend. Now, as I stated before, she is telepathic. So she could deffinetly be useful to the Cornerian army. So, maybe I wouldn't boot her completely. I would make her a spy for the Cornerian army. Seriously, she could be one of those agile, "badass" chicks working for the government, just like in the movies. :lol: Link to comment Share on other sites More sharing options...
Hidi Posted July 14, 2012 Share Posted July 14, 2012 She was on the Cornerian army in certain storylines in Command. Her appearance in Adventures certainly creates the plothole of how'd she get there? I guess to fill that plothole, she could have been taken and/or abandoned there by someone, that is certainly something that should be filled in order for Krystal to have proper character development. Link to comment Share on other sites More sharing options...
Hidi Posted July 14, 2012 Share Posted July 14, 2012 I think the problem was they tried too much to make SFC a modern SF2. Plus, the control scheme they used with the touch screen was God-Awful. But, hey, the game came out during the NINTENDO: Y U MAKE US USE TOUCHSCREEN FOR EVERYTHING? phase of the DS lifecycle, so I don't blame them so much for that. Not that they really outgrew that much later on in the DS lifecycle. I really hated the controls at first, and the DS would have been able to handle an on-rails shooter. Also, Nintendo really didn't seem to push the limits of either the DS or the Wii, and many of the games just sucked. You probably can't blame them as well because they likely thought well if you can use the stylus, let's do strategy like SF2! Link to comment Share on other sites More sharing options...
Thu'um Posted July 14, 2012 Share Posted July 14, 2012 I'd boot Krystal. She is a shallow, useless character who only brings drama and sex appeal into the franchise. Now, as I stated before, she is telepathic. So she could deffinetly be useful to the Cornerian army. Right....... Well the ability to know what your oppenent plans to do before it happens is one of the largest advantages in combat that there is. While her ability certinaly didn't apear in game play often, I'm sure the abilty is useful. Admited she is "shallow". But her character problems aren't terribly worse then any of the other members of the team. Drama and conflict are what make a deep game good. They are excelent at building plot tension. Unfortunatly none of the star fox games worked with their drama well. A great example is the end of assault. Fox's random chater about souls and his friends was just dumb. Krystal doesn't cause drama. The plot writers do, and if we ignore them fox is the source of it all. His constant conflict with himself is generaly where drama comes from in the series. Its the very conflict i belive that leads him to disband the team before comand. Through out that game HE is the sad dude who can't get over his problems. Just because some of his conflicts envlove krystal doesn't make it her fault. Also, the only characters that are really buildable are fox and krystal. Krystal, i belive has the potential to become and excelent and very admirable character. Fox too. He just needs to drop the sad act and just be the bold hero, with one weakness. His father. Krystal needs to be explained a little bit. She is in everyway more.....complex then other characters in this seris. Oftent times that gives off the impression that she is poorely put together. If the make her tough, like she was during the saurian mission and the end of adventures she'd be well on her way. Take out thoughs sissy crys when she is chased by enemies. Her appearance in Adventures certainly creates the plothole of how'd she get there? i have to ask, why? The intro to adventures states that she was searching the universe for clues of the destrucion of her planet. She stumbles upon dinasor planet and because of a distress call she investigates. Its fairly obvious she had some type of ship. how else would she transverse through space? it is most likly the one she piloted up to the great fox. Why is it that ship? well like i said she knew how to pilot it. Link to comment Share on other sites More sharing options...
Hidi Posted July 14, 2012 Share Posted July 14, 2012 Yeah, I'd like to see more development on Krystal, and I think we all do. I'd like to know more about her early life (How she ended up on Dinosaur Planet, was she taught to fly, etc.) Although seeing how this is going, people seem to just want to boot Krystal. Welp, guess I caused a little debate here then :hehe: Link to comment Share on other sites More sharing options...
The Shaper Posted July 14, 2012 Share Posted July 14, 2012 Although seeing how this is going, people seem to just want to boot Krystal. Welp, guess I caused a little debate here then Psh, not really when compared to past site Krystal topics. 1 Link to comment Share on other sites More sharing options...
sjrathbun812 Posted July 14, 2012 Share Posted July 14, 2012 Right....... Well the ability to know what your oppenent plans to do before it happens is one of the largest advantages in combat that there is. While her ability certinaly didn't apear in game play often, I'm sure the abilty is useful. Admited she is "shallow". But her character problems aren't terribly worse then any of the other members of the team. Drama and conflict are what make a deep game good. They are excelent at building plot tension. Unfortunatly none of the star fox games worked with their drama well. A great example is the end of assault. Fox's random chater about souls and his friends was just dumb. Krystal doesn't cause drama. The plot writers do, and if we ignore them fox is the source of it all. His constant conflict with himself is generaly where drama comes from in the series. Its the very conflict i belive that leads him to disband the team before comand. Through out that game HE is the sad dude who can't get over his problems. Just because some of his conflicts envlove krystal doesn't make it her fault. Also, the only characters that are really buildable are fox and krystal. Krystal, i belive has the potential to become and excelent and very admirable character. Fox too. He just needs to drop the sad act and just be the bold hero, with one weakness. His father. Krystal needs to be explained a little bit. She is in everyway more.....complex then other characters in this seris. Oftent times that gives off the impression that she is poorely put together. If the make her tough, like she was during the saurian mission and the end of adventures she'd be well on her way. Take out thoughs sissy crys when she is chased by enemies. i have to ask, why? The intro to adventures states that she was searching the universe for clues of the destrucion of her planet. She stumbles upon dinasor planet and because of a distress call she investigates. Its fairly obvious she had some type of ship. how else would she transverse through space? it is most likly the one she piloted up to the great fox. Why is it that ship? well like i said she knew how to pilot it. Well, okay. It's not all Krystal's fault. But if Krystal wasn't even in the franchise, then Fox wouldn't be sad, so there. Also, it doesn't make any sense that she'd be flying in her spaceship to dinosaur planet, land, find a Cloudrunner, go back up in the sky, and battle General Scales's ship when she could've easily blown it up with her ship. Link to comment Share on other sites More sharing options...
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