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Starfox: Event Horizon


The Undying Nephalim

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Well, my Patreon's gone up a lot and I think I'll start slipping Starfox back into my work. Here we have a showcase of Thorntail Hollow, Area 3, Dragon Rock, Corneria City, and an Earthwalker Ziggurat. Also on display are Rain and Wave effects that I've worked into Freespace:

Hopefully I won't vanish again for another few months.

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33 minutes ago, The Undying Nephalim said:

Well, my Patreon's gone up a lot and I think I'll start slipping Starfox back into my work. Here we have a showcase of Thorntail Hollow, Area 3, Dragon Rock, Corneria City, and an Earthwalker Ziggurat. Also on display are Rain and Wave effects that I've worked into Freespace:

Hopefully I won't vanish again for another few months.

Wow! This is looking great :D Big improvement on the environments. I especially like Corneria City. Also, being in proper widescreen is a big plus. So since you've added Area 3, will this mean the Lylat map will be updated with the nebule from Zero?

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  • 1 month later...
On 9/4/2016 at 4:12 AM, Storminator said:

Wow! This is looking great :D Big improvement on the environments. I especially like Corneria City. Also, being in proper widescreen is a big plus. So since you've added Area 3, will this mean the Lylat map will be updated with the nebule from Zero?

The nebula from Zero will make their way into the game.

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Woah, absolutely brilliant job! Here's hoping they get slipped into the next demo build at some point. :D

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>Eladard remains

>REMAINS

 

y u blow up eladard :(((((

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  • 1 month later...
  • 2 months later...
On 2/9/2017 at 7:47 AM, amcintyr9998 said:

So how's progress, so far, right now?

I've not really worked on it much lately, I've pretty much just been doing Hyrule: Total War. Maybe I'll make some stuff this week.

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I gotta admit, there's a ton of things that you made for the game already, and now I'm just wondering, what haven't you covered?

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1 hour ago, amcintyr9998 said:

I gotta admit, there's a ton of things that you made for the game already, and now I'm just wondering, what haven't you covered?

There are a few more environments I have to finish, a few bosses that have not had their ships or characters modeled either. Then I need to do a series of talking portraits for everyone in the game, and then put all the missions together. Lastly I'll have to pray I can get decent voice actors to do voice overs, which I suspect will be the longest and most difficult part. I'd released a version of the game without voiceovers in the meantime though.

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24 minutes ago, The Undying Nephalim said:

There are a few more environments I have to finish, a few bosses that have not had their ships or characters modeled either. Then I need to do a series of talking portraits for everyone in the game, and then put all the missions together. Lastly I'll have to pray I can get decent voice actors to do voice overs, which I suspect will be the longest and most difficult part. I'd released a version of the game without voiceovers in the meantime though.

I'm always up for voice acting, as are a lot of my friends (Its kind of our thing.) I can do a decent Assault-styled General Pepper, good with gruff deep voices in general (So any NPCs or bosses too)

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Hate to be a straggler, but I'd be game  for acting any young-ish voices.

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Just got another question, although I might have already asked this a long time ago. Are you gonna be updating your website anytime soon?

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Well I started making some more Saurian environments:

Spoiler

 

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6 hours ago, amcintyr9998 said:

Just got another question, although I might have already asked this a long time ago. Are you gonna be updating your website anytime soon?

 

I probably should, at the very least I'll maybe just post all the videos I've done in the gallery.

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Awesome! I just love to admire each of the ship models on your site, especially the Cornerian models.

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Finally got a chance to take a look at this, and, it's still awesome! The Lightfoot Forest looks fantastic! Darkice Mines and Cape Claw look good, too, but I have to say, the staircases look pretty big in comparison to the Arwing. It looks like Fox would have to climb, instead of walk to reach to reach the top. Was that intentional?

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  • 1 month later...

 

On 2/23/2017 at 10:07 AM, The VGM Lover said:

 It looks like Fox would have to climb, instead of walk to reach to reach the top. Was that intentional?

The Staircases might have been made with High Tops in mind, since they seemed to hang out at Cape Claw.

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20 hours ago, The Undying Nephalim said:

The Staircases might have been made with High Tops in mind, since they seemed to hang out at Cape Claw.

Oh true. Good observation!

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  • 1 month later...

Well I decided to do a crunch time mad dash to finish all the environments of the game. Here's a load of them, a video of them all will follow in a week or so.


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Dude. That is insane.

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I've almost finished the Aparoid Homeworld, or as I call it the Glowy Tunnel of Psychedelic Doom:

 


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Indeed. That is excellent! :) 

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