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Official SF-O TF2 Server (DEPRECATED)


DZComposer

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Guest Mr. Nintendo

halolz-dot-com-teamfortress2-heavyweapon

Call my favorite weapon 'Silly', I dare ya.

(This weapon goes well with my new Tomislav trick: I take the FoS out to see someone trying to melee me and then I quickly switched to the Tomislav and BAM, he's dead.)

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And excuse me for quitting because we have a frankly blind player barking orders at the team and not doing a damn thing himself.

Wow....shows how much you know about what was going on. I was trying to prevent the red team from moving their cart for half the game mostly by myself. I wasn't doing nothing and no we weren't steamrolled that round. I can only do so much by myself. And yes, you might have said something to me over mic but I didn't hear any of it probably because we had a dozen other people talking at the same time.

If you would have actually -listened- to us, you would have known 3 things. A. we were TRYING to move the cart. B. We could not because we had a level 3 sentry guarding it, and C, the sentry was in turn well protected by spies and pyros, which in conjunction with the ledge means ubers are useless.

Again, I didn't hear anything until the last minute. If you guys made an admirable effort at it like you say that I'll retract my doing nothing statement.

What does this all add up to? Why, it's a great fucking defense! Holy cow, imagine that, for once it might take a little more than User the Great yelling "UBER DEMO" to get the job done! How shocking!

Again, I NEVER HEARD what you guys were trying to accomplish until the very last minute. I see the cart is not moving for the past 10 minutes, I mention an uber combo because, you know, that's what works 95% of the time when trying to break through. And I didn't yell uber demo btw.

Agree on number two, but WUT at the first. I didn't. Fucking. Rage quit that night. I announced on mic AND text that dinner was ready, so I went to -eat.-

And then you proceeded to rant at me about my strategy as soon you quit. Considering what you were doing the past few days (i.e. rage quitting and getting pissed) forgive me for not "blindly" assuming you'd do it again. And again, I am demanding to know what's with your attitude over the past week playing TF2? I still haven't received an answer...

What I DID get upset about was you again being blind and crediting yourself as some sort of leader

Heresy. I said no such thing about my ability and my superiority. Forgive me for trying to throw up a few possible tactics in the meantime.

, saying your idea and efforts won the game when Fureox and I were miles ahead of you.

You are referring to Gravel Pit I assume. Again, I didn't hear or see you two doing that sort of strategy.

We did your same idea, its just nobody capitalized on it because everyone was farting around A. It ended up working out, but try not to be such a damn hero, and realize that maybe sometimes someone NOT named you has something planned and going, because I got pissed the instant Fureox and died from our murder spree of glory on that engie, Max the heavy, a handful of soldiers and demos, the odd sniper, yelling "GO GO GO" in mic, only for death cam to show everyone else running to A with you saying "Let's go around back!"

You've been implying that I've been being boastful in your entire post, I have no idea where you getting this assumption from. If I say something and we do it and it works and I say afterwards that my idea worked...how is that boasting - regardless of who's idea it originally was? If it was your original idea (which I had no idea btw) than I'd give you credit for it.

Regardless, knowing you for the past few years and your tendency to argue constantly with members regardless if there are differing accounts or not I'm going to be the better man and not even continue this. If you have issues we can resolve them (like we always end up doing) over Steam or something of that nature.

I still await a reply from DZ.

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I MISSED IT AND I MOVED DOWN A RANK ON THE SERVER

THIS HAS TO STOP

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Balancing should be made mostly by players, not server admin. I mean, If you are one of the top 5, and you see a team with 3 of those top 5, the best thing you can do is switch to the team with rookies. We had this issue on Friday, teams got scrambled so much until the top 3 ironically managed to get on the same team and so it stayed like that for a while.

All for the sake of good sportsmanship :-)

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A reply to what?

As far as stacking, there is a plugin out there that forces random teams instead of allowing players to pick teams.

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A reply to what?

Second: I'm personally getting peeved at DZ constantly changing the maps mid-game or scrambling the teams without any sort of warning whatsoever and then not replying when I verbally call him out on it when the map changes (such as the case with Mountain Lab last night) I've noticed a substantial increase in the number of times I've noticed this and I'm going to ask again....why?

Milky has brought this up a number of times as well and so has Steve recently, we all think that you should just go with the flow of who votes for what map and not change anything mid-game without at least having some sort of consensus. If you MUST do something like this at least publicly announce it ahead time before. :/

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I found it really hard to actually give a damn today when playing...maybe I'm just burnt out. D: Milky feels the same way. :(

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I was REALLY pissed today when we got rolled on pl_waste v2. Almost ragequitted.

http://www.youtube.com/watch?v=ufsf_-a_H9Q&feature=channel_video_title

Also, sudden death of the game? What? People just disappeared around the time Steam went goofy...wait...I see a connection here.

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Yep. 5 days straight of TF2 will do that. I may very well be done until Friday.

