Vy'drach Posted October 7, 2012 Share Posted October 7, 2012 Well I don't talk with those kind of people in mind because I don't play or play with high level comp, in any game. They tend to be the biggest play to win at any cost tryhard assholes you can find, and take this: To a new extreme. I hate playing with those kinds of people and comp level gaming in general, in any game. That whole "Win at any cost" mentality is a complete opposite of my type of gameplay. I don't care about winning so long as I have fun along the way. Hell, in Battlefield Bad Company, Bad Company 2, and 3, my friends and I would sabotage in order to keep the fun going. In BC1, if we didn't want the map to end but the enemies weren't going to get the objectives, we'd blow them up ourselves, thus heading to the new base and filling up the enemy reinforcements. In BC2 and BF3, we'd not disarm the objective if we wanted to continue playing on the map (if this was the enemy's last shot at taking the objectives). In BC2, you could also place C4 on the UAV drone and fly it into the crate to instantly kill it, and if I saw people on our team doing that, I'd wait for them to place some C4 on the UAV, then hit it with a 40mm grenade, detonating the C4 and making three people commit suicide, and I'd stay there and keep doing it until they stopped. Then I'd answer their hate mail they sent telling them I knew exactly what they were doing, which is why I did what I did. If they didn't feel like actually playing the game, they could leave, but I wasn't gonna let them dick over 35 other people because they just want easy, guaranteed wins with no actual gameplay done. In Battlefield 3, I often do plenty of things that aren't necessarily the best, but they're damned fun. Not the least of which is sniping without a scope on. Nothing like getting 400 meter headshots with ironsights. Even better when the enemy sniper can't hit you with a 12x scope and you peg him on your first try right in the frontal lobe. Then he sees your gun and attachments are something like this: "L96>no attachment>bipod>no attachment." Some average gameplay on the Legion of Ponies servers included me (BLU Snoipah) safeguarding the passing of Spycrabs and/or Citizen Scoots and/or big game hunting while riding atop the rare and majestic RED Sandvich Dispensing Turtle Hoovy. It wasn't win at any cost, it was have fun at nearly any cost, except in ways that are intentionally depriving others of theirs. Anyway, seem to be a bit off topic here. My point being when I talk about gameplay things, I don't mean spr srs comp gamers, I mean average gameplay and gamers. There is a massive difference. 2 Link to comment Share on other sites More sharing options...
"User" Posted October 7, 2012 Share Posted October 7, 2012 Well I don't talk with those kind of people in mind because I don't play or play with high level comp, in any game. They tend to be the biggest play to win at any cost tryhard assholes you can find, and take this: To a new extreme. But to some people though that IS what makes the game fun. Fun is subjective. I used to play competitive laser tag for years, traveling the continent, booking hotel rooms/flights/cars/etc with some of the biggest "try hards" you'll ever meet and it was some of the best experiences of my life - both in game and out. The challenge and what not in winning is more fun to them than what they perceive as wasting time dicking around. You have one definition of fun, these other people have their own. Also, comp often gets a bad rep due to the perceived actions of (mostly) low level comp players. Most of the comp people I've talked to (especially higher end) are good people and actually enjoy helping out newer players. This 6 vs 6 steam group is an excellent example. The people who most often have dickish attitudes are either really good pub bashers or (less likely) lower level comp players. In addition, TF2lobby is mostly horrible and this is where all the bad rep for comp play comes from. Just about any other Pug system is better. Anyway, seem to be a bit off topic here. My point being when I talk about gameplay things, I don't mean spr srs comp gamers, I mean average gameplay and gamers. There is a massive difference. Fair enough. Link to comment Share on other sites More sharing options...
