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Are games too easy nowadays?


geoprimedonna

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Are games, in general, too easy nowadays? Why or why not?

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As much as I love Dark Souls 1 & 2, Demon's Souls is the one that really bent you over a table and went in dry.

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Have you tried Sonic: Lost World for the 3DS? This game will make you rage due to frustrating level design and dodgy controls.

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Difficulty and quality don't go hand-in-hand. A game can be easy-breezy and still fun, engaging, and rewarding. It can also be hard and rewarding, provided that the reward setup is properly implemented. There is a huge variety of games on the market now and they all have very different goals in what they are trying to accomplish as games, so they shouldn't be defined by the exact same criteria.

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See this video and then use it as a base for a reply, folks!

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Yeah okay so that video was nothing but a bitter whiny 20-something bitching about "kids these days" and being completely unable to see through his nostalgia goggles. I'm not saying there aren't points to be made both for and against gaming today, but that video was just dumb as fuck and exemplifies pretty much everything that's wrong with his side of the argument.

 

Dras has the whole thing basically summed up. Some games can be fucking insanely difficult and fun for that fact (The Souls series, Shin Megami Tensei games, etc) while some make the higher difficulties into a hellish nightmare where the enemies are all bullet sponges and you have to have perfectly optimized equipment to even hurt them while they destroy you in a few shots. Borderlands does this a lot in NG+ and onward, from what I remember.

 

Some games can be an easy walk in the park and be unimaginably fun (I had the time of my life playing Fire Emblem: The Sacred Stones and as far as games in that genre go it's hilariously easy) while others are just insultingly boring.

 

Games don't have to be easy or hard to be fun. Anyone who bitches that they do is dumb.

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I don't care how hard a game is. I only care if I enjoy playing it.

Look at it this way:

I bought this firefighting game on Steam. It was really easy, but it was boring. I played it once.

Star Fox 64 by many accounts is one of the easiest games Nintendo ever made in the 1990s. I love that game to death because every time I play it is an enjoyable experience.

Super Meat Boy is hard. I did not enjoy it. I played it once.

Portal I was hard for the first playthrough but I enjoyed the hell out of that game.

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Yes and no? I mean, there are a lot of easy games these days because the industry is huge and they need to target a wide audience, sure. But there are still plenty out there that aren't "easy". Also, there are some older games that were super easy, even back in "the day". Either way, it's not the hardness of a game that makes it good. A whole load of things make a game enjoyable or not.

 

For example, let's see... Kirby. Kirby is aimed at children, therefore it's probably the easiest game in existence. But it's also beautiful, adorable, and Kirby has a part in SSB where he goes from chewing bubblegum to kicking ass. That series goes way back, too.

 

Now let's look at a modern game, Donkey Kong Country: Tropical Freeze. Brand new, visually stunning, perfect music... gets insanely hard and causes ragequits. Like anyone that's tried to 200% will FEEL me, I know it.

 

In a way, I would say that some series are getting easier and easier because they simply keep repeating themselves in newer installments. But what sells, sells, and that doesn't affect me directly so I'm not distressed by it or anything. The way we play games now is very different from how it was 15 years ago so method and style is completely something else, sure. However, I really feel that's just us marching forward in technology and change this way is inevitable.

 

Anyway, at least we've never had this kid's experience:

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Yeah. My 9-year-old sis hates hard games. That's probably why there is no more Mega man, no more F-Zero, no more Mother/Earthbound, no more good Starfox, no more good DK, no more good LoZ... :(

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Monster Hunter 3 Ultimate was a pain in the ass. Especially when you get to take down the Lagiacrus.
But then, you get better weapon and armor and even the Ceadeus becomes a cakewalk.
And then...

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I can't even beat the Deviljho with what I got right now.

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I found Lagiarcus to be easy, if annoying. Brachydios when you first run into it is a bitch. Lose half your health per punch when enraged and you can't get better equipment until you beat it. After that he becomes easier.

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What is it anyways? A battle game?

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What is it anyways? A battle game?

It's exactly what it says on the tin. You hunt monsters.

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Alright, but back to the topic... Anyone else wants to make an intelligent comment here?!

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Yeah. My 9-year-old sis hates hard games. That's probably why there is no more Mega man, no more F-Zero, no more Mother/Earthbound, no more good Starfox, no more good DK, no more good LoZ... :(

 

Alright, but back to the topic... Anyone else wants to make an intelligent comment here?!

 

...

