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Tiger's Characters


Tiger Carson

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I'm going to be posting my characters here in this topic.  They'll of course be used for rps, but as the ones I'm posting here are Star Fox Fan Characters, they'll be used in the appropriate rps.  Now I'm kind of used to IM style rps, and sticking with building a universe with only a few people, so if I've gotten a bit overboard with it, please tell me what to do to tone it down a bit, and be gentle.  It's been a long time since I've had people I'm not too familiar with look at my characters, so I'm actually kind of nervous. :sweatdrop:  Also, the characters may be a bit of a mess, just as another heads up.  Well, here it goes.

Name: Tiger Carson
Nickname/Alias: Star Tiger

Age: 30 years old

Occupation: Formerly a Cornerian Defense Force Soldier, now is the leader of a mercenary team known as Star Tiger.

Race: Anthro/Cornerian Tiger

Origin: Corneria City, Corneria

Home: The Sanctuary Tiger Mothership

Sex: Male

Height: 6’2”

Weight: 220 lbs

Build: Fit with some defined muscles in his arms, legs, chest and belly.

Eyes: Green irises and black pupils with white sclera.

Fur Patterns and Hair: Red-Orange fur with black stripes and white muzzle and white chest and belly fur.  Sripes are a simple pattern for a tiger with seven on both arms, seven on his legs, two on the backs of his hands, three on his feet, two topside, one on the heel.  Seven stripes are on Tiger’s back with about three or four of them being visible from the front of him.  Tail has about fourteen stripes, with two of these being ring style stripes before the tip which is black.  There are two white ring stripes between these stripes as well on the tail, one between the tip and first ring, another between the two black ring stripes.  He has three stripes on each side of his muzzle at the cheek area that have a resemblance to the “(“ “)” marks.  He has a single black blaze style stripe on his head with three prong like stripes on each side of it.  When his fur was shorter at a younger age, it had a much cleaner look to it.  Older now, it has the look of hair set between his ears with a slightly messy look.  The fur on his ears are black with a white spot on the back, while the inside from the front is white.  As for further distinguishing markings, he has two white eye brows, with a little bit of white lining the outside of his eyes from the eyebrow, and cuts off at the point they would level out with the bottom of his eyes, or the muzzle as his muzzle fur begins below his eyes.

Attire: Wears a blue jump suit with a black belt that has silver buckles on it.  His boots are the usual Cornerian combat style white boots(The ones that Star Fox wear in SFZ and the anime short that the soldiers wear).  He has a green ascot on his neck, blue backless gloves, and wears a grey flight jacket with the Star Tiger emblem, a tiger’s roaring face from the side that has a shooting star appearance to it, on the back with elbow length sleeves.  He wears a head set with a right side visor eye piece that is colored light blue, and has a communication microphone under the eye piece.  The left side is black and has two blue lights on it, but only comes up to behind his jaw, much like the other headsets Cornerian pilots use.

Side Arms: Tiger carries a standard blaster at his side that he uses for defense and on foot combat.  The blaster itself is capable of charging up a shot for dealing greater damage.

Miscellaneous Physical Attributes: Nothing special to report here, other than a few surgical scars from healed war wounds on his torso.  He does have a black nose, as is standard for tiger muzzles.

Family: Zera Carson(Sister), Blake Carson(Father), Lin(Mother, status unknown after divorcing Blake)

Alignment: Good, will fight for a just cause as he perceives it, even when everyone else is against that cause.

Personality: Usually mild mannered, he tends to be serious, but has cracked the occasional joke now and again.  He’s also a bit on the shy side, sometimes detrimentally so, but has learned to overcome it to an extent.  He has a short temper though, and if pushed too far, he’ll be likely to maul the source of that anger.  He also occasionally suffers from bouts of depression, and was prone to contemplating suicide when he was younger.  Still suffers depression, but has become strong enough to not contemplate suicide for a long time.  He can sometimes be arrogant and a bit reckless, but can sometimes have enough clarity of thought in these instances to know when to have his emotionally stable sister take the lead, especially if he’s depressed.  Tiger is also a highly moral person, always apologizing when he knows he’s in the wrong, he takes responsibility, and is often compassionate with others, sympathizing when needed.

Orientation: Heterosexual

Background: Tiger was born and raised on Corneria with his sister Zera by their father Blake, who always did the best he could for his two children after Blake was divorced by his wife, Lin, who walked out of the family when the children were only four and three respectively. Tiger himself knew that Corneria would need protection, and with his father’s blessing, he entered the Cornerian Defense Force Academy, Zera was with him at the same time, herself being gifted as a mechanic.  Tiger and Zera would both see combat during the Lylat Wars after they graduated from the Academy, and would end up gaining much experience from it.  But it was during the wars that Tiger gained some Post Traumatic Stress Disorder from having survived a tough incident when he was shot down past enemy lines, and had to find a way to make it out.  Only he and the psychiatrist who evaluated him after his return know what happened, and he prefers not to talk about it, even to his family.  Strangely, rather than fits of violence associated from it, he falls into depression from time to time.  Whatever happened to him, was enough to deeply affect him regardless.

Tiger would witness the actions of the second Star Fox, and their heroic deeds inspired him.  He had seen Fox in action in the academy, and was impressed with how Fox had done so much.  Like Fox, Tiger recruited pilots he knew he could trust, his sister Zera being the first recruit.  Of course, Tiger prefers not to be in the position of leadership, but his sister knows how responsible Tiger is, and makes sure he takes on the role of leadership, knowing it will help him to overcome and press past his depression.  Tiger also worked at acquiring the latest technology he could, with some help from his father.  To ensure that the team, who comes to be named as Star Tiger, has a place to call home between missions, Tiger purchased a pre-built and well used mother ship to house the team’s vehicles.  This was to keep costs down, knowing how much debt Star Fox incurred from building the Great Fox from the ground up.  Tiger and Zera made sure to equip the mother ship, which they have affectionately named Sanctuary Tiger, with the latest defenses.  Drawing power from the engines in times where the defenses are needed, and a quick escape is not practical.  This ship isn’t pretty, but it’s a home at least.

Abilities: As an Academy graduate, Tiger is well versed on combat.  Including ground, aerial, space, and even aquatic, though he is not a master of these fields.  He does prefer hand to hand combat, and prefers to use his hand held blaster when away from his craft.  Tiger is actually a very good shot, and being a tiger, he naturally has very good hand to hand combat skills.  But if he comes up against a physically more powerful opponent, being only average in the strength department, Tiger will be overwhelmed.  Tiger also does better piloting attack fighters and walkers, but isn’t too bad with tanks.  He hates flying in slow moving craft though, even if they have greater maneuverability.

Weaknesses: Funny enough, he’s acrophobic, but not aerophobic.  At least, after getting off the ground initially, but his aerophobia is only mild.  His acrophobia though can be debilitating, but he has been working to overcome that weakness.  He also is a bit afraid of the dark, well, total darkness at any rate.  He does have an old back injury from the Lylat Wars, and though he has recovered from it, it could be a liability, forcing him to be careful in combat.  Tiger is also susceptible to being tickled, and will laugh uncontrollably when he is.

Personal Vehicles: Tiger’s ship is actually no different to Star Fox’s Arwings, save for color.  The body and wings are white, but the G-Diffusers are orange with black stripes on them.  The stripes being rectangular shaped to fit in with the panels of the G-Diffusers and not make it look too crazy.  Tiger’s is a slightly older model though, despite also being able to transform into a Walker, it’s hyper laser system does not allow the ship to lock on to two targets at once.  It can hold only up to three Nova Bombs, and once out, must return to the Sanctuary Tiger for a reload of bombs, or get them in mid flight.  Otherwise, it’s the same, you know the drill with this one.

 

Name: Zera Carson

Age: 29

Occupation: Formerly Cornerian Defense Force mechanic and soldier.  Serves as a mercenary and is the mechanic for her team’s ships.

Race: Anthro/Cornerian Tiger

Origin: Corneria City, Corneria

Home: The Sanctuary Tiger Mother Ship.

Sex: Female

Height: 5’9”

Weight: 190 lbs

Build: Fit, though has curves, and some muscle definition in her legs and arms and belly.  She has an average bust line, if slightly bigger.

Eyes: Sapphire Blue Irises and black pupils with white sclera.

Fur Patterns and Hair: Orange fur with black stripes, white fur on her muzzle, bust line, and belly.  Her ears are black on the back with a white spot on each, and she has white eyebrows.  She possesses similar stripes, and placement of these stripes, as her brother, but with a difference.  Her muzzle cheek stripes are straight, and angled at 45 degrees with the lower points going towards her muzzle, and the higher points aimed more at her ears.  She also has nine stripes on her arms and legs, but lacks stripes on her feet, while she has three on the backs of her hands.  She possesses black hair due to the placement of her blaze stripe, with it being longer in the back.  She keeps it tied in a short spiky pony tail at the top of the back of her head.

Attire: She wears a purple jumpsuit with a blue belt that has gold buckles on it.  The jumpsuit has a conservative cut in the chest area, just enough to show a little of her bust line.  She doesn’t usually wear her red ascot on her neck, but keeps it wrapped around her left bicep.  She wears more feminine styled white Cornerian combat boots with a slight heel of no more than a half inch(I'd really like to see someone get a full image of Katt from SFZ so we can know what female combat boots should look like, otherwise, just think a more feminine version of what was seen with Star Fox and the Cornerian soldiers in SFZ).  Zera wears a pair of black fingerless gloves, and only has a clear protective claw coating on her finger tip claws.  She wears a necklace with a circular blue metal pendant on her neck.  When piloting vehicles she wears a dark grey headset with two lights on the right side.  The left side has a green eye piece and a microphone under the eye piece.  Finally, she wears a white flight jacket with bicep length sleeves, and on the back of it is the Star Tiger Emblem, a roaring tiger’s head viewed from the side and a shooting star trail behind it.

Side Arms: Zera carries a repeating blaster that fires a constant stream of individual shots.  It can’t charge up a shot, but who needs a charge when you can just machine gun an opponent down?  She also always carries a very versatile screw driver with her and a wrench as she never knows when she’ll need to fix something.  They also serve as good back-up weapons in a pinch.

Miscellaneous Physical Attributes: Zera has a black nose on her muzzle.  She also has a spot on her right back shoulder.

Family: Tiger Carson(Brother), Blake Carson(Father), Lin(Mother, status unknown after having divorced Blake and walked out of the family’s life)

Alignment: Similar to her brother, she’s the one he can always count on to back his decisions, but she doesn’t always have the same idea of what’s just.  But she will stick with what’s just even when everyone else doesn’t.

Personality: Not what you’d expect for a woman, Zera is a tomboy, and can be quite rough and tumble.  Though she is more emotionally stable than Tiger, and is not shy, except with a man she’s really attracted to.  She’s actually outgoing, and often encourages her brother to be more outgoing himself.  Sometimes maybe too much as she has been known to drag him into social situations he’d rather not be in.  Unlike Tiger, she has a lot of patience, and remains very cool under pressure.  But if pushed hard enough, well, you only need to worry about Tiger mauling you.  Zera proves the term of Hell Hath No Fury Like a Woman Spurned.  Similar to Tiger, Zera is caring, and will sympathize with others when needed.  She does tend to be a bit selfish though, and is rather wild compared to her conservative brother in terms of social gatherings.  She’s also a good joker, and quite light hearted.  But she can be serious when the need arises, and she is rarely mean spirited in her jokes.  If she can just control her more wild party tendencies, she could actually be a better leader than her brother.

Orientation: Heterosexual

Background: Zera’s life was the same as Tiger’s, both having been raised by their father, Blake Carson after their mother Lin had walked out of their lives.  Zera proved to be a smart and intelligent young girl, maturing into a beautiful young woman, who was just as smart and intelligent as before.  Zera was also gifted in mechanics, and eagerly joined the Cornerian Defense Force Academy to put her skills to use.  Upon graduating, Zera found herself thrust onto the front lines of the Lylat Wars, putting her skills to the test.  She was stationed most of the time on the Lucky Seven, and kept it from being destroyed numerous times with her skills and knowledge, saving her crew mates lives each time.  It wasn’t pretty obviously, and got hairy one time when the ship got boarded by Venomians.  The butchers came through much of the ship, but working with her crew, she not only narrowly avoided the sad fate of some of her fellow crew mates, but managed to turn the tides, and evicted every Venomian from the ship.  It was bittersweet though, as the crew was decimated to half.  Fortunately, there wouldn’t have to be much debate on getting replacements at Star Fox defeated Andross the next day.  How close she came to being a casualty she won’t say except to the ones she trusts most.  It permanently colored her view of Venomians, seeing lizards and monkeys from Venom or aligned with Andross as being savage brutes.  The memorial for the lost members of the Lucky Seven was the one time Zera was stone cold serious, out of respect though.

Later, she and Tiger would form the mercenary team, Star Tiger.  Both were highly inspired by the heroic deeds of Star Fox, and like Fox, are looking to fill the team with pilots they know they can trust.  To also facilitate this, they purchased a well used Mother Ship to call their own.  Tiger may be the leader, but it is Zera who keeps the ship running and up to date with technology.  She updated it with the latest tech that the team could afford, and made sure the defenses were up to snuff.  It was Zera who actually got the ship’s defenses arranged to afford better protection and divert power from the engines when escape was not possible.

Abilities: Zera is a gifted mechanic, and a decent pilot.  Her brother is the better pilot though, but she really enjoys piloting craft like the Gyrowing.  Also, as a mechanic, Zera has become rather strong, and while not as skilled at hand to hand combat like her brother, she can fight with a savage intensity when needed.  She’s much better with blasters though, and is actually a better shot than Tiger.  As she and Tiger both graduated from the Cornerian Defense Force Academy, she has proficiency with a number of fighting techniques., and is more than capable of handling herself in a fight.

Weaknesses: Zera has an allergy to a certain species of flower found on Fortuna, the Fortunis Daisy, going into a sneezing fit from even the slightest sniff of the plant’s pollen spray.  She also is highly allergic to a sting from Zonessian Bees, becoming completely puffed and swollen from a single sting.  Zera is nervous around lizards and monkeys that aren’t from Venom or weren’t aligned with Andross due to that traumatic experience on the Lucky Seven having colored her view of them all.  Both she and Tiger also suffer from ease of being tickled, laughing uncontrollably when they are.  Zera otherwise has no weaknesses.

