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On board my command ship...


Guest DRL

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...You can find my characters, their ships, and some extra stuff about them.

Will use this first post to display general information, below are the profiles.

(1 Post per Profile, additional data is here):

Deckér Richthofen

Current: Survival in Jurassic Park.

Finished: Cornerian Bar #2, the luxary lylat hotel, Star Fox: The New Era, Re: The Lylat Luxury Hotel: Part 2, Re: The Lylat Luxury Hotel: Part 3.

Additional/Other: None.

On Hold: Re: The Lylat Luxury Hotel: Part 4.

___________________

Dr. Nikolay Kradow

Current: None.

Finished: the luxary lylat hotel,Star Fox: The New Era, Re: The Lylat Luxury Hotel: Part 2, Re: The Lylat Luxury Hotel: Part 3.

Additional/Other: None.

On Hold: Re: The Lylat Luxury Hotel: Part 4

___________________

Salaka "Interlocke" Dismark

Current: Survival in Jurassic Park, Cornerian Bar #3

Finished: Cornerian Bar #2, the luxary lylat hotel, Re: The Lylat Luxury Hotel: Part 2, Re: The Lylat Luxury Hotel: Part 3.

Additional/Other: None.

On Hold: Re: The Lylat Luxury Hotel: Part 4.

___________________

Black Soviet

Current: None.

Finished: the luxary lylat hotel, Cornerian Bar #2, (Joined Unofficially) Star Fox: The New Era, Re: The Lylat Luxury Hotel: Part 2, Re: The Lylat Luxury Hotel: Part 3.

Additional/Other:

the luxary lylat hotel (Cameo appearance, but joins later.), Survival in Jurassic Park (Cameo appearance.)

On Hold: The Lylat Luxury Hotel: Part 4.

___________________

Liutenant

Current: None.

Finished: Star Fox: The Next Generation (Late join)..

Additional/Other:

None.

On Hold: None.

___________________

Commander

Current: None.

Finished: None.

Additional/Other:

the luxary lylat hotel (cameo appearance)

On Hold: None.

___________________

Black Cossack

Current: None.

Finished: Cornerian Bar #2.

Additional/Other:

None.

On Hold: None.

___________________

Drae'Xilex/Xilex'Drae

Current: None.

Finished: None.

Additional/Other:

None.

On Hold: None.

___________________

Ramiro De La Cott

Current: The Lylat Luxury Hotel: Part 4

Finished: Cornerian Bar #2.

Additional/Other:

None.

On Hold: None.

___________________

???????? ("Shin-Zou Sisco")

Current: The Hangover.

Finished: None.

Additional/Other:

None.

On Hold: None.

___________________

Update:

02/AUG/2010:

Another update,

reflecting my

characters' status.

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Here is one of my characters...

Name: Deckér Richthofen (It has not been allways like this)

Age: 17

Race/Species: Blue Nanticiian/Cerinian Fox.

Aspect: Somewhat like a blue version of SF64 Fox McCloud.

(For an *idea* of how he looks like, here I made this:

http://cid-7940860f52c0c63e.skydrive.live.com/self.aspx/.Public/Star%20Fox%20fan%20art/Role-Plays%20%5E0%20Fan%20Characters/Vague%5E_Deck%C3%A9r.jpg

I may work on his aparance in the future, when I get the skills to do so.)

Sex: Male

Status: Single

Alignment: Neutral Good.

Height: 1,76 cm./Weight: 64 kg. He is slim and tall.

Weapon/Equipment: Stun gun, Laser Pistol, and a Helmet.

Wardrove: Red Trousers and a red T-shirt; Sometimes he also

uses a Red Jacket too. All of these have small yellow and blue simbols.

He also has a black t-shirt, but he rarely uses it.

Abilities/Skills: He has a knack for flying and learning new languages (althrough he maybe too lazy to actually do the last). Also: He has an impresive ability to act as a spy, althrough he rarely likes to do so, he can do it effectively.

Biography and facts [if you do not like long texts, please skip this]:

While he is now a fox, this was not allways the case. He was actually a seemingly-common young born in South America; there he lived with his family until he went on vacation to his aunt´s house in a nearby town. One day there, he met Dr. Kradow, a scientist with both a few alien contacts and the obsesion to find out the "mysteries" of DNA. Dr. Kradow offered Deckér the opportunity to met an alien, but with one condition: he must help him in his research. Unfortunately (or fortunately?) for Deckér, this research involved strange experiments with DNA "overwriting" as Dr. Kradow put it, which led Decker to adquire his current appearance. Not being able to reincorporate into the human society (for ovious reasons), Deckér asked Dr. Kradow if he could use his contacts to get him out of Earth. Dr. Kradow offered him a solution which included traveling togheter for a while; Deckér accepted this, and traveled for a while, literary until Decker wanted to fly his own ship. This involved trying a number of jobs, including the tedious Trader, the more exiting Racer and (as he put it) "Adventurer".

This last "job" has been keeping him occupied for a while; as he actually enjoys it.

Sometimes he also acts as a Racer too,  because he enjoys high speeds.

While he has these fast-paced jobs, he is usually a quiet guy.

He does not like to kill, which is why he uses mainly stun weapons (althrough he has not that much trouble shooting down an enemy in space).

Also while he is still sad for some of the events in the past (such as the other kids making fun of him at school) he remained kind and bold, but he still feels very lonely... at least for now. He visits Earth once in a while and visits his family, too, who accepted their son's new appearance.