 

 

 

Okay so like.

 

How is there no good LoZ or DK?

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The big "prize" of a video game is to win it. So, if it's simple to win, where's the fun?  :???:xicon_neutral.gif.pagespeed.ic.LETn9wydp

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...because beating the game isn't the only reward to a game, and never has been?

 

Like, none of us keep going back to Star Fox 64 because we like beating it. It's because we like the different paths to pick, the party banter, the diversity in environments and level structure...and it wasn't exactly a hard game, either. There are plenty of rewards to good games regardless of difficulty, be that an immersive story and characters, great thrills and chills from the atmosphere, or even that one dungeon you just love playing over and over again. While what we all may like about certain games is subjective, "beating the game" is definitely not the only reward for the majority of the audience.

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Umm... True in terms. Is an easy game entertaining, guys? I don't think so...

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The big "prize" of a video game is to win it. So, if it's simple to win, where's the fun?  :???:xicon_neutral.gif.pagespeed.ic.LETn9wydp

Seeing as I mentioned FE: Sacred Stones earlier, allow me to elaborate on it. I've played through SS dozens of times. Even 100% completed it. From the very first chapter you have Seth, a character who never has a single shred of trouble soloing the entire game on Easy or Normal mode. Earlygame, he kills every enemy in a single round of combat and they're lucky to do 1 damage to his 30 HP. They close the gap a bit as the game goes on, but never enough to make a difference. On Hard mode he has some trouble, but it's still more than possible for him to beat the entire game, including armies, hordes of monsters, and the Demon King itself, all by himself.

 

It's quite possible - easy, even - to kill the final boss in a single turn. Hell, I think that even on Hard mode one of the characters doesn't have any trouble killing it in a single hit, if you've trained him up well enough. The hardest thing about it is the postgame extra content, which still isn't difficult at all.

 

I enjoyed it though, because beating the game isn't always what's fun. Playing the game is just as fun just as often, and possibly even moreso.

 

Again, nobody's saying difficult games and the sense of accomplishment that comes with them can't be fun - on the other end of the coin, FE: Radiant Dawn had a hella tough hard mode, and I felt like a motherfucking beast when I finally finished it - but games don't have to be hard to be fun.

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i don't know but i will say that F-Zero is really fucking difficult, guys

 

like on a scale of one to QWOP F-Zero is like a six-point-QWOP or something

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Umm... True in terms. Is an easy game entertaining, guys? I don't think so...

 

It's the experience that makes it worthwhile. Did you like, read all of the posts about how easy games are also fun? I gave Kirby as an example, I'll give another more personal one so you can see this from my eyes.

 

The Legend of Zelda: Ocarina of Time.

 

This game, I've played easily over 100 times. I've 100%ed it most times as well. This game is not only old, but crazy easy, at least to me. Why do I still play it? Because I love it. I play it for the experience, the music, the story, the characters, the environment, and of course, the nostalgia of reliving Link's story.

 

Same with the first Silent Hill. Crazy easy, I've achieved all endings, but I play through it all the time because I want to.

 

If you don't enjoy a game just because it's easy, that's fair enough, but most people enjoy games for something a little more than the ability to win. And with most good games, it isn't about winning or losing. It's about making a journey and following a story.

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True again. Another important point that game producers commonly forget. But let's go back to our point...

It's the experience that makes it worthwhile. Did you like, read all of the posts about how easy games are also fun? I gave Kirby as an example, I'll give another more personal one so you can see this from my eyes.

 

The Legend of Zelda: Ocarina of Time.

 

This game, I've played easily over 100 times. I've 100%ed it most times as well. This game is not only old, but crazy easy, at least to me. Why do I still play it? Because I love it. I play it for the experience, the music, the story, the characters, the environment, and of course, the nostalgia of reliving Link's story.

 

Same with the first Silent Hill. Crazy easy, I've achieved all endings, but I play through it all the time because I want to.

 

If you don't enjoy a game just because it's easy, that's fair enough, but most people enjoy games for something a little more than the ability to win. And with most good games, it isn't about winning or losing. It's about making a journey and following a story.

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What are you even talking about, that is the point emot-psyduck.gif

 

The point is "just because a game is easy doesn't make it bad, there are plenty of easy games I and others like". What is so hard to grasp about that?

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True again. Another important point that game producers commonly forget. But let's go back to our point...

 

That is the point. Just because I don't agree with you, doesn't mean I'm off topic. :S

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