Personal Vehicles: Ice Queen, Zera’s personal ship which is a custom Arwing.  It’s something like the Star Fox Arwing, but has elements of the SFAs Arwing.  The body and wings are light blue, while the G-Diffusers are white with a teal glow from the back of each one.  The ship is able to switch from single lasers, to twin lasers and even hyper lasers, but the more powerful the lasers used, the more of a power drain on the ship.  It also has three Nova Bombs it carries at max.  The shield power is also roughly similar to the ones of Star Fox. (As an additional note, the body and wings are those of the SF643D/SFZ Arwing, while the G-Diffusers are those of SFAs in shape.) The ship can also transform into a walker, the G-Diffusers becoming the legs, while the wings swing forward and the ship takes on a sort of Theropod dinosaur appearance.

 

(As an additional note, the traumatic experience for Zera was going to be darker, but I wasn't sure if going the route I had initially thought of was ok or not.  I ultimately decided it was too dark for Star Fox.  But, we'll see what happens with development down the road if someone can get her to reveal what I was going for originally.  That's the fun of this, the more you play with characters, the more you can develop them.  So not going into too much detail is actually a good idea.  I also have one more kind of ready to go, a villain to play the main role of a second Lylat Wars style rp.  But I want to try and get some experience back under my belt before I try to run an RP.  If anyone wants to see that work in progress, I'll post it.)

Edit: Added some info for what the boots of both of these characters should look like.  And adding this edit.  I'm going for the story line established by SFZ just to let everyone know.

Edited by Tiger Carson
Adding more info
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I've decided to go ahead and post it anyways.  Here we go, the big bad I'll use for a Lylat Wars style rp.

Name: Dr. Aktyr

Age: 50

Occupation: Scientist/Military Leader/Imperial Leader

Race: Anthro Extra Lylatian Occidental Dragon (Yes, a space dragon)

Origin: A planet outside of the Lylat System that housed a race of space dragons.

Home: A fleet of ships under his direct command.

Sex: Male

Height: 6’8”

Weight: 280 lbs

Build: Muscular

Eyes: Red irises with black pupils and yellow sclera.

Hair: White hair between his crown of horns, with a lock or two going to his forehead.  It is very unkempt, but only goes down to just below his skull in the back.  He has a pair of whisker like strands at his muzzle tip that extend quite a bit down.

Attire: Wears a black robe with a cape and high rimmed collar.  Under that robe is a jumpsuit that is colored orange.  He wears black metal boots, and wears gold spiked bangles on his wrists.

Side Arms: Will use a staff he holds by his side in his “throne” room(Bridge of his ship, command center of his base, etc.) to bludgeon enemies.  It also has a nasty surprise by being able to fire a bolt of electricity from the gem at the top.  Aktyr’s not above using blasters either.

Miscellaneous Physical Attributes: His scales are a blood red color, while his belly, chest, and underjaw scales are light brown.  Even the underside of his tail has brown scales on the underside.  The tail ends with a spade like projection.  He has a pair of wings, though they’re no good for flying, and more serve an intimidation purpose.  He has bone white claws at the ends of his fingers and toes, and has a ridge of bone like spines running down from the back of his neck, along his spine, and right to the end of his tail.  His height is due to his jaw, his shoulders actually come to the height of a person who’s 6’2”.  He has a crown of horns on his head, five on both sides of the back of it.  His muzzle is long, and has very nasty looking teeth in it.  It hides a forked pink tongue.  Aktyr’s eye brows are thick, but have no hair, instead they have sharp bone white projections from them, a total of seven.

Family: No known relatives.

Alignment: Evil, but thinks he’s a hero by bringing the galaxy under his “peaceful” rule.

Personality: Arrogant, conceited, but thinks he’s just.  Can actually be quite generous, but it’s always to fit his agenda.  Justifies his actions for the greater good, is borderline insane and unstable.  Surprisingly, he is actually very forgiving of his minions.  But if too many failures are had, or the minion really screws up, they’re in trouble.  He’s also suave, and acts in a very calm manner.  But if that temper gets raised, he becomes a berseker.

Orientation: Asexual

Background: Not much is known of this terror from beyond the Lylat system.  Aside from what he has allowed his enemies to learn.  Aktyr started as an originally good natured being, but as his fame and influence grew, so too did his lust for power.  He eventually created a cataclysmic war on his home system that eerily mirrored the Lylat Wars.  The difference was, he won that war.  With a vast army under his control, and the resources of an entire system at his disposal, Aktyr began to expand his reach, conquering system by system, bringing them under what he called his “peaceful” reign.  He justifies his actions as bringing a “true” peace to the galaxy, and actually believes himself to be benevolent.  Now he threatens to bring the Lylat System under his control, and having faced resistance similar to Star Fox and others, he fully believes he will succeed yet again.

Abilities: Aktyr was once a normal dragon, but has since been conducting dangerous experiments on himself to maintain his rule, and has thus gained several unnatural powers.  He can breathe fire for one.  He’s also very strong, and could rip a normal Lylatian to pieces with his bare hands if he wanted to.  He’s also very intelligent, and prefers to use machines to do his dirty work, such as pilot a robot that looks like himself, and use a psychokinetic and telepathic amplifier to fight his foes, use the defenses of his base or ship, etc.

Weaknesses: He is used to winning, so he has little to no experience in losing, and frankly has no idea how to handle it. His machines though tend to have some weak points, he for some reason thinks a machine isn’t perfect if it doesn’t have a weakness.  Such weaknesses are usually a glowing spot.

Personal Vehicles: Anything that is part of his rule or under his control.  Prefers to use a massive mech that is designed to look like him, it can even be equipped with a “skin” to make it look like he’s turned himself into a giant monster, though the truth is much different.  Aktyr also has a personal fighter ship with a few gunner positions added, and will use this as well to fight his enemies directly and make escapes.

 

(Now, a note, I was going for a more Three Dimensional villain.  Not the cliche "I'm going to conquer the universe because I'm evil" type.  No, for those familiar with the Star Trek villain, Gul Dukat, that's the kind of villain I'm trying to make Aktyr into.  Also, this is actually a name I've had for a long, long time.  But honestly, it has some... bad memories attached to it.  Would anyone mind helping me come up with a new name that is suitable for a villainous dragon?)

Edited by Tiger Carson
Weight adjustment
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Looks like I'm managing to make up a good team.  I'll try not to get too big though, maybe two or three more to be on Star Tiger after Jeena here.  Then I'm going to work on a few characters that can be way more flexible, like a Female Coyote.  A rat who's a smuggler, and some definite bad guys as well as a few others.

 

Name: Jeena Dracko

Age: 30

Occupation: Hot Shot Pilot of Star Tiger.

Race: Anthro/Cornerian Oriental Dragon

Origin: One of the islands of Zoness

Home: Sanctuary Tiger Mother Ship

Sex: Female

Height: 6’0”

Weight: 195 lbs

Build: Fit and slim, but has slight curves.  Tends to show some muscle definition on her arms, legs, and belly.  Jeena also has an average bust line, no bigger, no smaller.

Eyes: Bright Violet Irises, Black Pupils, and white Sclera

Hair: Light blue hair that is kept between her horns and is tied in a long pony tail that goes to about her shoulders, no lower than the shoulder blades.  Has some light blue hair around her shoulders, and ridges of hair going down her back and all the way to the end of her tail, ending in a beautiful plume of hair at the tip.  She also possesses some hair around her wrists and ankles, with slightly busy eye brows, but in such a way to emphasize her being a female.  Generally, her hair is arranged like an oriental dragon’s hair is in most depictions.

Attire: Jeena wears a two piece sort of green jumpsuit, not comfortable having her midriff covered.  The top is sleeveless like the jumpsuits of the other members of Star Tiger, and has a v cut at the bust line that while not too daring, it’s less conservative than Zera’s.  The bottom half of the suit covers her legs completely up to where her boots would start.  The bottom half also has a black belt around her waist with a silver buckle.  Her boots are combat boots with a slight heel of about an inch on them. (Think like feminine combat boots in SFZ style.)  She wears a brown ascot on her neck.  Jeena also wears gloves on her hands that are black and fully cover her hands, except her natural wrist fur cuffs.  Jeena wears a ring on her right ear.  Jeena wears a white flight jacket that has elbow length sleeves, and the Star Tiger Emblem on the back side, a roaring tiger’s face seen from the side and has a shooting star’s tail attached to it.  Finally she wears a headset that is similar to the ones Tiger and Zera wear.  Her eye piece is green.

Side Arms: Jeena likes to carry a blaster with her that can be charged up and fire a more powerful shot.

Miscellaneous Physical Attributes: Possesses claws at the ends of her fingers and toes like you would expect of a dragon.  These Jeena keeps trimmed to avoid damaging delicate instruments if not wearing gloves.  Jeena’s main scales are colored blue while her belly, chest, neck, and tail underside scales are all colored yellow.  Like normal inhabitants of the Lylat System, Jeena has a normal length neck, what gives her that more serpentine appearance is her general body shape as described earlier.  She has small ears under her main multi pronged horns that are almost elfin in shape.  She also has two more horns along the sides of her head that are simple in appearance.

Family: Her family was alive and well when she last saw them.  But after what happened to Zoness, she doesn’t know, and hasn’t been in contact with them for years.

Alignment: Good is her particular alignment, though she tends to be more of a pragmatist, so she’ll sometimes butt heads with Tiger on whether a job is just or not.

Personality: Jeena’s a hot shot pilot, and loves showing off.  She’s not arrogant though, but she does sometimes have a problem with authority, leading her to butt heads with Tiger.  She is also rather feminine and enjoys some feminine things.  But she is dedicated to her team, and will not abandon them when things are really bad.  She is also quite the socialite, and enjoys going out on parties, dancing, and just doing stuff.  She’s also headstrong and very stubborn, little wonder she made friends with Zera and Tiger, even going so far as to be the other one to drag Tiger into situations, but she tends to drag him into situations Zera wouldn’t, but gets dragged along too.  She can be rude at times, but it’s usually towards enemies.  She will sometimes even be rude towards her team mates, to the point that when she and Tiger get into an argument, others joke outloud that they should just kiss already.  This only gets Jeena more angry though, as while she cares about Tiger, she doesn’t look at him in that way, and will turn her fury on the joker that said it.  Jeena also has a bit of a competitive streak in her that causes her to challenge Tiger to a number of things during a mission to see who’s the better pilot.

Orientation: Heterosexual

Background: Jeena was born and raised on Zoness to a mostly well to do family, and lived a happy life up until her late teenage years.  She decided to leave her family and strike out on her own, gaining skills as she made her way through the Lylat System.  She mostly did odd jobs, and eventually got a license to pilot vehicles, and found herself to be really good with it.  Naturally talented in fact, which was partly due to her draconic heritage.  During the Lylat Wars, Jeena helped the Cornerian Defense Force by running supplies back and forth, even coming into contact with Tiger on several of these runs, and formed a friendly rivalry which turned into a close friendship the more the two worked together during the war.  Jeena had also attempted to get a message to Zoness to warn her family of the oncoming threat of Andross’ army.  When she saw what had happened to her home, she was brought to tears, and while hoping her family was safe, vowed to do everything in her power to help bring Andross’ army down.  She never did learn what became of her family though, and had looked for a while after the war.  When she found neither hide, hair, or scale of them, she decided to focus on her future as a pilot.

It wasn’t long after this that she was approached by Tiger, who had a bit of a time trying to track her down.  He offered her a place on his new team, and even said he’d help her find her family.  She thanked him for the offer to find her family, but was not going to worry about them as she had concluded that they likely perished during the war.  Jeena did however join the team, stating Tiger would be lost without her ace skills otherwise.  She has been on the team ever since, and makes sure to keep things interesting by challenging Tiger to see who can be better at maneuvering, flying fast, shooting down enemy fighters, and so on.

Abilities: Jeena is an ace pilot due to her experiences in flying, and her heritage as a dragon.  She is proficient in all manner of air and space craft, and prefers to fly rather than drive.  She can, but her skills in driving a tank are lacking.  Jeena is also proficient at hand to hand combat, and is surprisingly strong for her seemingly delicate frame.  She once easily lifted Tiger with just one hand to give you an idea of how strong she is.  She is by no means a master tactician, but she has a good combat instinct.

Weaknesses: Due to being headstrong, she tends to jump into situations head first, and gets in trouble for it.  Jeena also has a problem with authority, and will often ignore advice because of it, and can even get reckless.  Jeena also suffers from a particular allergy with a Cornerian Flower, the Pepperus Dogus, a new flower discovered on Corneria and named after General Pepper.  Jeena becomes congested when any of its pollen gets into her nose, and it often clouds her judgment and hampers her flying abilities.

Personal Vehicles: Jeena’s personal Arwing is white on the body and wings, but the G-Diffusers are purple with pink tips.  The body is also slightly more sleek, though it is as durable as other Arwings the team has.  There are two multi pronged nacelle wings attached to the rear of the cockpit to help give the ship a more dragon like appearance.  Like the other Arwings, Jeena’s can transform into a walker, this time a quadrupedal walker that looks more like an oriental dragon.  It also has the optional lasers like the others, and is limited to three bombs that it can fire as needed.

Edited by Tiger Carson
Correction of an item and addition of info
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Now for the requisite old timer.  I hope he's not too much like Peppy, even though he fills a similar role to him. ^^;

 

Name: Copernicus Owl
Nickname: Copper

Age: 50 years

Occupation: Veteran pilot and strategist for Star Tiger.

Race: Anthro/Cornerian Great Horned Owl

Origin: Corneria City, Corneria

Home: Star Tiger Mother Ship

Sex: Male

Height: 5’8”

Weight: 185 lbs

Build: Definitely not in his prime, though still healthy, he’s put on a few pounds.  He is fit enough to pilot though.

Eyes: Amber Yellow Irises, Black Pupils, and white Sclera, though the eyes are a bit smaller than his younger team mates to signify less or loss of innocence with him.  They have that look that say’s he’s seen a great deal.

Feather Patterns: Copper is colored and patterned the way you would expect a Great Horned Owl to be.  His arms look like wings, and have feather like fingers.

Attire: Wears an orange jumpsuit with a green ascot on his neck and a black belt with a gold buckle.  He has the typical SFZ style combat boots in the typical white color.  Copper wears a white flight jacket with a short collar on it, but the sleeves go right up to his wrists.  The back of the flight jacket has the Star Tiger emblem on it, a roaring tiger’s face view from the side with a shooting star tail attached to it.  His headset is similar to the others headsets, with a green eye piece on his right side.

