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[Alpha 1.3] Lylatian Language (WIP Conlang) (HUEG UPDATE)!!2


Ellipzocore

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My friend has already gotten far in his constructed language. I wanted to create my own language, but I ddin't know where to start, and my motivation to do so was nonexistent because I didn't know what it could be used for.

 

As someone on here may or may not know, I am in the process of brainstorming a large and ultimately lore-heavy fan-fiction for the Starfox universe (The Great Lylatian Civil War). I wanted to borrow my friend's language for use in the story, but he has been very busy and hasn't been able to work on all of the essentials for his language. Thus, I am forced to get rid of using a language, or make an ever more immersive lore by actually creating my own language. So, as someone with not much else to do other than homework, I decided to go with the latter.

EDIT: I have reworked the writing system. The old method with the table and CV pair symbols was horrendously inefficient, clunky, and unnecessary considering they were all just diphthongs. I really was doubting the system from the very beginning, and I finally decided to do away with it for a FAR more efficient system that I have in mind. I honestly do not think this will be tonal, either, because those are bitches to learn for Westerners.

 

LIST OF TO-DO's FOR THE NEXT PATCH UPDATE:

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Details about the language thus far are as follows:

-Written from left to right.

-Will involve stems, and lots of them.

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THE ALPHABET (WITH SERIFS FOR VALIDITY)!

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***I like what I have now. These are the letters used in the alphabet, and most likely will not change unless I think even longer and harder about them and judge it necessary.

 

LEARN YOU THE PHONOLOGY AND DIACRITICS

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THE NUMBER SYSTEMTM

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Why did I choose the letters I chose? I see Cornerians as a dog-like alien race. I know they have snouts, which means they don't have as well-developed lips. So letters that involve lips such as P, F, B, etc, are not in the language. By manipulating the tongue in such a way, one can make all the vowel sounds with little lip movement. Think of the sounds dogs make, but with a well-developed tongue. I am open to discussion to modify the language further, if need be.

My goals for this language are adding some more nuances so as to give depth to the language. Accents, rules for shorter vowel sounds, rules for words starting with vowels, etc. are all in my list of to-do's for this language. I am new to conlanging, so do not expect this to be perfect. I hope to use discussion to help guide the language and ironing out major wrinkles.

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Nice, I see the Lylatians having their own way of writing, much like how lifeforms in the Star Wars galaxy do.

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This is pretty cool, and I like how you're taking into account the fact that they're Dogs. Maybe this could branch off into different dialects or maybe other languages for the different species, who knows? :D

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  On 1/31/2016 at 8:54 PM, Storminator said:

This is pretty cool, and I like how you're taking into account the fact that they're Dogs. Maybe this could branch off into different dialects or maybe other languages for the different species, who knows? :D

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Actually, I think this language is applicable to most other life-forms. I was discussing this with someone in the chat the other day about how avian-like races could feasibly make these sounds if they have a larynx or some alien body part. I don't see why it cannot be extrapolated using the "i dunno alien stuff lol" explanation. 

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Patch update: THREE NEW SOUNDS, LIEK, HOLY CARP!

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  • 2 weeks later...

I am going to need some help with creating vocabulary. I have some grammar rules already set up. Any takers with helping out?

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  • 3 weeks later...
  • 4 months later...

I am currently reworking the language and its characters. The language is still in its infancy, so expect many changes over time. I was busy with school and work, but I have some more time to work on this stuff.

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BLIP BLIP BLIP BLOOP BLOOP BLOOP

BLAP BLOOPBLOOP BLAPBLAP

BLIPBLOOPBLIP

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  • 2 weeks later...

I know you already have your script worked out for the most aprt, but I've discovered something interesting in Command (Hear me out). In the briefings before and after the missions, particularly the first mission. In the top lefthand corner of the screens that pop up during the conversation, you can see green shapes. I believe this to be none other than an official Lylat language!

Lylat Lang.jpg

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A lot of them are Roman characters, some seem to be Cyrillic, one is a math symbol, one is a number, and the rest are made up.
 

I am considering removing the characters for [SH] and merging them with [CH] and also the ones for [TH] and merging them with [T]. I already have rules in place to change sounds of the vowels and consonants.

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Okay, just did a big update for the language. Phonology added, and whole new writing system. Number system and punctuation coming.

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  On 8/18/2016 at 11:45 AM, riccofox96 said:

Okay, just did a big update for the language. Phonology added, and whole new writing system. Number system and punctuation coming.

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Awesome! Can't wait to see how its come together

Edit: Didn't realise you'd updated the OP, looking good!

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  On 7/13/2016 at 2:58 AM, Robert Monroe said:

BLIP BLIP BLIP BLOOP BLOOP BLOOP

BLAP BLOOPBLOOP BLAPBLAP

BLIPBLOOPBLIP

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BUBBA WE JAMMIN

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UPDATE: Check the original post for the number system. Its basics are set up.

Stay tuned for the basic grammar I have in mind! I have literally hundreds of stems (I did the math), and even more combinations of stems and rules in the making.

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