Vy'drach Posted October 7, 2012 Share Posted October 7, 2012 But to some people though that IS what makes the game fun. Fun is subjective. I used to play competitive laser tag for years, traveling the continent, booking hotel rooms/flights/cars/etc with some of the biggest "try hards" you'll ever meet and it was some of the best experiences of my life - both in game and out. The challenge and what not in winning is more fun to them than what they perceive as wasting time dicking around. You have one definition of fun, these other people have their own. Also, comp often gets a bad rep due to the perceived actions of (mostly) low level comp players. Most of the comp people I've talked to (especially higher end) are good people and actually enjoy helping out newer players. This 6 vs 6 steam group is an excellent example. The people who most often have dickish attitudes are either really good pub bashers or (less likely) lower level comp players. In addition, TF2lobby is mostly horrible and this is where all the bad rep for comp play comes from. Just about any other Pug system is better. Wasn't saying that they're wrong for finding that fun, just I don't enjoy it at all, and that it's not their bad attitudes, just that it's a matter of doing what's best and most efficient with the single-minded focus of winning over anything else. That's a requirement of comp gaming, regardless of whether you're an asshat or donate your spare time to caring for sick puppies. I wasn't bashing these people for that or anything, just saying there's a difference between normal TF2 gameplay, and comp TF2 gameplay. Link to comment Share on other sites More sharing options...
Thu'um Posted October 7, 2012 Share Posted October 7, 2012 I love the direct hit for the lol's Link to comment Share on other sites More sharing options...
"User" Posted October 7, 2012 Share Posted October 7, 2012 I love the direct hit for the lol's I hate the direct hit when a no skill soldier rounds around a corner in a tight area and one hit KO's me. :o Link to comment Share on other sites More sharing options...
Thu'um Posted October 7, 2012 Share Posted October 7, 2012 I hate the direct hit when a no skill soldier rounds around a corner in a tight area and one hit KO's me. yes, but you should have to worry about it in other situations. Link to comment Share on other sites More sharing options...
Milkyway64 Posted October 8, 2012 Share Posted October 8, 2012 I hate the direct hit when a no skill soldier rounds around a corner in a tight area and one hit KO's me. To be fair, a soldier coming around the corner with ANYTHING in a tight area is a deathzone for Scout. Link to comment Share on other sites More sharing options...
The Shaper Posted October 8, 2012 Share Posted October 8, 2012 To be fair, a soldier coming around the corner with ANYTHING in a tight area is a deathzone for Scout. Unless it's a Beggers Bazooka. Link to comment Share on other sites More sharing options...
Hidi Posted October 8, 2012 Share Posted October 8, 2012 Well that thing just sucks. I had fun playing on Saturday. I even let my brother play a round of Soldier! He was thinking of getting a Steam account and what-not but I'll leave that up to him. Link to comment Share on other sites More sharing options...
psy_commando Posted October 9, 2012 Share Posted October 9, 2012 Well, personally I had not much fun last night, auto balance really was on my case, I kept missing my jumps, until near the end. I also kept getting killed by random stragglers, just after I spawned most of the time. And people survived my crockets I love the direct hit :3 I love the mini-crits when you make the target bounce in the air ! Except that for me it only works with bots and never on a server ... Its as if they actually bounce, but on my client they seem to be still on the ground.. Its the only thing I can kill a certain scout with. Its like a silver bullet or holy water against werewolf and undead ! And if people stand close enough in a tight group, like around the payload, you can damage more than one. I got a few double kills like that. Oh, and I flushed all the video footage of last night. I needed space to pre-load the new XCom ! Plus, it was terribly boring. Link to comment Share on other sites More sharing options...
Robert Monroe Posted October 9, 2012 Share Posted October 9, 2012 We had a random Sunday night scrim? Durrr. Link to comment Share on other sites More sharing options...
The Shaper Posted October 9, 2012 Share Posted October 9, 2012 We had a random Sunday night scrim? Durrr. And I wasn't invited? Damn it SF-O, you've won this time.... Link to comment Share on other sites More sharing options...
psy_commando Posted October 9, 2012 Share Posted October 9, 2012 We had a random Sunday night scrim? Durrr. You do realize that I was implying the last "game night", right ? I just shortened it to "night", because I thought it was clear in the current context... But I think that the presence of "Durr" might be quite fitting in your post, given the way you interpreted my post, and your enthusiasm about pointing out what you interpreted as a mistake and attempting to ridicule me. Thank you and have a nice day. Link to comment Share on other sites More sharing options...