Side Arms: Carries a piece of old tech, a revolver that resembles a Colt Peace Keeper with eight round capacity.  He also carries with him a few extra chambers, having modified his to allow ease of bullet reloading.  He does carry a basic blaster, but says the old revolver won’t jam on him like a blaster has the potential to.

Miscellaneous Physical Attributes: His feet would look like a typical Great Horned Owl’s if exposed.  Featuring black talons and feather covered toes.  Otherwise, he’s the typical Great Horned Owl, but in a humanoid shape.

Family: Had a wife who passed on during the Lylat Wars.  Also has a son who’s a scientist on one of the more rough worlds of the Lylat System.

Alignment: Good, just as you would expect.  Always encourages the others to stick with what’s right and just, even when the whole world is against it.

Personality: Wise with age, he always offers sage advice and wisdom to the team, to Jeena’s chagrin sometimes.  But he does tend to forget that he’s not a spring owl, and gets into situations he can’t get out of himself from time to time.  Or he gets himself in over his head due to forgetting his age.  Flying is one of the things that makes him feel young though, and he lives by the saying that you’re only as old as you feel.  Copper is also social himself, but not to the same extent that Zera and Jeena are, though he’s more social than Tiger at any rate.  Copper will also do anything within reason for the team as he’s old enough to think of each one as his own child.

Orientation: Heterosexual

Background: Born Copernicus Owl in Corneria City, Copper was raised in a family that, while rarely struggling to get by, was not particularly well to do, and often had to make sacrifices.  His parents always strived to give him better opportunities than they had, and it impressed on him how such good people could exist.  He vowed he would make sure his family wouldn’t have to struggle like him and his parents had to.  He saved up what he could, and soon joined the Cornerian Defense Force.  Attracted by the fact he could do so much good, not just for others, but his parents as well.  And he made good on it, becoming a successful military man, he finally was able to afford to get his parents into much better conditions, paying them back for all they had done for him.  It was also during his academy days that he would meet the love of his life, and together, they raised a family of their own.  His life in the military would not be without question however, due to what Andross would later do when the teleporter project was completely co-opted by the mad monkey.  Copper was involved in the situation, and also withnessed Peppy and James’ actions to stop Andross.  Though Andross was banished, Copper had seen enough, and when General Pepper ordered all involved never to speak of it, he decided to leave.  Though he respected Pepper enough to keep the events a secret, he was disgusted that the Cornerian leadership would even think to work with a person like Andross.  He would later be haunted by this event…

Years later, he had become a different kind of pilot, doing tours of the Lylat System, and making good money from it.  His son had become old enough to strike out on his own, and he decided to become a scientist, rather than follow in his father’s foot steps of a military career.  Copper had heard that the original Star Fox was sent to investigate strange activity from Venom, and heard that James had died in the mission, betrayed by Pigma, and Peppy was the only one to return.  Copper knew that war was inevitable, and worked to try and keep his family safe, sending his parents to a safe haven on Corneria, and always kept in contact with his son to make sure he was ok.  Copper and his wife made sure to have plans in the event of anything happening.  In the time around here, he had formed a friendship with the Carsons.  It was Tiger’s father he entrusted to watch over his wife and own son should something happen.  Unfortunately, during the war, it did.  Copper was drafted into duty, General Pepper needing his knowledge and expertise.  Copper wasn’t happy about it, but knew Andross had to be stopped.  So he worked as an advisor, and occasional combatant.  But the war would strike home, when he had sent his wife to a safe world, Zoness.  Unfortunately, when the planet was captured by Andross’ forces, an attack on the transport his wife was on killed everyone with no survivors.  Crushed, Copper did all he could to forge on.  After the war, Copper finally mourned alongside his family, but for only so long, and moved on.  He met up with Tiger again, who was very sorry to hear about Copper’s wife.  The young tiger offered Copper a place on a new team he was forming, a team that would fight for justice, and be free of the corruption that had been seen in the CDF.  Copper decided that would be a good thing to do, and his wife he felt would have wanted him to do things for the betterment of people.  Besides, he knew that young whippersnapper would need guidance.  To this day, Copper has been watching Tiger improve in his skills as a pilot and a leader, offering him wisdom and advice, as well as to the rest of the team.

Abilities: Being career military man originally, Copper is familiar with a great deal of military tactics.  He can also determine weaknesses, having seen practically everything one could conceivably see.  Copper is also highly knowledgeable in hand to hand combat as well as fire arms, and is a great pilot.  He tends to prefer the tried and true technology, rather than untested machines or tech that is known to have serious failures.  Thus he is one of the few individuals who has knowledge of gun powder style firearms.

Weaknesses: He’s old, well, not that 50 is that old, but he’s not as young as he used to be.  He tires a little more easily than the others, and is not as capable in hand to hand fights.  But his age and experience can make up for that at least.  Copper as mentioned has a tendency to forget about his age, and will sometimes do things he really shouldn’t do.  He’s also a little frail due to age, but due to keeping himself in shape a bit, just getting a little heavier due to age, he’s not as frail as one would expect.  Still, his body can’t take the kind of hits someone like Tiger can.

Personal Vehicles: Copper’s Arwing has some feather like wing tips on the ends of it’s wings, along with two nacelles on the cockpit rear that are shaped like the feather tufts of a Great Horned Owl.  The nose of the craft is shorter than a normal Arwing’s, giving it a more hook shape.  The G-Diffusers are copper colored, while the body, wings, and cockpit nacelles are white like the standard Arwing.  Copper’s Arwing can also transform into a Walker, but due to it being an older model, the walker is more compact, the wings along with the G-Diffusers become the legs.  (So you guys know, that gives it a slight resemblance to a Retro Arwing in Walker mode.)  It’s armaments are similar to the other Arwings, and is pre-equipped with three bombs, which it can make more in its internal miniature bomb factory over time.  This is nothing new though, as it is standard in all Lylatian Vessels.

Edited by Tiger Carson
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Okay, one more after this bad boy, I promise.  That will complete the team I'll use in RPs.  Though to be honest, I do have up to ten team members who can pilot ships, but I'll focus on just the six.  After the next one, I'll get on to individuals.  So here we go, with the hot shot fly boy Hawk Acer.

 

Name: Hawk Acer

Age: 28

Occupation: Hot Shot Fly Boy of Star Tiger.

Race: Anthro/Cornerian Red Tail Hawk

Origin: Space Colony of Area 3

Home: Sanctuary Tiger Mother Ship

Sex: Male

Height: 6’4”

Weight: 225 lbs

Build: Fit and toned, has a muscular appearance, and looks like he could beat you up if you got on his bad side.

Eyes: Blue Irises, black pupils, and white sclera.

Feather Patterns: The typical patterns you would expect of a Red Tailed Hawk.

Attire: Wears a green jumpsuit with a black belt that has a gold buckle.  He wears a blue ascot on his neck, and has the usual SFZ styled boots.  Hawk wears a white flight jacket that has sleeves that end at his wrists, and has the Star Tiger emblem on the back, which is a roaring tiger’s head viewed from the side and has a shooting star tail attached to it.  Hawk wears the same kind of headset that the other members use during flight, his eye piece is blue.

Side Arms: Hawk carries with him a blaster that is near identical to Tiger’s, but it has a slightly faster rate of fire.

Miscellaneous Physical Attributes: Hawk’s got all the features you’d expect of a humanoid red tail hawk.  His wings are his arms, which end in feather like hands.

Family: He’s not sure what happened to them, having grown up on his own for the most part, aside from his mother who could only do what she could until she passed away in his mid teens.  What happened to his father, he doesn’t know, except the man wasn’t around when he growing up.  He never did have siblings as far as he’s aware.

Alignment: He is good, but he’s got a bit of a bad boy edge to him.  Growing up on his own after his mid teens, he tends to be more worried about financial things, and less about who he gets his money from.  But, he does have the backs of those he considers his friends.

Personality: Hawk is a real hot head, and highly independent of others.  He makes Jeena look like a model citizen with how much he ignores the advice and wisdom of others, especially Copper.  But deep down, he is a caring individual, and is concerned about the well being of his friends, though he’d never admit it.  That’s why he gets flustered when Tiger won’t accept a job that would pay well, but the leader thinks is not just.  It often does cause conflict as Hawk will actually go out on his own to accept a job without notifying the others.  He never squanders the money, considering the team a family he never had, but gives it all to them.  It is much to Tiger’s chagrin though, as Tiger is worried when Hawk goes out on his own like that.  He never knows what Hawk is doing exactly to get that money, and has come close to not keeping the money and would have it returned, were it not for the fact that Hawk assures him no real harm came of it.  One of these days though, Tiger and Hawk will come to blows if Hawk doesn’t stop being concerned about finances as much as the others are concerned about doing the right thing, and not worrying each other.

Orientation: Asexual Heteromantic

Background: Hawk had a rough life growing up, never knowing his father, and his mother died when he was just into his mid teens.  For life on the colony, this was unexpected, but the reality is that such things do happen, even on space colonies.  Given the Area 3 Space Colony’s age, it’s surprising that such incidents don’t happen more often.  Hawk became a pilot originally to help his mother out, as well as getting into some less than… savory, jobs.  When his mother passed on, Hawk decided to focus on keeping himself afloat.  He was able to survive pretty well until the Lylat Wars…It was during the Lylat Wars that things got harder, jobs became more dangerous, though they paid better sometimes.  It didn’t help that the colony had become home to the Gigarilla.  The suffering that happened when Andross’ forces invaded the colony to reclaim the Gigarilla really did not sit well with Hawk.  He fought alongside the CDF as best he could, actually showing himself to be quite skilled as a pilot.

Spoiler

This next part of the bio is a possible spoiler for SFZ.  Read at your own peril.

Spoiler

Hawk wouldn’t be able to help keep the Gigarilla from falling into Venomian hands though when Andross made his second attempt to reclaim it.  But his effort was still valiant, and perhaps the most selfless thing he had done.

After the war was over, Hawk was approached by Tiger who had heard about his valiant efforts and great display of skill.  Hawk wasn’t interested at first, but Tiger told him that the pay was good, and he wouldn’t have to do unsavory jobs anymore.  Plus, it’d go a long way to helping get the various infractions that were on him.  Hawk, realizing the truth of Tiger’s statement, decided he’d give the merc life a try.  He ended up forming friendships with all the members of the team, and even came to see Copper, the team’s veteran pilot, as the father figure he had been missing all those years.  It wasn’t long before Hawk came to realize he now had something he never had before.  Family, a real family.  Though he can be rude, sarcastic, and a real blowhard, Hawk usually gets along with the team.  He also would do anything for them, seeing as they gave him a gift he feels he can never repay.

Abilities: Hawk has real street smarts having grown up in a rough way.  He’s quite proficient as a fighter in hand to hand combat and is quite strong.  He’s also an excellent pilot, but he really stinks at driving ground based vehicles like tanks and rovers.  He can pilot a walker well enough though, but his skills with it are just decent.

Weaknesses: Aside from the fact he’s a hot head and impulsive and too concerned about money, Hawk really stinks at driving.  I mean, he really stinks at it, being much more suited to flying.  He’s gifted as a pilot, but as a cost, he totals Land Masters from just tapping the side of a wall at a Cornerian’s walking pace.  Don’t ask how, he’s just that bad at driving ground based vehicles outside of the Walker.  Probably because the Walker is a transformed Arwing, and therefore something he can control.  Hawk’s also got some old injuries from his rough life up until joining Star Tiger, nothing too serious now, but it could be something an enemy could take advantage of if they knew where to hit him.

Personal Vehicles: Hawk’s personal Arwing has a rather hawk like look to it with aggressive feather like wingtips, to a hook tip at the end of the Arwing’s nose.  To add to his bad boy look, his Arwing’s body and wings are black, while the G-Diffusers are green.  Hawk’s Arwing can transform into a bipedal walker, and is quite sleek looking for one.  He also modified it so that it always has the twin lasers as a default.  The trouble is, this took out the ship’s ability to lock onto enemy fighters, so he has to manually guide the charged shots.  But given he literally is hawk-eyed, this isn’t so much of a problem.  The ship can also carry up to five bombs for use in combat, and it’s internal miniature bomb factory can produce more over time so long as he has the room for it.  The ship is otherwise like other Arwings, and has the features you’d expect of one.

 

Edit: Had to add some spoiler tags for a part of the bio.  Really didn't want to get back on this late to do this, but I only just remembered that.  This is why I shouldn't post stuff so late at night. v_v;;;

Edited by Tiger Carson
Adjusted weight for the second edit. First was to add spoiler tags. Though I maybe should remove them at this time...
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Name: Kola-Nut Squirrel
Nickname: Kola

Age: 38 years

Occupation: Stealth Specialist for Star Tiger.

Race: Anthro/Cornerian American Red Squirrel

Origin: One of the currently unnamed cities of Corneria.

Home: Sanctuary Tiger Mother Ship

Sex: Female

Height: 5’6”

Weight: 125 lbs

Build: Curvy but fit with light muscle definition in her arms and legs.  Bust line is average size, if a bit perkier than average.

Eyes: Green

Fur Patterns and Hair: The usual you would expect of a humanoid American Red Squirrel, has some longer red hair between her ears to give a cute curl look in the front, and just below the bottom of her head in back.

Attire: Wears a purple jumpsuit with a fairly daring round cut at the bust line starting at the neck, and has a black belt with a gold buckle on it.  The legs of the jumpsuit end at the mid-thighs.  She wears a green ascot on her right bicep.  Her boots have a one inch heel on them, and are otherwise SF0 style, just with a feminine look to them.  Kola wears a pair of white gloves that go up to her mid forearms, and her flight jacket, white as well, has no sleeves on it, and is very short, with only the bottom of it being just short of the bottom of her rib cage.  The jacket like the other members of Star Tiger has the team emblem on the back, a roaring tiger’s face viewed from the side with a shooting star tail attached to it.  Finally, she wears a headset that is visibly identical to the sets worn by the rest of the team, but has a pink eye piece.

Side Arms: Kola carries with her a rather compact sniping blaster that can fold out into a full sized sniper blaster.  She also carries with her a small energy blade for those really close quarters encounters.