Note: His current name is diferent from his old human one. His first name "Deckér" was simply because he liked it´s pronounciation in french; as for his last name is based on the fact that at the simulator he was able to obtain a large score, say 46 hits out of 50. Thus, his last name is based on a human (the Red Baron) whose last name was "Richthofen"

Ship: He uses a custom-build air-and-space ship named the "Black Soviet", which based on a Stealth-117 (If you have seen one of those U.S. black fighters, you get to know how it looks like) it is highly versatile, agile, and most important of all, fast. Although it might lack firepower (in fact, most of it´s weapons are designed to disable and not to destroy a ship) it is highly accurate, say it can hit 9 times out of 10. It also has a semi-atonomous function, which allows it to operate even without the pilot (or to provide air support if the pilot is in land). It´s name is simply due to the fact that Deckér thought it would be funny.

It is almost like this one, I would even say it is the same (which better tech, of course, remember Deckér´s ship can go into space, not just fly inside a planet...):

http://cid-7940860f52c0c63e.skydrive.live.com/self.aspx/.Public/Star%20Fox%20fan%20art/Role-Plays%20%5E0%20Fan%20Characters/Black%5E_Soviet%5E_Take-off.gif

http://cid-7940860f52c0c63e.skydrive.live.com/self.aspx/.Public/Star%20Fox%20fan%20art/Role-Plays%20%5E0%20Fan%20Characters/Black%5E_Soviet%5E_Take-off.gif#resId/7940860F52C0C63E!193

http://cid-7940860f52c0c63e.skydrive.live.com/self.aspx/.Public/Star%20Fox%20fan%20art/Role-Plays%20%5E0%20Fan%20Characters/Black%5E_Soviet%5E_Take-off.gif#resId/7940860F52C0C63E!191

http://cid-7940860f52c0c63e.skydrive.live.com/self.aspx/.Public/Star%20Fox%20fan%20art/Role-Plays%20%5E0%20Fan%20Characters/Black%5E_Soviet%5E_Take-off.gif#resId/7940860F52C0C63E!192

Strengths/Weaknesses: He dislikes doing physical activity and he is very lazy, which might give an enemy the advantage during a on-foot chase. He still considerably dextrous, thought.

STATS/HP/ect.:

Level 5

STRengh: 18 (-2)

INTelligence: 19

WISdom: 19

DEXterirty: 21 (-1)

CONstitution: 19

CHArisma: 20.

Luck 0 (+5)

Health Points: 70

Special Power Points: 20

Bonuses/Penalties:

+5 Luck due to Cerinian DNA.

-1 DEX & -2 STR due to Very Lazy.

Innate Abilities/Powers:

Minor Precognition:

Can sometimes sense when is close

or closing in to danger, allowing the

character to get a bit readier for it.

Nanticiian Blood:

Due to part Nanticiian DNA, feels at home when

at the planet Nantiis. This makes the character

more friendly at this planet, reciving a +3 CHA

Bonus. Plus, the character gets a +1 CHA bonus

when dealing with characters whose DNA is partly

Nanticiian as well.

Cerinian DNA:

Carries in his DNA the Cerinian heritage.

Being one of the few to partially posses such DNA,

recives a considerable +5 bonus to Luck.

Very Lazy:

Disregards physical exercise as unecesary,

useless and annoying. This affects the Character's

STR and DEX negatively, -2 and -1 respectively.

Special Powers:

Minor Close Range Sense - 10 SP:

Can sense others when close

to him, regardless of walls, objects,

ect. Does not works on Robots or

Sentient Ships.

Other/Fun Facts: When it is his intention to do something silly, Deckér can sound, or act, very foolishly. An example of this is when he does banshee jumps from the top of buildings without a rope (althrough his suit's weird way of protecting him, which causes a counter-inpact force, leaves a crater in the ground).

Note that, in addition, Deckér may find himself... 'Exposed' to genre changes. In the case that it happens and he becomes a she, it is likely that she will stay that way. So, guys, do not feel bad for taking her out on a date... :wink:

Well, that´s him.

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Okay here is another guy (well, man).

Name: Nikolay Kradow.

Age: 51

Race/Species: Kazakh Human.

Aspect: If you have seen any of the going bald scientists from Half-Life, you get to know how he looks.

Sex: Male

Status: Single

Alignment: Neutral Good.

Height: 1,67 cm./Weight: 82 kg. He is average in stature and weight.

Weapon/Equipment: The standard equipment you expect from a scientist, plus some other alien tools. He has an old laser handgun, too. His newly-invented Power-Suit is part of his special equipment.

Wardrove: His trusty lab coat, blue shirt, jacket, trousers, and black shoes. He almost allways wears his glasses, even if he does not need them. On more dangerous tasks, he uses a power suit similar to Ken from Street Fighter 2010 (blue-suit guy).

Abilities/Skills: He has extensive knowledge in many subjects, including biology, genetic engineering, computer science and astronomy. He can create useful devices if he is given enough time. When in his suit, he can do special movements a human can hardly do (high-jumps, power shots, ect). He also has bionics in his body, but only work at half of their full strenght when he is not in his suit.

Biography and facts [if you do not like long texts, please skip this]:

Nikolay Kradow was born in the Soviet Socialist Republic of Kazakhstan, the 12 July of 1954, being he the son of a polish inmigrant (Mr. Kradow, his father) and a native kazakh (his mother). Born in an agricultural area, the young farmer had to help his father do the work until one day things changed - mostly for good. One day, while working on the fields, he witnessed the landing of an UFO, literally in front of his eyes. Some alies came out, took a sample of the ground (or so he believed they did) and they left. Shortly, he went home to tell his parents about it, only to find out that the place was plagued by Soviet scientists and storm troops - the later being those who inmediately took him to one of the space programs´s outposts there. The officer in charge of questioning him was so surprised by the level of detail he used in his answers (and also his interest in UFOs/Aliens) that he made him an offer: Stay in his current place, farming, or be sent to a Soviet University to study as an Astranomer. Graduated with honors, his interest in the existence of life led him to study biology, which in turn led him to study the concepts of genetic engineering. Such studies had to stop, however, in 1980, where he was called to lead a top secret project seperated from the space program.

