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What kind of player are you?


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Favorite/Prefered gaming Genre (Multiple choices!)  

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  1. 1. Pick your prefered/favorite Genre



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What kind of player are you? As in, what kind of genre are you into? Historical? RPGs? Strategy? Do you like to fight other players in the game, if so, are you into Fighting? FPS? Ever dreamed of flying or exploring worlds if you believe so, are you... are you Explorational? (damn that sounded kinky) Open minded world? Do you like to tweak things and test their results? If so, are you; Simulation? Would you like to create things like having the power of god? If so, are you Building? (no pun intended), Sandbox? does this repetition of the same format the question bug you? If so. Then I'll stop doing so.

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Joke aside, what kind of genre are you guys normally into? It's something that's part of my own curiosity and boredom or so.

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I can't say, really. I could play anything at any given time, so long as it holds my interest. Currently, those games are Final Fantasy: Explorers, GTAV, and just two hours ago, Dead Space. ... So... action, currently? I really don't know, so I'm not gonna cast my vote. Just wanted to post my stance.

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10 minutes ago, amcintyr9998 said:

I can't say, really. I could play anything at any given time, so long as it holds my interest. Currently, those games are Final Fantasy: Explorers, GTAV, and just two hours ago, Dead Space. ... So... action, currently? I really don't know, so I'm not gonna cast my vote. Just wanted to post my stance.

There's no pressure what to choose to be honest. It's fine if you don't have to vote, plus it's common for us to have our interest switch around or so. Based on the game I can guess you're mainly into

  • RPGs
  • Action
  • Sandbox
  • Open World
  • Explorational
  • FPS

Correct me if I am wrong.

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17 minutes ago, Quadroline said:
  • RPGs
  • Action
  • Sandbox
  • Open World
  • Explorational
  • FPS

Correct me if I am wrong.

Actually, that's just about right, but again, only currently. A few days ago, I played Wii Play and got a Gold on Billiards. Just last night, I did a round SF Assault multiplayer with my cousin in honour of New Year's, and I remembered why I enjoyed SFA's multiplayer so much (^-^), and after that, we played a ton of this puzzle game about balancing shapes called Art Of Balance by Shin'en.

I could go on; There was a lot of different games I enjoyed last night, but yeah, you get the point. ;) 

Edited by amcintyr9998
Always re-read before posting! :D
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To be honest, I read about a game on a wiki more than I actually play it, which is why I understand game background more than gameplay. I just don't have much patience to "grind" my way through games... So, it's correct to say that genre doesn't really matter, what matters most to me is a good story that catches my interest, and whether or not I will identify myself with the characters and events. After story quality, the overall appearance of the game (character design, music, game design) will also determine if it's worth my time. As for specific games that catch my eye, F-Zero, MOTHER/EarthBound, Starfox (most of the time), and Metroid (occasionally) have games I enjoy, as well as Klonoa, Undertale, and  Alex Kidd (I don't care if it's a dead franchise, I like it anyways). I obviously missed many other series, I'll come back at this later on, but this is basically it.

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Really depends on the game in the genre because some are so vastly different in it they're almost another genre altogether. Case in point, FPS games are probably my most played game type, but beyond shootin' folks with guns, they can be vastly different and I have different opinions on them. Not a big fan of the more recent Battlefield games, but I am a huge fan of the newest Rainbow Six, Siege, which there's really no other game like it atm. They both are multiplayer directed, feature guns with shootin' folks, BF has classes and Siege has specific operators with special "abilities" that can fit that classification as well, and  environment destruction features heavily into the gameplay. Gonna link a video from one of the top streamers for Siege out there, whole video generally showcases what I mean to an extent but if you just want to skip to one example, 5:25 in it.

Destruction there doesn't just affect sight, but sound. Putting a hole in a wall lets sound through it, and sound is incredibly important in that game as well. Can tell you enemy positions, what they're doing, what their posture is, what their armor rating is (light/medium/heavy, with them getting louder and slower up the scale they go), and so on.

But yeah, in short, I like certain shooters, first and third included, but just being a FPS/TPS doesn't mean I'll like the game at all, as they're varied to almost be different genres on their own.

 

But, I'll go down the list and do a quick thing on each genre because I can.