Miscellaneous Physical Attributes: With the exception of her teeth, Kola looks like what you’d expect with an American Red Squirrel.  Her teeth are not the usual buck teeth you might expect with a squirrel, giving her a much more cute appearance.  They can be seen though when she speaks or opens her mouth, but they’re not jutting out that much.

Family: Kola’s parents live on Corneria, but she’s not exactly tight with them, and rarely even tries to get in touch with them.

Alignment: Chaotic Good, can do questionable stuff, though she is loyal to the team.

Personality: Kola is a girl who’s flirtatious, but also lacks the ability to trust others, at least completely if she’s not familiar enough with them.  She’s also a little bit of a trickster, and enjoys playing pranks on others.  Sometimes her pranks go a bit too far though, but she’s quick to make up for it, be it being sweet on the guy she punked or talking it over with the girl that got punked.  Kola is also happy go lucky, and tends to liven things up quite nicely.  She’s also bubbly and a bit high strung in terms of how energetic she is.  This tends to be a bit of a ruse though to cover her past actions, as well as to distance herself from her very unsavory past.

Orientation: Heterosexual

Background: Kola was born in a as canonically yet to be named city on Corneria.  While she was loved by her parents, they had… issues.  Tending to be an arguing pair, Kola was forced to often endure their verbal arguments which got very loud.  At the age of 18, Kola moved out on her own just to get away from them, and went into the job of intelligence gathering and spying.  From which she picked up her great stealth abilities, as well as some bad… let’s just say habits.  She wound up being enamored with the promises Andross had been making, though not in that way, you sicko.  Kola helped Andross to get information on things others were doing, even going so far as to be one of those to help him gain control of the teleportation project.  This didn’t end when Andross was banished though, oh no, she found a way to get to him, and continued to be one of his spies well into the Lylat Wars.  Kola thought she was doing the right thing, until during one of her missions she discovered what the Venomians were doing, and what kind of monster Andross really was.  She decided to turn herself in, and was vital in one of the battles against Andross for which she provided much needed information.  She wasn’t trusted though, having committed war crimes by spying for the enemy, for which she was tried, but her turn of heart, and the information she provided were helpful in keeping her sentence from being so severe.  She then served for the rest of the war on the side of the CDF, trying to make amends for her own wrong doings.

After the war, she spent much time trying to make up for her wrong doings, though a lot of Cornerians were mistrustful of her due to her association of Andross.  But there was someone who offered her a second chance…  One day Kola was sitting at a park bench when a tiger approached her, having heard of her story, and her reputation for stealth.  The tiger offered her a place on a team he was putting together, and best of all, a clean slate, a fresh new start.  Kola wasn’t sure at first, and wasn’t exactly trusting of the tiger, having heard kind things from strangers who ended up just wanting to use her.  But the tiger, who told her his name was Tiger, simply gave her contact information, and told her to think about it, do her home work.  Later, Kola did her research, and found that Tiger was quite an upstanding guy, a war hero, and very honest.  She then got in touch with the team, talking with Zera, Tiger’s sister for a bit, and then meeting in person.  It was then that she also met Tiger again, who had talked with her at length, and even showed her around the Sanctuary Tiger, and introduced her to the members of the team who were already there.  Kola wound up finding that she wasn’t judged by them, Copper was the kindest old man she had known, Jeena, while slightly rude, wasn’t judgemental.  Neither was Hawk, who had grown up with a rough life himself and knew what being on the wrong side of the fence was like.  Kola decided to give it a try, and at the same time, distance herself from her past by taking on more positive behaviors.  She’s a long ways from being good, but she’s getting better, and is thankful for the second chance she was given.

Abilities: Due to being a spy during the war, Kola has great knowledge of stealth, sneaking, and intelligence gathering.  She also has close combat experience and knowledge, as well as how to handle a sniper rifle.  Kola is also a good pilot, and knows how to fly with stealth in mind, in addition to how to maneuver a walker in a sneaky way.

Weaknesses: Due her difficulty in trusting people, Kola can sometimes act when she’s not supposed to, and get into trouble.  With consideration of her demons from her past, Kola struggles with temptation to go back to those ways, in terms of doing what it would take to get information.  It doesn’t help with her flirtatious behavior, sometimes making the men feel a little uncomfortable when she takes it a bit too far.  Outside of stealth flying, Kola is just a good pilot, showing her real piloting strengths when she’s in her element of stealth.  Otherwise, her piloting skills are average, and she’s one of the lowest all around skilled pilots in general combat.

Personal Vehicles: Kola has an Arwing of her own which has been colored black on the main hull and wings, while the G-Diffusers are navy blue in coloration.  Like the other Arwings it can transform into a walker, but it is the other one that turns into a quadrupedal walker.  This one has a more squirrel like appearance to it.  The Arwing only has room for one bomb at any time, but will over time make a replacement with it’s miniature internal bomb factory.  Otherwise, the Arwing has the same armaments, equipment, and abilities of the other Arwings.

Edited by Tiger Carson
Species specification grammar correction addition of more info and some rearranging. This time is age adjustment to bring her inline with timeline continuity.
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Name: Wyvern Onmar
Nickname/Alias: Star Wyvern

Age: 35

Occupation: Mercenary and leader of his team when he can put one together.

Race: Anthro/Cornerian Wyvern

Origin: An as yet unknown planet in the Lylat System.

Home: His own personal ship, or a space station in a mostly undisclosed location.  Depends on what he’s doing.

Sex: Male

Height: 6’4”

Weight: 230 lbs

Build: Muscular, doesn’t have the appearance of fat on his body at all.

Eyes: Orange Irises, black pupils, and white sclera.

Scale Patterns: Has the usual colors you would expect on the typical depiction of a Wyvern.

Attire: Wears a black shirt, black boots, black jeans, and wears a red jacket with a few spikes on each shoulder.

Side Arms: Carries an illegally modified blaster that has a bayonet mounted on the end for close quarters dispatch of his prey.  The blaster is on an illegal setting at most times where it does nasty damage to flesh, and contains a lot of kinetic force that will knock opponents around.  The draw back is that he can’t fire the blaster very much due to the energy it requires.  He can switch it to the standard setting that does the minimal damage, and can stun an opponent as well.  But where’s the fun in that?

Miscellaneous Physical Attributes: As he is humanoid, his wings and arms are one and the same.  Wyvern’s arms actually contain some flexible membranes all along it from under the shoulders right up to his hands.  Because of this, Wyvern has webbed type hands, but he can still easily manipulate everything any Cornerian can.  This is due to the webbing only being on the second knuckle of each finger.  His thumbs are completely free of any membranes.  Otherwise, his traits are what you would expect of a Wyvern.

Family: Has a family he never speaks with, left them behind as soon as he was old enough.

Alignment: Villain with some chaotic tendencies, and even the ability to team up with the good guys when a bigger threat has emerged.

Personality: Wyvern is a seemingly cold and calculating character, but is also suave and has a sense of humor.  He’s quite capable of being charming, and is a little bit of a cassanova.  Wyvern’s very impressed with a woman who can be quite savage as a fighter and will give them full respect.   Don’t let his good manners fool you though, he can be very blood thirsty on the field of battle, and is not above taunting his opponents.  He’s also very selfish, and while he can keep a team together in the long term, it is expected that he loses a member here and again, especially since he’s not picky with who he works with.  However, he might have a heart deep down inside as he has a certain code of honor, and there are things he won’t do, such as kill a child or fight a completely defenseless opponent.  The question is, could he change and redeem himself?

Orientation: Heterosexual

Background: Wyvern was born a back water planet to a family that was pretty rough.  They weren’t rough because they wanted to be, they were just rough because they didn’t know better.  Due to this, Wyvern wanted to get out as soon as he could, so when he was young, he started taking piloting lessons, and eventually got to be an expert pilot.  He then moved out, and started taking on jobs such as bounty hunting and mercenary work for whoever would pay him the most.  Even switching sides based solely on whoever was giving him the better pay check.  Wyvern was considered to be on Star Wolf, but Wolf had one pilot who was greedy and sleezy, he didn’t want to deal with someone who he thought was the same based solely on Wyvern’s reputation.  Wyvern wasn’t bothered by this, he and Wolf had too much in common, and he knew they’d be at each other’s throats eventually.  So he simply went on business as usual.  The only reason his own team, Star Wyvern, hasn’t become notable is because Star Wolf has much more well known exploits.  Plus, Wyvern never got the chance to fight Star Fox.  So Wyvern continues to this day of trying to form a team, not caring about the gender, species, or what have you, so long as they can fight, and they’re strong.  As well as staying out of his way and obeying his orders, which is often the reason he doesn’t have a team for long, since most usually leave when they disagree about his orders, or he kicks them off due to them not following orders.  He often takes on jobs he knows he can take care of on his own, and has become the formidable mercenary.

Abilities: Due to his years of piloting and fighting, Wyvern has become quite the expert at his craft.  And he’s strong, very strong, as he needs to stay in control of his team, letting them know he’s the boss.  Wyvern can also pilot just about anything, having had to become quite clever, and teach himself how to operate vehicles.  He also has some knowledge of how to repair a vehicle, as well as some basic first aid.  But if his vehicle is badly damaged, or he takes on some serious wounds, he’ll need to rely on someone to either patch him up, or get his vehicle in working order.  He also has one killer instinct, and will not stop fighting an opponent who can fight until they’re down.  His code of honor is also a strength, as he can be respected when he does something honorable, such as sparing a particularly worthy opponent, saving the life of someone in trouble, or even standing up to someone on another’s behalf.

Weaknesses: He is very reluctant to rely on others, being so self sufficient.  He also can’t treat any serious wounds outside of the ones basic first aid can cover.  Neither can he repair a badly damaged vehicle, lacking the know how to do so.  Weapons systems and side arms he can upgrade and modify, but repairing a ship outside of some basic stuff is beyond his capability.  It’s something that irritates him to no end and so he works on removing this weakness.  Wyvern otherwise has no known weaknesses.

Personal Vehicles: Wyvern pilots a ship that he’s personally modified over the years, and has had engineers and mechanics work on as needed.  Something that irritates him to no end.  As such, he always looks it over himself to ensure they haven’t done anything funny to it.  Wyvern calls his ship the Venom Dragon.  It looks like a cross between an Arwing, Wolfen, and a Cornerian Fighter.  It has the split hull of a Wolfen, four G-Diffuser units like an Arwing, and the four wings of a Cornerian Fighter.  The top wings are larger and more swept back, having a resemblance to dragon wings.  The lower wings are smaller, with talon like tips at the end, and swept forward, looking like the legs of an eagle about to strike.  The wings can move into positions for faster flight, as well as all range mode.  The G-Diffusers are separated enough to help further this look of a dragon about to attack.  This is also due to the fact the top two are attached to the top split hull, while the bottom are attached to the lower split hull.  It’s hull and wings are colored crimson, while the G-Diffusers are colored navy blue.  Like many ships, the Venom Dragon can transform into a Walker, taking on a Wyvern like appearance.  The top wings hang back like a Wyvern’s wings, while the lower G-Diffusers and lower wings become the mech’s legs.  The lower hull becomes the tail, while the upper hull becomes the body and head.  Its combat systems include an internal factory for producing bombs, for which it carries four at a time.  It’s lasers include powerful twin lasers, but no lock on plasma shot.  Its G-Diffusers can produce a brief deflector shield that works on optical based weaponry.  It’s shields aren’t much different from those of other ships, only being comparable to the Arwings and Wolfens.  As for it’s propulsion system, it can operate both in space and in atmosphere, and has an internal fuel production plant to give it extensive operating times and range.  Due to often spending a lot of time on his own, Wyvern has made sure to give himself a good comfort in a flight seat that can support any activity he might need to do in the ship.  It is also equipped with an escape pod, for any possible need to escape a situation in which his ship can’t.  He just has to hope a habitable planet is near, as the pod has limited range.  But it is equipped with an emergency transponder that he can adjust to attract attention from the right parties.  As expected, since gaining permanent members of his team, Wyvern has named the fighter type that his ship was the first of, the Mysten Space Fighter.

Edited by Tiger Carson
Addition of information and correction of information
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Be it laziness or something else, I've done what I could to make this character respectful to the Native American tribe she's based on and influenced by, and can't think of anything else to make her more respectful.  The truth is, the Navajo, like many Native American tribes were simply ordinary people no different to the people who displaced them outside of beliefs and customs.  They would change the landscape to suit their needs, raise livestock once they were introduced to it, and in general have integrated into modern society while holding onto their culture.  That's why I did Mai's tribe the way I did them, and envisioned a point in which the various tribes, who if I get bold enough to write about as well will be done with as much respect, would at some point find a way to peacefully coexist, be it after violence or just learning to put their differences aside.  I never intended for Mai to get this way originally when I created her a month ago, but after watching some videos on how popular culture has portrayed Native Americans, I've become determined to do right by the real people.  Especially since if you're going to have a character with that particular name from a culture(Mai being modified from Ma'ii, which is Navajo for Coyote), you should do your best to research that culture and be respectful of it.  Otherwise, as often happens with fan characters who have a name not of the creator's culture(Completely made up names don't count), the characters tend to be rather offensive to said cultures.  So here's my attempt, I hope I have done right the best I can.

 

Name: Mai Coyote

Age: 26

Occupation: Merc and Bounty Hunter, also a medicine woman on the side.

Race: Anthro/Cornerian Coyote

Origin: Sierra City, Sierria

Home: A Frieghter ship she converted to suit her particular professions.

Sex: Female

Height: 5’8”

Weight: 160 lbs

Build: Fit and toned with an average bustline

Eyes: Brown Irises, Black Pupils, White Sclera

Fur Patterns: She has the colors and patterns you would expect of a coyote, but she has a blaze on her head that is especially long.  She usually keeps it to one side and braided a bit.  It’s color is a copper hue.

Attire: She wears contemporary clothes, tank top shirts, jeans, boots, and gloves, but also wears some items to continue her heritage from Sierria.  These include silver colored jewelry with turquoise gems, such as a squash blossom style necklace, and a pair of bracelets embroidered with turquoise, and an ear ring on her right ear.

Side Arms: Mai carries with her a technologically enhanced bow and quiver of arrows, as well as a tomahawk.

Miscellaneous Physical Attributes: Mai has no particularly unusual attributes to herself.

Family: Her parents are alive and well, living on Corneria in a refugee city.

Alignment: Good, usually keeps to doing what’s right, and goes after those with a bounty on their heads if the reason is just.

