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David201's Star Fox Observations and Theories


david201

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6 hours ago, SF Alba said:

This guy is numbers. I thought that was common knowledge. His account got a restriction or something so he made that david201 account.

He got a 1 week ban IIRC.

And I'm not surprised at all that this is numbers.  :no:

 

Also plot armor might be powerful enough to have Andross defeat the GE, but that leads to a severe case of ruining suspension of disbelief. An enemy with large numbers of ships that can cross 120,000 light years in a few days at most, has normal weapons ranging from tens to thousands of times more powerful than the Tsar Bomb and has designs for weapons that can destroy planets and even fricking stars being defeated by someone far less powerful is not going to be believed by anyone.

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Yep, all of that thread spamming is obviously Number's work, seem like he did not learn the lesson from the last time.

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10 hours ago, SF Alba said:

This guy is numbers. I thought that was common knowledge. His account got a restriction or something so he made that david201 account.

Alba, here we are in a Star Fox vs Star Wars thread again, remind me again about those numbers you've crunched that prove the technology of Star Fox is totally super better than Star Wars, I've forgotten the details of that argument.

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15 hours ago, Sylono said:

Alba, here we are in a Star Fox vs Star Wars thread again, remind me again about those numbers you've crunched that prove the technology of Star Fox is totally super better than Star Wars, I've forgotten the details of that argument.

I'm not going to dignify Numbers' thread by discussing his topic within it. I only replied in this thread in the first place because Rusakov didn't know he was numbers.

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1 hour ago, SF Alba said:

I'm not going to dignify Numbers' thread by discussing his topic within it. I only replied in this thread in the first place because Rusakov didn't know he was numbers.

Aw c'mon, they might be new threads born out a man's desire for everyone else to write his fanfic ideas for him, but they are new threads.

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numbers pls

 

anyway I mean Star Fox might be plucky space adventure heroes but even the Rebellion needed an entire fleet attack to topple the Empire's power, Star Fox alone wouldn't be able to get the job done - although I'd certainly see them capable of such things like taking on the Death Star.

The size of scales are just too wildly different here is all.

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There's already something like the Force: Telepathy, kinesis, and the like. Andross was a powerful, potent psychic with brain lasers and built machines to amplify his mental powers. He's also the only one besides Krystal and possibly Peppy to show this ability off, so we can infer from that it is very rare and unusual for such abilities to manifest.

Now granted we don't know how these powers come to be. Krystal got slapped with it in an effort to "scifi-ize" her vaguely defined "mysticism" from Adventures with bleh results, and Peppy only shows it off in the SNES comic (which seems to tie into his role as a mentor figure but little else). Andross himself was a super genius so for all we know his psychic prowess is born from just being REALLY FUCKIN SMART, but we can't say for sure.

Either way, mental powers do exist in Lylat, they're just rare and while certainly weaponizable lack the mystic and spiritual trappings of the Force and Jedi. If Corneria has weaponized psychics it would probably be more in line with Starcraft's own psy ops Ghosts or whatever, or perhaps the Psy Ops agents in System Shock 2.

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On 10/2/2017 at 7:43 PM, Robert Monroe said:

numbers pls

 

anyway I mean Star Fox might be plucky space adventure heroes but even the Rebellion needed an entire fleet attack to topple the Empire's power, Star Fox alone wouldn't be able to get the job done - although I'd certainly see them capable of such things like taking on the Death Star.

The size of scales are just too wildly different here is all.

Why bother? This is the same guy who wanted sea battleships retrofitted for space travel in SF.

Just how the hell do you reason with that!?

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2 minutes ago, Rusakov said:

Why bother? This is the same guy who wanted sea battleships retrofitted for space travel in SF.

Just how the hell do you reason with that!?

Because someone is wrong and ignorant about one of my favorite copyright materials and can't live with that dammit, I must let them know just how inferior they and their ideas are.

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Eh, I'm humoring him. Nothing wrong with that.

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Just so I can get some snark in.

Quote

Force and Jedi in the Star Fox universe.

 

 

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On 10/3/2017 at 10:12 PM, Sylono said:

Because someone is wrong and ignorant about one of my favorite copyright materials and can't live with that dammit, I must let them know just how inferior they and their ideas are.

You are a far more patient and tempered man than I then.  :p

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On 10/2/2017 at 5:55 PM, Robert Monroe said:

There's already something like the Force: Telepathy, kinesis, and the like. Andross was a powerful, potent psychic with brain lasers and built machines to amplify his mental powers. He's also the only one besides Krystal and possibly Peppy to show this ability off, so we can infer from that it is very rare and unusual for such abilities to manifest.

Now granted we don't know how these powers come to be. Krystal got slapped with it in an effort to "scifi-ize" her vaguely defined "mysticism" from Adventures with bleh results, and Peppy only shows it off in the SNES comic (which seems to tie into his role as a mentor figure but little else). Andross himself was a super genius so for all we know his psychic prowess is born from just being REALLY FUCKIN SMART, but we can't say for sure.

