Chrono Reaper Posted March 8, 2009 Author Share Posted March 8, 2009 You'll just have to wait....:lol: Link to comment Share on other sites More sharing options...
Guest Julius Quasar Posted March 8, 2009 Share Posted March 8, 2009 You'll just have to wait.... If you say so... :wink: Link to comment Share on other sites More sharing options...
Aleks55 Posted March 9, 2009 Share Posted March 9, 2009 Will she have the purplish hair or just regular blue hair in the game? in the ending her hair was purple, but her hair in your banner thing is blue Link to comment Share on other sites More sharing options...
PuffNStuff Posted March 9, 2009 Share Posted March 9, 2009 :wink: really? You don't even get to see her, it is a first person shooter. Besides that, don't you think that that is a little picky? Link to comment Share on other sites More sharing options...
Chrono Reaper Posted March 9, 2009 Author Share Posted March 9, 2009 really? You don't even get to see her, it is a first person shooter. Besides that, don't you think that that is a little picky? It's OK ill answer this... Actually that's a good question She will have both In the prologue which starts off a year after Star Fox Assault she will have her regular blue hair. Six years after Assault when she is Kursed she will have Purple hair. And even though this is an FPS there will be cinematic scenes to think of... Link to comment Share on other sites More sharing options...
Aleks55 Posted March 9, 2009 Share Posted March 9, 2009 lol I wasn't being picky, but it did sorta sound like it But I was only asking....can't blame me Link to comment Share on other sites More sharing options...
PuffNStuff Posted March 9, 2009 Share Posted March 9, 2009 How are the cinematics going? Link to comment Share on other sites More sharing options...
Chrono Reaper Posted March 9, 2009 Author Share Posted March 9, 2009 a director has to keep some secrets in this game...I cant spoil everything... but I can tell you that these cinematics are in third person. Some of them are interactive like in half life 2, and how the scenes unfold while you character is in control. Link to comment Share on other sites More sharing options...
Guest Julius Quasar Posted March 9, 2009 Share Posted March 9, 2009 a director has to keep some secrets in this game...I cant spoil everything... but I can tell you that these cinematics are in third person. Some of them are interactive like in half life 2, and how the scenes unfold while you character is in control. Oh, cool! :evil: Link to comment Share on other sites More sharing options...
Sabre Posted March 10, 2009 Share Posted March 10, 2009 a director has to keep some secrets in this game...I cant spoil everything... but I can tell you that these cinematics are in third person. Some of them are interactive like in half life 2, and how the scenes unfold while you character is in control. Skipable please. Biggest problem of the HL games is the overlong blahblahblah. I don't mind a good story, but when it gets in the way of the game, that's bad. Link to comment Share on other sites More sharing options...
Chrono Reaper Posted March 10, 2009 Author Share Posted March 10, 2009 It wont be that bad... Link to comment Share on other sites More sharing options...
Guest Julius Quasar Posted March 10, 2009 Share Posted March 10, 2009 I LOOOOOOVE cinematic scenes! :evil: Link to comment Share on other sites More sharing options...
Aleks55 Posted March 10, 2009 Share Posted March 10, 2009 But even half-life ones aren't bad, but when your playing the game the 2nd or more time, hearing the same thing over again gets a bit annoying, the option to skip them (if you already have seen them) would make things a bit easier Link to comment Share on other sites More sharing options...
Sabre Posted March 10, 2009 Share Posted March 10, 2009 It's one of my pet hates on games. If the cutscenes are unskippable (for whatever reason) put a checkpoint after them please. GoW 1 was a nightmare for not doing that. "When was the last time the wind said hostiles to you?" "About 30 seconds ago." Link to comment Share on other sites More sharing options...
Guest Julius Quasar Posted March 10, 2009 Share Posted March 10, 2009 But even half-life ones aren't bad, but when your playing the game the 2nd or more time, hearing the same thing over again gets a bit annoying, the option to skip them (if you already have seen them) would make things a bit easier It's one of my pet hates on games. If the cutscenes are unskippable (for whatever reason) put a checkpoint after them please. GoW 1 was a nightmare for not doing that. "When was the last time the wind said hostiles to you?" "About 30 seconds ago." I agree with both of those. Link to comment Share on other sites More sharing options...
Aleks55 Posted March 11, 2009 Share Posted March 11, 2009 since he said they would be interactive putting a checkpoint after them seems a bit simpler to program, but I know nothing about game creating I have a software, don't really know what to do with it however >.< Link to comment Share on other sites More sharing options...
Sabre Posted March 11, 2009 Share Posted March 11, 2009 I have exp HL2 mapping and making simple games, but nothing you could really play. (moving a ball around ect.) It's quite difficult. However, I also know my stuff when it comes to design. Many armchair designers have various ideas of how a good game would be, but they are often wrong. A perfect example is MP vs SP. Unlocks in SP are fine, but MP (almost) everything should be unlocked from the start. Luck based missions and save scumming should be right out. Link to comment Share on other sites More sharing options...
Chrono Reaper Posted March 19, 2009 Author Share Posted March 19, 2009 Released some soundtracks that will be in the game...you can find them on http://papetoonscafe.wetpaint.com/ Link to comment Share on other sites More sharing options...
DZComposer Posted March 19, 2009 Share Posted March 19, 2009 I think something is wrong with that media player. Even with the 30 second option turned off, it only plays 30 seconds of the songs. -- Three moderations made: 1. Deleted post that only contained one smilie. Please make your post meaningful to the discussion. Just posting a smilie adds nothing to the discussion. See rule 4. 2. Corrected broken link in immediate preceding post. 3. ALso, Stickied. Link to comment Share on other sites More sharing options...
Chrono Reaper Posted March 19, 2009 Author Share Posted March 19, 2009 Thank you very much DZ for correcting that.... Also the soundtrack that is uploaded on imeem on the forums should play at full length, (because I am able too). unless its falls under copyright then they shorten the length of it. Link to comment Share on other sites More sharing options...
Aleks55 Posted March 19, 2009 Share Posted March 19, 2009 I don't know if you have any like models or anything, but what do the basic enemies look like? Link to comment Share on other sites More sharing options...
Chrono Reaper Posted March 20, 2009 Author Share Posted March 20, 2009 as stated on the forums the basic enemies are Venomians....any other form of enemies will remain anonymous. Link to comment Share on other sites More sharing options...
Aleks55 Posted March 20, 2009 Share Posted March 20, 2009 I figured as much, so what characters will NOT be in the game? Link to comment Share on other sites More sharing options...
Falcory Posted March 20, 2009 Share Posted March 20, 2009 Marcus McCloud will most likely NOT be in the game... Link to comment Share on other sites More sharing options...
Aleks55 Posted March 20, 2009 Share Posted March 20, 2009 :oops: well yeah Link to comment Share on other sites More sharing options...
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