crapcat Posted December 15, 2012 Share Posted December 15, 2012 http://www.youtube.com/watch?v=AFnSvromImU Not quite sure how to use youtube code on here. But none the less, that looks like the starfox sequel a lot of us have been dreaming of all these years. But now it's dead... :[ I actually used to work in the FSO engine awhile back, was pretty fun. And scripting was easy because of its visual-scripting functions. But -sigh- I just wish this was in development. I'd be on the FSO developers website and would be seeing promos for this everywhere. I remembered and looked back, and now - nothing but disappointment. But oh well, it's still something to gain inspiration out of for our own works. EDIT: ahh youtube links automatically show the video. Link to comment Share on other sites More sharing options...
Hidi Posted December 15, 2012 Share Posted December 15, 2012 Yeah, I saw thread announcing its cease of development. It's too bad that they couldn't continue. Have you checked out Lylat's Last Stand? That's a current source mod some people here are currently working on. http://starfox-online.net/topic/9717-lylats-last-stand-a-starfox-fan-mod-for-the-source-engine/ (EDIT: Holy crap, I did not realize just how awesome that thing really could've been.) Link to comment Share on other sites More sharing options...
crapcat Posted December 15, 2012 Author Share Posted December 15, 2012 That looks good, but I'd really love to see a game in the spirit of SF64. On foot combat just seems... not so starfox-ish. I love star fox assault, and even adventures. (Yes I just said that,and it isn't because im furry for krystal.) But I think starfox needs to go back to its roots, it's one of those games that can innovate without changing the core gameplay mechanic. It's like with star control 1 and 2. The second had all the combat that the original had, but added an epic adventure to make it feel like a complete game. And I'm actually a star control 2 fanboy. Link to comment Share on other sites More sharing options...
The Shaper Posted December 15, 2012 Share Posted December 15, 2012 Has there ever been a Star Fox fan project that didn't go out of development after awhile? Shame to see one that looks as promising as this one disappear too. Link to comment Share on other sites More sharing options...
crapcat Posted December 16, 2012 Author Share Posted December 16, 2012 That would have been a fantastic game. I guess it goes the same way with mods. They just die. :c Link to comment Share on other sites More sharing options...
DZComposer Posted December 17, 2012 Share Posted December 17, 2012 I was on the dev team for Shadows of Lylat. What killed the project was scope creep. What started as a SP campaign for FS2 with Star Fox vehicles turned into a total-conversion project requiring engine changes that didn't come down the pipe fast enough. People on the team lost interest in it as it grew to be more than the signed-on for, and it fizzled-out. A shame. We had some good people on that team, but there were more visionaries than pragmatists. It got so bad that, and I think this was the death blow, a motion was made to change engines from FSO to Unity. Link to comment Share on other sites More sharing options...
crapcat Posted December 18, 2012 Author Share Posted December 18, 2012 FSO probably wasn't flexible enough, or so I guess. Link to comment Share on other sites More sharing options...
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