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A "Smash Bros." rant.


Falcory

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not a bad rant, i must say. but, i hav to disagree w/ u on a few things. sur some of the movesets r "off", like Luigi's fs, but Fox has had FireFox since the first game, an it was at a time wen Fox was stuck in his cockpit. i think wats mor surprisin is that he knows kung fu, but wen puttin him in SSB, they needed to giv him somthin, so FireFox isnt as annoyin of an add as most other moves (like Luigi's fs)

an goin along w/ that nostalgic behavior, Jigglypuff got in i think for the sake of not scewin around too much w/ the series, so takin away that character might be an eyeopenin risk. aside from that, the roster didnt seem too bad to me. puttin ROB in there tho, to me, is better than Megaman or other characters because hes Nintendo, an one problem i had w/ the roster is that they put Snake an Sonic. imo, i think SSB should only be Nintendo characters because if not, it might go into that side where they need to get characters from other games to make it satisfyin, like Soul Calibur an Mortal Kombat.

an also, an i kno im goin to get flamed for this, is that puttin Krystal in might end up screwin up her chances of goin into another SSB game, because lets look at the facts; most Nintendo fans outside the Starfox fandom, hate Krystal, probably because of the bad rap she got when appearin in SF:Adventures an ppl believe its her fault for scewin up the SF franchise an Rare. of course, i think thats mor of Rare's fault as oppose to Krystal's inclusion to the game series, but i think more criticism might occur if she's introduced before a SF game comes into close popularity to SF64.

but yea, thats my two cents, which is more like a half cut penny compared to anyone else

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  • 3 weeks later...

Captain Falcons powers can't really be explained. But that just makes it all even cooler.

All the falcon punches and stuff is so over the top and bada** that it is just brilliant.

His moves were based off of Kamen Rider (Rider Punch, Rider Kick etc...), look him up. o:

Captain Falcon was nerfed badly in brawl, not only that, there is still only one F-Zero rep, you'd think Samurai Goroh or Black Shadow could get in at the least. Sonic was a VERY bad addition, barely any fighting experience and his games suck now, Snake, his games are good...but he just doesn't belong in a fighting game. The Online mode lags, and lags, and lags, and a little more lag, with some more lag. The Port Town stage, has no Port Town music, lack of logic right there...

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His moves were based off of Kamen Rider (Rider Punch, Rider Kick etc...), look him up. o:

Captain Falcon was nerfed badly in brawl, not only that, there is still only one F-Zero rep, you'd think Samurai Goroh or Black Shadow could get in at the least. Sonic was a VERY bad addition, barely any fighting experience and his games suck now, Snake, his games are bad...but he just doesn't belong in a fighting game. The Online mode lags, and lags, and lags, and a little more lag, with some more lag. The Port Town stage, has no Port Town music, lack of logic right there...

When you said

"Snake, his games are bad..."

You had better 'ave meant aren't bad :evil:

Snakes A BEAST IN THAT GAME, i would say almost too good, but he is too good.

Online used to lag for me, but now it doesn't lag anymore... I dunno why.

Sonic was supposed to be added in melee, or so I have heard, I think he is a good addition though, although perhaps you, and I think the sonic games are poo, there are a lot of fans who really like them, so to those fans, sonic is added.

Port towns lack of music does make no sense though...

Also Rider kick is the equivalent of goodness.

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Lol this has been a long time in the works but I've finally gathered enough info for another rant. Part 2 you could call this one.  :P

Okay so recently I've been playing two games: Fire Emblem: Mystery of the Emblem and Earthbound.

My reason for playing these two games? Well for starters I didn't know much about them. They were kinda the underdog games of Nintendo in my eyes. But I decided to suck up my gut and plug in a SNES controller because I wanted to learn what I could about them. And you know what? Even though I don't like RPG's I kinda like these two. But this rant isn't about the things I liked in those particular game, it's about the stuff they didn't get right in Smash Bros.

