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Should StarFox feature a historical simulation game?


14432

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My reasning for making another StarFox game is this:

 

If you seem to run out of ideas for the future of the storyline, don't reboot the start of the storyline, go back, before james mccloud's time, before the space age and the invention of the arwings. Go back to the past, the ancient past.

 

We have to understand that the Starfox games focus only on gameplay over story (hence the messed up canon and disregard of characters and lore previously created by outside developers) and lore (The history of Corneria or the identity of Cerinia is never put into question). But, what if there was a game that focused on the lore?

 

We have to first consider that every character's ancestors would have lived on Corneria prior to it's space age. The second thing to consider is that since there are many different biological families, each biological family would represent a different ethnicity and culture and would be situated on different regions of Corneria (which i doubt that it would have been the planet's name in the past). 

Since the population of Corneria seemingly consists mostly of canines, this "game" i thought up focus mainly on the canines (their culture and region being similar to Japan).

I heard from someone that Corneria's development was a more of a planetwide medieval europe. I disagree. with the the various biological famillies prevalent in Lylat, I think it would be better to depict Corneria in the past being home to a variety of cultures similar to the way us humans consist of various ethnicities and cultures rather than have corneria just be one planet-wide culture in the past. And so a great deal of world-building must take place.

However many of the mystical or religious aspects of these  cultures would exists as tangible and observable entities (I reasoned that Corneria was once as mystical or more mystical than Sauria).

And so as to not to disregard the existence of Cerinia, Cerinian offshoots (stuck there due to warping accident) would be present on the planet in the past and would be situated in very remote areas in certain places on the planet. The people of this past corneria would have referred to them by many names but not their official race name.

Much like our Earth, i reckon that these biological famillies would have either been warring with each other or amongst themselves.

 

Would anyone like to see a starfox game detailing the history of the planet Corneria prior to it's expansion into space? If so, how would you imagine the story and gameplay?

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What you seem to want is essentially an entirely new IP, but with Starfox slapped on it, for some inexplicable reason.

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44 minutes ago, That Ain't Falco said:

What you seem to want is essentially an entirely new IP, but with Starfox slapped on it, for some inexplicable reason.

Like Adventures!

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Hey, Adventures had flight segments. It doesn't count. And there was a reason it became a part of the series.

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"I heard from someone that Corneria's development was a more of a planetwide medieval europe. "

Any other sources on this?  Anyways your idea might work with time travel caused by Slippy's or Andross's inventions

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I would be that person. Basing my assumptions on the clearly historic weapons and armor appearing in Farewell Beloved Falco.

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How about no.

4 hours ago, That Ain't Falco said:

What you seem to want is essentially an entirely new IP, but with Starfox slapped on it, for some inexplicable reason.

^ Basically this.

It's cool you like historical Japan and Starfox. But it's a Space Shooter. It will always be a Space shooting game. Samurai Champoo is Samurai Champoo and Starfox is Starfox. 

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3 hours ago, ArwingFan said:

"I heard from someone that Corneria's development was a more of a planetwide medieval europe. "

Any other sources on this?  Anyways your idea might work with time travel caused by Slippy's or Andross's inventions

It would look like this if that were the case: 

 

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I don't see who this game would appeal to. People play SF because they want an action game, the potential fanbase for something like this would be minuscule. 

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5 hours ago, Leon said:

I don't see who this game would appeal to. People play SF because they want an action game, the potential fanbase for something like this would be minuscule. 

Is that why the franchise disregards canon?

7 hours ago, Dr. Orange said:

How about no.

^ Basically this.

It's cool you like historical Japan and Starfox. But it's a Space Shooter. It will always be a Space shooting game. Samurai Champoo is Samurai Champoo and Starfox is Starfox. 

Hey we don't even know a single thing about Corneria prior to all this space stuff. plus the games disregards story, lore and canon.

9 hours ago, That Ain't Falco said:

I would be that person. Basing my assumptions on the clearly historic weapons and armor appearing in Farewell Beloved Falco.

That doesn't necessarily mean it was planetwide. It sounds too biased

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Look, the European past appears outside of Corneria, meaning it would have been pretty prominent. Clearly, it's a very large part of Cornerian history.