Personality: Mai is a very compassionate woman, and can be quite sweet in doing her holistic treatments.  But don’t mistake it for weakness, Mai is a bold and mentally strong woman.  She is also a woman of the beliefs from her home world, though not a strong adherent to them as she is reasonable enough to not stick to some of the more time consuming practices.  She could be considered crazy since she’s a mercenary and a bounty hunter, but she is surprisingly logical, not at all convinced that logic and faith have nothing to do with one another.  She can also be flirty with men she finds attractive, and unlike her tribe mates, is not picky about their species.

Orientation: Heterosexual

Background: Mai was born on Sierria in Sierra City to parents who were part of the council of elders of the tribe.  She was raised with a respect to those around her, but to be strong and never back down from someone who wanted to do her harm.  Her particular tribe, the Ehn, originally started out as nomadic, but eventually settled the city of Sierra City, choosing not to live beyond the boundaries of four mountains.  Fortunately, this was a great expanse of area that allowed her people to grow to very healthy populations, cultivating the land for their use as they saw fit, and raising herd animals to participate in trade with other tribes on the planet.  Life was not always peaceful though, and the tribes would wage war on one another.  But they eventually unified, and progressed technologically, and even began to spread out to the stars.  When the Sierrians encountered Corneria, they were stunned with the similarities between the two races.  It turned out that the Sierrians had been a collection of tribes from Corneria’s past that decided to keep their culture and heritage intact by settling on another world.  Due to their decisions to abandon the old technology that brought them there so many millenniums ago, and live more simple lives of tribe life, they forgot about their original home, coming to believe that Sierria was their origin.  It was hard for some to accept, and conflicts occurred because of this.  The Ehn Tribe was one of the tribes that first accepted that they and the Cornerians were related, and soon the others, either by their own will or force accepted this fact themselves.

For the Ehn, their beliefs and ceremonies involve a lot of prayer and singing.  Heck, every aspect of life is often accompanied by prayer and singing.  From planting of crops, to the building of their homes, and even Mai’s holistic occupation, are all accompanied by singing and prayer.  Mai herself was the next in line for the medicine woman profession, and in Ehn culture, it is often the women who hold the sway in property inheritance, as it is the mother’s tribe that children born to will belong to.  The men did hold political influence until later when women were able to participate in politics themselves.  Now a days, there is more equality between the genders, but by tradition, it is the man who moves away from the family to live with his wife and her family.  Though the world would be rendered asunder when the Venomians came…

In moves comparable to what the Europeans of earth did to the Native American people, the Venomains committed similar brutal acts against the Sierrians.  But unlike the comparison, the Venomians were not content to just bring the Sierrians under their control, they slaughtered the natives, systematically wiped them out.  Only some of the tribes escaped, and were forced into nomadic life styles again, this time in space faring.  Mai though, wasn’t so lucky to keep her tribe, and was forced to take her family to Corneria.  Due to the actions of the Venomians, Mai wound up with no love for them, especially after how ruined Sierria was.  She decided to put her teachings and skills to use by joining the CDF, and learned more skills as a result.  Like how to handle a blaster properly, fly an air craft, and general medicine.  It was during this time she learned that logic and faith can coexist without conflict, and found that logic actually enhanced her beliefs, as well as making her more effective in what she does.  However, she found the military to be too restrictive, and resigned her commission, going into the mercenary and bounty hunting field to make a living, as well as being a holistic woman of medicine.  Her time in the military did give her more discipline, and helped her to recognize that always adhering to everything her people believed in maybe wasn’t the best idea if it was a hindrance to doing the right thing.  Never the less, she combined the sensibilities of Cornerian medicine, with the natural remedies her people had used for millennia.  Becoming a surprisingly effective practitioner of holistic techniques.  Mai also used her skills to fight Andross’ forces on her own in guerilla style tactics, though deemed a nuisance by the Cornerian Army, they had to admit, she was useful.  When the war was over, Mai dedicated herself further to improving her natural remedies and medicinal training.  She now travels around the Lylat system learning what she can, and helping those in need of alternative medicine.  She does do mercenary work and bounty hunting now and again though to supplement her income.  She hasn’t forgotten her heritage though, and practices the traditions that don’t hinder her work, and wears jewelry made from her tribe.  In addition, Mai seems to like getting close to the Star Fox and Star Tiger teams.  This is partly to be closer to Fox of Star Fox, as well as Hawk and Tiger of Star Tiger.

Abilities: Mai is very knowledgeable in medicine and traditional holistic healing techniques, being a very studious practitioner.  Her methods can be weird, but she has done enough studying and testing to show there is a scientific backing to her holistic methods.  From her time in the CDF, Mai has good proficiency in handling weapons, but prefers the more traditional weapons of her tribe.  After all, when it comes to the side bounty hunting, a target is more valuable when alive.  So she has made her technologically enhanced bow and arrows to specifically disable a target and or render them unconscious.  Her Tomahawk is meant for more deadly encounters, and thus is not built to be purely disabling in nature.  Mai is also a proficient pilot, and has to be as that is her main method of traversing the Lylat System.  She has moderate mechanical skills, enough to keep her ship and equipment well maintained.  But if she has to, she’ll take it to a professional to get it fixed.  Mai also is physically strong, able to draw her 60 lbs draw strength bow, and fire arrows with high accuracy over great distances.

Weaknesses: Mai is not particularly fast on the ground, only being average.  This is due to the fact she’s stronger than she is speedy, having to rely on her cunning to deal with unfavorable situations.  Mai is also limited in her allies, not for any fault of her own, but simply because that’s the nature of what she does.  So if she goes in without back-up, she won’t be likely to see the cavalry.

Personal Vehicles: Mai pilots a modified Cornerian fighter, fitted to her preferred colors and tastes, giving it the colors of copper and turquoise.  She also modified it to have room for her medical equipment and supplies, sacrificing a lot of bomb space in the process.  It can only hold one bomb now, and has to use it before it’s internal factories can make another.  She also improved the defenses, adding a second G-Diffuser unit to the craft so it could better handle the demands of piloting and generate a stronger deflector shield when rolling.  It only has the standard issue single laser, and cannot switch to stronger settings.  But it does have the ability to fire off three charge shots at once.  The vehicle is an older one, made before the transformation technology was mass implemented, so the ship can’t transform, leaving Mai at a disadvantage when it comes to piloting in small confined areas.  Maybe if she had a modified Invader Class fighter she could get into places she wouldn’t otherwise?

Mai also has a standard freighter ship from which she can launch her fighter.  Due to not having weapons attached to it, Mai has to set the ship’s autopilot to keep it a good distance away.  But, it is capable of serving as an office for medical examinations and procedures.  She equipped it with everything she’d need for her profession, as well as home comforts as she lives there most of the time due to travelling so much.  The ship is otherwise unremarkable.

Edited by Tiger Carson
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Going to be posting up bios for some of the members of Star Wyvern.  I finally filled the roster out, having come up with some good ideas.

 

Name: Zack Gryphon

Age: 32

Occupation: Mercenary in Star Wyvern, highly skilled pilot

Race: Anthro/Cornerian Gryphon

Origin: Sky Point, Planet Zurin

Home: Wherever the Star Wyvern team can lodge and dock their ships.

Sex: Male

Height: 6’2”

Weight: 240 lbs

Build: Muscular

Eyes: Orange Irises, Black Pupils, and White Sclera

Feather and Fur Patterns: He has the typical golds and browns associated with a gryphon.

Attire: Wears a sleeveless style black biker jacket with some studs on the shoulders.  Blue jeans, and black biker boots.  He also wears a blue T-shirt with a depiction of a gryphon on the front.

Side Arms: Uses a rifle styled blaster that can charge up two shots and target two opponents at once.  Has a jackknife for a hand to hand combat weapon.

Miscellaneous Physical Attributes: His appearance is that of a standard humanoid gryphon, including a pair of wings, clawed hands, and a tuft at the tip of his tail.

Family: Comes from a well to do family, but was the black sheep.

Alignment: He’s a villain who’s actually noble, an Anti-Villain.  But he’s not above doing what it takes to get the job done if it comes down to it.

Personality: A noble person, but also rebellious, Zack lives for fighting and combat.  He’s a thrill seeker, and seeks greater thrills via combat, but will also seek thrills of other kinds as evidenced by his flirtations towards Star Tiger member Jeena Dracko.  He’s also a bit unstable, and loves beating the living tar out of so called tough guys.  Interrogations are another way he gets his jollies, and is often the team’s interrogator because of it.  Zack finds it difficult to stay still for long when he’s not sleeping or being entertained, and will often wander out to find some excitement which can get him into trouble.  He is also a guy who holds a grudge deeply.  If you wrong him, watch your back.

Orientation: Heterosexual Polyamorous

Background: Zack was born on the planet Zurin, a backwater temperate planet in the Lylat system, to a rather noble family.  He never had difficulty with his parents and siblings, but was just rebellious, and thirsted for excitement.  Of course, since the city of Sky Point was located close to some cliffs, daredevil antics were often pursued and encouraged.  Naturally, as a Gryphon, Zack was taught how to fight and how to be pilot by his father.  He was also instilled with a code of nobility and honor, something he has held onto even after gaining unsavory skills later in life.  When war came to the Lylat System, Zurin wound up being one of the lucky planets to avoid being invaded by Andross.  But that wouldn’t stop some from joining the fight…

While many sided with Corneria in the conflict, an almost equal number sided with Andross’ Empire.  It was inevitable, a Civil War was going to erupt over which side to take, knowing full well that the war would eventually come to Zurin once the more strategic locations were in control.  Zack was on Andross’ side, going against his family.  But rather than fight amongst his people, Zack took off to join the Venomians where he proved himself a capable pilot, even considered for the highly prized position of the elite team to counter Star Fox, Star Wolf.  Zack also learned a number of unsavory skills, and gained some bad habits such as womanizing.  Despite this, Zack wasn’t disqualified for Star Wolf, but never got into it, being passed over for Andross’ annoying newphew, Andrew.  Zack resented the fact that someone with such average skills was chosen over him, even more so with the knowledge that Andrew was placed there to be out of Andross’ way.  He had heard rumblings though that a second team was being formed, however; before he could get into the team, Star Fox managed to defeat Andross, and end the war.  With no one to turn to, he returned to Zurin, only to find that things had gone badly, and all those who chose to side with Andross had been defeated, and subsequently exiled.  His family wouldn’t take him back because of how he had changed in the war, and having sided with Andross.  He took his ship, and went back into space, where he would spend some time on his own working mercenary jobs.

He eventually ran into Wyvern, who had formed the team Star Wyvern, though he had low retention rates, and was the only member at the time.  Zack ended up becoming the first permanent member of the team, and the two have worked well together, getting their name much more well recognized.  Watchout Star Fox, Star Tiger, and Star Wolf, you’re in Star Wyvern’s sights now.

Abilities: Zack is capable of flight thanks to his wings, albeit limited flight.  It’s more like a way to extend his jumps and even double jump.  He can use his wings in a fight, and has created very unique ways of fighting hand to hand with his wings in addition to the martial arts that he knows from his home world.  Zack is as you would expect, skilled at combat and a very skilled pilot.  He also picked up interrogation skills from his time in the Venomian Army, and found it to be to his liking.  He’s also strong, enough that when he catches something, he can easily mangle it.

Weaknesses: He often has a weakness for the fairer sex, and can reveal some things to a woman if she’s attractive.  He also has a fear of creepy crawlies, more specifically, the spooky kind, like scorpions, spiders, etc.  Zack is also big due to his species, and is not too maneuverable in tight spaces, and can be outmaneuvered by smaller opponents.

Personal Vehicles: Zack pilots a custom Mysten similar to Wyvern’s, but has an additional pair of wings on the lower hull half.  These wings are designed to be swept back more in the way a gryphon’s rear legs would be held in flight.  The large wings on the top hull half are swept forward, giving it more of a gryphon look.  It’s hull and wings are colored gold while the G-Diffusers are colored red.  It’s transformation into walker mode gives it a quadrupedal stance, with all four G-Diffusers now working as legs with the four smaller wings, while the larger wings remain at the top, giving the mode a more gryphon like appearance.  It’s armaments, shields and propulsion are similar to the Venom Dragon.  Zack calls the ship the Gryphon King.

Edited by Tiger Carson
Addition of information and slight change.
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This one is not going to be too refreshing, and may be the least sympathetic.  But, they can't all be winners.

Name: Fern Deer

Age: 30

Occupation: Mercenary for Star Wyvern

Race: Anthro/Cornerian Chinese Water Deer

Origin: Britain Corneria

Home: Wherever she and Star Wyvern can lodge and dock their ships

Sex: Female

Height: 5’4”

Weight: 150 lbs

Build: Curvy and fit with a little muscle definition and a slightly above average bustline

Eyes: Brown

Fur Patterns: She has the typical fur and color patterns of a Chinese Water Deer.

Attire: Wears a pair of denim shorts, and blue two inch heeled boots.  She also wears a blue midriff tank-top and a sleeveless red vest.  Fern also wears a gold colored necklace.  Along with this, she has a pair of black cut-off gloves.

Side Arms: Uses a blaster that resembles a machine gun that fires a spray of plasma at her opponents.

Miscellaneous Physical Attributes: Has the expected traits of a Chinese Water Deer.

Family: Mark Deer(Father), Christine Deer(Mother)

Alignment: Anti-Villain in terms of being capable of some niceties, but is otherwise a villain.

Personality: Charismatic, mistrusting, curious/investigative, calm, manipulative, and vengeful, these are traits that describe Fern quite well, from being able to make others feel comfortable around her, to her investigative nature compelling her to find out the truth, her manipulative nature getting her what she wants, and her mistrusting nature making her wary at the same time.  If you wrong her or those she has managed to call friends, watch out.