There, he found out that these aliens who years ago visited him were friendly - but too advanced for their existence to be revealed to the public (the aliens themselves avoided densely populated areas). Despite this, however, they came into Earth once in a while, and when this happened the terrans and the aliens traded several items, being this the reason as to why they were called here: apparently, the Soviets in charge of this "trade" were able to obtain enough devices for the creation of a reliave, fast, and effective spacecraft. Unfortunately, it later turned out that the ship needed large quantities of an alien fuel, of which they had not adquired much. The entire project was to be scraped - and the nearly-completed craft dismantled completely. Dr. Kradow opposed to destroy the ship in which he had worked so hard into; so he stole it and flew away from the Union, to South America. He remained there, living a quiet life - even after the fall of the Union - until he could met with the aliens again, situation which happened around 1998. There he could exchange with the aliens new technologies, facts, and he was even given an invitation to come to the alien world (which he never actually rejected, but had never used until later). He continued his work in genetics and the improving of his spacecraft, which he had carefully hid. Years later he met a young boy, with whom he shared similar interests, and who will later become subject of a genetic experiment. The effects of the experiment became permanent, however, and Dr. Kradow would have found himself in great trouble had he not chossen his "subject" more carefully. Making the boy an unique offer which would benefit both of them, they left Earth in 14/May/2010, not leaving any trace of his research behaind. He had been traveling with Deckér (the boy´s new name) some time, until Deckér decided to venture on his own for a while. Since then, he has been primarily researching the alien races he could me along the way.

Note: Dr. Kradow has recently invented a 'power-suit', which works similar to Ken's suit in the game 'Street Fighter 2010'.

Ship: Dr. Kradow´s ship is the LightStorm. Originally intended to be a mobile research lab where 4 scientists could work comfortably (and technically, it still is), the project was scrapped due to the resource costs, thus there is only one craft of it´s type into existence. It has been, over time, refited extensively to include defence systems, a more efficient energy source, and improved sensor systems, not to mention modernized research equipment. Here are some precise images of how it actually it looks like:

http://cid-7940860f52c0c63e.skydrive.live.com/self.aspx/.Public/Star%20Fox%20fan%20art/Role-Plays%20%5E0%20Fan%20Characters/Inside%5E_view%5E_LightStorm.png

http://cid-7940860f52c0c63e.skydrive.live.com/self.aspx/.Public/Star%20Fox%20fan%20art/Role-Plays%20%5E0%20Fan%20Characters/Inside%5E_view%5E_LightStorm.png#resId/7940860F52C0C63E!196

http://cid-7940860f52c0c63e.skydrive.live.com/self.aspx/.Public/Star%20Fox%20fan%20art/Role-Plays%20%5E0%20Fan%20Characters/Inside%5E_view%5E_LightStorm.png#resId/7940860F52C0C63E!195

Strengths/Weaknesses: He is wise and knowledgeful, and allways willing to learn something new. The bionics in his body enable him to do many acrobatic maneuvers, and dextrous movements hardly possible under nomal phisical conditions. However the bionics' power is reduced to half if he is not using his power-suit.

STATS/HP/ect.:

Level 40

STRengh: 21 (-2)

INTelligence: 25 (+2)

WISdom: 27 (+3)

DEXterirty: 22 (-1)

CONstitution: 23

CHArisma: 22 (-1)

Luck: 2 (+1)

Health Points: 150

Special Power Points: 20

Bonuses/Penalties:

+1 Luck due to Kazakh's Star Luck.

-1 DEX & -2 STR due to Outside is Dangerous.

+2 INT due to Logical Reasoning.

+3 WIS & -1 CHA due to Research Obssesion.

Innate Abilities/Powers:

Kazakh's Star Luck:

Every 10 years a slow-moving

Shooting Star can be seen on

Kazakh's night sky. Those born

during the Star's pass are said

to be luckier than other people.

Logical Reasoning:

Tries to solve problems through

the use of logic. Proves useful

with anything regarding Mathematics,

algebraic problems, and even puzzles

and some board games.

Research Obssesion:

Tries to gather as much knowledge

as possible, to the point where gaining

it becomes so important

that social skills are hampered by it.

Outside is Dangerous:

It means that the character prefers

to spent most of the time inside home,

the base and/or the lab rather than

anywhere else. Decreases STR and DEX,

since the character prefers not

to make much use of them.

Special Powers:

Wise advice - 1 SP:

Can tell others in a situation

giving helpfull advice. If no SP

are left there are chances that

the WIS or INT STATS get a slight

penalty if this used.

Force Logic - 2 SP:

Even when not in calm Logic

can be used to solve many

troubles. If used when no SP

are left it still works, althrough

a randomly choosen STAT

will gain a temporary penalty.

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I needed a girl in the team... So, here she is:

Name: Salaka 'Interlocke' Dismark.

Age: 17 (Highlordian years, equivalent to 19-to-20 Earth years)

Race/Species: Cornerian/Highlord Fox hybrid.

Aspect: Somewhat like this:

http://cid-7940860f52c0c63e.skydrive.live.com/self.aspx/.Public/Star%20Fox%20fan%20art/Role-Plays%20%5E0%20Fan%20Characters/Vague%5E_Interlocke.jpg

Exept that the fur in her forearms is black, much like in her legs from the feet up to her knees. (Sorry for my lack of ability regarding graphical modification. I will try to make a more precise image of her in the not-so-near future).

Sex: Female

Status: Single

Alignment: Chaotic Good (Well at least I consider her to be so.)

Height/Weight: Slightly shorter than Deckér (she is less than 1 cm shorter),

and around the same weight.