Okay, so where do I start? I guess Earthbound would be a good place, since playing that game I noticed a LOT of things that didn't match up. Now I had remembered some Earthbound fans complaining about Ness before. They were saying his moves didn't make any sense and blah, blah, blah. I had never payed much attention to the little episodes they went through about this, but after playing EB, I can kinda see why they were pissed. Do you wanna know why? Lemme show you a little chart:

List of Ness's PSI powers in Earthbound:

PK Rockin

PK Flash

Hypnosis

Paralysis

Healing

Teleport

Lifeup

Shield

List of moves in Smash Bros:

PK Fire

PK Thunder

PK Flash

PK Magnet

PK Starstorm

O_o

Sooooo...the only move he has in the Super Smash Bros series that connects from the Earthbound series is PK FLASH?! What a load of crap! Why the hell does he have the other moves? Ness didn't even know these moves, it's like combinations of Paula's, Poo, and THEN Ness's, (Yeah I put him last because I mean, only one freakin move on there is exclusive to him anyways) PK abilities! Well damn I feel like I don't even know this kid anymore. I mean, it's a little overlookable to give him one or two moves that he never used, but basically his whole MOVESET isn't freakin HIS.

And thing is it's not like they didn't have any of Ness's moves to choose from. Look at the list up there! There's about SEVEN different moves to choose from and Ness only needs four! (Five if you count a Final Smash) I mean there's PK Rockin, (Another exclusive move for him I might add) that could have been a Final Smash considering it hits all enemies in Earthbound. Paralysis or Hypnosis could have made a good side special. And Lifeup could be something like having Ness catch projectiles and turning it into health.....wait a minute....

Doesn't PK Magnet do that? But in Earthbound PK Magnet just stole PP from the opponent, it didn't give you health! This is STUPID! All they had to do was give the name of Ness's down move "Lifeup" or "PK Lifeup"! Why the hell is it named PK MAGNET?!

(*Puff puff*)

Setting the drama aside, you have to admit that is pretty silly. I see no reason why they could have just used that name, especially considering since you don't really see the attacks in Earthbound, so any PK attacks you see in Smash Bros. is it's official look.

Now before I talk about Lucas, there's one last thing about Ness. Now in Earthbound PK Flash was an attack of Ness's. But because of playing Melee and Brawl a hundred times a day like the retard I am, (XD) I was always under the impression PK Flash was an electrical move. Now for the Earthbound fans you might say: "Well that move WAS used by electrical baddies in the game a lot." But no, the actual SYMPTOMS of it really weren't electrical. It would either make people cry, make them feel funny, or if the critical is high enough just knock out all of their HP. Now PK Flash does knock people out of the stages when fully charged, but it does electrical damage when just charged for one or two seconds. What was wrong with making the one/two sec charge give the dizzy effect to the other opponents? I mean the Dizzy effect IS already is Smash Bros. Seems like it would have went perfect with the game's engine. But meh, it's not that important just something I noticed. Now onto Lucas:

What was I going to say about him? Oh yeah...HE'S ACTUALLY KUMATORA IN DISGUISE.

Yeah, you heard right. Lucas isn't himself. He has EXACTLY all of Kumtora's moves. This means that if Kumatora actually comes into the next Smash tittle she'll probably have to be basically a clone of him. But oh wait. Clones don't fly with Nintendo anymore right? So that means the only solution is to give her LUCAS'S moves from Mother 3. Yeah. That makes sense. *Rolls eyes*

Even though I'm being sarcastic, based on Nintendo's decisions already, they may actually do something like that in the next tittle.  Frankly I hope they don't, but I wouldn't be surprised if they do.

Now before I leave the Earthbound topic I know some Smash Bros. go-getters may be in the back yelling: But the trophies in Melee and Brawl say that those certain moves you mentioned, were taught to Ness and Lucas by the other members in their party!

Well that's true. But still we're talking about the characters general moveset, how they ACTUALY were in their corresponding games. These moves aren't them, they're taken from other characters. Granted since Ness and Lucas have PSI powers, it's not that hard to believe that they could learn these moves, and it is and least SOMETHING that Nintendo tried to explain, but still it's kinda stupid, And by doing such things they're actually taking away from the characters.

Okay so now we go on to Fire Emblem.

Not much to complain about here, everything seems to be pretty much connected, even some moves made by Marth and such resemble the sword moves you see in Fire Emblem-

MarthB2.gif 

THE HELL?! What the hell is Marth doing with a shield?! O_o

Oh wait that's right...HE HAS ONE.

This bugged me when I was playing Mystery of the Emblem. Why didn't Marth have a shield in Smash? Well after two seconds I concluded, it wasn't enough of an important item to bring into the fighting fray of Smash Bros.