Orientation: Heterosexual

Background: Born to Mark and Christine Deer in the city Britain Corneria, Fern made herself always seem like the best behaved woman.  It helped that she was born to a well to do family, though she was spoiled, and it didn’t help that she was also raised to be charismatic.  She was also naturally curious about things, and was very much a girl who did her homework.  She was also a bit sheltered, always told to never trust a stranger.  These traits would serve her well as she decided to learn how to be a pilot, though against her parents wishes.  They never supported her in this, and never really were honest about the things parents tell their kids when they’re young.  Her parents were so against her being a pilot, they had cut her off from their cash, something they had assured her in the past they would never do because of how they loved her.  This was what caused her to wind up never really being able to trust anyone, as she was forced to fend for herself to continue learning to be a pilot.  She never forgave them for it, as she felt it was their fault for her having to do a lot of sketchy things to get by.  Due to this, she only became a decent pilot, but she had gained great skills as an investigator, and had very well developed her manipulative nature beyond what it was.  Ironically, she came to admit that she was grateful in a way for her parents actions, or she’d never have gained the skills she was forced to gain, and they have served her well, especially in the war…

When the Lylat Wars began, Fern found herself joining the CDF to use her skills.  It was partly due to her that a number of Andross’ plots were foiled, and that Star Fox would eventually be able to defeat Andross.  After the war, Fern used her knowledge of Cornerian tech as a way to gain more money, becoming a criminal for her actions.  She was forced to have to leave Corneria, but had a very close call as she was leaving.  Once again, her charisma, combined with her manipulative nature, wound up getting her out of that jam, and finally free of Corneria, though now on the run.  During her travels, she came across Wyvern and Zack, who had formed a team, and she joined them, displaying her skills which really impressed Wyvern, especially when she learned how to fix some things on Zack’s custom Mysten from some simple research which included some searching on a video sharing website.  The two have a, ah, “interesting” relationship, that was formed after this meeting.  Wyvern trusts her enough with her desire to seek the truth to have her be the team’s intelligence gatherer, as well as making sure any potential clients are good for their word.  Her mistrusting nature has also prevented them from getting into nasty situations, as well as getting out of other situations.  She may be using Wyvern, but it’s a mutually beneficial relationship, as she gets what she wants herself, and has strong pilots to back her up and cover her only decent abilities at piloting.

Abilities: Fern has become a very good investigator, always searching out the truth.  Why she does so, even if she winds up not caring what it ultimately means so long as it’s not harmful to her, is a mystery, other than she loves it.  This allows her to find whether money is good or counterfeit for example.  She also knows how to quell a bad situation, when she wants to, and make others feel at ease with her.  Her fangs notwithstanding.  Fern is also a decent pilot due to her past, and can usually get by without a problem, though much more skilled pilots do present a serious threat to her.  Due to her investigative and curious nature, she can easily and tirelessly look up what she needs to, and is always proving herself more invaluable by learning how to take care of the team’s Mystens, as well as repair them when they’re beyond the point of their own repair systems fixing themselves.  If you need it fixed, give her some time to look it up, and she’ll get the job done.  Fern is also surprisingly capable in combat, which, naturally, given she fought in a war, means she can hold her own in a fight.

Weaknesses: Her charisma isn’t perfect though, and her power of persuasion is highly dependant on finding a person who can be manipulated.  If she can’t find the right way to manipulate a person, she could be in trouble.  She also is mistrusting of most everyone, and it’s rare that anyone can find her willing to fully trust them.  Due to this, can be herself manipulated to get into conflict with her team mates.  While not discussed until now, her vengeful nature is very consuming, and can cause her to do things she wouldn’t otherwise do.  Would explain why she’s so insistent of taking down Zera Carson of Star Tiger.  Something happened between those two…

Personal Vehicles: Like the other members of Star Wyvern, Fern has her own Mysten fighter.  This one is the most base of the team’s ships, looking exactly like a cross between the Cornerian X Fighters, Arwings, and Wolfens.  It has red wings, navy blue G-Diffusers, and a charcoal split hull body.  It transforms into a quadrupedal walker that looks almost like the Wolfen’s Hunter mode, but has fangs attached to the cockpit.  Its weapons, propulsion, and shields are identical to the other Mystens, with one exception, she has capacity for six bombs on her ship.  Like the other members of her team, she has an affectionate name for her Mysten, Fern Special.

Edited by Tiger Carson
Addition of attire and build description
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Sorry if this one was disappointing, I had a particularly hard time coming up with something good for Steed.

 

Name: Steed Cash

Age: 32

Occupation: Mercenary for Star Wyvern

Race: Anthro/Cornerian Horse, black color

Origin: Britain Corneria

Home: Wherever the team can dock their Mystens and lodge.

Sex: Male

Height: 6’2”

Weight: 240 lbs

Build: Muscular

Eyes: Blue

Hair: He has the appearance you would expect of a horse that is black in coloration.

Attire: Wears a white tank-top, blue jeans, and brown boots, along with a pair of red gloves.  He also carries a pack that holds his Sniper Rifle when it’s not being used.

Side Arms: Uses a blaster that is designed to resemble a colt peacemaker revolver, specifically for purposes of intimidation.  He also has a sniper blaster that he carries with him broken down into pieces to store.

Miscellaneous Physical Attributes: Has the expected appearance of a horse, keeps his hair brushed to the right side.

Family: Garan(Father), Elena(Mother)

Alignment: Anti-villain, like his team mates, is a villain and can do good when it is needed.

Personality: Loyal to those who are strong, brave, deceitful, cunning, persuasive, and calm.

Orientation: Asexual

Background: Steed was born in the city of Britain on Corneria.  His parents weren’t of too high a economic class, but they were high enough to live comfortably.  Steed was sent to a decent school for education, and he put himself into after school jobs for the purpose of making money to go to a piloting school.  It turned out that he joined the CDF Academy, and learned the skills that would make him an effective member of the Star Wyvern team in the future.  He graduated with top honors, and was quite the looked up to pilot, as well as being skilled in sharp shooting.  It was a time of peace initially, but when Andross invaded, Steed would find himself making a choice…

During the conflict, Steed found that the army wasn’t very strong, to his view.  Due to this, Steed had left the army.  For a time he fought Andross’ army on his own, until Andross made an offer.  Since Steed had seen that Andross was strong, and he felt he could better serve his talents to Andross, rather than the weak Cornerians.  Thus, his allegiance changed, and he would now fight for Andross.  However, the war would not end the way he expected, with Andross being defeated by Star Fox.  How such weaklings could defeat Andross confused him to no end.  But he could never return to his home, having betrayed the Cornerians, and his family by extension, at least, the cities of Britain and Corneria City on Corneria, without disguising himself at any rate.  For a time, he wound up wandering the Lylat System, taking on what jobs he could, and doing mercenary work to keep himself going.  He eventually ran into Star Wyvern, and managed to join them with his own skills adding to the team, since they needed a guy who could be a sharp shooter.  So now he is part of Star Wyvern as their sharp shooter.

Abilities: He is a skilled pilot, and a very good sharp shooter.  He is able as a hand to hand combatant though, and is knowledgeable on side arms.  He is also skilled at intimidation, and has been helping further Zack’s intimidation skills.  Due to being a horse, Steed is very strong.

Weaknesses: Due to his being loyal to those who are strong, Steed can be persuaded to change his allegiances if someone stronger comes along.  Though Wyvern is someone he considers to be very strong.  Steed also has a debilitating fear of snakes, not the figurative snakes, but real snakes, including Lylatian Snakes.  The sight of them makes him very nervous, and can even cause him to go into a panic if around them too long.  His size also presents a problem in terms of combat, as smaller or lighter opponents can easily get around him.

Personal Vehicles: Steed’s personal Mysten has four wings similar to Wyvern and Fern’s, but the size is more similar to Fern’s.  They’re angled much more forwards, giving the ship a more aggressive look.  Like Fern and Zack’s Mystens, Steed’s turns into a quadrupedal walker with a longer neck, and more horse like cockpit.  It’s body and wing colors are white while the G-Diffusers are black.  It’s weapons, shield, and propulsion systems are similar to the other Mystens, save for the fact that it has only two bomb capacity, and can actually fire off a charged laser.

Edited by Tiger Carson
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  • 2 weeks later...

Here's one more for Star Wyvern.

 

Name: Hare Johanson

Age: 29

Occupation: Mercenary for Star Wyvern

Race: Anthro/Cornerian Hare

Origin: Papetoon Outpost, Papetoon

Home: Wherever the rest of Star Wyvern can lodge.

Sex: Female

Height: 5’8”

Weight: 180 lbs

Build: Fit and curvy, with an average bustline.

Eyes: Hazel

Fur Patterns and hair: Has the expected look of a hare, is colored a brownish red.  He hair is short and ends in a slight curl on the front.

Attire: Wears a double zipper black jacket that she has closed on the front, but open from both the top and bottom, showing her stomach and some of her bustline.  She has locked her zippers so they don’t move accidentally though(But if they did, she has a bra to avoid embarrassment, she’s a bad girl, not indecent).  She wears form fitting purple jeans and two inch high heeled black boots.  She also wears a few gold bangles on her wrists along with fingerless gloves.

Side Arms: Carries a small blaster on her person.

Miscellaneous Physical Attributes: Has the expected physical characteristics you would expect of a hare.

Family: Has a father and a mother, but that’s all she will say.

Alignment: Villain, though capable of fighting a greater threat if needed.

Personality: Confident, surely, vengeful, seductive, collected, calm

Orientation: Pansexual

Background: Hare was born on the planet Papetoon, a sort of outpost world that was wild west in nature.  You either survived by any means necessary, or you push up daisies.  Hare, not being the kind of girl to take the latter option, wound up becoming one excellent stealth expert and spy.  Her services were available to anyone, for a price.  Eventually, some strict laws were passed on Papetoon, and it gained more of what could be called civility.  Hare was quickly losing her place on Papetoon, especially since she had worked for those who had opposed the change, and they were being treated very unfairly.  Not even being given the chance of standing trial, if that.  So, Hare left her world to find opportunity elsewhere, and freedom from the oppression she and those she had worked for were experiencing.  During one of her travels and jobs, she encountered Dr. Andross, and was given a job by the mad scientist.  Hare was hired by Andross, and put her services to good work, becoming one of the best spies he had.  During this time, she encountered, and became friends with, Kola-Nut Squirrel.  The two became close, and did many things together.  But despite their friendship, Kola had a heart, Hare didn’t.  When Kola defected to the enemy, Hare felt devastated and betrayed, though she had a feeling it was going to happen.  She swore she would exact vengeance on Kola, and during her time, worked on trying to find Kola while still providing intel for Andross.  Hare never saw Kola for the rest of the Lylat Wars, and when Andross was defeated, she was again without a stable employer.  So Hare worked as an independent agent for years, doing what she could, and searching for Kola.  Due to Kola’s betrayal, Hare would love nothing more than to take the hatchet, and bury it in Kola’s back, if not her head, literally.

Hare eventually found herself in the employ of Star Wyvern.  Her skills had attracted the attention of Wyvern Onmar, and she wound up being a good fit for the team.  She has stayed with the team, and has had numerous adventures.  She continues to look out for any opportunity to get revenge on Kola, and looks forward to the day she can blast her out of the stars now knowing her former friend is once again a full enemy by working for the rival team, Star Tiger.

Abilities: Hare is exceptionally good at sneaking around and stealth, she’s also adept at stealing of information, hacking, and even assassinations.  She is also an excellent pilot in terms of stealth piloting, but only a decent pilot in any other situation.  She is also knowledgeable on hand to hand combat and is proficient with weapons, including the kind used for stealth and spying.  She has incredibly high pain tolerances and is almost impossible to intoxicate, which makes her excellent in situations where she could find herself being tortured or subjected to truth serums.

Weaknesses: She’s a stealth expert, so she’s best as a stealth and infiltration warrior.  Any other role will cause her to suffer.  She’s also unused to fighting enemies head-on, so she needs to get around behind them to do any real damage.  But that doesn’t mean she can’t take them down the hard way, she just stands a better chance if she fights indirectly.  This is something she’s been working on fixing so she can handle any situation.  Like Wyvern, she only has basic mechanic skills, so she can’t fix something very easily.  But sabotaging things?  That’s up her alley.

Personal Vehicles: Hare pilots her own Mysten space fighter, which is another standard sort of vehicle.  It features the split hull design of the first Wolfen, the G-Diffusers of the Arwings, and the wings of the Cornerian X Fighters.  It’s colors are red and black, the G-Diffusers being red while the body and wings are black.  It transforms into a Walker as well, going as a quadrupedal mech that bears something of a resemblance to a hare.  Like the other Mystens, it too has standard weapons of twin lasers, charged blasts, three smart bombs, standard for its class shields, and propulsion systems.

Edited by Tiger Carson
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  • 2 weeks later...

Think of this one as a dark Indiana Jones with Pigma traits.

 

Name: Kirk Armadillo

Age: 40 years

Occupation: Mercenary for Star Wyvern

Race: Anthro/Cornerian Three Banded Armadillo

Origin: Macbeth City, Macbeth

Home: Wherever Star Wyvern can park their Mystens.

Sex: Male

Height: 5’8”

Weight: 240 lbs

Build: Stocky and chunky, but has defined muscles.

Eyes: Violet Irises, Black Pupils, and white sclera.

Fur and Hair Patterns: The usual colors and patterns you would expect of an armadillo, including the hard plates that are actually made from his hair.

Attire: Wears a dark brown fedora(Think like Indiana Jones’ hat), a brown jacket with a white shirt, blue jeans, and black boots with a silver buckled belt.

Side Arms: A scifi style bull whip with a shock point at the tip.  Also carries an antiquated blaster, though it’s still deadly in the right hands.

Miscellaneous Physical Attributes: Has the expected attributes of an Armadillo, including nasty claws, and a long tail.

Family: Has parents.

Alignment: A definite villain, but is capable of siding with the good guys to face a bigger threat as needed.

Personality: Brash, arrogant, cruel, loud, greedy, unscrupulous

Orientation: Heterosexual

Background: Kirk was born on the Planet Macbeth during the time of which it had the mineral and underground resource rush.  As he grew, he went into mining, but the guild he joined was one of the more rough and tumble kind of guild.  It was in this time he gained much knowledge and skills, including how to maximize his profits.  This all resulted in very negative personality traits becoming magnified, and he gained a reputation for being greedy, unscrupulous, cruel, and other things associated with an honor-less slime ball.  He eventually managed to find his way off of Macbeth though, when it became clear it wouldn’t support the mining rush forever.  He joined the Cornerian Defense Academy, and actually surprised others with how good of a student he was, and his piloting skills.  He had flown alongside Copper back in the day, but during the war with Andross, he was swayed by the promise of cash, and joined the Venomians.  After the war was over, Kirk had to find his way doing other things, since Andross was killed, Kirk no longer had a steady source of income.  So he turned to the only thing he could, mercenary work and crime.  This managed to sustain him for several years, and was quite lucrative for him while he worked it.