Weapons/Equipment: She has diferent weapons for diferent situations. A modified long-range laser rifle (old UFO/XCOM style) that is relatively weak but has a great range and accuracy. A plasma pistol (again old UFO/XCOM style, exept for the ammunition as hers requires none.) that is intended for accuracy and deadly shoots. Lockpicks (and electronic lockpicks) help her to get in and out of allmost anywhere. A portable field computer customized for a hacker (with password breakers, ect. which she coded herself) assists her in the infamous task of stealing information. She is also in possesion of ninja-like equipment (shuriken, katana, ect.) for close-range/melee combat.

Wardrove: She has two main outifits. One is a black top and black shorts, the other is an outfit much similar to a chinesse dress. She also has a black t-shirt and a black armor. Usually, also, she wears anything that might suit the situation (for example, a lab coat is she is infiltrating a lab), but she may wear anything that she likes as well.

Abilities/Skills: A very skilled individual, indeed. In the skies (or in space), she is a better-than-skilled pilot. In land, she is an expert spy, as she is literally able to get in and out of almost anywhere all while remaining unnoticed. She is also an expert regarding computers, mainly anything than any common person would refer to as 'illegal'; specially hacking or stealing something (such as money and/or information). Needless is to say that she is among the best spies.

Biography and facts [if you do not like long texts, please skip this]:

Salaka was born in the Highlord system, to be precise in Highlord 3-b, an artificial moon that was never finished (but since it was left 92% complete, it was left operational), and daughter of a cornerian (her mother) and a high-rank highlord police officer (her father).

When she was younger, she was an inocent girl, uninterested in anything but technology. However, as time went by, troubles arose beetween the family; her father wanted her to follow his path; however he became too strict, and eventually, forced her to do what he wanted (also, to him, there was nothing more important than the law) and her mother was allways working (or 'overworking' as Salaka would put it) and thus was never at home. This led her to slowly become a criminal; not an evil one, but a criminal after all. Phearps whe she started her motive was to mock his father; but eventually she became very good at it. Gifted in the use of electronic equipment (and computers as well) she quickly became an skilled cibercriminal. As time went on; she became an interstellar thief. Working for the highest-pay criminals in the black market, she became adept in infiltration as well. Her kind nature, however, forced her to turn to the autorithies slave traders and other criminals of similar deeds (all while she was in disguise, of course).

To this date, she is still the "most wanted" criminal in many systems and factions; and in some cases on both sides of the law.

Note: While she is not evil, she is certainly not very trustworthy. At least, nobody has so far earned her trust. She can, however, keep a secret if she wants; but it is unlikely that she will do so if she can gain something revealing it (she would do this specially when who tells the secret is not a good person). She has been offered to join the Kabron Pirate Clan; so far she has not denied or confirmed it, althrough the offer still stands.

Ship: After she came to the conclusion that it would not be possible to escape certain situations without a personall transport, she designed her own ship, the "Dauntless".

Designed for speed and espionage, the Dauntless is an impressive ship, with equipment such as a powerfull cloaking device, ECMs and countermeasures, and a good selection of weapons (althrough no high-level weaponry). It´s defencive system is a bit strange: While the ship has a light armor, most of the damage can be taken by 3 drones that orbit the ship. These drones are launched when needed and position themselves between the ship and the path of incoming projectiles (thus the drone takes the hit). While small, they are able to take considerable damage and are often efective; however they require great computational power and while they are active, she can not use the ship´s computers for any other task (which kind of limts her actions).

(It is the Black/Red ship in this image. It´s colors are much like those of her fur:

http://cid-7940860f52c0c63e.skydrive.live.com/self.aspx/.Public/Star%20Fox%20fan%20art/Role-Plays%20%5E0%20Fan%20Characters/Selection.JPEG).

Strengths/Weaknesses: She is determined, has a strong will and most important of all, has a cunning intelligence, not to mention courage. Her weakness might be her distrust for other people. She would be a good ally if someone could earn her trust, but this is certainly not an easy task.

Certainly my most skilled character so far (and the most deadly, I should say).

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The Black Soviet... Originally a semi-autonomous ship,

it/he has grown into a full RP character.

Here goes the 'Sentient Ship':

Name: Black Soviet Hyper-Stealth Unit (Refered to as the "Black Soviet" for simplicity).

Age: 1 1/2.

Race/Species: Hyper-Stealth Multirole-Fighter/Interceptor.

Aspect: Visible in my current avatar... (The first ship...)

Sex: Technically, Neuter. However, due to voice and programming, he reffers to itself as a "male".

Status: Single

Alignment: Nutral Good (But can vary according to situation, specially when in "manual" control.).

Height/Weight: Due to his technology, he is rather lightweighting for a ship.

Weapons/Equipment: His equipment is both sophisticated and simple at the same time. He has many strong points, however, his weaponry is pretty much limited. A Blue Dual Laser, Multi-Homing Missiles, and a few others are at his disposal, however these weapons are just above-than-average at best.

Wardrove: One might say that, in it´s current state, the ship is... "naked". This is, however, debatable, because there is very weather-resistant painting over the armor, which in turn is what protects the ship´s internal "modules". However, explicitly, it does not wears (or needs to) clothes of any kind.

Abilities/Skills: Being a sentient ship, it has no need to eat, drink, or even - due to it´s technology - refuel. Also it is very competent and acts very well on it´s own, plus, being a ship, he knows how to avoid being hit in it´s weak points.

Biography and facts [If you do not like long texts, please skip this In this case, it is not very long...  :lol:]:

There is not much to say about this ship, because it is not very old... It was originally designed by DRL for himself; however, as time went on, it was handed over to Deckér, who slightly modified and improved the ship.

Note: Originally, it´s (really COLD)> cold-fussion reactor was intended to be part of a "Hyper-Cannon" - in fact, the reactor was stripped out of the H-C prototype and installed on the Black Soviet.

