theanvil Posted April 29, 2016 Share Posted April 29, 2016 I signed up here just because of this thread. Is there any chance you can rip the cockpit/body models for Pigma, Andrew, Katt, Bill and especially Leon? (Hell, any other bosses that are in the game would be of great help to me). I'm wanting to create Sprites for the characters and I need to have as many references as possible of their attires. Here's the Wolf one I already did: 2 Link to comment Share on other sites More sharing options...
Boltmccloud93 Posted April 30, 2016 Share Posted April 30, 2016 On 4/27/2016 at 7:17 PM, Thomas Draco said: https://mega.nz/#!4ZthGSAK!looZMEsSZ-V9DSV21TRZ6RugLc9nvts1JdufOCSIbOM As fitting for a big character, Andross's clips are the largest in size. is there a way to download the files. because of the decryption key in the link Link to comment Share on other sites More sharing options...
delete-this-pls? Posted April 30, 2016 Share Posted April 30, 2016 I downloaded the Voice Files, but they're less than 1 kilobyte. Can't open them. I'm using WinRAR Link to comment Share on other sites More sharing options...
Patch93 Posted May 1, 2016 Share Posted May 1, 2016 You need 7-Zip to extract the file. Link to comment Share on other sites More sharing options...
DZComposer Posted May 1, 2016 Share Posted May 1, 2016 14 hours ago, Swedguy said: I downloaded the Voice Files, but they're less than 1 kilobyte. Can't open them. I'm using WinRAR They're not organized, sorted, or identified. I am working on getting them done and uploaded to SF-O. 1 Link to comment Share on other sites More sharing options...
Thomas Draco Posted May 2, 2016 Author Share Posted May 2, 2016 Back from a small weekend vacation. On 4/29/2016 at 3:00 PM, Robert Monroe said: Hella sweet rips! Think we could get the SUPERDREADNOUGHT too? I'm sad Zero didn't have Zeram Carriers though qq Like I mentioned in the OP the Salvadora and a lot of the larger stuff have complicated meshes and thus are pretty hard to texture so I'm saving them for last. On 4/29/2016 at 6:43 PM, theanvil said: I signed up here just because of this thread. Is there any chance you can rip the cockpit/body models for Pigma, Andrew, Katt, Bill and especially Leon? (Hell, any other bosses that are in the game would be of great help to me). I'm wanting to create Sprites for the characters and I need to have as many references as possible of their attires. Here's the Wolf one I already did: The twitter I linked to in the OP has one with Wolf and I'm not sure but I think they're doing the rest of the team as well. But if they don't I'll look and see if I can find them. It depends though because I can't tell what model contains who in the Arwings and Wolfens because before uncompressing them I can only view them in a simplistic grey model with no texture. On 4/30/2016 at 4:55 AM, Boltmccloud93 said: is there a way to download the files. because of the decryption key in the link The decryption key IS in that link. Link to comment Share on other sites More sharing options...
Boltmccloud93 Posted May 2, 2016 Share Posted May 2, 2016 6 hours ago, Thomas Draco said: Back from a small weekend vacation. Like I mentioned in the OP the Salvadora and a lot of the larger stuff have complicated meshes and thus are pretty hard to texture so I'm saving them for last. The twitter I linked to in the OP has one with Wolf and I'm not sure but I think they're doing the rest of the team as well. But if they don't I'll look and see if I can find them. It depends though because I can't tell what model contains who in the Arwings and Wolfens because before uncompressing them I can only view them in a simplistic grey model with no texture. The decryption key IS in that link. OH really? Link to comment Share on other sites More sharing options...
delete-this-pls? Posted May 2, 2016 Share Posted May 2, 2016 Can you rip Wolf's model? Really curious to see how he looks in all his glory ^^ Link to comment Share on other sites More sharing options...
DZComposer Posted May 2, 2016 Share Posted May 2, 2016 An update on the voice lines: There are about 2500 voice files, but there are multiple versions of each line with different effect processing on them. Looks like layering these was part of the method for obtaining the 3D audio effect. They are not identified in any way, allt he files are named a random number and they are not grouped in any useful way either. Needless to say, sorting that many files is taking a bit of time. I'm about half- way done with the first sorting pass, which is sorting by character. The second will be more tedious as I will be sorting out the processed ones. Once I've isolated the clear ones from the processed ones, I will bulk-encode the clears to MP3. Then comes the final pass of renaming and tagging the files so that they are easily identifiable. Then I will upload. I cannot give an ETA at this time as this is very tedious and time-consuming work. 1 Link to comment Share on other sites More sharing options...