He eventually managed to convince Wyvern to let him onto the Star Wyvern team.  There have been several times where he’s almost botched a job due to his greed, and has even almost gotten his team killed.  The only reason he’s still allowed on the team is due to his ability to swindle others, as well as his ability to maximize profits.  But there’s only so long before Wyvern is forced to kick him off the team.

Abilities: Due to being an Armadillo, he can roll up into a ball for protection, but against space weapons, he needs to use special equipment to make his natural defense more effective.  He’s also an effective swindler, and knows how to maximize profits.  He’s also quite powerful, despite his stocky build and appearance.  He can also get himself going at a good pace, and roll up into a ball to create an ad-hock wrecking ball.  He’s skilled with the use of his high tech bull whip, and can use it to vault across areas, as well as use it as a weapon.  His skills with a blaster and in piloting are also quite good.

Weaknesses: While balled up, he can’t see anything, nor can he move around if stationary.  And if rolling, he can’t control where he goes, so he can be redirected.  He can’t roll too long either, or he’ll become dizzy.  He’s also not particularly fast, so an opponent who’s quicker than he is can get around him with ease.

Personal Vehicles: Kirk’s personal Mysten is also more generic in it’s appearance, looking like a base cross between an Cornerian X Fighter, Arwing, and Wolfen.  Though it’s more like a Wolfen II for the Wolfen part, as the hull is split with a large right and left section with the cockpit sandwiched between them.  It is colored white on the wings, three body sections, and blue on the G-Diffusers.  It transforms into a quadrupedal walker, and has the look of an Armadillo to it with blades attached.  It carries a complement of three bombs, which can be replaced over time thanks to it’s internal manufacturing plant.  The rest of the vehicle’s weapons and abilities are otherwise the same as those of the other Mystens.

Edited by Tiger Carson
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  • 2 weeks later...

This one is a refresh of an old character to fit in the Star Fox universe.  She was heavily inspired by Metroid, so that will be why some bits seem familiar.  I also unknowingly made her personality similar to my ex-girlfriend.  Now, Carmondy is Tiger's future wife in one possible timeline, and may be the definitive one should I remain single myself. (Course, Tiger's also separated enough from me that he's not really an insert character anymore.  So, we'll see what happens.  The story of my characters is far from finished.)

Name: Carmondy Forest-Cat

Age: 30

Occupation: Bounty Hunter/Adventurer and fashion designer

Race: Lenarian/Anthro Norwegian Forest Cat

Origin: Lenaria City, Lenaria

Home: Her personal Gunship

Sex: Female

Height: 5’8”

Weight: 175 lbs

Build: Fit, curvy, and has muscle definition in her arms, legs, and belly.  She has an above average bust line, borderline DD cup.  She’s a sexy kitty, okay?

Eyes: Carmondy has white sclera, black pupils, but is heterochromatic in the irises, and all Lenarians are.  Her right Iris is blue, while her left Iris is green.

Fur and Hair Patterns: Her main fur color is blue with dark blue markings all over her body, while her muzzle, belly and breast fur is white, though the markings do go over some of her white fur.  Her tail is quite bushy, as is fitting of a Norwegian Forest Cat, along with longer fur over her body which she has to strategically trim to keep cool in most cases.  She has dark brown hair that she keeps tied in a ponytail in the back while she keeps the bangs parted in the front.

Attire: Carmondy wears three different outfits and a powered armor suit depending on the situation.

-Civilian: Consists of a purple midriff baring T-shirt, a red crop jacket with elbow length sleeves, a pair of purple short shorts she wears under a pleated red plaid pattern skirt that is down to three thirds of her legs.  She wears a pair of purple tennis shoes with white socks and a slight heel to her shoes.  She also wears a pair of red gloves with yellow cuff lining.

-Bounty Hunter: Wears a green jump suit with some built in pauldrons on the shoulders and knee length purple boots, and elbow length black gloves.  The suit itself shows a small bit of her belly as well as being sleeveless save for the pauldrons.

-Stealth Suit: Wears a dark red/burgundy and dark purple stealth suit that’s a single piece, including the gloves and boots, though these can be parted if needed, along with a split that can be made at the belly for certain other… “needs.”  The purple is on the forearms and hands, the “boots,” her bustline and her crotch area.  The rest of the suit is burgundy and has some purple lighting elements that can dim as needed.

-Powered Armor: This is for those situations that require extra force, or to safely travel through areas with hazardous atmosphere or vacuum.  It features a removable helmet, and a retractable blaster attached to the right arm.  It’s colors are purple on the pauldrons, hips, breast plate, helmet, and boots, green on the rest of the armor.  While it is smooth and nicely curved, it also has a somewhat Spartan look to it, and is definitely not like another famous bounty hunter’s armor, even lacks the ability to “transform” like that armor.

Side Arms: Uses a blaster with a charge feature when not in her armor, as well as a stunner for when she’s in her stealth suit for missions requiring stealth. (Easier to hide a knocked out body than one that’s dead due to blood and all that.) The armor has the aforementioned arm blaster, this one has more of a punch to it, and can vaporize a target if charged at the max power level and fired.

Miscellaneous Physical Attributes: Nothing outside of the ordinary for a Norwegian Forest Cat of the Lenarian race of Lylatians.

Family: Has a mother and father.

Alignment: Is very much a good girl, and is of similar alignment to Star Tiger.

Personality: A very sweet and energetic woman, very much kind, and always willing to lend an ear to her friends problems.  Don’t take her for being soft though, she’s tough, and won’t take slag from no one.  She’s also very brave, and will face any dangers that may come her way with little to no fear.  She’s also very bright and is wise beyond her years.  Though she can be impulsive, as well as a bit random or sporadic.  When she falls in love with someone, she does so quite heavily.  Fortunately, she’s learned from past mistakes, and will not date anyone who’s cheated more than twice or has intentionally cheated at any time.  She’s also very feminine and loves to wear girly things, though she’s certainly not the full typical woman and has some very tomboyish tendencies.  She also has a rebellious streak that still shows up from time to time, but has grown out of it pretty well by now.

Orientation: Heterosexual

Background: Carmondy was born on the planet Lenaria, her home city was Lenaria City.  She grew up fairly well to do with her parents on the temperate, yet varied climate world.  Though she grew up without too many problems, she had a rebellious streak in her that caused her to go through what she calls an “emo” period.  It also resulted in her having some relationships that weren’t that smart to have, though at the time she didn’t care until talk started spreading.  This hurtful talk ultimately lead her to get control of her rebellious streak when her parents got word of it, especially when it caused them emotional pain, which in turn caused her emotional pain due to her love of her family.  When she graduated high school, she entered into the Lenarian Space Navy Academy, and learned how to fight much more effectively, as well as how to pilot, and learned how to handle multiple kinds of weapons.  During her time she was awarded a powered armor suit of her people that would come in handy later on in life.  Also, during her time in the academy, she got to learning about one of her childhood passions which was fashion design, and learned how to make clothes in addition to figuring out how to make uniforms more visually pleasing.  While her designs didn’t make it to approval, she did get commissions from fellow cadets, and found it could be quite a good business.  However, her plans ultimately got delayed when Lenaria was called in to assist Corneria during the Lylat Wars against Andross, and she put her skills to use in fighting.

During this time, she found she could be quite a good fighter, and after the war, she went into bounty hunting to bring villains to justice, as well as deal with war criminals who had escaped justice.  This career path can sometimes be a little low in pay, so she supplements her income with designing clothes, both custom per person(Which costs more and varies from customer needs to customer needs), and mass design which she submits to a company for a set price, and makes a percentage off each outfit sold.  This has actually proven to be more profitable, and she has begun putting money into savings and smart investments, while she continues the bounty hunting to do a good service for the Lylat System.  These days Carmondy keeps an eye out for bounty hunting jobs on the space net, and has an agent who keeps track of design jobs and companies looking for unique designs.

At some point in one particular time line, Carmondy and Tiger will become married, and work together as mercenaries.

A note about Lenaria and Lenarians.  The planet’s government is a democratic republic, having a constitution, a prime minister, a congress made of two houses, a senate and a house of representatives, and judiciary branch.  All three are directly responsible to the people, and each has to run every so often for office, and they all have a limited term run so as to avoid career politicians.  The police are also fair, though they have their bad apples, most are genuinely good, and well respected.  The planet is a veritable paradise of peace and prosperity, and has a lot of variety of climates, like snowy regions in the poles, deserts in the equatorial areas along with rain forests for a tropical environment, and pine tree forests and grasslands in the temperate and mountainous regions along with cities that are very in tune with the natural environment similar to Corneria.  As for the Lenarians, they’re something of an off shoot of Cornerians who colonized the planet long ago, and developed some unique features.  They are all heterochromatic, that is, they have different colored eyes.  Ones who have eyes the same color are extremely unusual.  Another feature is that they all have various markings on their bodies, but these can be confused for tattoos by other Lylatians due to how straight and angled most of these markings are.  It should also be noted that despite how long they’ve been an off-shoot of Cornerians, they’re still fully genetically and biologically compatible, so hybrids are very possible.

Abilities: Carmondy is well trained in hand to hand, weapons, and vehicular combat, and is a very accomplished martial artist.  She’s also very intelligent, and good at problem solving.  She’s better at piloting space fighters and gunships, but is only decent at operating ground vehicles.  She’s also good at stealth, and knows how to use these skills to great effect in situations where it’s needed.  She’s not too strong, about as strong as Tiger is, her true strength comes from knowing how to correctly apply force when in combat as well as her agility.

Weaknesses: She gets cocky during combat and a bit careless, which has resulted in injury from time to time.  She also relies heavily on her speed and agility in combat, and if she faces a physically stronger opponent, she could be in trouble if grabbed/grappled and then held securely by an opponent.

Personal Vehicles: A gunship that she purchased, with her parents help and blessing, which she customized to her preferences.  It’s colored her favorite colors, which are blue and purple with a few red highlights.  Overall, the shape of it is arrow headed, and very angular to give it an aerodynamic look, with various little lasers over the hull, and two main lasers attached to the ship at the bow under the cockpit section.  It has two high power propulsion engines in the stern which can allow the ship to travel at high velocity warp/hyperspace speeds.  It has moderately powerful deflector shields so it can get right into the middle of a dogfight, though as it’s also a living space and has a workshop for designing clothes inside, it’s fairly large for a fighter, and thus is a big target.  It’s size is actually three times that of an Arwing, but it can fit comfortably inside the landing bays of ships that deploy fighters.  It has a hatch topside as well as bottom side to allow for access either way.  It is also armed with a pair of torpedo launchers that can be used for bombing runs or attacking enemy fighters and ships.

Edited by Tiger Carson
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  • 3 weeks later...

Tossed this one together pretty quick for the purposes of knowing exactly who Casher is, and what she's about.  Kinda had to tone her down a little after it was done though, but you probably already figured she's a bit shady in some ways.  She's also my only true neutral character so far.  I'll be working on changing that eventually.  Expect to see her in any RPs that wind up visiting Oceanus.  Or if I can find a way to justify her being off-world elsewhere for her shenanigans to take place or something.

Name: Casher Fishing-Cat
Nick-Name: The sales woman, the flirt, the huntress

Age: 30

Occupation: Hostess of Vacation Operation/Oceanus Tourism and Vacation Company CEO.  Company is called Oceanus Getaways Inc.

Race: Oceanus/Anthro Fishing Cat

Origin: Oceanus City, Oceanus

Home: Proxox City, Proxox Oceanus

Sex: Female

Height: 5’7”

Weight: 180 lbs

Build: Curvy with a DD bustline.  But she is fit.

Eyes: Sapphire Blue Irises, White Sclera, Black Pupils

Fur Patterns and Hair: Golden Blonde which is long in the back, not held up, and has three bangs in the front that just end above her eyes.  The rest of her fur is what you would expect of a fishing cat.

Attire: Changes depending on the time of day and the occasion.

-Guest Greeting/Hostess: A blue leotard style bathing suit with a light blue surong, a flower necklace with multicolored flowers, and a pair of yellow flip flops.

-Personal/Sealing the Deal: A red stringy bikini with a pink surong, red flip flops.

-Business/Formal: A three piece suit dress with a mid thigh length skirt, black two inch high heels.  Wears her hair in a pony tail while in this attire, and ties it back with a red scrunchy band.

Side Arms: Keeps an armed guard close by, but she has a discrete little stun blaster she keeps on her person for back-ups.  Somehow…

Miscellaneous Physical Attributes: She has no unusual physical traits.

Family: Has a family she visits from time to time.

Alignment: Neutral, serves anyone and everyone equally, and is always looking to increase her own profits for her company.

Personality: Charismatic, flirtatious, patient, collected, passionate, seeks prosperity, manipulative, shrewd.

Orientation: Heterosexual

Background: Casher was born with a silver spoon in her mouth, but she wasn’t spoiled, surprisingly enough.  Her family owned the well to do company Oceanus Getaways Inc, which funded a very high living lifestyle, and she was given the best education in business money could buy.  She proved herself very shrewd, and in no time made her way to the upper echelons of the company.  When her parents retired, she became the CEO, and further prospered in it by using her beautiful looks to become the face of the company, appearing in all of its new ads.

During the Lylat Wars, Oceanus had to serve as home for one of the squadrons of the CDF, and as any good business woman would do, Casher took advantage of the situation by offering recreation to the soldiers, and treating them to some very rare luxury for the time of the war.  IT was a risky move, and while profits declined for a time, the soldiers came home with tales of the planet, and soon the demand for vacations began to grow exponentially.  It all eventually culminated in greater profits for the world.  Further cementing Casher’s place as top exec for the company.

She’s also known for her ability to seal deals, knowing exactly how to find out what it is that anyone wants and using that to seal the deals as long as she herself is comfortable with it.  She has also held some relationships in the past, but most were business related, and generally lasted for as long as it took for the deals to be sealed or completed.  She finds herself too busy to be maintaining a full relationship at the time, but is on the look out for a man who can keep up with her busy schedule.  She wants to have a family eventually, as she needs to raise and groom someone who will be capable of running the business sometime in the future.  She doesn’t want it falling into the wrong hands or declining.

Abilities: Casher is a very skilled business woman, recognizing how to look out for good business opportunities.  She’s also as stated before very shrewd, knowing what it takes to get something done, and she is not afraid of getting her hands dirty.  She’s actually very good at doing the hands-on parts of the business, and loves greeting the guests when she can, as well as interacting with them.  She also has high sex appeal, and she knows how to use it to her advantage in negotiations.  She is otherwise the epitome of a successful business woman.