Ship: He is a sentient ship himself - and thus has no need for controlling a second ship. Might board a carrier or mothership or similar, but otherwise it has no need for other ships.

Strengths/Weaknesses: Being a sentient ship, it has no need to eat, drink, or even - due to it´s technology - refuel. Also it is very competent and acts very well on it´s own, plus, being a ship, he knows how to avoid being hit in it´s weak points. However, it was never technicaly "completed" - according to DRL himself, it was 95% completed, being the database the last component (or "module") left to complete... But it was left almost untouched. As a result, it´s database is very limited, and thus, the ship´s personallity has somewhat morphed into a "research-obssesed" one. Additionaly, it might clarify statements in pretty much the same way as ROB does. While not really a weakness, the previous two points do hamper it´s social abilities.

Other/Additional:

The Black Soviet has it´s own theme song, or at least, it is the first one of my

characters to have one:

Starring Luigi, a small

bit of "Harder, Better, Faster, Stronger." by Daft Punk:

http://www.youtube.com/watch?v=oi8oDt6PQT0

Originally planned for Deckér, I plan it to be the Black Soviet´s

theme song, if I actually develop him into a full character later.

...A relatively simple, yet complex and interesting at the same time, character I might say.

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  • 3 weeks later...

A new character appeared! Here he is:

Name: Liutenant (Hyperian name and rank).

Age: 17

Race/Species: Hyperian Robot.

Aspect: (Like one of the Daft Punk guys...

            but his 'eyes' are kind of Japanesse-looking)

            [image is at the end of this post]

Sex: Male Programming.

Status: Single

Alignment: Neutral/Lawful Good.

Height/Weight: He is rather light, think of him as a little heavier than Fox.

Weapons/Equipment: A helmet and his armor suit.

Wardrove: His equipment is all he wears, but it is enough.

Abilities/Skills: His hands are his weapons. He can drive electricity from his core to anywhere in his body, effectively being able to make electric balls, wimps, ect. made out of his own electric reserves. He is also able to gather the electricity on the area, and can benefit from a thunderstorm greatly.

Biography and facts [If you do not like long texts, please skip this In this case, it is not very long...  :lol:]:

Liutenant is one of the Lesser Greater Ones from Hyperia. He is next to Commander, who Liutenant is right-hand of.

His accent is Japanesse-sounding, and also has trouble often pronoucing words...

Othewise than that, he is rather nice and cheeful, compared to his "Commandar",

who has a rather bossy attitude towards him...

Ship: He uses the Amber Star or the Black Star, which one suits best the situation.

Name of fighter: Amber Cat.

Laser class: Dual Plasma.

Lock type: Dual.

Nova bomb capacity: 0, but has special anti-stealth missiles.

Description: The Amber Cat was designed to counter the Black Star. While not as fast as the Black Star itself, it can keep track of it, and the Amber Cat is inmune to the Black Star´s radar cloaking, and thus it is able to keep a missile lock on it. It has as much booster power and shields as an Arwing II, and thus it is able to take more hits (and do more barrel rolls, use brakes, and the booster) a lot more than it´s more stealthy counterpart. Also it´s missiles are inmune to any form of cloaking and are highly ECM resistant, thus making very difficult to evade.

Weakness: As mentioned before, it is not as fast as a Black Star and it can be outrunned if it´s pilot is not careful enough.

Also, it´s radar equipment is highly susceptible to damage, and thus the Amber Cat´s radar advantage will be lost if said equipment is destroyed (and thus a Black Star would regain it´s radar-cloak advantage).

Looks: Like the airplane in Showtime 1-1´s signature but with a single cockpit (hope you do not mind Showtime!...[?]) and has the Star Fox logo instead of the skull. Also instead of "Navy" it has writen "Hunter."

Hey, I have one in mind:

Here's mine:

Name: Black Star

Laser Class: SF64 Dual Laser Shots.

Lock Type: Multi

Nova Bomb capacity: 0 (but locked shot is twice as powerfull if no missiles have been equipied)

Description: A sub-atmostpheric aircraft modified to be able to travel through space.

It has been designed for speed, and thus it exells at it. It is also very manueverable, and that combined with it´s weapons make it a very dangerous ship. Giving the fact that it´s color is a deep black, it´s almost impossible to spot it with no functional radars.

What it looks like: Like a deep dark version of the 'Black Soviet' (The first ship appearing in my avatar).

Weakness: It´s shield gauge is just a bit wider than Slippy´s booster gauge. Giving the fact that the ship is as fast as an Arwing II using boosters, it has almost has no boosters, being able to do just a singe barrel roll before depletion.

Strengths/Weaknesses: He can control electricity, althrough is not as powerful as "The Commander", nor he is as strong. His playful attitude may be confused with studity. He will fight to protect what he loves, althrough he might end up helping the wrong person...

He has a honour-like behavior sometimes and will think that because he was there when a plan failed, 'he' caused the plan to fail.

Other/Additional:

Fun facts:

He might end up saying "Nicy" instead of "Nice" or "Whad?" instead of "What?"...

He says "Commandar!" instead of "Commander"...

Also, Commander once threw Liutenant into the Hyper-Cannon because he had eaten Commander's cookies...

He likes Japanesse & weird/silly stuff as well.

... Here is by the way a image of Daft Punk; Liutenant´s aspect is similar that of the right guy´s...

    Again, click on the image to enlarge it if you want to do so...

[Pruned to save disk space]

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  • 4 weeks later...

The Commander... With whom we had made

that great weapon, the famous Hyper-Cannon...:

Name: Commander.

Age: Unknown - Presumed to be slightly older than Liutenant.

Race/Species: Greater One/Hyperian Robot.

Aspect: [image is at the end of this post]

Sex: Male Programming.

Status: Single

Alignment: Neutral/Lawful Good.

