DZComposer Posted December 13, 2005 Share Posted December 13, 2005 Since the 42 track playlist of SFAs MP3s doesn't contain FMV cutscene music due to voices and sound effects, I have decided to continue making the ultimate SFAS music collection. Now, unfortuneately there is no effective way to remove the sounds and speech from the files, so I have decided to use what equipment I do have: Kontakt 2 with GPO and VDL2. I am going to reproduce the music, as accurate as I possibly can, in my sampler. I'm working on one right now: The Tricky Reunion cutscene. I am not following the TNCO conductor's interperetation to the letter, though, since that would over-complicate things. Instead, I'll make the conducting decisions. But the arrangement itself I will try to keep as close to OGV as possible. Here is a WIP: http://www.classicalhorn.com/betamusic/projectstuff/sfas/sauria1_001.mp3 testing edits Link to comment Share on other sites More sharing options...
Mr. Krystal Posted December 14, 2005 Share Posted December 14, 2005 Very nice! I don't have the video handy or the original music. Could we have the reference audio too? Link to comment Share on other sites More sharing options...
DZComposer Posted December 14, 2005 Author Share Posted December 14, 2005 Maybe later. I don't feel like encoding them all right now, Link to comment Share on other sites More sharing options...
Guest FireFox Posted December 26, 2005 Share Posted December 26, 2005 I like it Link to comment Share on other sites More sharing options...
DZComposer Posted December 29, 2005 Author Share Posted December 29, 2005 How about another WIP? I got stuck on part of the Sauria cutscene, so I decided to do another one before going back to it. This is almost done. I just need to adjust some timing and balancing issues and it'll be done. This is the music that plays when the Gate to the Aparoid Homeworld is created: http://www.classicalhorn.com/betamusic/projectstuff/sfas/gatecreate001.mp3 Also, as it turns out, most of the music in the FMV cutscenes is recycled repeatedly througout the game. There are only like, say, 10-15 different pieces of music, most of them less than 1 minute long, spread across the game's 40-something cutscenes (some of the rips I did include multiple cutscenes). Pigma actually has his own theme music. O.o Link to comment Share on other sites More sharing options...
Orbital Fox Posted December 29, 2005 Share Posted December 29, 2005 That's cool, I've seen alot of your work, and it's terrific, what program do you use? Link to comment Share on other sites More sharing options...
DZComposer Posted December 29, 2005 Author Share Posted December 29, 2005 I use several programs together. To generate the sounds, I use Plogue's Bidule as a VST Host. The VST's I use are Kontakt 2, Garritan Personal orchestra & Virtual Drumline 2 Kontakt Players, and the Ambience reverb engine. To actually write the music, I use either Noteworthy Composer (which I keep trying to wean myself from since it lacks serious power, but the note entry is so much easier than any other notator...) or Overture. Link to comment Share on other sites More sharing options...
Orbital Fox Posted December 29, 2005 Share Posted December 29, 2005 Thanks, man I gotta get all that stuff so I can make music like that. Link to comment Share on other sites More sharing options...
DZComposer Posted January 12, 2006 Author Share Posted January 12, 2006 Bumpin' this with a new MP3! This MP3 demonstrates how the Sauria Cutscene and Gate Creation cutscene likely share a piece of music: http://www.classicalhorn.com/betamusic/projectstuff/saurgate001.mp3 How I drew this conclusion: 1. I heard a string run at the end of the Sauria cutscene just as the audio faded out. 2. The woodwinds and strings have similar runs in the gate BGM 3. The gate BGM doesn't start on a natural first-note attack. 4. In Star Fox 64, this is the complete BGM Link to comment Share on other sites More sharing options...
Steve Posted January 12, 2006 Share Posted January 12, 2006 ok this one goes to my collection....Ill put it between the "Mercenarios of lobo2" and "yet another corneria arrangment". Link to comment Share on other sites More sharing options...
Mr. Krystal Posted January 12, 2006 Share Posted January 12, 2006 That is really good DZComposer! I can't wait for the final product. Link to comment Share on other sites More sharing options...
Recommended Posts