DZComposer Posted June 27, 2010 Share Posted June 27, 2010 I'm sure some of you remember that thread I posted here a long time ago about a jazz band where all the members are bob-ombs.Well, they're back:But that image is not the real reason for this thread.Now, you can hear them play!http://www.corneriasound.com/betamusic/sammax_wip1.mp3Here is a WIP of them playing the theme from the old Lucas Arts game Sam & Max Hit the Road, a point-and-click adventure game featuring everybody's favorite psychopathic crime-fighting duo composed of a dog and a "rabbity-thing."I need to change-up some of the solos a bit, and the dynamics and balance need a little work, but it is mostly done.The Horns are from the Kontakt 4 library and Garritan Jazz and Big Band.The Guitar and Bass are from the Kontakt 4 library.The Piano is the Garritan Authorized SteinwayThe Vibes and Drums are from Virtual Drumline 2.5.Sam & Max music composed by Clint Bajakian, Michael Land, and Peter McConnell.I am going to do a a few jazz arrangements, and these bob-ombs will be the band "playing" them. Next on the list is the slot machine BGM from SFSNES. Link to comment Share on other sites More sharing options...
Guest DRL Posted June 27, 2010 Share Posted June 27, 2010 DZComposer and his Nova Bob-ombs... [shadow=blue,right]AWEC00L!!![/shadow] + + :cool: Link to comment Share on other sites More sharing options...
Sabre Posted June 27, 2010 Share Posted June 27, 2010 I still dont get it. Link to comment Share on other sites More sharing options...
Guest Scorpion03 Posted June 27, 2010 Share Posted June 27, 2010 That is cool Link to comment Share on other sites More sharing options...
Guest DRL Posted June 27, 2010 Share Posted June 27, 2010 I still dont get it.DZComposer made an arrangement,and the Nova Bob-ombs will be playing(I suppose, an animation of them playingtheir instruments?) the music. Link to comment Share on other sites More sharing options...
DZComposer Posted June 27, 2010 Author Share Posted June 27, 2010 No animation. I'm not skilled enough with 3D for that. Link to comment Share on other sites More sharing options...
Guest Scorpion03 Posted June 27, 2010 Share Posted June 27, 2010 ah shame, that would look really good animated, but i think with the music it will still work quite nicely Link to comment Share on other sites More sharing options...
Guest DRL Posted June 27, 2010 Share Posted June 27, 2010 No animation. I'm not skilled enough with 3D for that.Okay, so I suppose the Nova Bob-ombsare on the 'disc cover'? :lol: Link to comment Share on other sites More sharing options...
sniper Posted June 27, 2010 Share Posted June 27, 2010 I'm sure some of you remember that thread I posted here a long time ago about a jazz band where all the members are bob-ombs.Well, they're back:But that image is not the real reason for this thread.Now, you can hear them play!http://www.corneriasound.com/betamusic/sammax_wip1.mp3Here is a WIP of them playing the theme from the old Lucas Arts game Sam & Max Hit the Road, a point-and-click adventure game featuring everybody's favorite psychopathic crime-fighting duo composed of a dog and a "rabbity-thing."I need to change-up some of the solos a bit, and the dynamics and balance need a little work, but it is mostly done.The Horns are from the Kontakt 4 library and Garritan Jazz and Big Band.The Guitar and Bass are from the Kontakt 4 library.The Piano is the Garritan Authorized SteinwayThe Vibes and Drums are from Virtual Drumline 2.5.Sam & Max music composed by Clint Bajakian, Michael Land, and Peter McConnell.I am going to do a a few jazz arrangements, and these bob-ombs will be the band "playing" them. Next on the list is the slot machine BGM from SFSNES. that is awesome! Link to comment Share on other sites More sharing options...
DZComposer Posted June 28, 2010 Author Share Posted June 28, 2010 This one is actually the easiest arrangement of the series for me to do. These old DOS games had their music in MIDI format, so I don't need to get the notes or rhythms by ear. Though I need to redo some of the solos, as most of them are the way they are in-game, and I want to change them up a bit for originality's sake. As of now, it isn't much more than a MIDI-rip. That said, the goal here isn't total re-arrangement either.The drum part is all mine, though.There is an instrumentation difference: I chose to omit the Hammond Organ used in the original in favor of a more classic Big-Band sound. Hammond organs are products of the '60s, and didn't explode in popularity until the 70s. It's better to start with an easy one. I haven't done much jazz before, so I need to attune to my ear to swing rhythms. The original (@2:19):4yWnnk9fyJEThe game was bundled with Day of the Tentacle, another of my favorite old-school adventure games, for a while. The nice thing about these old Lucas Arts games is the SCUMM engine. SCUMM is basically it's own scripting language, so you don't have to re-write the game for multiple platforms. SCUMMVM is a modern, cross-platform, interpreter. All you need is the game data files, and SCUMMVM will run it. SCUMMVM is running on just about everything, even Wii and DS if you do homebrew. Link to comment Share on other sites More sharing options...
Guest Julius Quasar Posted June 28, 2010 Share Posted June 28, 2010 I'm sure some of you remember that thread I posted here a long time ago about a jazz band where all the members are bob-ombs.Well, they're back:But that image is not the real reason for this thread.Now, you can hear them play!http://www.corneriasound.com/betamusic/sammax_wip1.mp3*swigs my Scotch on the Rocks*"Play it again, man!" *tips*Nice job, dude! Link to comment Share on other sites More sharing options...
DarthDelgado Posted June 30, 2010 Share Posted June 30, 2010 This is nice. :D Link to comment Share on other sites More sharing options...
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