Height/Weight: He is rather light, think of him as a little heavier than Fox.

Weapons/Equipment: A helmet and his armor suit.

                                The Gem of Electricity.

                                Different types of 'Hyper' weapons,

                                being his weapon of chooice the 'Hyper-Cannon'.

Wardrove: His equipment is all he wears, but it is enough.

Abilities/Skills: He can control electricity, just like Liutenant. However, being the 'Greater Hyperian', his abilities are far more powerful than Liutenant's. He can assimilate objects using his 'Cyber-Mass'.

Biography and facts [If you do not like long texts, please skip this In this case, it is not very long...  :lol:]:

To resume it: Commander is one of the Greater Ones, the Hyper One. Shortly after 'The Awakening', the Commander build the Realm of Hyperis. Hence why those under his command are know as 'Hyperians' - And they are many, loyal, trustworthy - and friendly. The Commander is thus the 'Great Hyperian' - being Zenith, The Dark One, to ever challenge Commander during the period knows as 'The Weakness'. The Commander and Zeldron were frinds since the Ancient Times, and today the friendship and alliance still stands. Liutenant is his closest friend, however - he is the one to ever know one of Commander's secrets.

Ship: Once, during the Battle for Cyrita, he used the Hyper-Flex:

Name: Hyper-Flex

Laser Class: Single, Low-Power (But can be upgraded)

Lock Type: Single, at short range (But can be upgraded)

Nova Bomb capacity: 0, (But can be upgraded).

Description: The Hyper-Flex is true to it´s name in the fact that it has the unique ability to use parts from other ships. To do so, it has 2 ways: One is weakening an enemy ship and absorbing it (if the ship is small enough) or destroy it and use parts from the debris. It´s upgrade capabilities are nearly unlimited, as the more the parts the H-F is able to get, the better it gets. Disadvantages disappear if a part that counters them is absorbed. Also as it gains more power, it can unlock some special powers of its own (such as the ability to spawn "Zat-Tracks", small sattelite thingies that orbit around the fighter defending it from damage and attacking the enemy.)

As a matter of fact, the H-F was build by a race of crystal/robot hybrid creatures, which means that it does not need a pilot to function properly. However it is able to let a pilot command itself if it agrees to (mainly by absorbing the pilot´s former ship and incorporating it with itself).

Weaknesses: The Hyper-Flex in it´s initial form is, by any standards, a less-than-mediocre fighter.

It´s inital laser is barely powerfull enough to destroy a small asteroid; let alone a sizable enemy.

As it absorbs small ships or parts, it also absorbs any disadvantage these parts might have as well.

It´s initial speed comparable to that of Bullfrog, and so are initial shields and inital booster.

Fun fact: If it lets a pilot command (or partially) itself for too long then it may grow affection towards said pilot, which means that it may not let the pilot go away even if he/she/it wants to.

In fact, it may even try to (partially) link to/merge itself with the pilot which might permanently turn that person into a crystal/cybernetic/whatever-was-before hybrid!. However by doing so the pilot and ship get considerably closer to "working togheter as one", thus earning a considerable advantage in most tasks).

What it looks like: Based on a Chmmr Avatar, althrough a picture of a (already quite upgraded) Hyper-Flex is shown below. The sattellites orbiting it are some Zap-Tracks. [The first image can be enlarged if you click on it.]

Other/Additional:

Fun facts:

When talking of a comical side, 'Hyper' is his own meme:

'Hyper this, Hyper that'... 'I am HYPER, be HYPER', DO IT HYPER'...

And the HYPER-CANNON, is too, useable: "FIRE-THE-HYPER-CANNON".

Note that when speaking comically, the 'Hyper-Cannon' has no firing

limitations or restrictions; however it only does a portion of it's intended

damage, if damage at all.

None can ever be more 'HYPER' than the Commander himself.

[Here, his suit is a more robotic version of this]:

[Also, added images of the Hyper-Flex]:

[Pruned to save disk space]

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Here comes a character, full of riddles he is:

mistery is his last name, suspence is his first...:

Name: Black Cossack.

Age: Unknown - Presumed to be as old as a Minstrel.

Race/Species: Unknown, althrough resembles a human.

Aspect: Completely Dark; his eyes, everything; there

            are no shades. A very faint white aura is fairly visible;

            His clothes are vaguely recognizable too.

            [image at the end of post]

Sex: Male.

Status: Single

Alignment: 'Suspected to be' Neutral Good.

Height/Weight: He is very light, or looks like.

                      Sometimes it looks like he may

                      alter his weight to make himself heavier or lighter.

Weapons/Equipment: None, aparently.

Wardrove: An all-black cossack suit; his alternate costume

                is a early-20th-century gentlemant's all-black suit.

Abilities/Skills: Unknown; he can appear misteryously, and

                      banish in the same way. Do not turn, or he will

                      go away!

Biography and facts [If you do not like long texts, please skip this In this case, it is not very long...  :lol:]:

It is not know who this being is; but in his songs, riddles, and sayings,

he reffers to himself as 'Black Cossack' - Therefore those who have meet

him refer to him in such way.

Many rumor he knows the Minstrel's too well - in fact,

the Minstrel's song, which goes as follows:

                  Through the windless night we sail

                  To watch the timeless dance unfold.

                  Out of joy we share the tale

                  To any who would have it told.

                  Time' date=' it seems, doesn't flow...

                  For some it's fast, for others slow.

                  In what to one race is no time at all

                  Another race may rise and fall.

                  The virus spread like burning fire...

                  The sea of dread rose higher and higher.

                  The crystal ones had to fight

                  By causing suns to ignite.

                  ...self defense. It is their right.

                  Back when all the stars were young,

                  Before the Minstrel songs were sung,

                  When this galaxy was new

                  There came from far the crystal few.

                  Gradually they spread through space.