Three minutes later, I made a discovery.

THE SHIELD IS THE FREAKIN FIRE EMBLEM.

Okay so now this shield is like probably one of the most important items in the game, behind other such needed items like Falchion. I mean it even explains why the tittle of the game is Fire emblem!

So now my mind is trying to process why in the hell Marth wasn't carrying it around in Melee or at LEAST Brawl. Because it's not like Marth carries the thing for three seconds in the game, no, he carries it for not ONLY more than half of the game, BUT for BOTH chapters as well!

Trying to use logic to puzzle this out however, I did come up with two theories:

One: Marth would have looked really similar to Link, thus perhaps making NINTENDO think that they would have had to make him a clone of the green swordsman. That would have meant Roy would have been a clone of Link too, not to mention giving Marth and Roy bombs and boomerangs wouldn't have exactly fit them since bombs and boomerangs aren't used in Fire Emblem. Plus that would mean they would be three clones of Link, (counting Young Link) and even though I don't hate clones, that would have been a pissoff. But still thinking about how STUPID Nintendo would have to be, to think that Marth had to be a clone of Link for having a shield, I sort of thew this theory out the window. (Although it is kinda probable)

Two: In Brawl, Marth is seen inside a abandoned Castle, perhaps in Altea. Arrows are lying around like some sort of war had taken place, possibly being the one that happened in Book two in Mystery of the Emblem. Perhaps in between Book two and the incidents in Brawl (And Melee) Marth lost the shield during the cleanup of his kingdom. Still this theory is a shot in the dark and even though that may be the explanation for it's disappearance in the Smash series, it's not really a good reason for Marth not to have it.

Right now, I'm kinda on time constraints so the next part of my rant is going to have to go up at a later time. It'll focus on music in Brawl and Melee, (Mostly Brawl though) and the answer to complaints other Smashers make.

Till next time dudes!   

EDIT: I just wanted to clear something by the way. In my first rant, I said Gannondorf fought you with a sword in every game he's been in which actually isn't true. He doesn't fight you with a sword in OoT, and I kinda slapped myself for not thinking of that game. (I mean that's the first one he shows up in. :P)

However my statement about him needing a sword is still true true IMO. Two outta three games should be enough to classify a sword as his weapon of choice, and even though I can admit he didn't really need one in Melee, (Since the last game he was in at that time was Ocarina of Time) there was really no excuse for Brawl. Anyways just wanted to correct that mistake.

 

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http://walkthrough.starmen.net/earthbound/psilist.php

With Ness' list of moves, It'd be pretty hard to make an attack based on those, so i guess they just borrowed em from the other chars.

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When you said

"Snake, his games are bad..."

You had better 'ave meant aren't bad :evil:

Heh, sorry typo, fixed it though. o:

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Heh, sorry typo, fixed it though. o:

Yeah, I assumed that due to the typing around it.

Speaking of smash bros brawl, I'm going to a tournament today :)

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http://walkthrough.starmen.net/earthbound/psilist.php

With Ness' list of moves, It'd be pretty hard to make an attack based on those, so i guess they just borrowed em from the other chars.

Lol, I was just explaining it wasn't. Paralysis and Hypnosis type moves can be done with the engine. (Ect Jigglypuff's sing move, Zero's paralyzer). PK Magnet is BASICALLY Lifeup as I was explaining, they really just gave it the wrong name. Ness's Up special would probably be the most difficult to think of, but considering Ness uses yo-yos it wouldn't be a bad idea to give him something like a Yo-yo throw move, were he could catch the sides of ledges with a yo-yo. (Also can be done with the engine) 

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Joy, a long list to sort. XDD Let's see if I can give my own input on this sort of thing... (No quotes due to the maaaaassive amounts of text I'd have to directly cut through.)

1.) For the claiming Ness should've inherited his own entire movelist from Mother 2/EarthBound, that would catapult him to be a bit overly cheap. Lifeup alpha/beta/gamma/omega would NOT actually work out as an 'anti projectile' move since it's a direct healing skill with no strings attached. That would kind of be a liiiiittle overpowered if Ness had a move that directly healed him without any prerequisites. PSI/PK Magnet, however, could be loosely used in this manner, though it really never functioned like that in the Mother series. PK Flash... An auto-dizzy? Um, that'd be a bit much, wouldn't you think? Considering if it's fully charged, that's a complete and utter oneshot (Well, okay, maybe not a oneshot, but it hurts really really bad....), and you'd want it to dizzy? That means you'll be inevitably KO'ed if the Ness player is skilled enough in it's usage.