Weaknesses: Her flirtations can cause those who aren’t looking for that sort of thing to mistrust her.  And while she’s a good business woman, she has made some mistakes in the past with clients and potential business partners.  She is also stuck with a problem of wanting romance heavily, so she tends to come on strong to men she finds particular attractive.  This can sometimes blind her to what the man actually is, and has to be snapped out of it by her family and or staff.  But she has managed some measure of greater control over this.

Personal Vehicles: Nothing is beyond her wallet’s ability to purchase, but she loves the Camaro SS.  Which is a model resembling the old Earth 2014 design.  Hers is a purple color, and she has used it in promotional materials for the company, posing with it, and having some others pose with it in photos.  She also owns a yacht that she takes select guests on as well as potential business partners as part of her negotiations tactics.  She also has a personal air craft which is used for similar purposes.  Otherwise, she has access to any vehicle in the company that she wants.

 

Edit: Changed some info, credit to Naza Sutera for the name suggestion of Oceanus Getaways Inc.

Edited by Tiger Carson
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  • 1 month later...

This one, I've been kind of hesitant to post because of a part of the profession.  Not much I can really do though, but ah well.  Also, skunk, I bet that's been done only a bajillion times, right?

 

Name: Justine Lang

Age: 28

Occupation: Emotional, Mental, and Sexual Health Counselor

Race: Anthro/Lylatian Striped Skunk

Origin: Oceanus City, Oceanus

Home: Corneria City, Corneria

Sex: Female

Height: 5’6”

Weight: 140 lbs

Build: Hour glass figure with a DD bust line, but is fit.

Eyes: Crimson Irises, Black Pupils, White Sclera.

Fur Patterns and Hair: White poofy bangs on the front, Long flowing pony tail tied high in the back.  All the normal colors of a striped skunk.

Attire: Wears casual clothes to help create a calming atmosphere for her clients.  Usually consists of a blue crop top shirt with a v cut bust line, brown mid thigh length denim shorts, calf high brown socks and white tennis shoes.  An alternate outfit consists of a sun dress with a very low bust line v cut and is thigh length at the bottom, as well as light brown cowboy style boots.

Side Arms: Usually carries a concealed discreet blaster for self defense.  Also carries a taser and a mace spray.

Miscellaneous Physical Attributes: Has no unusual physical features.

Family: John and Marie Lang(Parents)

Alignment: Usually good as she tries to help her clients to the best of her ability while staying in the bounds of morality.

Personality: Calm, caring, supportive, patient, loving, vivacious, and has a love of wild parties as well as making love.

Orientation: Bicurious

Background: Born on Oceanus, Justine was in a middle class family, and had gone through some difficulty in her life.  She eventually managed to rise above those difficulties, and had gone to school where she learned psychology, and became a counselor who specialized in several fields of health.  Those being mental health, emotional health, and sexual health.  All of which she has personal experience in.  Having dealt with sexual, emotional, and mental abuse all through her life.  Not from her parents thankfully, but from a number of people she had met through her life, even some “boyfriends.” In addition to happy things related to the subjects of mental, emotional, and sexual health.  These days Justine tries to help people by relating to her experiences, giving advice, and help when possible by actual example.  Because of this, she’s a pretty popular counselor, especially for her “special” therapy sessions.

Abilities: As a skunk, she has the ability to create a VERY pungent odor, as well as spray someone with that scent.  She also has basic martial arts training and has taken some self defense classes for her own protection.  She can also handle small weapons, but prefers not to use them unless there’s no choice.  She is also very skilled as a counselor in all the fields she does, and can almost always come up with something to help a person, and is only interested in the well being of a person.  This includes anything that certainly is not meds as that is a last resort thing unless she concludes without a doubt someone is insane and it’s a chemical imbalance causing it.

Weaknesses: She is not physically strong, so she relies on her knowledge of self defense moves, her scent ability, and the discrete weapons she owns for defense.  She can sometimes get a little too lusty for men, and so she can wind up in situations she would rather not get into.

Personal Vehicles: Owns a hydrogen powered car in Corneria City to get from her practice to her home and back as well as to get to clients homes as needed for her job.

Edited by Tiger Carson
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  • 3 months later...

Been a while since I posted one of these.  So, here we go.

Name: Matt Snowleopard

Age: 30

Occupation: Mechanic (Later in his life becomes a merc as part of Star Tiger.)

Race: Anthro/Cornerian Snowleopard

Origin: Corneria City

Home: Santuary Tiger Dreadnaught Class Mothership

Sex: Male

Height: 6’ flat.

Weight: 210 lbs

Build: Muscular

Eyes: Blue irises

Hair: Typical snowleopard colors and lengths, with gray colored short hair on his head between his ears.

Attire: White tank top, green jeans, black vest over the tank top, white converse like shoes.

Side Arms: Uses a close range blaster for self defense.

Miscellaneous Physical Attributes: Has no unusual physical features.

Family: Has a father and mother.

Alignment: Lawful/chaotic good.

Personality: bold, kind, friendly, generous, slightly shy, easily flustered.

Orientation: Heterosexual

Background: Matt was born in Corneria city to a middle class family that was well to do enough, nothing famous.  He was born an only child so he got fairly spoiled, though not too much as he was well disciplined, and taught to treat people well.

As he grew up in school, he often wound up being subjected to some teasing for his ease of being flustered.  This was helpful in him getting a thicker skin though, but in terms of getting a girlfriend, he didn’t find it easy to get one.  They often rejected him, despite his good looks, physical strength, and great personality.  So he just gave up on it, and is not interested in romance, preferring to focus on friends and his work.

Before the Lylat Wars, Matt went into the Cornerian Military in order to learn how to defend himself, and get the money to go to college and become the mechanic he wants to be.  During the Lylat Wars, he fought with honor, and was actually one of the people who worked with Tiger during that time.

After the war, Matt went to college where he became a mechanic, and then returned to the Cornerian Military to join the engineers section where he would eventually join an expedition to an entire different Galaxy, and survive to return where he eventually joined Star Tiger as another mechanic, and has a friendly rivalry with Zera going on.

Abilities: Is smart enough to know how to fix just about anything as well as make an improvised piece of equipment from junk.  He’s physically strong thanks to working on machines, and from working out.  He was also trained in basic combat, so he’s far from defenseless.

Weaknesses: When he gets flustered, he can wind up stuttering and getting easily angered as well as losing his focus.

Personal Vehicles: Matt has just the standard Arwing, though colored with a black body and wings with orange G-diffusers that have white stripes.  It is capable of the same things as Tiger’s Arwing.

Edited by Tiger Carson
Deleted info that is no longer canon to my characters.
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Name: Armand Ocelot

Age: 31

Occupation: Sharp shooter merc(Eventually joins Star Tiger)

Race: Anthro/Cornerian Ocelot

Origin: Corneria

Home: The Sanctuary Tiger dreadnaught class mothership

Sex: Male

Height: 5’10”

Weight: 200 lbs

Build: Well built and handsome.

Eyes: Purple Irises

Hair: Standard colors and patterns for an Ocelot.

Attire: Wears a blue t-shirt with a darker blue sleeveless vest, black jeans, and black sneakers.  When on the job, he wears a black jumpsuit with a white flight jacket, and boots that resemble those of Star Fox’s boots.

Side Arms: Carries a blaster pistol for personal protection.

Miscellaneous Physical Attributes: Has nothing else unusual about him.

Family: Has a mother, father, and three older brothers.

Alignment: Chaotic good.

Personality: Suave, cultured, wild, adventurous, lustful, friendly, outgoing, and fun loving.

Orientation: Heterosexual Polyamorous

Background: Armand was born in a semi-wealthy family, the youngest of four brothers.  He grew up as a semi-popular person, and was actually admired for his outgoing personality.  It wasn’t hard for him to get a girlfriend in high school, but he was maybe a bit too free spirited to stay tied down.  Though he did enjoy certain, ahem, aspects of it.  So he went to being friends with benefits, and continued on throughout his life with that life style.

Of course, the Lylat Wars interrupted that free spirited lifestyle for a while, and despite how rigid the CDF was, he joined up as a way to ensure he could continue that.  He was an inspiring leader for what he was in his own squad, and wound up surviving the wars.  He didn’t escape without harm though, as he did get injured.  But that gave him a few more opportunities for encounters, and he still keeps in touch with the female medics he “got to know.” He eventually got through, and wound up gaining some good skills for himself, and while he uses some to impress the ladies, he hates it when others try to take advantage of a lady or force themselves on them.

He continued to live his life style by being a merc, and still offering his services for when people need it.  After all, it continues to give him some opportunities he doesn’t pass up.  He eventually joined Star Tiger, but doesn’t mind the somewhat stricter rules as part of the team.  Though he’s been unsuccessful with Jeena and Zera, he has managed a friends with benefits relationship with Kola, though the two keep their rendezvous occasional.  To this day, Armand is first to get into action to defend free spirited people, women, and the desire to just have fun.

Abilities: Can charm some women, though not always.  He can fight pretty well, and is a fairly good pilot.  Otherwise, he’s a good inspiring leader, knowing what to say.  So long as he doesn’t overstep his bounds with Tiger, which he’s careful to do.

Weaknesses: Sometimes he misjudges a woman or situation, and winds up feeling pretty awful.  He can also get a little focused on a “job” and can wind up being burned for his efforts.

Personal Vehicles: He pilots a normal standard Arwing, but the colors are bold in that the ship has orange G-diffusers and is mainly colored yellow.

Edited by Tiger Carson
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  • 3 months later...

Late night posting of a bio I'd been working on for some time now.

 

Name: Cali McClain

Age: 30

Occupation: Mercenary in Star Tiger, part of a team on her own as the Azure Comet

Race: Anthro/Cornerian Cat(Calico Pattern.)

Origin: Corneria City

Home: The Sanctuary Tiger Mothership

Sex: Female

Height: 5’8”

Weight: 190 lbs

Build: Fit and lightly toned.  Average bustline (C cup).

Eyes: Ice Blue Cat eyes

Hair and Fur Patterns: Calico color fur patterns, mostly short fur, but the tail has some fluff to the end.  Her primary fur color is gray, but she has patches of dark gray, orange, light orange, and white on her body.  Her hair is mostly a redish orange, with a black and a white streak on two of her bangs.  Her hair is also upper back length, with two poofey braided pig-tails that are kept in front of her, her right braid having a streak of white, and the left having a streak of black.  She also has a pair of orange eye brows, though the left one is covered by her bangs most of the time.  An alternate hair style is a poofey braided pony tail that is kept over her right shoulder, both the black and white streaks weave through the braided pony tail until they meet at the tip.  For her merc duties, she wears it in a similarly braided style, but keeps it high and over the back of her head to keep it out of the way.

Attire:

-Civilian: A mint green spaghetti strapped shirt, with a lime green zipper sweater with a pair of gray buttons along the zipper line.  Usually is worn loosely so the right shoulder is not covered by the sweater.  She also wears a pair of for fitting blue jeans, and a pair of flip flop sandals.  This is her civilian style outfit.

-Mercenary: Wears a green flight jumpsuit that she leaves unzipped from the neck to the middle of her bustline.  Has a white sleeveless flight jacket on the outside with a Star Tiger Emblem on the back.  She also wears a pair of boots similar to the ones Star Fox wear, but with a more feminine design.  Her gloves are fingerless forest green gloves.  Finally, she wears a comm. Unit similar to the one Tiger has, but with a blue lense and a green section in place of red.

Side Arms: Usually uses a standard blaster with a charge shot feature.  Uses an assault rifle blaster for most missions where she has the room to maneuver.

Miscellaneous Physical Attributes: She has a slightly curved scar on her left breast.  She usually doesn’t talk about it though.

Family: Jack McClain(Father), Molly McClain(Mother)

Alignment: Chaotic Good

Personality: Can often be serious, but she knows how to have fun.  She’s quite focused when she’s on a job, but loves to occasionally goof around when she’s on her own time.  She’s also supportive, though quietly so, but you can rely on her to give you an encouraging look or smile.  Is very much a music lover, and can often be seen with a music player in her pocket, and ear buds in her ears, letting her head bob slightly from the beat of the music.  Even extends into dancing, which she is quite good at.  She can get flustered with jokes though, and has a hard time telling when someone is joking or using sarcasm.

Orientation: Bisexual

Background: Cali was born on the planet Corneria to a well to do family, and had a generally uneventful life growing up.  She did well in her studies, had several good friends, though she did deal with the occasional bully and had trouble with her friends joking, which could occasionally cause some accidental tension.  Though it was usually resolved when explained.  She actually figured out that the best way for her friends to help her know when they were joking was to exaggerate as much as possible their tones and expressions and the like.  It helped, though she hasn’t fully overcome it.

When she was in high school, she found that she was equally interested in both men and women.  She was initially confused at first, but eventually managed to accept she was potentially bisexual.  It wouldn’t be until a bit later that she would know for sure.

She entered into the CDF academy when war broke out with Venom, and continued her studious ways.  Eventually graduating with high marks and easily gaining in the ranks.  It was around this time she made friends with Tiger and Zera, and grew close to the pair of siblings.  Very close in fact, and knows them better than most anyone does.  Cali would continue to serve in the CDF for several years, until she joined Star Tiger officially, and with Armand Ocelot, Matt Snowleopard, Gibbs Gibeon, Sala Mand, and Leena Lynx, forms a sub team known as Azure Comet.

Abilities: Cali is trained in combat, fire arms, and piloting due to her service in the CDF.  She is also surprisingly strong for her size and weight, as well as surprisingly quick on her feet.

Weaknesses: Aside from difficulty with jokes, Cali also is easy to anger, and can actually be put into a blind rage where she loses her concentration.  She’s also very stubborn, and once you get her going on something, she will not stop.  Though her training is pretty up there, she’s only middle of the road in her abilities as a pilot and combatant.  She’s not terrible, but she’s not perfect either.

Personal Vehicles: Like all members of both Star Tiger and Azure Comet, Cali pilots an Arwing that can convert into a walker.  Her Arwing has a green main body and wings with pine green G-Diffuser units.  As for armaments, it’s the usual load out, containing up to three bombs at any time, but has twin lasers permanently enabled, though the charge shot is slightly decreased in power to compensate.

Edited by Tiger Carson
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