                  They were the first...the only race.

                  And harder still to recognize

                  That which lies before one's eyes.

                  So many races have believed

                  In only what was preconceived.

                  That which is ancient may be new...

                  It all depends on point of view.

                  From inward out the races flee

                  Searching for a place to hide...

                  Ever in a wave of war

                  And on the crest the strongest ride.

                  We are the watchers of the dance.

                  Many wonder at us...

                  But how could there not be an audience

                  For the greatest of all comedies?[/quote']

is one of his favourites. It is said he knows what happened

to the Gem of Knowledge, the Gem of Understanding, and

many say he knows the truth about Cerinia; but so far, his

songs reveal very little about it, and only open more questions.

Ship: It is not know if he has a ship. And if so, no one

        has ever seen such ship or similar transport.

Other/Additional:

His riddels often hid truths. If one is able

to understand them, wise, yet funny, words

he likes to speak.

Fun facts:

He can funny sometimes; sing childish-like songs.

When he leaves, he almost allways says:

"Without song, I can not sing;

without dance, I must leave."

Then banishes in a poof of smoke.

Here are two (very similar) images of how

he looks. It is very similar to that, actually:

[Pruned to save disk space]

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I have decided to port my DragonBorn character

here since I may be able to use him somewhere.

He has a similar gender-shifting problem as Deckér,

but his happens when certain conditions are met (will

think about those later...). Also, his character sheet

is also there, althrough

I may modify the one here later.

Name: Drae'Xilex / Xilex'Drae

Race: Dragonborn

Sex: Male.

        (Changes to female

        if the conditions are meet).

Status: Single

Color/Aspect: Scales are green,

          belly is a faint yellow/white.

Breath: Lighting.

Age: 17

Description: A relatively friendly individual, althrough sometimes prefers to be alone. He earned his mutation when he was 13 years old, and has lived with it ever since.

While on the surface a normal, or maybe even quiet Dragonborn, Drae has his share of tricks. When he is in his male form is name is Drae'Xilex. When female, Xilex'Drae.

Skills: Has a good ability to adapt to the situation. Skillful with tools and equipment, especially computers. Could make a decent hacker.

Weakness: Mainly his mutation that produces him the sex change when situations are meet; that has affected his ability of social interaction.

Gear: Portable Computer. Light armour, with Helmet. Non-lethal Tazer Gun and a Laser Pistol.

Ship: Currently none.

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I needed a private detective, and I had this

one C00L guy in mind...:

Name: Ramiro De La Cott

Age: Slightly older than Liutenant.

Race/Species: Hyperis Robot.

Aspect: [image is at the end of this post]

Sex: Male Programming.

Status: Single

Alignment: Neutral Good/True Neutral/Chaotic Good.

Height/Weight: He is rather light, think of him as a little lighter than Rob.

Weapons/Equipment: A standard's detective outfit,

                              complete with Trench-Coat and

                              hat. A special Laser Pistol, and a

                              Laser-Machinegun for tought cases.

                              Has other equipment useful for

                              private investigation as well.

Wardrove: His trench-coat and hat; he has

                several of these, however.

Abilities/Skills: Analitic, patient, can go action-man if he wants to, which happens sometimes.

Biography and facts [If you do not like long texts, please skip this In this case, it is not very long...  :lol:]:

A Hyperis like any other, Ramiro de La Cott has no special powers of his own. His name he made himself, because he thinks it sounds 'detectiveish'. In his initial years a normal Hyperis, today Inspector De La Cott is famous (and infamous) in many systems. When someone can not be brought to justice, he is able to; so far he failed only once to capture a Red/Black Vixen from Highlord (Salaka 'Interlocke'), althrough it turned out his employer wanted to finish him as well, so he teamed up with the vixen and bought him to justice. Today he spents most of his time wandering; he has visited Lylat a few times already.

Ship: A black, more 'stealth-like' version of the

        Zwei-Zog:

Name: Zwei-Zog

Laser Class: Rapid-fire Dual Plasma/Rapid-Fire Single Plasma

Lock Type: Single

Nova Bomb capacity: 0, (Can carry one missile/bomb instead of a cargo container is said weapon is big enough, but this is not recomended).

Description: It has 2 modes, Zwei (Air/Space Fighter, which is faster, better armed and capable of carrying a cargo container) and Zog (Mech, which is more agile and consumes less energy.)

It has a special armor which allows it to deflect 50% of the direct-hit damage, and if it is damage from a neraby explosion it is reduced by 75%. It can carry a cargo container and transforms very quickly. Shields and boosters are like that of an Arwing II.

Weaknesses: The Zwei-Zog´s speed is reduced to half while carrying a cargo container, and said container is vulnerable to enemy fire. During transformation, even for it´s few seconds of duration, some internal, unarmored parts become vulnerable to enemy fire, which means that an unlucky shot might cause it critical damage to vital components. The core by itself becomes visible in Zog mode, and while well-shieled, it is still vulnerable to prolonged fire. A bomb or missile can be carried in place of cargo, but this is unstable as the missile/bomb could be hit and explode, and thus is not recomended. If the core is destroyed or extensively damaged, the Zwei-Zog becomes mostly dead metal, as it´s efficiency is reduced to 30%. During transformation a powerfull EMP strike will temporary cause it to freeze in this state, which means it´s internal parts become vulnerable to direct hits (and critical damage).

What it looks like: Zwei, first image below; Zog, second and third images below.

Other/Additional:

Fun facts:

He almost captured Salaka, then he tripped,

she used the situation and the Inspector was

the one captured instead.

[He is a more robotic and slim version of this]:

[Also, his ship has also images]:

[Pruned to save disk space]

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  • 3 weeks later...