RPG (Role Playing Game): This genre is really, REALLY varied, Western RPG, JRPG, Action RPG, etc. Case in point, the Souls series, Elder Scrolls series, Dragon's Dogma and The Witcher series are all Western RPGs, but each is vastly different from the other. More a fan of Western and less of turn-based.

Action: This is more of a pre-fix to another genre than a genre itself. Action Adventure, Action RPG, Action Platformer, etc. etc.

Exploration: Really depends, is there something else to go along with it? Not a big fan of pure exploration but other forms of games with exploration mixed in can be quite fun.

Building: What kind of building, Besiege? Roller Coaster Tycoon? Sim City? Kerbal Space Program? Each is quite different and differently enjoyable.

Simulation: Depends on how clunky it is. ARMA, especially II and I imagine the first, while they can be fun, are EXTREMELY clunky and janky. Red Orchestra slid the bar a bit more towards "Arcadey" and feels smoother as an example. Then there's like Elite: Dangerous where a VR headset and a flight stick and you forget you're not an intergalactic pilot.

Real-Time: I imagine you mean Real-Time Strategy here, which I'm not that big a fan of. Enjoyed Warcraft III and Frozen Throne but more because Warcraft had one amazingly in-depth and well done story.

Strategy: Not a big fan myself.

Micro-Management: Not a big fan of it, personally.

Casual: Assuming you mean like party games, those're fun with friends.

Sandbox: Generally requires something else in there to make it fun, whether it's survival, multiplayer, or something else.

Open World: Same with sandbox, needs to be teamed up with another type, and usually goes well with sandbox.

Beat em' Ups: Can be quite a good bit of fun.

Platforum: Usually not my type but there's a few, depending on the type of platformer and they can be quite a good bit of fun.

Bullet Hell Shoot'em Ups: Bullet Hell is a sub-genre of Shoot'em Ups so I'll address the bigger one. I enjoy Shmups quite a bit, depending on the type, G-Darius definitely being my favorite (that soundtrack is Godly), but I really dislike bullet hells of the genre.

Fighting: I am terrible at them so don't usually enjoy them, however getting equally terrible friends can be fantastic.

FPS (First Person Shooters): Covered earlier, of course, but yeah, lots of sub-genres for shooters. First Person, Third Person, Top-Down, Arena, Tactical, Shoot-n-Loot, etc. etc.

Historical: Not sure what you mean, unless you mean another game type taking place in a historical period? Or civilization building?

Fantasy: Generally paired with another game-type, usually a form of RPG.

Puzzle: Generally can't keep my interest, unless there's other stuff in there. Case in point, Legend of Zelda is a puzzle game but it's not just constant puzzles.

Horror: Depends on the type. Amnesia or Outlast, not a fan of because the point is to "immerse" you then severely limits your choices and I swear makes a point of making the character a post-lobotomy patient. Alien: Isolation, while similar to them, does it well in that you can fight other humans or the synthetics, but doing so is often a bad idea because A, resources and B, it attracts the xenomorph which you can't directly fight. The game play was solid and not insulting and the only gripes I could have was from being a big Alien fan and knowing you can't hide in a dark corner from something with no eyes but the ability to detect pheromones and that they are far, FAR from being bulletproof and aren't amazingly hard to kill directly. But gameplay was REALLY good.

Survival Horrors, ala older Silent Hill and Resident Evil titles, were quite fun for me, even though I never had resources when I was younger because my approach to games like that was this:

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And, the moment one gives me a decent melee weapon, I'm right back to

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Then there's pure Action Horror games, my favorite being the original PC Aliens vs. Predator. It's the old FPS type where your movement is none or light speed, couldn't even manually reload, and the enemies, usually xenomorphs, were infinitely respawning. You had no ammo shortage, there were health/armor pickups a plenty, your weapons were effective. What made it scary, and fun, was that all that didn't mean squat. They would kill you, whether it being from getting clawed down by a swarm, or you sprayed yourself with acid blood. So you had to be quick, accurate, and aware. That makes for some great, if at times frustrating, fun.

 

So yeah, I'll enjoy any game-type depending on how it's done and the quality it's done with.

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12 hours ago, Vy'drach said:

G-Darius definitely being my favorite (that soundtrack is Godly)

When I hear something good about a VGM Soundtrack I haven't heard of yet:

;) 

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