Four-eyed Vulpine Posted May 20, 2008 Share Posted May 20, 2008 Here's my new avatar, and it's a bit of a variation of my previous. Old: New: Argue over which one you think is better, if you want. Link to comment Share on other sites More sharing options...
Mr. Krystal Posted May 20, 2008 Share Posted May 20, 2008 Here's my new avatar, and it's a bit of a variation of my previous. Old: New: Argue over which one you think is better, if you want. I like the old one better. Link to comment Share on other sites More sharing options...
Four-eyed Vulpine Posted May 20, 2008 Author Share Posted May 20, 2008 Hmm, that's what I was thinking. *changes it back* Link to comment Share on other sites More sharing options...
CloudRunnerLX Posted May 20, 2008 Share Posted May 20, 2008 Yup, I like the old one too. I like how you cut out the eyes on the new one but it wasn't pulled off very well, the old one is cooler ;) Link to comment Share on other sites More sharing options...
Sabre Posted May 20, 2008 Share Posted May 20, 2008 The close up is to low res, looks ugly. Link to comment Share on other sites More sharing options...
Four-eyed Vulpine Posted May 20, 2008 Author Share Posted May 20, 2008 Wow, thanks my calling my avy attempt ugly, guys. Link to comment Share on other sites More sharing options...
Splinter Sensei Posted May 20, 2008 Share Posted May 20, 2008 i liked the new one! ;) Link to comment Share on other sites More sharing options...
T-Boo Posted May 21, 2008 Share Posted May 21, 2008 You could use the new one but instead of doing a close up, you could stay the same style as the old one Link to comment Share on other sites More sharing options...
Sabre Posted May 22, 2008 Share Posted May 22, 2008 But low res isnt pleasing on the eye, which, odly enough, appears on the eye close up in this case. I don't see this 'blurry = better' thing other people, I prefer anti aliasing off in my games, and AF on if its a FPS. The only excption that springs to mind was half life 1, where choosing OpenGL rendering made everything look nice, plus added a slight blur. Im not sure if Software was really low res, or what. In this case, the glow is more high res then the eye itself, making it even more jarring. Link to comment Share on other sites More sharing options...
Four-eyed Vulpine Posted May 22, 2008 Author Share Posted May 22, 2008 *completely scraps the new one* Well, that one's useless. I'll just make something else. Link to comment Share on other sites More sharing options...
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