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Starfox Character Discussion


TrishaCat

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My favorite are Fay, Fara, Miyu, Katt, Bill, and Wolf. Why? Because I think they're cool. :D 

 

My least favorite are Pigma, Andrew, and Krystal. 

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My favorite are Fay, Fara, Miyu, Katt, Bill, and Wolf. Why? Because I think they're cool. :D

 

My least favorite are Pigma, Andrew, and Krystal. 

I'd say "Join the club" when disliking Krystal as a character was concerned, but that stopped being cool years ago.

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  • 3 weeks later...

Favorite Characters: Bill, Andrew (cause he's so awkward), and Fox

Who do I want to see more of: Katt, Miyu, Fay, Fara, Panther, the Hot Rodders

I mainly want to know where characters came from and how they met the more common cast. The other thing is that Star Fox needs to expand their female cast outside of Command.

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Favorite Characters: Andrew (cause he's so awkward)

 

good, gooooood

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  • 4 weeks later...

Judging from what I've read on this topic, I think everyone's taking a liking or disliking to these characters for the wrong reason. Let me try to explain...

 

Star Fox Assault is my favorite game in the series for a lot of reasons, but it's also my favorite game because of what it did with the characters. They were written so well, that just about every question or gripe I had with each of them was replaced with the affectionate appreciation of how they were depicted. What separated the portrayals of Fox and his friends in this game was how they responded to everything around them. Characters that I had grown fond of or was intrigued with in the past got fleshed-out personalities and traits.

 

Fox became less of a boy scout and more of a leader with a loyal bond to his Team mates, Peppy was less quirky and a lot more fatherly and courageous, and Wolf was less of some diabolical villain and more of a cunning and anti-heroic adversary.

 

The focus wasn't on the characters' back-stories or histories with each other...it was on what would happen if you plucked each of these characters and put them in certain scenarios. We saw how each character responded to what was going on---Fox's anguish at General Pepper's Aparoidation, Krystal's anger at Sauria being attacked---and so on.We weren't given a bucketload of exposition or explanations about each character, just depictions of how they would act in these situations. And to me, that's the beauty of the characters in the Star Fox Universe.

 

But I've glanced up and down this board, and almost everybody's targeting the back-stories and origins behind characters. They want full bios and detailed explanations. And I could understand requests like details about James's death, or some unveiling about Andross's original intentions...because these are vital plot-points that either affect either the protagonist or EVERYONE in the game.

 

Krystal's life-story is NOT a vital plot-point. The story behind Wolf's eye-patch is NOT a vital plot-point. These are things that affect the individual characters, not everyone around them. If they don't correlate to the threat or plot at hand to a major degree, then chances are, they aren't going  to be elaborated in large detail. Seriously---if we haven't been given a legit explanation about the death of Fox's FATHER---the main protagonist's father--- then what in God's name makes you think we're gonna get detailed bios on Krystal and Wolf of all people?!

 

Guys, Krystal, Wolf O'Donnell, and Katt Monroe are my favorite characters. I love them for their distinct and memorable personalities, and I would love to see them get some attention as much as the next person---but I know they won't. I almost appreciate the mystery in their backgrounds because it gives me room to take what I know from each character's fleshed-out personalities and try to think of what could've made them that way. We were given a chunk out of Falco's background in that "Farewell" Comic, and as intriguing as it sounded from afar, it only made things more confusing. 

 

And as for the complaints that the narrative and character development could be better, in this day and age with compelling plots like Dragon Age, Bioshock, and Mass Effect, all I have to say is: guys, you're forgetting...this is Nintendo. Not Bioware, not Bethesda, and not Square Enix. They have never---I repeat---never put story over gameplay in ANY of their current franchises. Maybe once, occasionally, they'll sprinkle some narrative and plot elements in their games...and that either leads to the something like Super Mario RPG, or something insulting like Metroid Other M. Do you really think they'd put the time and effort into the plot of Star Fox?

 

Well, guess what...they did. In Star Fox Command, they tried to elaborate on the characters...not their back-stories or bios specifically, but their relationships, their paths to take, and the role they'd play. And I don't have to remind you how all well that went.

 

Not only did that game reduce the epic scale and traumatic flare of the Star Fox story that Assault had created into a meat-grinder, but it also destroyed the one thing I like d about Assault more than anything: the characters. I don't know or care why Krystal joined Star Wolf...but if she at least ACTED like Krystal while she was doing it, instead of being whatever 2-dimensional character the game made her out to be, I wouldn't mind so much. And that goes for ALL the characters in that game.