"User" Posted October 9, 2012 Share Posted October 9, 2012 You do realize that I was implying the last "game night", right ? I just shortened it to "night", because I thought it was clear in the current context... But I think that the presence of "Durr" might be quite fitting in your post, given the way you interpreted my post, and your enthusiasm about pointing out what you interpreted as a mistake and attempting to ridicule me. Thank you and have a nice day. I think you're reading way too much into that post I really don't think that was his intention...it's not uncommon for some of us to post aghast at missing a spontaneous game night and/or not being invited when it was taking place. Well, personally I had not much fun last night, auto balance really was on my case, I kept missing my jumps, until near the end. I also kept getting killed by random stragglers, just after I spawned most of the time. And people survived my crockets I've watched most of your videos and even though I don't play soldier I can think of a whole bunch of ways you can change your game in order to play better and not die nearly as much as you currently do. However, it's honestly hard for me to tell if you are serious about improving your game when almost every life is a suicide run or arriving at battle with half health or less (mostly from needless rocket jumping). :/ Link to comment Share on other sites More sharing options...
RomulanNinja Posted October 9, 2012 Share Posted October 9, 2012 I've watched most of your videos and even though I don't play soldier I can think of a whole bunch of ways you can change your game in order to play better and not die nearly as much as you currently do. However, it's honestly hard for me to tell if you are serious about improving your game when almost every life is a suicide run or arriving at battle with half health or less (mostly from needless rocket jumping). I agree with "User." It's better to not rocket jump at all and arrive at a battle with full health than to arrive faster with barely any left. I am guilty of this sometimes too, but If you are going to rocket jump that much, you should get gunboats, or knowledge of the whereabouts of health kits. Link to comment Share on other sites More sharing options...
Robert Monroe Posted October 10, 2012 Share Posted October 10, 2012 You do realize that I was implying the last "game night", right ? I just shortened it to "night", because I thought it was clear in the current context... But I think that the presence of "Durr" might be quite fitting in your post, given the way you interpreted my post, and your enthusiasm about pointing out what you interpreted as a mistake and attempting to ridicule me. Thank you and have a nice day. Hey, Psy. Fuck off. Also, everything User said. 1 Link to comment Share on other sites More sharing options...
"User" Posted October 10, 2012 Share Posted October 10, 2012 I agree with "User." It's better to not rocket jump at all and arrive at a battle with full health than to arrive faster with barely any left. I am guilty of this sometimes too, but If you are going to rocket jump that much, you should get gunboats, or knowledge of the whereabouts of health kits. He does use gunboats, which should clearly send a message here... Hey, Psy. Fuck off. Also, everything User said. Ah come on Rob, no need for words like that. I'm pretty sure Psy just misunderstood or isn't accustomed to the Rob we all know and love. That could be something to work on though Psy for next game night if you so wish. You can either A: Use the BB and not rocket jump nearly as much and I assure you it will help with your overall K:D ratio because you'll end up dying far less. Also, if you're low on health sometimes retreating and getting more health is better than going with gung-ho tactics. Or B: Use the default rocket launcher and adjust your play style accordingly. Either way you will see differences in your effectiveness per game. Link to comment Share on other sites More sharing options...