After playing a bit of Red Alert 3

I thought I needed a new character

So here is he! A Shinobi

(Samurai/Ninja kind-of-mix):

Name: ???????? ("Shin-Zou Sisko")

Age: 25

Race/Species: Yamato (Etnic Japanesse group) Human.

Aspect: [image(s) at end of post]

Sex: Male.

Status: Single

Alignment: Lawful Neutral/Lawful Good/Neutral Good. (Depends on RP)

Height/Weight: Standard human height; rather lightweight.

Weapons/Equipment: Katana, Shuriken,

                                Energy Shuriken and Laser Katana.

                                His Custom Shinobi Suit.

Wardrove: A shinobi outfit, being it a cross between

                a samurai's armor and a ninja's suit.

                A Kelvar/Plasteel hybrid plates make up for

                the samurai part, were a heat/cold resistant

                clothing makes up for the ninja part. Samurai

                parts are navy blue, while ninja parts are black.

               

Abilities/Skills: Patient, strong, determined. Highly developed

                      Ninja & Samurai skills ("Shinobi").

Biography and facts [if you do not like long texts, please skip this]:

Shinzou Sisko was member of a japesse elite strike unit called the "??????????" (Literally, "Dark Night Shadow") dispatched to recover certain documents regarding a Soviet scientist, and an top-secret technology artifact more powerfull than any craft could build at the time. He and his team were succesful in obtaining the documents, but not before a bloody fight with the Russian agents dispatched to neutralize the team.

After returning to Japan, the team's recovered documents proved vital in the construction of a secret project called "???????" (Literally, "Blue Thunder") - a prototype Air-to-Space aircraft/ship. His team also came into account that the Supreme Command had ordered that the team was to be eliminated and not a trace left of it, supposedly to 'prevent Russian agents from following'. He and his team succeded in escaping execution thanks to a desperate plan - Which involded stealing the ship's specifications and blueprints, and the prototypes themselves.

To this date, the team is Independant - althrough they still follow the Shinobi traditions. They roam the Galaxy working for those who can pay them, but will not do anything that goes against the team's Code of Honor. Shinzou has recently been taking jobs on his own, but is still - and will probably continue to be - part of the Dark Night Shadow clan.

Ship: One of the legenday "Blue Thunders"

        (or "???????" in Japanesse):

        [The Bright-Red ship in this image.]

        It is however of a black instead of red, and instead of

        flames it has the Empire of the Rising Sun (World War II/Red Alert 3)

        simbols on it's sides, which are of a soft gray.

Other/Fun facts:

When not working, he might get drunk sometimes.

He considers this however a slightly dishonourable

act, even if not on active duty.

On a side note, he allways follows orders like he

has been taught too - He does not accepts failure.

[images below show the character

of the Sega Genesis/Megadrive game

'Shinobi III' also available for the SNES.

Shinzou's suit is close the image I modified,

which is the second one]:

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  • 3 months later...
Guest SCoatiH

Meh... I thought about RP'ng sometime. It's not my stuff the online-bas'd, but still...

Name: Scott.

Second Name: Andrew.

Last Name: Hardly tells anyone, usually uses his second name instead.

( Just for da account, nah, Andrew is not my real nam'. Nor his last name is real... )

Age: 20

Height: Aroun' 4 ft.

Weight: 85 kg.

Race: Human.

Body build: Regular slim, yet not so thin (lol that rhym'd...)

Eye color: Green.

Strength: Moderate. He depends more on his skills throught.

Background:

Scott comes from a not-so-rich yet not-so-poor family from the Gaia Frontier Colony. He joined the military when he was 18, doing regular military service. His determination and skill allowed him to rise above from the rest, and he would later become Squad Captain. After his 1-year-long military service ended, he decided to stay for more. However as his tweenties came, the Colonial Goverment decided to cut funds on the military, and he - along with his friend Jake, were 'released' from the Colonial Army.

Currently, Scott spends his time wandering the galaxy for opportinities, of'en solving PI-related stuff 'n cases.

He and his friend Jake have kept contact and both continue to help each other every now 'n then.

Likes/Values: Loyalty, friendship. PI stuff.

Dislikes/Depises: Criminals, treason. Working on 'free days'.

Strenghs/Weakness: Military drill and comanding skills. He also has good aim with his fir'arm, and has some degree of marti'l arts skill. May get impati'nt. Usually silent type. Has a tendency to start speaking in cold, or military-styl'd tone/way.

Clothing/Equipment: He likes to wear his Colonial Captain Officer suit, and when doing some "work" o' sorts, he also wears under it a Kelvar Vest. He still carries his trusty Colonial Handgun Type #45 with him (imagin' a five-seven, but a little more accurate 'n armor piercing, with laser inste'd o' bullets).

Other facts: He luv's to have a drink at late hours o' the night.

edit: An uplo'd opti'n... Nic'! Now, here's how he woulda look alike.

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1.85 cm is exceptionally short for a human isn't it?

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Guest SCoatiH

1.85 cm is exceptionally short for a human isn't it?

Meh, never good at that. How tall looks the guy on the pictur' I added?

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Meh, never good at that. How tall looks the guy on the pictur' I added?

Somewhere around 4 ft maybe?
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Well RPing is a good way to kill time. I hope you enjoy it if you do it.

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Guest SCoatiH

Well RPing is a good way to kill time. I hope you enjoy it if you do it.

Thanks man! I'll try to get in a RP when I gets the chance to.

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Thanks man! I'll try to get in a RP when I gets the chance to.

You can actually head to the cornerian complex right now, there are only two people there so it would be nice to have more.
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Guest SCoatiH

You can actually head to the cornerian complex right now, there are only two people there so it would be nice to have more.

Hehe, thanks man, I'm in now (I think).

Also, I'm going to update Scott's profile. (Forgot streghts/skills, ect...)

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Very nice, he reminds me of the Captain of the kestrel from Ace Combat 5

just less older :P

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