ArwingMaster/ Posted April 14, 2008 Share Posted April 14, 2008 I think they should do a star fox for Wii like some what 9-12 years later than command to show Marcus has grown to be a good pilot and stuff and then something or someone kidnaps him and then BOOM Star Fox Team Move In!!!! Link to comment Share on other sites More sharing options...
ArwingMaster/ Posted April 14, 2008 Author Share Posted April 14, 2008 Feel free to share your ideas. Link to comment Share on other sites More sharing options...
Guest krystal08 Posted April 14, 2008 Share Posted April 14, 2008 less than 9-12 years later because i think its too long between the games.i mean,it pass some things in 9 years!!plus,if they create a game on wii,i think it would be great to have a game that the story is between adventure an assault or between assault and command,don't you think? Link to comment Share on other sites More sharing options...
Aleks55 Posted April 14, 2008 Share Posted April 14, 2008 Or, the same story line that command had, but instead of choosing your path, its set out, and instead of multiple endings, theres 1, oh and co-op that would be cool too. Link to comment Share on other sites More sharing options...
DoctorAllosaurus Posted April 15, 2008 Share Posted April 15, 2008 I want to see a story that doesn't have tons of plot holes, an unlockable campaign mode where you play as the Star Wolf team, choosing routes like in SF64, choosing which character you play as before a mission (everyone should have different skills), if there is any on foot missions then they need to be good and there should only be a small amount (like 2 or 3), co-op play, tons of unlockable content, and a fun multiplayer mode. I could go on and on but I shouldn't get my hopes up with stuff like a survival mode where you have to stay alive for a certain amount of time in a battlefield or something and make do with only a few weapons an Arwing and a Landmaster (sort of like Resident Evil 4's mercenaries mode). Link to comment Share on other sites More sharing options...
Drasiana Posted April 15, 2008 Share Posted April 15, 2008 Star Wolf!Krystal Pink!Katt The rest of Katt's team from GBF, Fara, Fay, Miyu, Tesla, Bear, the tanuki from SF64's training mode and Herbert, Shabunga, Scales, and Tricky Ground missions that don't suck Rails Character selection and characters that aren't rediculously unbalanced Plothole filling Character backstories/development *eyes Krystal, Leon, Andrew, Amanda, Lucy and Panther* SFAdJackass!Fox Bad!Corneria Logical ways of obtaining weapons (none of this random floating gun crap) Bad guys with motives and who AREN'T random alien species hell-bent on destroying Lylat for no reason Blue Marine...no more bloody swimming Arwings Online play where you can actually -choose a character- MACBETH. Length. Assault? Ten missions. 64? You can beat it in less than an hour. I WANT AN EPIC STORYLINE DAMMIT ...yeah, that pretty much makes a game for me. Link to comment Share on other sites More sharing options...
Sabre Posted April 15, 2008 Share Posted April 15, 2008 I think you should use the wiimote and nunchk to the side, and depending on which is forward depends how you turn ect, like how they acctually fly in the cut scenes. (Would be a total mess to play, but great fun.) Link to comment Share on other sites More sharing options...
Aleks55 Posted April 15, 2008 Share Posted April 15, 2008 long like adventures co-op Good storyline unlockable characters Multiplayer battle, (Of course) unlockable ships and stages play through the game, but from Starwolf point of view Link to comment Share on other sites More sharing options...
Guest krystal08 Posted April 15, 2008 Share Posted April 15, 2008 in unlockable character maybe add James mccloud will be nice. Link to comment Share on other sites More sharing options...
Aleks55 Posted April 16, 2008 Share Posted April 16, 2008 well if they did, they might as well just make like a changable outfit thing, for Fox, cause wouldnt James just have the exact same stuff as Fox would have had Link to comment Share on other sites More sharing options...
Star Fox Runner Posted April 16, 2008 Share Posted April 16, 2008 We have made so many threads on this same exact subject, it's gotten annoying. WE. NEED. SOME. NEWS. FINALLY ANNOUNCE THE DAMN GAME NINTENDO!!!!!!! Link to comment Share on other sites More sharing options...
ARWINGCOMMANDER 3987 Posted April 17, 2008 Share Posted April 17, 2008 I KNOW HOW YOU FEEL RUNNER!! It's been so long since Star Fox Command was released (If you call a year and a half a long time), I'm starting to get a little impatient. Link to comment Share on other sites More sharing options...
Guest krystal08 Posted April 17, 2008 Share Posted April 17, 2008 be cool!i mean,if its long its good because they work hard on it and it will be more than sweet, :wink:don't you think! Link to comment Share on other sites More sharing options...
Leon_279 Posted April 18, 2008 Share Posted April 18, 2008 I think it should have the same game engine as Star Fox 64, except you can play as other Members of the Star Fox team. And that there will be a sub-story mode where you play as the Star Wolf team. The story could be like around 4-5 years after Star Fox Command, and the Star Fox team have to save the Lylat system from an army of Space Dragons that have plans to plant their super-draw-in-machine (sorry, couldn't think of a better name.) into Solar, which will slowly attract in all of the planets in the Lylat system into Solar, thus destroying the Lylat system. Yeah, that plot would suck, but I wanted to post something like everybody else. :P Link to comment Share on other sites More sharing options...
Rapidfire Posted April 18, 2008 Share Posted April 18, 2008 What Runner said. Apart from that, my two pence are that when Nintendo has something to prove with a StarFox game, it delivers. The Super FX Chip for StarFox, the engine for StarFox 64, the harnessing of the DS's various tricks for Command...seeing as this is the Wii and Nintendo has shown itself capable of publishing games with alternately mediocre and terrific use of the Wii's features, I expect that Nintendo will at least try to present a polished production for this franchise. Link to comment Share on other sites More sharing options...
ARWINGCOMMANDER 3987 Posted April 18, 2008 Share Posted April 18, 2008 I`d like a feature in story mode, where you fly your Arwing or Wolfen through space when not on any missions, but you can still do stuff that you can in all-range flight missions, and to top it all off you pick planets/areas by flying to them, and once you`re there you do the same thing to sellect a mission. Sound good? Link to comment Share on other sites More sharing options...
Four-eyed Vulpine Posted April 18, 2008 Share Posted April 18, 2008 This is the thread that never ends, it just goes on and on my friend.... Seriously, every time the last "SF for Wii" thread dies, somebody makes a new one. xD I think the coolest thing ever would be online play and the ability to create your own character from scratch. Kind of like the Sims. Of course, there can be a number of species and features for this mode that are unlockable through gameplay. Another idea would be open-ended gameplay, contrasting the whole linear concept. The Great fox can travel in a three-dimensional 7 x 7 x 7 parsec grid, with multiple systems and a slew of planets scattered within. It's kind of a rip off of Windwaker, but I still think it would work. Link to comment Share on other sites More sharing options...
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