DZComposer Posted October 10, 2012 Author Share Posted October 10, 2012 Well, personally I had not much fun last night, auto balance really was on my case, I kept missing my jumps, until near the end. I also kept getting killed by random stragglers, just after I spawned most of the time. And people survived my crockets You will find the stock rocket launcher to be much more versatile than any of the unlocks once you learn to use it. The unlocks, mostly, are designed for situational uses: Direct Hit - Open areas with the potential to face many jumpers, but relatively low chance of facing enemy groups Black Box - If you know you are going to roam without a medic and will not be needing to rocket jump often Liberty Launcher - When you need spammability, but little need to rocket jump Beggar's Bazooka - When you are playing an ambush style Cow Mangler - Useful on 2fort to help your snipers fight battlements wrangler sentries. That's about it. It is worth noting that the stock launcher and the Beggar's Bazooka have the same base damage, but the stock launcher has a higher base DPS due to it's (loaded) 0.8 sec attack interval. While the BB's multishots come out at a .24 sec attack interval, you have to reload before each volley, costing you at least 1.2 seconds, and an additional second for each additional rocket. The following assumes you either just spawned or just hit a supply cabinet. Stock fires three rockets in 2.4 seconds, while the BB takes 3.756 seconds to fire the rockets. On both weapons, you have dished out 270 base damage, enough to kill anything but heavies and overhealed soldiers. That's 112.5 DPS for the stock RL, and 71.88 DPS for the BB. Even an unloaded stock has a higher DPS: Loading 1 rocket from empty takes .92 secs, making 2.76 secs to load and fire three rockets. This makes a DPS of 97.83. Plus, with the stock you have the added bonus of controlling where each rocket goes. There is no spread. The BB's DPS disadvantage is mitigated when in an ambush position where you can get your rockets loaded before the enemy sees you. But that's about it. In an open fight, a competent stock user has an advantage over a BB user. 2 Link to comment Share on other sites More sharing options...
psy_commando Posted October 10, 2012 Share Posted October 10, 2012 [rambling] I wonder why people talk as if I only used the BB all the time I play. Its just been a month and almost a half.. I have played sporadically since the release of TF2, and when I played soldier I always used the stock RL. Even this summer when I started playing regularly on the server I used the stock RL most of the time. I'm just taking a break from it to try something new. [/rambling] I think you're reading way too much into that post I really don't think that was his intention...it's not uncommon for some of us to post aghast at missing a spontaneous game night and/or not being invited when it was taking place. Well, maybe but the award page wasn't updated to Sunday, so I seriously doubt there was a spontaneous game. And besides who's adding "Durrr" after asking an honest question ? It sounded like trolling to me. Besides I wasn't really mean with my answer, just arrogant. I've watched most of your videos and even though I don't play soldier I can think of a whole bunch of ways you can change your game in order to play better and not die nearly as much as you currently do. However, it's honestly hard for me to tell if you are serious about improving your game when almost every life is a suicide run or arriving at battle with half health or less (mostly from needless rocket jumping). Well, when I mean I didn't do very well, I mostly mean that I made bad decisions( like running in an open field, or promptly turning a corner and find it a little too well defended ) or screwed up my plans(miss rocket jump, accidently hit M1, accidently switch weapon, when my wrist isn't complying, etc.. ). Especially when I'm trying to disengage to get health, and I miss my rocket jump leaving me with not enough health to jump, and not fast enough/in a bad position to get away. Also when I mention stragglers, I mostly mean either getting shot in the back by a camper or by a lone heavy looking to add a few kills to his score before getting squashed instead of pushing the cart( I wonder who I'm talking about ), or getting ambushed randomly. And I learn by doing, and by doing rocket jumps I can get better at not missing them.. Almost every life a suicide run ? Hey, Psy. Fuck off. Also, everything User said. You're welcome ! He does use gunboats, which should clearly send a message here... And what would that be ? Ah come on Rob, no need for words like that. I'm pretty sure Psy just misunderstood or isn't accustomed to the Rob we all know and love. Nah, I'm starting to figure him out, throwing insult