Either way, mental powers do exist in Lylat, they're just rare and while certainly weaponizable lack the mystic and spiritual trappings of the Force and Jedi. If Corneria has weaponized psychics it would probably be more in line with Starcraft's own psy ops Ghosts or whatever, or perhaps the Psy Ops agents in System Shock 2.

All that these "Weaponized phsycics" need are some laser swords and there you go.

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That's a long-ass title.
 

Also, maybe. Star Fox has been space combat since the beginning, and it would be interesting with ships other than fighters.
Just maybe.

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Wouldn't really be Star Fox then, there's a game on steam that let's you do that and it'd be a Adventure's tier departure from a standard star fox game.

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It depends.

24 minutes ago, Sylono said:

Wouldn't really be Star Fox then, there's a game on steam that let's you do that and it'd be a Adventure's tier departure from a standard star fox game.

I've never played any of the rail shooter SF games (only ever played Adventures), but I have a feeling I'd get bored with the set-up of the traditional SF games. That's probably why Adventures was most attractive to me. Would have played Assault (and prolly wooda liked it), but I missed my chance.

With that said, bringing it back to your question, david, it would depend on the whole set-up. If it is strictly rail shooter, I'll prolly lose interest. If it is like Assault or Adventures, then I'd be game.

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Missions similar to the Salvadora level but instead of blowing up the ship, Star Fox is tasked in assisting Cornerian boarding parties in taking control of the vessel and putting it into service for the Cornerian fleet. Rather than destroying a boss ship, why not just infiltrate it and use it against the enemy?

It starts off with space combat in which Fox is tasked with incapacitating the superdreadnought by locating and exploiting vital areas ont he ship's exterior. Once that is dealt with, the arwings fly into the ship's hangar and change into walker mode to destroy the fighters and Heavy infantry stationed in the hangar. Once that path is clear, the level switches to Assault-style ground combat to which Fox and his team leads the boarding parties through the innards of the ship, fighting deck-by deck as they slowly gain control of the vessel. Upon reaching the bridge, it returns to space combat but now, you can control the entire capital ship. At This point, you are to turn the vessel against the enemy fleet and fight your way through in order to escape and flee back to cornerian frontlines with the prize.

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Like Naza said, if it is like Assault or Adventures, maybe it could be interesting.

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- Re imagines Star Fox 64 yet again but depicts the lylat war more realistically, more nuanced and not as the outdated "Black and White" conflict that Even Star wars is starting to outgrow. like have a Corneria as being mired in corruption with it's military industrial complex being dysfunctional or have Andross's "empire" be more of an uprising and an insurgency made up of pissed off reptilians and apes oppressed by Cornerian racism that happened to be led by Andross (It's not a legit empire to begin with).

- Features more diverse gameplay rather than just rail shooter and vehicular combat. 

- Humanizes the antagonists, like have Andross be shown as an extremist revolutionary instead of an insane mad scientist emperor (that description being the result of cornerian propaganda). This andross is less a mad ape scientist and more of a visionary who's ideas and concepts were suppressed by Corneria's close minded society. In this case, James and Vixy's death were either accidental or unrelated to him. Fox simply put blame on him.

- had missions that consist of more than one objective and are more complex.

- Had misisons inspired by other wars such as the vietnam war (Sauria) or the gulf war (Papetoon).

- Made Cerinia, Animus and Sauria as battlefronts in the lylat wars (environmental damage ensues).

- added Jedi-like space wizards inhabiting sauria and Cerinia.

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Lemme say this:

Yaaaassssssssss henneh!

I absolutely LIVE for a good story and fleshed out characters! That might be why I have bougie standards when it comes to what video games I like (and why a lot of games these days don't interest me too much). Like, I love the bit about making Andross more than some megalomaniac, as it gives the player an opportunity to decide whether or not s/he likes him. Nothing turns me off more than flat characters.

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No tea, you are actually making some kind of sense. I'm beginning to think you are not Numbers reincarnate, because your threads are actually worthy of my replying.

but yeah. What you are talking about sounds pretty interesting.

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1 hour ago, Naza Sutera said:

Lemme say this:

Yaaaassssssssss henneh!

I absolutely LIVE for a good story and fleshed out characters! That might be why I have bougie standards when it comes to what video games I like (and why a lot of games these days don't interest me too much). Like, I love the bit about making Andross more than some megalomaniac, as it gives the player an opportunity to decide whether or not s/he likes him. Nothing turns me off more than flat characters.

I fully agree on this. Though note that the story and graphics shouldn't be the only things, gameplay is just, if not more, important. Another thing, is it me or are we in some weird timeloop with the main developers obsessing over SF64 in a sense? I get that alot of people like it but is there anything wrong with trying something more out of the box? Just saying.

However, this isn't a bad idea tbh.

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"Ambiguous good guy/bad guy" thing?

Oh dear, I seem to be suffering flashbacks to another thread from earlier this year.

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Maybe Numbers learned a lesson from the last time.

At the same time though: jeez dude I'm sure a lot of these threads can be consolidated a bit what with them having at least one other thread with a similar subject matter/idea feedback concept.

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