Mr. Krystal Posted April 2, 2007 Share Posted April 2, 2007 Star Fox 64 is now available on the Wii's Virtual Console. I'm downloading it as I type this. Link to comment Share on other sites More sharing options...
Owner/Technical Admin Sideways Posted April 3, 2007 Owner/Technical Admin Share Posted April 3, 2007 I need a Wii... maybe I can save up a few paychecks... :lol: Link to comment Share on other sites More sharing options...
DZComposer Posted April 3, 2007 Share Posted April 3, 2007 Ugh... I can't connect to the Wii Shop. It hangs on the connecting screen. Nintendo needs to fix that. That's my biggest complaint about the Wii. The online is horribly slow and unreliable. Link to comment Share on other sites More sharing options...
salmon45 Posted April 3, 2007 Share Posted April 3, 2007 I already have the actual N64 version so I do not need to download it on the Wii. Link to comment Share on other sites More sharing options...
DZComposer Posted April 3, 2007 Share Posted April 3, 2007 I finally managed to get it. And I am disappointed. It looks unfinished, like they rushed it (story of the series, I swear...). The animated 2D sprites look like crap. Nemu64 renders them better. Some audio-sync problems Some space levels (Area 6, Solar [though not bad]) suffer the darkness glitch that is common throughout PC emulation Delayed reaction to some hits by the shield gage The control layout makes it too easy to accidentally fire off all of your bombs thinking you are hitting the laser button. It also runs faster than I remember, but that could be because I haven't played SF64 on an N64 in years. Link to comment Share on other sites More sharing options...
Mr. Krystal Posted April 3, 2007 Author Share Posted April 3, 2007 I finally managed to get it. And I am disappointed. It looks unfinished, like they rushed it (story of the series, I swear...). The animated 2D sprites look like crap. Nemu64 renders them better. Some audio-sync problems Some space levels (Area 6, Solar [though not bad]) suffer the darkness glitch that is common throughout PC emulation Delayed reaction to some hits by the shield gage The control layout makes it too easy to accidentally fire off all of your bombs thinking you are hitting the laser button. It also runs faster than I remember, but that could be because I haven't played SF64 on an N64 in years. I was going to say, it's easier to play SF64 with the Gamecube controller. It's a much more natural fit for the button layout. I found the graphics to be sharper and some of the textures to be visible. Before I saw it on the Wii, I had never known that Fox had a slight fur texture, it looks like a solid color on the N64. I can't say how much better or worse it is than another emulator, but compared to the N64 version, it was completely playable. There were a few audio glitches and sometimes a visual glitch at the start or end of levels for a split second. Link to comment Share on other sites More sharing options...
Owner/Technical Admin Sideways Posted April 3, 2007 Owner/Technical Admin Share Posted April 3, 2007 Yeah, I still have my copy on the N64, but I am in need of a new N64 soon, mine is prone to freezing. Link to comment Share on other sites More sharing options...
Sol-Ratcht Saporro Posted April 3, 2007 Share Posted April 3, 2007 WAAAAAAAAAAAAAAAAAAT!!111!!!1!? Dammit, I wish I had checked my RSS thingermabob yesterday. Oh well, I'll get it today. Oh! Looking at DZ's post then it seems that me and Taco-Man were right then. The VC tends to screw up the games for some odd reason. (Especially N64 games) First Mario Kart now this? Hmph...... Link to comment Share on other sites More sharing options...
FireFox516 Posted April 3, 2007 Share Posted April 3, 2007 As soon as I find my credit card (in my wallet somewhere ), I'll put points on my account so I can get this and Donkey Kong Country... Kinda sucks it's almost $20, though. Link to comment Share on other sites More sharing options...
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