 

In the end, all I care about is how the characters are depicted. If the story decides yet again to neglect the character's backgrounds, fine by me. I don't care so much that Fox and the Team aren't given Final Fantasy-sized plot-devices or cutscenes as long as they ACT the way they should. I care more about how about what the characters are LIKE, versus what they do or where they come from. And hell, sometimes their actions cater to their personalities---Wolf saving Fox for instance.

 

As for the series getting the plot and narrative it deserves, again...we're depending on NINTENDO of all people to do this. If the characters get actual development and depth instead of dialogue and scenarios to establish their personalities, I'd be pretty damn surprised. At this point, we'd be lucky to get something like Fire Emblem Awakening...a game with a story, moral, characters, and clever writing. It was even made by a 3rd-Party Developer, Intelligent Systems...so if the Star Fox series was handed to an appropriate 3rd-Party dev team in the same fashion, we might get something similar.

 

It's the best possible potential for the Star Fox series at this point, and even if we don't get that...I'd be just as happy if we got something close to the writing and story of Assault.   :-)

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Judging from what I've read on this topic, I think everyone's taking a liking or disliking to these characters for the wrong reason. Let me try to explain...

 

Star Fox Assault is my favorite game in the series for a lot of reasons, but it's also my favorite game because of what it did with the characters. They were written so well, that just about every question or gripe I had with each of them was replaced with the affectionate appreciation of how they were depicted. What separated the portrayals of Fox and his friends in this game was how they responded to everything around them. Characters that I had grown fond of or was intrigued with in the past got fleshed-out personalities and traits.

 

Fox became less of a boy scout and more of a leader with a loyal bond to his Team mates, Peppy was less quirky and a lot more fatherly and courageous, and Wolf was less of some diabolical villain and more of a cunning and anti-heroic adversary.

 

The focus wasn't on the characters' back-stories or histories with each other...it was on what would happen if you plucked each of these characters and put them in certain scenarios. We saw how each character responded to what was going on---Fox's anguish at General Pepper's Aparoidation, Krystal's anger at Sauria being attacked---and so on.We weren't given a bucketload of exposition or explanations about each character, just depictions of how they would act in these situations. And to me, that's the beauty of the characters in the Star Fox Universe.

 

But I've glanced up and down this board, and almost everybody's targeting the back-stories and origins behind characters. They want full bios and detailed explanations. And I could understand requests like details about James's death, or some unveiling about Andross's original intentions...because these are vital plot-points that either affect either the protagonist or EVERYONE in the game.

 

Krystal's life-story is NOT a vital plot-point. The story behind Wolf's eye-patch is NOT a vital plot-point. These are things that affect the individual characters, not everyone around them. If they don't correlate to the threat or plot at hand to a major degree, then chances are, they aren't going  to be elaborated in large detail. Seriously---if we haven't been given a legit explanation about the death of Fox's FATHER---the main protagonist's father--- then what in God's name makes you think we're gonna get detailed bios on Krystal and Wolf of all people?!

 

Guys, Krystal, Wolf O'Donnell, and Katt Monroe are my favorite characters. I love them for their distinct and memorable personalities, and I would love to see them get some attention as much as the next person---but I know they won't. I almost appreciate the mystery in their backgrounds because it gives me room to take what I know from each character's fleshed-out personalities and try to think of what could've made them that way. We were given a chunk out of Falco's background in that "Farewell" Comic, and as intriguing as it sounded from afar, it only made things more confusing. 

 

And as for the complaints that the narrative and character development could be better, in this day and age with compelling plots like Dragon Age, Bioshock, and Mass Effect, all I have to say is: guys, you're forgetting...this is Nintendo. Not Bioware, not Bethesda, and not Square Enix. They have never---I repeat---never put story over gameplay in ANY of their current franchises. Maybe once, occasionally, they'll sprinkle some narrative and plot elements in their games...and that either leads to the something like Super Mario RPG, or something insulting like Metroid Other M. Do you really think they'd put the time and effort into the plot of Star Fox?

 

Well, guess what...they did. In Star Fox Command, they tried to elaborate on the characters...not their back-stories or bios specifically, but their relationships, their paths to take, and the role they'd play. And I don't have to remind you how all well that went.

