Kursed Posted May 8, 2010 Share Posted May 8, 2010 Nice claws jack looks like he need his nails trimmed. Link to comment Share on other sites More sharing options...
tomas20 Posted May 24, 2010 Author Share Posted May 24, 2010 Worked a little more on Gmod Jack....don't ask why I did this. For gods sake, don't ask why. Link to comment Share on other sites More sharing options...
Guest DRL Posted May 24, 2010 Share Posted May 24, 2010 ROFL!!! At the Renamon + Jack Link to comment Share on other sites More sharing options...
Matt Macdowel Posted May 24, 2010 Share Posted May 24, 2010 maybe i should make mine on furry creature up hmmmm... and nice pics there jack and is gmod free? Link to comment Share on other sites More sharing options...
Sabre Posted May 24, 2010 Share Posted May 24, 2010 No, Gmod is paid for now.On the cake thing.http://www.furaffinity.net/view/3522689 Link to comment Share on other sites More sharing options...
Kursed Posted May 24, 2010 Share Posted May 24, 2010 LOL I didn't know you had the renamon model jack lol! So I see you are working on gmod again. Link to comment Share on other sites More sharing options...
Ris Grestar Posted May 24, 2010 Share Posted May 24, 2010 I can tell what kind of people made the Renamon model--look how skinny it is! XD Link to comment Share on other sites More sharing options...
Kursed Posted May 24, 2010 Share Posted May 24, 2010 could be the angle of the shot...anyway THE CAKE IS A LIE! Link to comment Share on other sites More sharing options...
Star Fox Runner Posted May 25, 2010 Share Posted May 25, 2010 could be the angle of the shot...anyway THE CAKE IS A LIE!LOL! Portal, awesome game! Link to comment Share on other sites More sharing options...
tomas20 Posted May 28, 2010 Author Share Posted May 28, 2010 At the request of some furry friends who have some rather peculiar fetishes, I added a "fatten" option to gmod Jack.His tail, is now what's referred to as a Jigglebone. Basically means his tail moves freely. It isn't posable however. When I created the character concept I wanted him to show no signs of mood with his tail, so it doesn't wag and tends to just hang there. However his tail will twitch involuntarily at times.Jigglebones will be added to his hair, too, to allow that to move like real hair. Some parts of his vest will get jigglebones, too. Link to comment Share on other sites More sharing options...
EazyIN Posted May 28, 2010 Share Posted May 28, 2010 Somebody Over-ate at Burger King :X Link to comment Share on other sites More sharing options...
Scott7 Posted May 28, 2010 Share Posted May 28, 2010 Milkshape huh? is It any easier then the product's made by Autodesk?Oh, Very impressive stuff by the way, and i thought Burmecian was good at Fallout headhacks. Link to comment Share on other sites More sharing options...
Guest DRL Posted May 29, 2010 Share Posted May 29, 2010 Milkshape huh? is It any easier then the product's made by Autodesk?Oh, Very impressive stuff by the way, and i thought Burmecian was good at Fallout headhacks.I prefer Blender. Link to comment Share on other sites More sharing options...
tomas20 Posted May 29, 2010 Author Share Posted May 29, 2010 I've become a little more familiar with Blender. So, now I use a combination of both Milkshape and Blender.I use Blender to create the Shape Keys for gmod models (and to help sculpt better looking curves on models)I also use Blender for creating the Fallout 3 models, since there's some tools that have been released to allow both NIF (Fallout 3 model format) import and export. Link to comment Share on other sites More sharing options...
Sabre Posted May 29, 2010 Share Posted May 29, 2010 I've become a little more familiar with Blender. So, now I use a combination of both Milkshape and Blender.I use Blender to create the Shape Keys for gmod models (and to help sculpt better looking curves on models)I also use Blender for creating the Fallout 3 models, since there's some tools that have been released to allow both NIF (Fallout 3 model format) import and export.Im a blender fan. Last I checked, (a year or 2 ago) there were no tools for Blender, the best you could do was export in one format to convert to something else you could convert to use in hammer. Also no animations. What are the current set like? Link to comment Share on other sites More sharing options...
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