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Star Fox 2 wasn't that close of completion


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Well a lot of people watch Star Fox 2 with other eyes because of that beta rom leak floating on internet, it has a lot of legit material and binaries but a reasonable part is actually fan made and one thing that makes sense is that the sprites look so neat like it would fit on a actual indie game.this game was mean to be taken to another developement level 

B8A17918-CFD7-733E-BEA6C2F190ADD2E1.jpg.94-11-25_prototype_screen01.jpg.47821efe (nintendo power teaser)

whatever, star fox 2 original beta have a lot of material to do the job

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You do know there are SEVERAL versions of SF2's ROM, right? Yes, there IS a fan-edited one that actually filled in the gaps, but there was a 99% complete beta ROM that is was built off of. That version had a placeholder title screen and access to the debug stages for game testing, and certain features were bugged (Corneria couldn't take damage from Andross's invasion, rendering much of the difficulty moot).

 

As far as I know there are three SF2 versions out there: the one you linked, the 99% beta that was fan edited into the complete game, and the Fara/Andross build from waaay back.

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54 minutes ago, Robert Monroe said:

Yo there are SEVERAL versions of SeM, right? Yes, taddressS a fan-edite d one that actually fil led in the gaps, but there was a 99% complete beta ROM that is was built off of. That version had a placeholder title screen and access to the debug stages for game testing, and certain features were bugged (Corneria couldn't take damage from Andross's invasion, rendering much of the difficulty moot).

 

As far as I know there are three SF2 versions out there: the one you linked, the 99% beta that was fan edited into the complete game, and the Fara/Andross build from waaay back.

Yes but the final 99% beta  didn't have The HUD implemented Yet and story mode fails to warp to some misions (Huh i have to change the post name). Debbuger wasn't buggy its just about input the correct memory adress , 

But what still shocking me it's the earlier beta ,it clearly shows more game complexity and features also with the multiplayer  .This make me think why they deleted so many content ? There is a goat in that beta! (Look at the nintendo Power Title screen) I wonder if the game was almost done SOMEONEhave to own a Real test catridge for sure, that will be the evidence of the real progress of sf2 

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There are completely playable, unaltered, beta ROMs out there. Usually, the biggest modification is a translation. I actually had a chance to buy an original beta cart, once. Didn't have the cash to, sadly.

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Dylan Cuthbert (former Argonaut employee, directed SFC) says a complete build exists (I don't know if that means an RTM build or not, but it is possible given how late SF2 was canned), but hasn't been leaked. His team got to play with it while developing Star Fox Command. He also confirmed that the leaked build is legit. The only "fake" build is the English one. That one was translated and had some bugs fixed by ROM hackers. They added no gameplay assets to it, the only change being the title screen logo.

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Wouldn't surprise me if Nintendo actually did release a completed ROM in the future, maybe even along with Zero.

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What I think would be a great fan-service is if both Star Fox and Star Fox 2 was released on 3DS virtual console. The description would read something like this:

"Star Fox's true beginnings can finally be experienced in mind-blowing 3D! [...] As a special bonus, this package contains Star Fox 2! The NEVER-BEFORE-RELEASED, powerful sequel to the original Star Fox game!"

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Copyright issues with argonaut. Star fox 2 cannot be launched

But hey starfox zero will be a similarexperience

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:-| ... ... ... (Tons of research later) O_o ... ... ... ... ... ... ... ... ...:???: ... ... ... ... ... ... ... ... ... ... ... ... ... ... ...

Why can't the original founder let Nintendo have the rights, or is it even more complicated than that? :-(

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5 hours ago, amcintyr9998 said:

:-| ... ... ... (Tons of research later) O_o ... ... ... ... ... ... ... ... ...:???: ... ... ... ... ... ... ... ... ... ... ... ... ... ... ...

Why can't the original founder let Nintendo have the rights, or is it even more complicated than that? :-(

Easy, nintendo Don't want to spend money on a game that is already dead, maybe its a good idea for us the star fox fandom  but for the rest.... How will the rest

Like starfox 2? 

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Earthbound, anyone? On the Nintendo eShop, it's got 2664 ratings currently, and it was the ONLY SNES game of it's franchise to make it to North America during the 4th generation. How about Super Metroid (2428)? Heck, even Mega Man X isn't doing so bad (901) either! 

In the end, I don't care how "unpopular" the Star Fox series is. If it's Star Fox, I want it.  

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There are no copyright issues, Nintendo owns Star Fox and had the publishing rights for the game. The term Cuthbert used was "legal issues," which can mean other things. More likely, issues related to the Super FX chip.

No Super FX game has ever been released on VC and I would be surprised if any ever did.

