Clearwater Posted April 6, 2013 Author Share Posted April 6, 2013 111: Falco's on your side, Einstein. 112: WATCH WHERE YOUR FLYING! Link to comment Share on other sites More sharing options...
Talyl Landmaster Posted April 9, 2013 Share Posted April 9, 2013 113. Your arch rival is a canine with black mascara. 114. Generals always advise you to NOT bring a weapon on a dinosaur-infested planet. 115. At the end of one generation, a linear time line that exists within it spontaneously becomes a split time line. You know the one. Link to comment Share on other sites More sharing options...
Clearwater Posted April 15, 2013 Author Share Posted April 15, 2013 116: Use bombs wisely. Hey guys, don't forget, you can use stuff you learned from all the SF games, not just SF 64. Link to comment Share on other sites More sharing options...
The Shaper Posted April 15, 2013 Share Posted April 15, 2013 In that case... (John-)117: Just because you decide to make 9 possible endings in one game doesn't mean that any of them will be any good. Link to comment Share on other sites More sharing options...
Clearwater Posted April 15, 2013 Author Share Posted April 15, 2013 118: Falco's got his hands full up there. 119: RETROS!FIRE RETROS!! (From SF SNES) Link to comment Share on other sites More sharing options...
StarFoxfan-FUR_ever Posted April 15, 2013 Share Posted April 15, 2013 120: Falco gives more power to Fox for going into a blizzard on Fichina----I mean Fortuna to take out sheild generators. 121: Pigma needs to die more often than Andross to be completely killed off. 122: Panther gives out classified information to women he is attracted to. Link to comment Share on other sites More sharing options...
Talyl Landmaster Posted April 15, 2013 Share Posted April 15, 2013 123. You know that something down-lifting will occur whenever Slippy opens his mouth. 124. In space, you can hear a lot of noise. 125. Even if you are a known hero to all the galaxy and have stopped an evil threat that could doom it all, people will apparently forget about you a few years later while you stuggle to get a paycheck (taking the Ghostbusters route, huh guys?) Link to comment Share on other sites More sharing options...
Clearwater Posted April 24, 2013 Author Share Posted April 24, 2013 126: Aim for the rudder. Link to comment Share on other sites More sharing options...
Talyl Landmaster Posted April 24, 2013 Share Posted April 24, 2013 127. Your team will be like the A-team, except for not being wanted criminals, not having Mr. T, and being a bunch of whining jerks. Link to comment Share on other sites More sharing options...
Clearwater Posted April 27, 2013 Author Share Posted April 27, 2013 128: That Andross is a insane fool, according to Falco. Link to comment Share on other sites More sharing options...
Prince Elite Posted April 27, 2013 Share Posted April 27, 2013 83: Prince Elite has NO idea what this topic is about (No offence mate). Prince Elite has every idea what this thread is about. It is a pointless boost thread so people can build their post count and say random things about what happens in Star Fox. Fox went alone to kill Andross, the supposed Emperor of Lylat. Which was my first point Andross' mad and evil experiments resulted in him being a brain and eyes with no real body. My second. Both these points actually are part of Lylat Wars. 129. Attacking your teammates deals more harm than good. (No medal and loss of specialised help) Link to comment Share on other sites More sharing options...
Clearwater Posted May 4, 2013 Author Share Posted May 4, 2013 130: That SF are gonna break through *that* fleet. Let's go for 150, guys. Link to comment Share on other sites More sharing options...
StarFoxfan-FUR_ever Posted May 4, 2013 Share Posted May 4, 2013 131: "Is that the best you can do?" ^^^ jk 132: Beltino taught me about apoptosis....or the really dumbed down and horribly analyzed version of it anyways...yet still somewhat correct if you analyze it enough. Link to comment Share on other sites More sharing options...
Talyl Landmaster Posted May 4, 2013 Share Posted May 4, 2013 133. Don't let them do that. Link to comment Share on other sites More sharing options...
Snys93 Posted May 5, 2013 Share Posted May 5, 2013 134: Realize its horrible when you enter a half destroyed city. 135: Peppy's piloting tips are optional to say the least. 136: Not shooting the bad guys is a bad idea. 137: Wolf really has no ability to not let you do something. 138: Falco knows who Einstein is. (mind blown) 139: Some bosses have backup systems. 140: The needs of the many outweigh the needs of the few or the one. (Slippy crash landing on Titania) 141: When Slippy's ship is in the docking bay, it should stay there. 142: There is no such thing as just one Venomian fighter. (duh) 143: Never question that Andross is just a huge head, hands and brain. Link to comment Share on other sites More sharing options...
2Tie Posted May 7, 2013 Share Posted May 7, 2013 144: Nebulae can change color! (Those darn Sectors ) 145: Blasters are dangerous, but sticks that shoot fire are perfectly safe. 146: "Ruler, Tyrant, and Dictator" are all separate things, apparently. 147: Peppy ages when he wants to: (See?) 148: Daddies sometime scream reeeeal good before they die! 149: Flying into a black hole can make you become a GIANT SPACE WHALE! 150: Doloh tuho ke tov0 General Scales!!! ~ Link to comment Share on other sites More sharing options...
Snys93 Posted May 7, 2013 Share Posted May 7, 2013 151: Rare should rename itself to Ordinary. 152: Slippy is a comedy genius. When he makes a threat, everyone laughs. 153: ROB64 tells you only what you want to hear in the training area. 154: Band aids are useful, especially when you allegedly crashed and died on an ice planet. (starwolf) 155: Only one class of Ar-wing and only one class needed. Link to comment Share on other sites More sharing options...
Talyl Landmaster Posted May 7, 2013 Share Posted May 7, 2013 156. Golden rings in the sky give your ship upgrades, making Slippy entirely pointless. Link to comment Share on other sites More sharing options...
Salem Posted May 9, 2013 Share Posted May 9, 2013 157:In SF64, shoot slippy down in the first level to save you trouble. Link to comment Share on other sites More sharing options...
Ori Posted May 9, 2013 Share Posted May 9, 2013 158. On Bill's helmet during 64 and Krystal's helmet during Command, the goggles are implied Cool Shades. -158b. And like any sci-fi goggles, The Goggles do Nothing since their actual functionality is never shown other than being shade replacements. :V Link to comment Share on other sites More sharing options...
Talyl Landmaster Posted May 9, 2013 Share Posted May 9, 2013 159: You will believe a fox can fly... Link to comment Share on other sites More sharing options...
2Tie Posted May 10, 2013 Share Posted May 10, 2013 Because NOBODY has said this one yet... Link to comment Share on other sites More sharing options...
Snys93 Posted May 10, 2013 Share Posted May 10, 2013 161: Falco can't wait to see Andross' "secret weapon" 162: ROB can sh*t out crates at will 163: Don't let Katt kiss you for that 164: Dinosaurs shouldn't talk 165: Hold down A, let laser lock on a craft in the center of a group of fighters. Fire laser and quickly press B for a lock on Nova bomb. If done correctly, the charged laser will take out a good grouping of enemies followed by a Nova detonation that'll take out the rest. Link to comment Share on other sites More sharing options...
Clearwater Posted May 11, 2013 Author Share Posted May 11, 2013 166: Great Fox will cover you. 167: Crud! Star Fox were SO close to Venom. Link to comment Share on other sites More sharing options...
Clearwater Posted July 27, 2013 Author Share Posted July 27, 2013 ATTEMPTED REBOOT SO WE CAN MAKE IT TO 200 168: In space, no one can hear you park lasers up reptile's asses. Link to comment Share on other sites More sharing options...
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