 

Not only did that game reduce the epic scale and traumatic flare of the Star Fox story that Assault had created into a meat-grinder, but it also destroyed the one thing I like d about Assault more than anything: the characters. I don't know or care why Krystal joined Star Wolf...but if she at least ACTED like Krystal while she was doing it, instead of being whatever 2-dimensional character the game made her out to be, I wouldn't mind so much. And that goes for ALL the characters in that game.

 

In the end, all I care about is how the characters are depicted. If the story decides yet again to neglect the character's backgrounds, fine by me. I don't care so much that Fox and the Team aren't given Final Fantasy-sized plot-devices or cutscenes as long as they ACT the way they should. I care more about how about what the characters are LIKE, versus what they do or where they come from. And hell, sometimes their actions cater to their personalities---Wolf saving Fox for instance.

 

As for the series getting the plot and narrative it deserves, again...we're depending on NINTENDO of all people to do this. If the characters get actual development and depth instead of dialogue and scenarios to establish their personalities, I'd be pretty damn surprised. At this point, we'd be lucky to get something like Fire Emblem Awakening...a game with a story, moral, characters, and clever writing. It was even made by a 3rd-Party Developer, Intelligent Systems...so if the Star Fox series was handed to an appropriate 3rd-Party dev team in the same fashion, we might get something similar.

 

It's the best possible potential for the Star Fox series at this point, and even if we don't get that...I'd be just as happy if we got something close to the writing and story of Assault.   :-)

I agree with you on most points. I do agree that the reason some characters must be given a certain amount of detail depending on their influence to the plot. That helps keep focus. In their defense, however, I will say that the reason why many wish to know more about their favorite characters and certain aspects about them (for example, Wolf's eye patch), is obviously because we have grown an attachment to the characters. Obvious, I know, however this has more weight and potential that you might perceive.

 

For example, superheros in comics didn't have that much of a back-story, let alone a complex personality, because they were merely figures; characters we can look up to as they go around and save the day. However, years later, these heroes were given more detail in character and back-story, because people demanded more out of their characters. This was good, because not only did you satisfy the audience, but you also strengthen the story, by showing more distinct themes based off what the heroes were fighting for and why they are fighting for it. Even tiny things like, "Why does Bruce Wayne dress like a bat?", helped create themes and morals to the story.

 

So what does that mean for Star Fox? Well, it is possible that by giving even side characters more of a back-story and more detail to their arcs, it is quite possible that you can not only strengthen their characters, but the entire story altogether. Like, how was Peppy's friendship with James before he died? Does he have any regrets? Does he believe Fox can lead a mercenary group? Etc. Even thing's like Fox's arwing could bring in insight. I mean, for all we know, that could be originally James's. So having a 30 sec- min discussion of how Fox feels about taking over his dad's ship can bring real insight to Fox's personality and the situation he is in.

 

So overall, I believe that demanding back-story is not only justified, its necessary to keep a story alive. You just need to know where you need it in.

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My favorite characters are:

 

Bill- Because he's awesome

 

Fox- Because he's awesome....er

 

 

(What's a better reason than awesomeness?) 

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In the end, all I care about is how the characters are depicted. If the story decides yet again to neglect the character's backgrounds, fine by me.

 

emot-psyduck.gif

 

I don't think you understand how this works.

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emot-psyduck.gif

 

I don't think you understand how this works.

Maybe I didn't phrase that right. I'm not so much interested about story BEHIND Wolf and Fox, as long as they still ACT like Wolf and Fox. It's their personalities I value, not their origins.

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Yeah, and that makes no sense because their origins shape their personalities. For instance, we have no fucking clue why Wolf and Fox are rivals, ergo their backstory is a necessary component in the story being anything close to cohesive, to justify Wolf's existence in the world at all. We don't need to know what Leon's great-grandmother was doing, but there are some characters--like Wolf and Krystal--whose lack of explanation have an active detriment on the universal structure of the story.

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-important point was brought up; the reason why we won't get an epic story out of star fox (as I can definately see one)is because it is nintendo.stories for them are pretty much epic fail.so,i say everybody sit back and enjoy our head cannons until somebody in capable hands gives a shit enough about star fox to do something about it. Agreed?

 

P.S.

 

Who else is waiting on fredryk phox's star fox animated series :)

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I read several pages of this topic last night, and it's just awesome to see people seriously analyzing the characters like this!  I love Star Fox, but I've never come across someone with equal enthusiasm for it in real life. 

