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The Mysterious Poster in Star Fox Adventures


Chrono Reaper

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We originally tried to extract this image. It was the whole reason why I ever found all the secret voice clips. But I lacked the skills (and probably still do) to find and extract that texture data. If you can do it, more power to ya.

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We originally tried to extract this image. It was the whole reason why I ever found all the secret voice clips. But I lacked the skills (and probably still do) to find and extract that texture data. If you can do it, more power to ya.

If you Googled "how to rip textures from GameCube games", you might get some results Mr. Krystal. People have extracted Gamecube game textures in the past, and maybe if you ask one of those people, you might get some of that crucial knowledge you need :wink:.

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If you Googled "how to rip textures from GameCube games", you might get some results Mr. Krystal. People have extracted Gamecube game textures in the past, and maybe if you ask one of those people, you might get some of that crucial knowledge you need :wink:.

Lol, not helpful. That was one of the first things I did. Believe it or not, there are some things not on Google. Anyway, because Adventures is unique, old, had a weird development, and from a company that didn't make many games, someone would have to have written a program SPECIFICALLY for its data types. Google won't help on this one.

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Lol, not helpful. That was one of the first things I did. Believe it or not, there are some things not on Google. Anyway, because Adventures is unique, old, had a weird development, and from a company that didn't make many games, someone would have to have written a program SPECIFICALLY for its data types. Google won't help on this one.

Maybe we ought to ask them :)

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Lol, not helpful. That was one of the first things I did. Believe it or not, there are some things not on Google. Anyway, because Adventures is unique, old, had a weird development, and from a company that didn't make many games, someone would have to have written a program SPECIFICALLY for its data types. Google won't help on this one.

Like I've said earlier, you can contact people who've ripped textures from Gamecube games and maybe they can help. Heck, I've stumbled across a project involving the extraction of textures from "The Legend of Zelda: Twilight Princess" and placing them in "The Legend of Zelda: Ocarina of Time". So much for writing a program SPECIFICALLY for it's data types... Maybe one of those guys can help you out. I can't do anything for you for shit.

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Guest Julius Quasar

A group of single, male mercenaries. Of course they'd have a poster girl on the wall for their viewing pleasure!

it's Lola in that poster! (j/k)  :P  :lol:

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I have done more research and the archive format they are in seem to be a special form of LZMA format, which the computer only registers as a binary folder. not just that but I also assume they used a custom bitmap form. Either way it looks like there is no way to extract this binary file unless we had the official tools and programs Nintendo gave Rare to archive their game data, or a good crack program.

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I have done more research and the archive format they are in seem to be a special form of LZMA format, which the computer only registers as a binary folder. not just that but I also assume they used a custom bitmap form. Either way it looks like there is no way to extract this binary file unless we had the official tools and programs Nintendo gave Rare to archive their game data, or a good crack program.

Wondering if those are leaked, kind of like roms?

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highly doubtful, only luck if I can manage to find an archive crack tool of some sort. It would be a whole lot better if someone already had an uncompressed archive of the Star Fox Adventures, which leaves me to question how Mr. Krystal retrieved the audio files from the game when those are also behind the same binary format im trying to get pass for the textures. 

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I have done more research and the archive format they are in seem to be a special form of LZMA format, which the computer only registers as a binary folder. not just that but I also assume they used a custom bitmap form. Either way it looks like there is no way to extract this binary file unless we had the official tools and programs Nintendo gave Rare to archive their game data, or a good crack program.

If that's the case, the tools needed are either in the black market, on eBay, collecting dust in Nintendo's or Rare's storage rooms or worst of all were disposed of or deleted. This would mean only a master can extract the data for the poster we want to see.

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I have done more research and the archive format they are in seem to be a special form of LZMA format, which the computer only registers as a binary folder. not just that but I also assume they used a custom bitmap form. Either way it looks like there is no way to extract this binary file unless we had the official tools and programs Nintendo gave Rare to archive their game data, or a good crack program.

ok ok, Mr. Krystal.

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  • 2 weeks later...

I still have all the pictures related to this, but not on this computer (I'm on vacation). Bump this topic after Jan. 6th, and I'll post 'em!

Bump! This is very intriguing. I love secret, hidden things in video games.
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(*engage Mr. Miyagi voice*)

Ah, Patience, grasshopper. Patience.

(*disengage Mr. Miyagi voice*)

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Anxious to see skimpy-clothed vixens, I see.

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Anxious to see skimpy-clothed vixens, I see.

Yes, I do love the pictures of the naked animal people.

:collapse:

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Anxious to see skimpy-clothed vixens, I see.

you know that's reallly simple to do.

hint-hint

Oh and one more thing

Krystal_play_WIP_by_BlackBy-1.jpg

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?????? ????!

Please refrain from swearing if possible. Google translate is a nifty tool...

Also, and that goes for the rest as well. Don't fill this thread up with pictures, but let it keep its original intention.

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Google translate is a nifty tool...

Problem is Google Translate is not always right. And what hard evidence do you have that indicates I even said that?

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