2.) Kumatora had quite a few PK moves, if I remember correctly. To be honest, I think it's mainly because Lucas has no actual offensive PK moves to speak of, other than Flash and Love. If they pull ANYONE else from the Mother series, it'd better be Duster. Or Flint. Or Porky. Or even Frank.  Perhaps even Jeff. Or Poo. To be honest, why IS Lucas and Ness using Starstorm? I mean, PK Rockin'/Love are better candidates for Final Smashes. But anyway, I got sidetracked. I'm sure they'd find a way to make Kumatora/Paula more distinct if they reaaaally wanted to put them in.

3.) 'Why isn't Marth using the Fire Emblem?'

Here's a better question... And I'm not trying to come off as rude. 'Why should he?' To be honest, I've seen his sprite set and I really might be forgetting something... but wasn't he just using his sword, with no shield in sight in battle? Also, how would it work with his stance/battle pose/whatever you wish to call it? He stands pretty casually in SSB (which mirrors his ((And all other Lords of his type)) sprite used in battle sequences.) and if he had that item, it'd be pretty useless. Considering that he wouldn't really be holding it in any defensive manner whatsoever. Well, and also they could have removed it for the reason a shield always slows you down. (Imagine all of Marth's high speed slashes and acrobatics while encumbered with a shield!)

4.) To be honest, Ganondorf's weapon should be a POLEARM. Before Wind Waker, Ocarina of Time, and Twilight Princess, Ganon used a scythe or some other miscellaneous polearm. Though magic was ALWAYS his preferred mode of attack.

Just throwing it out here on the topic of characters who deserve the spotlight: (And speaking of polearms) Ark of Terranigma and Will from Illusion of Gaia would be pretty deserving of a spot in SSB4. >.> (Terranigma and Illusion of Gaia is in the same series.) That series was great. And Terranigma was utter and complete awesome.

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1.) For the claiming Ness should've inherited his own entire movelist from Mother 2/EarthBound, that would catapult him to be a bit overly cheap. Lifeup alpha/beta/gamma/omega would NOT actually work out as an 'anti projectile' move since it's a direct healing skill with no strings attached. That would kind of be a liiiiittle overpowered if Ness had a move that directly healed him without any prerequisites. PSI/PK Magnet, however, could be loosely used in this manner, though it really never functioned like that in the Mother series. PK Flash... An auto-dizzy? Um, that'd be a bit much, wouldn't you think? Considering if it's fully charged, that's a complete and utter oneshot (Well, okay, maybe not a oneshot, but it hurts really really bad....), and you'd want it to dizzy? That means you'll be inevitably KO'ed if the Ness player is skilled enough in it's usage.

But PK Magnet isn't an "Anti-projectile" move either. But at least "Lifeup" DID refresh your health. In this case though I'm not saying to change anything except the name of PK Magnet in Smash Bros.

And yeah I know what your thinking with the auto dizzy thing. I'm not talking about how your shield gets broken and your character stand there for ONE minute waiting to get pounded on. The dizzy factor would last like only for a second or two and longer depending on high other character's percentages are.

By the by, if ANYONE is skilled with Ness now, they can already use PK Flash in ways that will kill you instantly. I know because I've done moves like that myself. XD

2.) Kumatora had quite a few PK moves, if I remember correctly. To be honest, I think it's mainly because Lucas has no actual offensive PK moves to speak of, other than Flash and Love. If they pull ANYONE else from the Mother series, it'd better be Duster. Or Flint. Or Porky. Or even Frank.  Perhaps even Jeff. Or Poo. To be honest, why IS Lucas and Ness using Starstorm? I mean, PK Rockin'/Love are better candidates for Final Smashes. But anyway, I got sidetracked. I'm sure they'd find a way to make Kumatora/Paula more distinct if they reaaaally wanted to put them in.