Animal Pilot Posted May 2, 2016 Share Posted May 2, 2016 Does anyone actually like the 3D audio effect? I switched back and forth for a bit at the beginning until I decided the clearer and louder voices with it turned off just sound immensely better coming from both gamepad speakers. Otherwise, the music and sound effects drown them out. I realize that the whole reason for the gamepad is the special cockpit sound, but it just didn't work for me. Link to comment Share on other sites More sharing options...
Robert Monroe Posted May 2, 2016 Share Posted May 2, 2016 I rather liked the 3D sound myself, it came in handy a few times when trying to determine what direction someone was coming from. Link to comment Share on other sites More sharing options...
Patch93 Posted May 2, 2016 Share Posted May 2, 2016 Honestly, not having the option for the voices to come out of the TV instead of the gamepad was a poor move on Nintendo's part. 1 Link to comment Share on other sites More sharing options...
Robert Monroe Posted May 3, 2016 Share Posted May 3, 2016 The WiiU gamepad has good sound quality, and they sound fine. I wonder how much better it sounds with headphones on. Alas, my phones are USB, not a jack lol. Link to comment Share on other sites More sharing options...
Boltmccloud93 Posted May 3, 2016 Share Posted May 3, 2016 On 5/2/2016 at 5:30 PM, DZComposer said: An update on the voice lines: There are about 2500 voice files, but there are multiple versions of each line with different effect processing on them. Looks like layering these was part of the method for obtaining the 3D audio effect. They are not identified in any way, allt he files are named a random number and they are not grouped in any useful way either. Needless to say, sorting that many files is taking a bit of time. I'm about half- way done with the first sorting pass, which is sorting by character. The second will be more tedious as I will be sorting out the processed ones. Once I've isolated the clear ones from the processed ones, I will bulk-encode the clears to MP3. Then comes the final pass of renaming and tagging the files so that they are easily identifiable. Then I will upload. I cannot give an ETA at this time as this is very tedious and time-consuming work. Jesus 2500 voice files Link to comment Share on other sites More sharing options...
Akuago220 Posted May 4, 2016 Share Posted May 4, 2016 Would seriously love to get these models into Garry's Mod, especially that Great Fox. Keep up the good work! Link to comment Share on other sites More sharing options...
AndrossCrusher91 Posted May 12, 2016 Share Posted May 12, 2016 On 4/26/2016 at 10:40 PM, Thomas Draco said: Long time no see, everyone. If any of you remember me I tried ripping models from Starfox Assault with little success due to my lack of experience with the process of model ripping and the fact that Starfox Assault uses a unique model file type in its game files (I think the thread is still up even). However Star Fox Zero is different, since it's actually based on the Bayonetta engine, which means that ripping models from it is easier, relatively. I'm not the first person to rip models from Zero, I found out how to from this guy: https://twitter.com/smb123w64gb. However I'm interested in other things besides the Arwings, Wolfen, etc, so I've decided to take up ripping what hasn't been ripped yet and I would like to keep some progress maintained and archived in this thread. Note: I am not the best model ripper, so some of these may have mistakes with textures or I may have made mistakes in exporting them to .obj or whatever. Please let me know if you find a mistake or need help. If you are experienced with 3D modelling and model ripping please, PLEASE, feel free to tell me what I'm doing wrong. That being said I will write up a tutorial at some point showing how to go from the game files to a single model. Models will be uploaded as zip files with the following contents: an extracted .obj and .mtl file, a 3DS Max .max file, .dds files containing textures, sample render screenshots, the original .dat file from the game archives, and a file with the contents of the the decompressed .dat file. Mega Folder: https://mega.nz/#F!MNdTmaTI!83421axUNL2K7NLEL5B5Ig Current Models done: pl2500 - Katt and the Cat's Paw em5010 - Bill's fighter em5000 - Cornerian fighter ba1000 - Great Fox em0230 - Invader I em0240 - Invader II em0250 - Invader III ba0108 - Colby-class ba010b - Cornerian Flagship em0060 - Venom Fighter it0015 - Starfox 3D logo (loading screen asset) List of models with associated filenames that I want to do: ema100 - Attack Carrier emb10f - Damaged Mechandross emb100 - Mechandross emb103/104 - Mechandross Hand em0000 - Bolse Fighter em00a0 - Granga Fighter em00c0 - Tripod Fighter em00d0/em00e0 - Triangle Fighter em00f0 - Killer Bee eme000 - Dragon Fighter (hi poly) em0010 - Venom Space Fighter em0020 - Butterfly Fighter em0030 - Rock Gunner em0050 - Viper em0070 - Dragon Fighter em0080 - Scout Pod em0090 - Bandit Fighter em0100 - Star Warrior em0150 - Borzoi Fighter em0200 - Canine em0210 - Flip Bot em0220 - Spy Eye em1000 - Garuda em1040 - Cornerian Transport em1041 - Cornerian Transport (smaller file size) em1050 - New Hover Tank em1060 - New Hover Tank (2) em1070 - New Hover Tank (3) em3060 - Zoness Missile Cruiser em6100 - Gigarilla em9100 - Mother Strider ema000 - Umbra-class Defense Station emc110 - Androsa bm0104/ba004d (low poly) - Salvadora bm0103 - Granby bm0102 - Cornerian Flagship bm0106 - Dorisby-class Battleship bm0105 - Colby-class Frigate (sans turrets) bm0107 - Cornerian Destroyer bm0043/ba0043 - unknown ship bh100d - Garuda pl0041 - Direct-i pl0050 - ATV Note: Larger, higher poly, models like the Androsa and Salvadora will probably be done last out of this list because assigning textures to them is a nightmare. I'd be happy to give the model files and textures to someone who knows what they're doing, though. You may use the models that have been uploaded for any purpose without credit. I didn't make them after all, I just ripped them. Examples of what I have done so far: http://deltadragoon.tumblr.com/post/143396391936/the-cornerian-fighter-i-say-fighter-in-quotes http://deltadragoon.tumblr.com/post/143395680881/i-managed-to-get-bills-fighter-too-an-odd http://deltadragoon.tumblr.com/post/143393544866/i-did-it-i-ripped-katts-ship-from-starfox-zero http://deltadragoon.tumblr.com/post/143400365406/i-always-liked-the-designs-of-the-invader That's pretty good. But what's the Wolfen's filename? Link to comment Share on other sites More sharing options...
Thomas Draco Posted May 15, 2016 Author Share Posted May 15, 2016 On 5/12/2016 at 8:17 PM, AndrossCrusher91 said: That's pretty good. But what's the Wolfen's filename? People here really have a thing for the Wolfen and Wolf don't they? Fine, to make up for my absence: The Wolfen https://mega.nz/#!5AlmxSxb!bwSUvCtpkksS1Wq6oW0aarfvzS9NLn_splydm7P1G7w However this model, unlike Katt's ship, did not have any cockpit character models, not of Wolf or anybody else. Probably in a different Wolfen model or one of the .dat files that I can't view through the model viewer. I don't want to try to dig through those right now, though. Edit: I found the character models, they're a little complicated though, so I won't do them all today, but have a bust shot of Wolf at least: 2 Link to comment Share on other sites More sharing options...
Animal Pilot Posted May 16, 2016 Share Posted May 16, 2016 That is one colorful jumpsuit Star Wolf has. Link to comment Share on other sites More sharing options...
Thomas Draco Posted May 28, 2016 Author Share Posted May 28, 2016 To make up for my lack of a presence here I decided to just upload the raw .dat files for the models listed in the OP currently. I may also make a simple tutorial at some point on how to rip the models as well as upload the tools needed to do so that way others can rip whatever they want. Link to comment Share on other sites More sharing options...
Darker420 Posted June 4, 2016 Share Posted June 4, 2016 So,You Can Rip The Four Members From The Star Fox Team??? If That Was Possible Link to comment Share on other sites More sharing options...
AndrossCrusher91 Posted June 9, 2016 Share Posted June 9, 2016 You think that symbol on Wolf's flight suit is Star Wolf's logo? Link to comment Share on other sites More sharing options...
DogeHunt Posted August 10, 2016 Share Posted August 10, 2016 I noticed this thread and was wondering if there has been any attempt at nabbing SFZ's sound effects. I was looking to scrounge through the files to use the sounds the arwing makes whilst, turning, flying, barrel rolling, etc. 1 Link to comment Share on other sites More sharing options...
Akuago220 Posted October 1, 2016 Share Posted October 1, 2016 On 6/4/2016 at 4:41 PM, Darker420 said: So,You Can Rip The Four Members From The Star Fox Team??? If That Was Possible Seconding this! Whenever I browse the game's files through Noesis, all I could find was General Pepper, Andross, Fox's torso, and Wolf's torso. Probably something I'm missing. Hell, the models still come out untextured when I view them. Link to comment Share on other sites More sharing options...
WolForan Posted December 18, 2016 Share Posted December 18, 2016 On 10/08/2016 at 3:29 AM, DogeHunt said: I noticed this thread and was wondering if there has been any attempt at nabbing SFZ's sound effects. I was looking to scrounge through the files to use the sounds the arwing makes whilst, turning, flying, barrel rolling, etc. I'm waiting sfx too from a long time now, maybe this topic is dead but I came here, we don't know, I still have a hope. Link to comment Share on other sites More sharing options...
Wreckingcanon Posted December 23, 2016 Share Posted December 23, 2016 Anyone know if the salvadora ship model is the same as the one in sector beta since it;s the same ship and if it's the case then the salvadora should have the same interior as the sector beta ship. Link to comment Share on other sites More sharing options...
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