So then, my favorites:

 

1. Wolf.  It's hard to find a precise reason, but somehow I just find him insanely entertaining.  Maybe it's because he's less predictable than other characters. 

 

2. Falco.  He's more complex than the rest of the Star Fox team, in a way that seems more realistic to me.  He has a pessimistic and sometimes indifferent side, but even so he cares about the team more than is usually verbally shown.  It's a contradiction that works.   

 

3.  ...Krystal.  I've read the rants already, and you're not wrong that she wasn't brought into the team very smoothly.  But I appreciate her for what she could be, if that makes sense.  I haven't played Adventures, but from what I've read before registering, it seems like she's more the way I'd like her to be in that game.  I disregard her portrayal in Assault as the developers just not thinking as much as they should've about it. 

 

And my least favorite... Fox, actually.  He's just the boring typical leader.  I'd call him the blandest character.  He hasn't really ever impressed me. 

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I honestly like Krystal better in Dinosaur Planet, she seemed interesting and could fight. Plus, she played a bigger role. That's the #1 reason why I'm disappointed about the final version of Krystal. If they can give her a bigger role and provide just a little more detail in character, then I would be ok with her.


Also. Personally, I think Fox could be an interesting character if they went all the way with his "daddy's dead and I must now take responsibity" story arc.

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   I think Adventures is a good game. But I do believe Krystal should have been the main character and have Star Fox team (with Falco) just helping out being a part of a larger story. They could have had added so much to her character rather than just having her a pair of white and blues boobs in Assault, not that there is anything wrong with that (Yowza yowza!).

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Seems this topic more or less died already or is about to die but as I haven't been here before I gonna say what I think about the characters anyway.

 

First off, I have to agree with what many others said before. They're indeed inconsistent (even if Command doesn't count) some more than others and the background and relationships often stay unexplained or are not well developed. While it is true that most of this is due to bad story-writers I'd say that the lack of back-ground information and the badly developed relationships are partly also due to the shortness, and the low amount of games which of course can excuse the inconsistencies in no way.

 

That said, now on to my personal opinion about the characters (sometimes referring to something someone else already said):

 

Fox:I'm rather ambivalent towards him. After all he's just more or less a typical hero plus a few more background-elements or personality traits. While the whole thing with his father helps add a little personality to him I believe that his rivalry/hostility with Wolf rather helps to make Wolf an interesting character than to make him one. While some personality traits might change slightly from game to game I still believe him to be one of the more consistent characters.

 

Falco:He's my second favorite character and one whose personality more or less seems to stay the same throughout the games just sometimes gets more extreme or toned down a bit. All in all I don't have any issues with him. I don't mind him leaving the team sometimes, though there could be admittedly a bit more reason or explanation, and I don't mind him being such an a**hole towards his teammates sometimes. It just suits his personality and I doubt he means to seriously insult or hurt any of them. Should Slippy mind what he says a lot I guess he's just too dumb to realize it or even think of that. Not saying that he necessarily has to be dumb in every meaning of the word, but he doesn't seem to have very much empathy and he doesn't seem to like to use his brain a lot before doing something.

 

Slippy: Neutral. No, I don't hate him and I don't even think he's particularly annoying. Just a little boring and naive. Hell, if he wasn't that brilliant at all the technical stuff I'd even think he's stupid.

 

Krystal: I have no idea why everyone needs to hate or love her. I honestly don't particularly care about her. She might be a bit inconsistent, maybe more than the rest of StarFox, but to me there doesn't seem to have been any 180 degree change between Adventures and Assault either. While I won't deny that she changed in an unexplainable way -at least by any other explanation than bad-writers, anyway - I believe that much of the seemingly changed personality might be only perceived that way because of the obviously very different situation she's in in those two games. Alright, she was more adventurous in Adventures and probably is too wifely in Assault but she still got that need to protect others (it's too dangerous, Fox, I'm coming with you; Sauria). Also she might be distressed a lot but she always worries about the safety of others, never about her own (unless she's tailed and shot at by some Apparoids right at that moment). I guess not being distressed when Sauria gets attacked, considering how important it appears to be to her and that there are dinosaurs she personally knows, would actually make her seem heartless and after all she's determined to save them. Her need to protect pretty much is what makes her be herself in Adventures too, that's the reason why she tried to fight Scales and in Assault she doesn't anymore because there happens to be no Scales she faces on her own but I can't see anything that hints she wouldn't still do so.