left and right for no reasons, and being a smartass. I'm not taking him seriously, as I hope he doesn't take me seriously either. That could be something to work on though Psy for next game night if you so wish. You can either A: Use the BB and not rocket jump nearly as much and I assure you it will help with your overall K:D ratio because you'll end up dying far less. Also, if you're low on health sometimes retreating and getting more health is better than going with gung-ho tactics. Or B: Use the default rocket launcher and adjust your play style accordingly. Either way you will see differences in your effectiveness per game. My K/D is 1.0, its not that bad. And I do retreat to get some health, unless it would take less time to respawn than to get to said health or to heal up enough, or unless there's a threat I'm supposed to take on that would even the odds for my teammates. But yeah, sometimes I get a little carried away. You will find the stock rocket launcher to be much more versatile than any of the unlocks once you learn to use it. The unlocks, mostly, are designed for situational uses: Direct Hit - Open areas with the potential to face many jumpers, but relatively low chance of facing enemy groups Black Box - If you know you are going to roam without a medic and will not be needing to rocket jump often Liberty Launcher - When you need spammability, but little need to rocket jump Beggar's Bazooka - When you are playing an ambush style Cow Mangler - Useful on 2fort to help your snipers fight battlements wrangler sentries. That's about it. It is worth noting that the stock launcher and the Beggar's Bazooka have the same base damage, but the stock launcher has a higher base DPS due to it's (loaded) 0.8 sec attack interval. While the BB's multishots come out at a .24 sec attack interval, you have to reload before each volley, costing you at least 1.2 seconds, and an additional second for each additional rocket. The following assumes you either just spawned or just hit a supply cabinet. Stock fires three rockets in 2.4 seconds, while the BB takes 3.756 seconds to fire the rockets. On both weapons, you have dished out 270 base damage, enough to kill anything but heavies and overhealed soldiers. That's 112.5 DPS for the stock RL, and 71.88 DPS for the BB. Even an unloaded stock has a higher DPS: Loading 1 rocket from empty takes .92 secs, making 2.76 secs to load and fire three rockets. This makes a DPS of 97.83. Plus, with the stock you have the added bonus of controlling where each rocket goes. There is no spread. The BB's DPS disadvantage is mitigated when in an ambush position where you can get your rockets loaded before the enemy sees you. But that's about it. In an open fight, a competent stock user has an advantage over a BB user. Thanks. That's very well researched. I'll try to rethink my strategy. Link to comment Share on other sites More sharing options...
Robert Monroe Posted October 11, 2012 Share Posted October 11, 2012 Staff Comment: No Drama Link to comment Share on other sites More sharing options...
RomulanNinja Posted October 11, 2012 Share Posted October 11, 2012 And what would that be ? He means you are overload or rocket jumping way too much. Slow your roll there cowboy! Staff Comment: No Drama Link to comment Share on other sites More sharing options...
Robert Monroe Posted October 11, 2012 Share Posted October 11, 2012 Staff Comment: No Drama Link to comment Share on other sites More sharing options...
Icy Posted October 11, 2012 Share Posted October 11, 2012 Everyone, stop. Really. Psy misinterpreted Rob's first post. Overreacted a bit. Rob came back with a bit of an overreaction as well. Psy comes back with another overreaction. Rob's personality may be hard to understand, but he did not mean any harm at all with his original post that started this. Psy said "last night" and Rob thought he meant the actual previous night from the day Psy made his post. I was confused as well, hoping I hadn't missed a spontaneous game. As for Psy's style of play, you can all feel free to give him helpful tips but don't tell him what he should/shouldn't do. That's no fun at all. Just quit arguing, everyone. A misunderstanding by Psy, there was no need for all this. I'll be there tomorrow night, of course. Let's have fun, alright? Link to comment Share on other sites More sharing options...
Thu'um Posted October 11, 2012 Share Posted October 11, 2012 ajc says no more fighting, or i will personaly find you tomorow night and stab you intill you leave the server. Link to comment Share on other sites More sharing options...
DZComposer Posted October 11, 2012 Author Share Posted October 11, 2012 Come on, guys. It's just a game. No need to start a bunch of drama over it. Link to comment Share on other sites More sharing options...
Recommended Posts