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9 hours ago, navisXD said:

Easy, nintendo Don't want to spend money on a game that is already dead, maybe its a good idea for us the star fox fandom  but for the rest.... How will the rest

Like starfox 2? 

Uh, Argonaut is dead. Nintendo also clearly cares about 2, and they've got an obscene amount of money. After all, they have also used some of 2's ideas and mechanics in Command and SF0.

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Yeah isn't dilan cubhert the director of Q-games? That's strange, a spiritual successor  should be done by the original team or is he in the develop with planitum?

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Yes, Dylan Cuthbert runs Q-Games now. 25 years ago, he was a programmer at Argonaut. IMO, what made SFC such a letdown is that so many of the people at Q-Games had worked on SF1 and SF64.

I wouldn't count-out Platinum, though. It was no secret that they wanted a shot at Star Fox. They clearly have a passion for the series, so I'm cautiously optimistic even though it is yet another developer that the hot potato called Star Fox has been tossed to.

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I've got good faith in Platinum. I mean, look at the Bayonetta series! I've never seen a bad word about any of their stuff. This is probably a dream team to some people.

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On 11/23/2015, 10:27:26, DZComposer said:

Yes, Dylan Cuthbert runs Q-Games now. 25 years ago, he was a programmer at Argonaut. IMO, what made SFC such a letdown is that so many of the people at Q-Games had worked on SF1 and SF64.

I wouldn't count-out Platinum, though. It was no secret that they wanted a shot at Star Fox. They clearly have a passion for the series, so I'm cautiously optimistic even though it is yet another developer that the hot potato called Star Fox has been tossed to.

What? Cuthbert was the only staffer at Q-Games that worked on Star Fox previously. All the other series veterans credited for Command are staff at NCL who have been working there for decades. 

 

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Maybe you can unlock Star Fox 2 after collecting a certain amount of medals similar to how you unlocked Xevious in Assault.

Please correct me if I'm wrong but the Wii U shouldn't have a problem running a SNES game with FX graphics. It might just be a pain in the nick to port  but I remember testing a Star Fox rom on my 2005 laptop & it worked fine. It also worked on my android phone & PSP but was laggy for the most part. I know Wii U isn't like a computer however most gaming systems nowadays have strong hardware close to computers.

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14 hours ago, Leon said:

 

What? Cuthbert was the only staffer at Q-Games that worked on Star Fox previously. All the other series veterans credited for Command are staff at NCL who have been working there for decades. 

 

Hmm... I could be wrong. I admittedly haven't looked at SFC's credits in many years.

12 hours ago, Joseph. said:

Maybe you can unlock Star Fox 2 after collecting a certain amount of medals similar to how you unlocked Xevious in Assault.

Please correct me if I'm wrong but the Wii U shouldn't have a problem running a SNES game with FX graphics. It might just be a pain in the nick to port  but I remember testing a Star Fox rom on my 2005 laptop & it worked fine. It also worked on my android phone & PSP but was laggy for the most part. I know Wii U isn't like a computer however most gaming systems nowadays have strong hardware close to computers.

I don't think it is for computational power reasons, but rather for business or legal reasons. Not even Yoshi's Island SNES has made it to VC, only the GBA version. There are either legal issues with the SFX chip or Nintendo feels that implementing SFX into the SNES VC emulator is not worth the development cost.

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8 hours ago, DZComposer said:

I don't think it is for computational power reasons, but rather for business or legal reasons. Not even Yoshi's Island SNES has made it to VC, only the GBA version. There are either legal issues with the SFX chip or Nintendo feels that implementing SFX into the SNES VC emulator is not worth the development cost.

You're right! Yoshi's island for SNES isn't even on VC. That's crazy!

That game barley had any FX usage so most likely it's a legal issue.

 

 

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10 hours ago, Joseph. said:

You're right! Yoshi's island for SNES isn't even on VC. That's crazy!

That game barley had any FX usage so most likely it's a legal issue.

 

 

umm.. not at all Snes has a lot of limitations ,i worked on assembler projects in the past (just put some sprites on screen don't get me wrong) and I have to say that the Snes is a toaster compared to the Sega genesis , I can confirm that yoshi story is one of the  more colorfull and nice looking games of the snes thanks to the FX chip

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From my understanding of the SFX situation, Argonaut had the right to the Mask Work Ⓜ of the chip. That means that Nintendo cannot simply reissue works that use the chip without consent because Argonaut would be entitled to some level of compensation. Now since Argonaut doesn't exist anymore and can't give consent or be compensated, the rights to the SFX chip are stuck in legal limbo with all the games using it being unavailable for release. The only exception would be if they recreated the game like with Yoshi's Island GBA or the Star Fox segment in WarioWare.  

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