Also, I am issuing a challenge to all of you DR SFO spies. Why? Just-why.

I've made my opinion on DR clear before, and I'll do so again in an abridged form: Anyone and everyone can do well at Dead ringer. Why? Because it's a crutch watch.

What's the number one advantage it has? It makes you invincible the very instant you deploy it. This means that being terrible at the class has little concequence, as you can use your personal uber to escape bad situations you got yourself into.

Before you start saying "Yeah, that's the point" listen to the next bit; Dead Ringers aren't credit to team. The extent of Dead ringer is run around obviously looking for oblivious and/or new player, stab, M2, run to ammo crates, repeat. If you fail to stab anyone, go straight to M2, ammo crates, repeat. Skilless, handholding, dumbed down Spy gameplay that severely limits effectiveness. Not being able to cloak on demand is the single most crippling thing a Spy can have. Any alert player that isn't a total moron that sees you will be able to effectively predict your movements on map knowledge and kill you. As you cannot cloak on demand, you cannot escape. You must play by the same rules every other class does.

Secondly, the decloak is loud. This means that again, unless your target is new/a moron, decloaking anywhere near the enemy will let them know you are around. This means that to be effective, you have to decloak at long range and then run obviously to a new victim and hope for the best, all while holding your newly charged dead ringer for the next time you inevitably get found out. This creates a loop that makes you absolutely worthless against a team of players who know what they're doing.

Compare to IW watch where you can make getaways, play mindgames, stay effective at mid ranges for more frequent backstabs, and not having to rely on invincibility to do any of it. Yes, you CAN die more easily with IW, and your mistakes actually punish you with it (as it SHOULD be) but in return you have thrice the chances to actually get things done. You have thrice the potential use to your team rather than your own KD:R.

In short, DR is a crutch for terrible spies. Get better, and learn how to actually dodge and play your goddamn class, and maybe you'll be more effective even if, hey, you might be dying a bit more often. News flash: gracefully and quickly assassinating the medic before he knows what hit him and dying in the process is better than having to clumber after him at long range and hope he and his team is too stupid to notice you.

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I've had Steam go goofy before. Couldn't access my stuff for a good while. :( No smelting for me that day.

I had a good time with a minor period that made me think about something. Sorta felt dragged late game though when it started to die down though. A lot more fun with a mess of people.

That revving up expression = Priceless

Climax expression = Priceless

Made me laugh. xD

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Guest Mr. Nintendo

I was on a roll again as a FoS...but then I got upset that I randomly got a Steam error that booted me from the game and Steam.

WTF VALVE

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If this is an abridged version than I'd like to see your unabridged version Milky.

Also, you need to be friendly to new players and especially ones that primarily play the same class you do. :)

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I'd gladly help new spies learn the ins and outs of the class. I'm not pro, but I'm rather decent and know my shit. To me, using Dead Ringer is the same as saying "This is too hard. TF2, make this easier for me so I can pretend I'm good!" So no. I have no enthusiasm to help DR spies at all until they learn that it is shit except in specific circumstances.

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Spontaneous game. Today. Because it's TF2's birthday and there's birthday gibs and free hats and noisemakers.

Free hats.

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Guest Mr. Nintendo

Spontaneous game. Today. Because it's TF2's birthday and there's birthday gibs and free hats and noisemakers.

Free hats.

I don't think Team Fortress 2 or Team Fortress Classic were released around August...maybe you're referring to the Quake mod of 'Team Fortress' from 1996?

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It was so nice last night with no heavies. It was fun seeing teams actually have to WORK to get caps instead of relying on a heavy/medic to do it all.

Those of you who missed playing heavy last night: Take the opportunity to learn a new power class. We need some more competent soldiers and demos around here. You'll probably enjoy it better, as these classes have a pretty high DPS, and also have a lot more mobility. Especially once you learn rocket/sticky jumping.

I don't like playing Heavy, but so many games I've felt obligated to because the other team had two of them. <_<

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Why don't we have a game night called "No heavies"? :P You know, set a cap of 0 or whatever and play a game without heavies…could be interesting.

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We could also have nights where we don't allow a specific class, it would encourage other people to work on other classes that they might not be as good at.

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The only other classes I would do this with are snipers, spies, engineers, and maybe pyros. The "Comp Classes" (Scout, Soldier, Demo, Medic) should always be available.

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I for one hate the idea of disabling a class completely. No matter for how long.

But if it's this much of a problem, limit 1 Heavy per team. I know a lot of people will be pissed about that, but Heavy is the pub equivalent of comp demo, and there's only one of those allowed in their matches.

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I won't be able to make it either. Gotta make the Protomen concert. I have an earboner right now.

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I won't be able to make it either. Gotta make the Protomen concert.

THERE ARE NO WORDS IN ANY LANGUAGE TO DESCRIBE THE AMOUNTS OF JELLY I AM RIGHT NOW.

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