Poo in Smash Bros would be awesome.  :D

Anyways....XD

Offensive moves are really the problem. You don't always have to use offensive PSI. Like you said PK Rockin and Love should have been a Final Smash. Lucas COULD have PK Flash as well. (Lets face it, the boy is a clone of Ness anyways. XD) Counter could be his down move, and act like Wolf's reflector, and maybe he could throw out his "Lifeup" orb like Falco kicks his reflector as a side-move. Up B could be his rope snake, if you want to want to make him completely "Lucas-like". I mean after all, not all of their moves have to be PSI based either.

I doubt Paula would ever make it in, but Kumatora might considering she's in the newest Mother game. I fear what they may do to her if she doescome in, even though she has like a buttload of moves to choose from, so I don't see how they could screw it up. XD

3.) 'Why isn't Marth using the Fire Emblem?'

Here's a better question... And I'm not trying to come off as rude. 'Why should he?' To be honest, I've seen his sprite set and I really might be forgetting something... but wasn't he just using his sword, with no shield in sight in battle? Also, how would it work with his stance/battle pose/whatever you wish to call it? He stands pretty casually in SSB (which mirrors his ((And all other Lords of his type)) sprite used in battle sequences.) and if he had that item, it'd be pretty useless. Considering that he wouldn't really be holding it in any defensive manner whatsoever. Well, and also they could have removed it for the reason a shield always slows you down. (Imagine all of Marth's high speed slashes and acrobatics while encumbered with a shield!)

Which game sprites are you looking at? Because he sure uses it in Mystery of the Emblem which is what Marth's design is based off of in Smash....

fe11.jpg

fe12.jpg

One thing I had even noticed was that one the field screen, he even HOLDS a shield. *Which makes no sense because you SEE this before it's even given to him in Mid-game*

fe13.jpg

Now I never played it, but I think I saw a few screen shots of Shadow Dragon, which is an American remake of "Ankoku Ry? to Hikari no Tsurugi" *English: Shadow Dragons and Blade of Light* and "Monsh? no Nazo" *English: Mystery of the Emblem*. In those I believe I saw Marth without the Fire Emblem and his appearance looked just like in Melee/Brawl. However I feel the need to point out that Shadow Dragon came out a lot later, and in fact was just released here last year. If the Fire Emblem is absent in that game, they more than likely did this so Americans wouldn't be shocked to see Marth with a shield used primarily.

4.) To be honest, Ganondorf's weapon should be a POLEARM. Before Wind Waker, Ocarina of Time, and Twilight Princess, Ganon used a scythe or some other miscellaneous polearm. Though magic was ALWAYS his preferred mode of attack.

Just throwing it out here on the topic of characters who deserve the spotlight: (And speaking of polearms) Ark of Terranigma and Will from Illusion of Gaia would be pretty deserving of a spot in SSB4. >.> (Terranigma and Illusion of Gaia is in the same series.) That series was great. And Terranigma was utter and complete awesome.

Lol, cannot tell you how many times I've heard this argument. I'm sorry but this can actually be broken with one simple fact:

That was GANNON. Not Gannondorf. Gannon is the pig-like beast that GANNONDORF changes into permanently later in the series, and uses as a Final Smash in Brawl. However GANNONDORF was never ever seen using a spear/pole/trident while in human form therefore showing a sword is Gannondorf's weapon of choice.

And XD. Trying to promote Ark there eh? I may just have to check this game out when I have the time.

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But PK Magnet isn't an "Anti-projectile" move either. But at least "Lifeup" DID refresh your health. In this case though I'm not saying to change anything except the name of PK Magnet in Smash Bros.

I meant as the fact it's an absorption move. To be honest, I think it would've been better if Shield of Light/ PK Shield were the choices and Lifeup was the counter move.

Poo in Smash Bros would be awesome.  :D

Agreed with. On sooo many levels that it hurts.

Anyways....XD

Offensive moves are really the problem. You don't always have to use offensive PSI. Like you said PK Rockin and Love should have been a Final Smash. Lucas COULD have PK Flash as well. (Lets face it, the boy is a clone of Ness anyways. XD) Counter could be his down move, and act like Wolf's reflector, and maybe he could throw out his "Lifeup" orb like Falco kicks his reflector as a side-move. Up B could be his rope snake, if you want to want to make him completely "Lucas-like". I mean after all, not all of their moves have to be PSI based either.

