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Official SF-O TF2 Server (DEPRECATED)


DZComposer

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Guest Mr. Nintendo

As DZ would say it

"Game on."

You guys have fun out there, and Milky...take care of Fureox for me! :troll:

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Fun while it lasted. I demand a better Sunday.

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3 points, Milky. :troll:

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odam son. It's all over for meeeee. :(

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3 points, Milky. :troll:

I'll jump on the server if you want to get those. HLSTATSX only requires 2 players.

DEFEATING MY SORT OF ARCH NEMISIS

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Guest Mr. Nintendo

I'll jump on the server if you want to get those. HLSTATSX only requires 2 players.

DEFEATING MY SORT OF ARCH NEMISIS

Me? :troll:

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sorry i wasnt there. Shits going down what ever. Miss you furrie bastards; See you all soon one game night

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Me? :troll:

MILKY

He has the honor of being my arch nemesis, if not jokingly.

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I missed out, sorry. My internet became unstable causing my ping to jump between 150 to 500. That's unplayable :\

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I CALL FOR A RANDOM TF2 FUCK MEET!

Can't. Homework and NES are calling. Mostly NES, though.

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Damn that was a fun random meet. Lasted foreeeeeever too.

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That was a blast. Still ahead of DZ too!

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Guest Mr. Nintendo

Once again, good game.

I felt very good getting many revenge kills as usual...

Oh and whaddya know, I'm almost at rank 5! Better watch Pointingman...I'll get there soon!

*Laughes evily*

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Let's do this again tomorrow! That was FUN

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Meh. It was pretty good. I enjoyed myself.

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So did I. I do want to say that Mr. N has shown startling progress. He's gone from "free kill noob" to actually a bit of a threat.

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Fair warning, this "hatless" update sounds like it may wreck our server. Keep an eye here for news.

Also, Lots of nerfs:

Replaced the no-crit attribute with -25% damage on the following:

- The Eyelander, The Gunslinger, The Southern Hospitality, The Powerjack (also added +20% melee vulnerability)

- The Horseless Headless Horseman's Headtaker, The Ullapool Caber, The Claidheamohmor

Fists of Steel (I knew this one was coming)

- Increase deploy times 20%

- Ranged damage reduced 40% (down from 60%)

Equalizer

- Tuned high-end damage range so it's no longer possible to one-shot certain classes :(

- Suppress the medic call effect while active *Thank God

Mad Milk

- Heal 60% of damage done (down from 75%)

Sun-on-a-Stick

- Base damage lowered slightly but guarantees crits against burning players instead of mini-crits *Whee... Now it REALLY IS the Axetingusher for scouts!

Battalion’s Backup

- Reduced rage generation rate by 50% :(

Buffs:

Backburner

- Removed the restriction on airblast * !!!!! It may not be useless anymore!

- Ammo cost increased 150% (4 blasts at full ammo) *Nevermind, it is still useless. That makes the airblast only useful in a pinch, IE parry all a soldier's rockets, and you're fucked.

- Damage bonus reduced to 10% (from 15%)

Flaregun

-Flares always crit burning targets, regardless of range *Hmm... Still less DPS than shotty, though, at 51 DPS w/ afterburn (shotty is 65) Opens up some more uses, though I don't think I'll be switching to it.

Sydney Sleeper:

- Charge rate increased 25% *God Dammit, as if the damn thing weren't annoying enough arleady.

Concheror

- Damage-to-health conversion increased to 35% (from 20%)

Loch-n-Load

- Damage increased by 10% *Whee... As if I don't get 1-shotted enough by demos

Dalokohs Bar

- Removed item cool down meter and ammo count when using the Dalokohs Bar

Vitasaw

- Added the ability to see enemy health *Interesting. Great for the tactical medic.

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Fair warning, this "hatless" update sounds like it may wreck our server. Keep an eye here for news.

MY HAAAATTTTSSS

NOOOOOOOOOOOOOOOOOOOOOOO

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Guest Mr. Nintendo

Fair warning, this "hatless" update sounds like it may wreck our server. Keep an eye here for news.

2ikxe0z.png

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