That said, she's a completely different person in Command, or several completely different persons depending on the path the player takes, but Command sucks as a whole... sooo...

Also I can't see whats some people think is wrong with her and Fox being in love with each other apart from that the relationship is completely undeveloped. There isn't much known about their interactions outside of missions so they might or might not be right for each other. While Fox saving Krystal and them falling in love in Adventures might be awfully cliché I can't find a reason why this would make it any less plausible she loves him or why this would make their love worse.

 

Peppy: To me he's a bit boring but I have to admit that he's an essential part of the cast and it just wouldn't be the same without him plus he somewhat is a connection to the past.

 

Wolf: My third favorite character but unfortunately very inconsistent. Wolf in 64 isn't like Wolf in Assault at all (I prefer his Assault version). However, though time passing often is a bad explanation for character changes, I think it works for his changed relationship with Fox. First of all he might have needed to save Fox in Assault as no one in Lylat would have survived if the Apparoids won including himself but even if that's not the only reason why he saves Fox and even if he doesn't want to kill him anymore that urgently and just claims so nine years is a lot of time and he might have hated Fox for something that happened not too long before 64 and nine years really are enough to calm down a bit.

Yet Wolf's and Fox's relationship is one of the unexplained things I'd like to see an explanation for the most as it is possibly the most interesting relationship in the games.

Well, Command doesn't count but in my interpretation it hints on something I quite like. In the path where Fox teams up with Wolf Wolf says something along the line "We are no friends and never will be" which is pretty obvious so why does he say this? Assault mightn't be enough of a reason so I assumed they either worked together in between those games too or - which I like to believe - possibly they were friends a long time ago. I know I got no solid evidence for that just one short line that could be interpreted that way but it somewhat would help give reason why Wolf saved Fox in spite of their hostility and why he doesn't even seem to still want to kill Fox in Command.

 

Leon: My favorite character even though there is very little known about him and much is up for interpretation and even though he's still inconsistent in spite of his small role. Therefore I only like my interpretation of him so much and not every possible one but to a certain degree that's the case for everyone no matter who their favorite character is.

Basically I've seen two main versions of him in fanfiction that get used a lot - and of course quite a few more that are completely out of character - one of them being pretty much my own interpretation of him too.

The one I don't like is where he's a complete psychopath in addition to his sadism and doesn't care about anyone but himself. In those he might be dumb or intelligent but either way theres nothing likable about him.

However, as he has been on team StarWolf for a long time and they apparently get along well enough that no one has gotten killed and he didn't get thrown out of the team I like to believe he can't be completely crazy and as he has stayed with the team for that long it either needs to have been his best option all the time or he and Wolf need to actually be friends - which is what I like to believe.

In this version of him he got all his evil sides but even though he's a sadist and doesn't seem to have too many moral standings he's still a true and very loyal friend towards Wolf. Again, I can't prove this true it just seems the more plausible version to me as he's still on the team.

However, if they ever made a new StarFox game I fear I mightn't like him anymore depending on what it confirms about his personality, if anything at all.

One thing I'd also like to have a canon explanation for one day is his hostility with Falco. Other than with Fox and Wolf it might just be a personal dislike and not due to any particular event but also here I like to believe that theres a bit more of a history to it.

 

Panther: I can't say I like or hate him. He's constantly wanting to get in bed with someone and he's somewhat arrogant and seems to lack brain but, whatever. For the role StarWolf plays in Assault he's still more suiting than Andrew or Pigma.

 

I'll continue later on. This is fairly long enough for the time being.

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Pigma: He's repulsive but he still is an important character and it wouldn't be the same if he was missing. I don't think there is much elaboration missing on his motives. To me he just really seems to be a greedy, malicious egoist. However, I'd like to know why he was allowed to join the original StarFox in the first place, why James and Peppy didn't realize his true personality and if they ever thought of him as much of a friend as they did of each other. Also I'd be curious what exactly he did to be kicked out of StarWolf.

 

Andrew: I don't like him. That doesn't mean I'd not want him to be in the games, I'm glad he is, but he's just such an idiot. He certainly didn't inherit his uncles brains. Talking as if Andross was some sort of god and awfully immature. He ain't as repulsive as Pigma but still.

 

James: Not much is known about him so it's a bit difficult to have an opinion about his personality. However, by what very little is known I don't think I'd like him a lot... but maybe most of that is due to my personal interpretation of him.