Look, man, if you want a feudal Japanese historical sim, and believe me, I do, too, Lylat isn't the place for it. You'd have to disregard canon for it to make sense. Not to mention, that if this Japanese culture was as widespread as you were proposing, Fox would probably have experience with using a katana, rather than quarterstaves and rapiers. 

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7 hours ago, 14432 said:

Is that why the franchise disregards canon?

Hey we don't even know a single thing about Corneria prior to all this space stuff. plus the games disregards story, lore and canon.

What canon? There's only the Farewell Falco comic, the few Nintendo Power comics and the video games to pull any story from. And between these three there, while there is some conflict between some elements like what happened to Fox Sr, that's it. The canon can't be disregarded if there is no real canon to start.

And why does Starfox need to go back in history? We've went far enough with the history of Andross. The focus is in the Starfox team in this franchise, not the history of how it came to be. It doesn't need it is what I'm getting at. 

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8 hours ago, 14432 said:

Is that why the franchise disregards canon?

That is the least important thing SF games need to worry about, SF games are action games, not RPGs with a deep plot. Star Fox will and should focus on the gameplay first and foremost. If players want something more lore heavy they always have other options like Zelda, Fire Emblem, and others. 

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4 hours ago, Dr. Orange said:

The canon can't be disregarded if there is no real canon to start.

 

2 hours ago, Leon said:

That is the least important thing SF games need to worry about

Oooh, yeah, I'm going to have to disagree with both on that point.

Star Fox has a great story, and it does go quite deep. You just have to be willing to look past the surface.

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i fail to see what all that crap actually does for the Star Fox games though

like woohoo now i know how the proliferation of slash and burn agriculture destabilized the feudal states that made up the distant predecessors of the society that would one day many many centuries later produce Fox McCloud, hooray, what impact does that possibly have on the arcade rail shooter game where i shoot bad guys that conveniently line up and shoot lasers at me in conveniently tight formations that allow me to rack up bonus points for destroying them more efficiently

like if you wanna play Civ, okay, cool, go play Civ?

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3 hours ago, SF Alba said:

Oooh, yeah, I'm going to have to disagree with both on that point.

Star Fox has a great story, and it does go quite deep. You just have to be willing to look past the surface.

It's got like four comics.

It's a great four comics but ... it's four comics and booklets and pot.

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2 hours ago, SF Alba said:

 

Oooh, yeah, I'm going to have to disagree with both on that point.

Star Fox has a great story, and it does go quite deep. You just have to be willing to look past the surface.

You know the average person buying a SF game isn't buying because they want a great story, they buy because they want to blow shit up. This reflects the way the games are developed with gameplay as priority with the story being a created to complement the game.

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Starfox is Miyamoto's Star Wars. Nintendo has always been a "plot first" company, with their prominent games. Then it's just a matter of working the gameplay around the story.

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9 minutes ago, That Ain't Falco said:

Starfox is Miyamoto's Star Wars. Nintendo has always been a "plot first" company, with their prominent games. Then it's just a matter of working the gameplay around the story.

That isn't even remotely true. Even games like Zelda and Fire Emblem start with a gameplay concept and then the story added in. The main exception to this rule being the original Xenoblade.

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Xenoblade wasn't even Nintendo. Admittedly, Starfox is a bad example, as it technically finds its origins in Starglider. I had more to that thought but I can't remember it now.

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Monolith Soft has been a first party Nintendo studio since 2007, it is as much a Nintendo game as Star Fox Zero is. 

Anyways, do you think when Star Fox Zero entered development it began with a script from Takano and then Miyamoto made a game for it?

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2 hours ago, unoservix said:

i fail to see what all that crap actually does for the Star Fox games though

like woohoo now i know how the proliferation of slash and burn agriculture destabilized the feudal states that made up the distant predecessors of the society that would one day many many centuries later produce Fox McCloud, hooray, what impact does that possibly have on the arcade rail shooter game where i shoot bad guys that conveniently line up and shoot lasers at me in conveniently tight formations that allow me to rack up bonus points for destroying them more efficiently

like if you wanna play Civ, okay, cool, go play Civ?

I was thinking more on the lines of playing as the clan that is to become Corneria or a time travel scenario where starfox has no other choice but to help aforementioned clan.

 


Nintendo's Starfox X Koei's Nobunaga's Ambition X Total war Shogun 2.

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uh well okay but same question: i'm not seeing how Star Fox gets better or more interesting by making games that have pretty much nothing to do with Star Fox

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