I doubt Paula would ever make it in, but Kumatora might considering she's in the newest Mother game. I fear what they may do to her if she doescome in, even though she has like a buttload of moves to choose from, so I don't see how they could screw it up. XD

Simple. The developers went for flashier things. XD Though I do wish the Rope Snake got more spotlight. He deserves it after going through some of the things he did.

Which game sprites are you looking at? Because he sure uses it in Mystery of the Emblem which is what Marth's design is based off of in Smash....

One thing I had even noticed was that one the field screen, he even HOLDS a shield. *Which makes no sense because you SEE this before it's even given to him in Mid-game*

Now I never played it, but I think I saw a few screen shots of Shadow Dragon, which is an American remake of "Ankoku Ry? to Hikari no Tsurugi" *English: Shadow Dragons and Blade of Light* and "Monsh? no Nazo" *English: Mystery of the Emblem*. In those I believe I saw Marth without the Fire Emblem and his appearance looked just like in Melee/Brawl. However I feel the need to point out that Shadow Dragon came out a lot later, and in fact was just released here last year. If the Fire Emblem is absent in that game, they more than likely did this so Americans wouldn't be shocked to see Marth with a shield used primarily.

Hrm, I think I might have seen some other sprites then. Anyway, they wanted to make Marth completely different from Link. That shield would probably completely destroy his mobility in the SSB games, so it probably had to go. (Also there's the fact Marth might have not gotten the Fire Emblem in FE1, I can't completely remember.)

Lol, cannot tell you how many times I've heard this argument. I'm sorry but this can actually be broken with one simple fact:

That was GANNON. Not Gannondorf. Gannon is the pig-like beast that GANNONDORF changes into permanently later in the series, and uses as a Final Smash in Brawl. However GANNONDORF was never ever seen using a spear/pole/trident while in human form therefore showing a sword is Gannondorf's weapon of choice.

And I cannot tell you how aware I am that Ganon and Ganondorf are seperate, but nonetheless, Ganondorf only got a sword recently. Though, in any case, Ganon(dorf) really can't use that sword at all in Twilight Princess. He REALLY can't. I'd prefer he remains unarmed, but maybe make his moves less resemble Captain Falcon's.

And XD. Trying to promote Ark there eh? I may just have to check this game out when I have the time.

Ark is awesome. And best of all, he's the property of Nintendo. Plus he's the only spear user I've ever seen in a Zelda-like game. And I can think of his entire battle style just based off of all of his in game moves.

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I meant as the fact it's an absorption move. To be honest, I think it would've been better if Shield of Light/ PK Shield were the choices and Lifeup was the counter move.

Meh. Different strokes for different folks. Lol....

Simple. The developers went for flashier things. XD Though I do wish the Rope Snake got more spotlight. He deserves it after going through some of the things he did.

I wish they didn't. Things make much more sense when they stick to the facts from actual games.

Hrm, I think I might have seen some other sprites then. Anyway, they wanted to make Marth completely different from Link. That shield would probably completely destroy his mobility in the SSB games, so it probably had to go. (Also there's the fact Marth might have not gotten the Fire Emblem in FE1, I can't completely remember.)

I figure they wanted him to be different from Link too. But still that's a stupid reason. And I don't think Marth having a shield would affect his speed and attacks any. It would be more of a design change.

I never played Ankoku Ry? to Hikari no Tsurugi all the way through so he might not have. Still doesn't matter though, because Monsh? no Nazo"/Mystery of the Emblem came afterward on the Super Famicon and that was Marth's most recent appearance. You can actually tell that his design is based off of Monsh? no Nazo" though.

And I cannot tell you how aware I am that Ganon and Ganondorf are seperate, but nonetheless, Ganondorf only got a sword recently. Though, in any case, Ganon(dorf) really can't use that sword at all in Twilight Princess. He REALLY can't. I'd prefer he remains unarmed, but maybe make his moves less resemble Captain Falcon's.

Actually you have to realize GANNONDORF only came recently too. Lol. The series used to just have you fighting Gannon. So as Gannondorf you can see that the weapon he mainly uses is a sword.

And um can't use it? What do you mean? He DOES fight you with it rather well.

Ark is awesome. And best of all, he's the property of Nintendo. Plus he's the only spear user I've ever seen in a Zelda-like game. And I can think of his entire battle style just based off of all of his in game moves.

Lol, we talkin Action RPG here or just an RPG?

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