Anyway I'd like to finally get an answer to the question: 'what the hell happened with him?!' Is he dead? Does Fox actually hallucinate? Is he still alive? But if so why does he not return to Corneria? My personal version is that he is neither really alive nor a hallucination but that he is the awkward thing he is because of some - maybe partly failed - experiment Andross did on him. Of course I don't have the slightest bit of evidence for that and it's just something I made up and would like.

 

Pepper: I think he's portrayed too positively in the games. There's something fishy about him.

 

Andross: There are so many unanswered questions about him. I don't think we know why exactly he got banished to Venom (though I might be mistaken) or if that's just where Corneria sends it's criminals instead of prison. We also don't know about his exact motives to try to conquer Lylat or to turn himself into this gigantic head-thingy. Revenge? Just power? And if so did he plan any of this before he was banished to Venom? Insanity? And if so was he already insane before he got sent to Venom? Does the poison on Venom maybe cause insanity (my favorite possibility)? Why does he want to conquer the Lylat System in 64 but to destroy the Lylat System in Adventures?

 

Katt: I like her a lot. She's an interesting character but again we know too little about her and I'd like her to play a bigger part in the games.

 

Bill: I guess he's somewhat a likable person but I don't particularly care about him. Yet we could get a little more information on his friendship with Fox.

 

Miyu: I don't really care if she ever makes any appearance in a game that actually gets released. To me she seems in some ways similar to Katt without Katt's liking in Falco and a few small differences in personality.

 

Fay: I don't really know a lot about her. I think the character she's possibly most similar to is Lucy.

 

Dash: Yup, he's a bit unnecessary but if he didn't turn to the evil one in, I dunno, one or two endings he'd at least be prove that not every ape is evil and his interactions with the StarFox team are not all that uninteresting therefore I have to say I quite like him.

 

Lucy: I hate Command but of all the new characters added in that game she's possibly my favorite one. Basically that's because she's a female character that's not just meant to be as sexy as possible, hell she ain't even curvy, she's not a beaty and her clothing doesn't make her look any hotter either and other than most characters in the series she doesn't seem to be overly self-confident, she even appears to be a little shy/insecure.

 

Amanda: Yuck! I truly hate that woman - poor Slippy! - she seems dumb, full of herself, controlling, arrogant etc.

 

Yeah, that's it basically. I wish they'd make a game that got good and more consistent characterizations and interactions, post Assault or somewhere in between the already existing ones without contradicting anything that is to happen later but that explains some of the many things yet untouched. (and please no multiple endings!)

Actually I became to like StarFox because of it's characters, because they basically do have interesting characters, they just aren't done very well, they have very fascinating interpersonal relationships and interactions but the games are just too short to make much of it.

Most of the reason why I like Assault better than 64 is the interaction between the characters and the conversations. In Assault they actually talk to each other in 64 you could most of the time put the sentences they say in a completely different order and it'd not make more or less sense.

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... This is actually a thing?

 

As to the thread topic: the Cornerian Army

 

The only named Cornerian Army affiliated (as in not mercenaries or free roamers) characters we see in the entire series are Pepper, Bill, Dash, and if you can count him, Beltino.

 

There may have been plans for more characters to show a bit more of the Cornerian armed forces, but that's it, just 3, 4 characters. In fact, who is Bill? Why does he stay in the  military instead of hanging out with Fox as part of the team? What's his rank, why does he like green? 

 

The Cornerian Army needs to be fleshed out, storywise and with more characters involved. Explanations as to why the Cornerian Army seems to get steamrolled by whatever threat decides to attack, and as to why the army is so heavily dependent on the Star Fox team would be beneficial to the series. Hell, actually making the Cornerian Army more competent in would be great period, or at least to the point they actually work along side the Starfox team instead of sitting in the background doing nothing but twiddling their thumbs.

 

Personally I think some sort of Advance Wars crossover with Star Fox would help this, since you would have to command Cornerian troops around, so why not give them a story? But really, the Cornerian Army is wasted potential incarnate. 

I have been trying to piece things together myself and am currently working on a fan fiction to explain my reasoning. It's not very long and not a lot has been written but I'm confident in my abilities to explain Corneria's tactical failures.

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  • 4 months later...

well, wolf and fox are both mercinaries so maybe its a compitition thing to see who's more hirable than the other? thats partially of the vibe i get from their rivalry

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