Sapphire Posted August 17, 2010 Share Posted August 17, 2010 Well, even I'm not a pro SF64 player, and I wanna be, like every other SF64 fan out there So on this topic, you can give, or request some friendly gamer advice.Right now, I request some tips for getting medals, it's like my dream to get all the medals. It's like the hardest is on Zoness or Aquas, something along those lines. Link to comment Share on other sites More sharing options...
Guest FoXXX Posted August 17, 2010 Share Posted August 17, 2010 Do a barrel roll!jk Kinda...Anyway, to be honest, just practicing and getting to know when to shoot/attack enemies is the best way to become a SF pro I know on Zoness, locking onto enemies at the right time can give you lots of points. Try not to get caught by the search lights, you need to destroy them, they're 4 points each. Also, the walking machines that float on the water in front of those pylon type buildings, you need to lock onto them to attack. They're 4 points I think too. Lock onto the red cars that float, the points add up a lot. Just keep practicing and it'll be easy to get the medal on Zoness. Same thing applies to Aquas (and all the other stages tbh) except on Aquas, just keep shooting torpedoes. Link to comment Share on other sites More sharing options...
CrypticQuery Posted August 17, 2010 Share Posted August 17, 2010 Keep trying. No matter what, NEVER GIVE UP! TRUST YOUR INSTINCTS! Also, listen to Peppy's advice :P Link to comment Share on other sites More sharing options...
Sapphire Posted August 17, 2010 Author Share Posted August 17, 2010 Well, what's the Medals List?I know Corneria is 150 And Meto is 200Fortuna is 50And Venom is 200 Link to comment Share on other sites More sharing options...
Guest FoXXX Posted August 17, 2010 Share Posted August 17, 2010 Sector Y - 150Katina - 150MacBeth - 150Bolse - 150Solar - 100Sector X - 200 (I'm not 100% sure on this)Area 6 - 300Sector Z - 100Zoness - 250Titania - 150I'm pretty sure these are right, not 100% sure though. Link to comment Share on other sites More sharing options...
Robert Monroe Posted August 17, 2010 Share Posted August 17, 2010 Sector Y - 150Katina - 150MacBeth - 150Bolse - 150Solar - 100Sector X - 200 (I'm not 100% sure on this)Area 6 - 300Sector Z - 100Zoness - 250Titania - 150I'm pretty sure these are right, not 100% sure though.Sector X is 150 I beleive.Meteo is 300. Venom is 200. Link to comment Share on other sites More sharing options...
Guest Julius Quasar Posted August 18, 2010 Share Posted August 18, 2010 Make sure to master the Immelman Loops before going into the main game...those loops are indispensable. Link to comment Share on other sites More sharing options...
Heather McDonnell Posted August 18, 2010 Share Posted August 18, 2010 I had so many points... It was very late so I wanted to tell my mom it would take a few minutes. I wanted to sit down and there were no screen. I thought: maybe i turned the TV off. But there were NO red light from my N64. The N64 plug did just bounded out of the outlet (I kind of fun. In Holland an outlet is a big brand fashion store) I never had so many points again :( Link to comment Share on other sites More sharing options...
Sapphire Posted August 18, 2010 Author Share Posted August 18, 2010 Make sure to master the Immelman Loops before going into the main game...those loops are indispensable.Explain yourself Julius. Link to comment Share on other sites More sharing options...
Robert Monroe Posted August 19, 2010 Share Posted August 19, 2010 Explain yourself Julius.The Down Stick+Brake move that lets you get behind enemies following you. Link to comment Share on other sites More sharing options...
Vy'drach Posted August 19, 2010 Share Posted August 19, 2010 The Down Stick+Brake move that lets you get behind enemies following you.That's the loop, the Immelmann Turn is the 180. Named after the WWI German pilot Max Immelmann, who is reported to of invented the manuever (though the one in SF64 and modern aerobatics are not the same Immelmann turn from WWI). Link to comment Share on other sites More sharing options...
Robert Monroe Posted August 19, 2010 Share Posted August 19, 2010 That's the loop, the Immelmann Turn is the 180. Named after the WWI German pilot Max Immelmann, who is reported to of invented the manuever (though the one in SF64 and modern aerobatics are not the same Immelmann turn from WWI).Huh.There's no need to really master that move in the game because its only useable in All Range mode. Link to comment Share on other sites More sharing options...
Vy'drach Posted August 19, 2010 Share Posted August 19, 2010 Huh.There's no need to really master that move in the game because its only useable in All Range mode.It has its moments of use, given the situation. Link to comment Share on other sites More sharing options...
MeestaRyan Posted August 19, 2010 Share Posted August 19, 2010 Tis simple. Fly around and blow shit up. Oh. And doin a barrel roll every once in a while is also a good thing. Link to comment Share on other sites More sharing options...
StarFoxfan-FUR_ever Posted August 20, 2010 Share Posted August 20, 2010 To be honest, I would say on levels like Katina....ok, specifically Katina....ALWAYS use the lock-on lazer. Never waste a kill with regular lazers. Take as long as neccessary and be sure to wait until it is almost too late to take out the core energy-thingy on that mothership. Oh, and be sure to take out the hatches once to decide it is time to take out the mothership. I think each hatch gives you 5 hits...a total of 20 extra kills if you can take out all 4 of them.On-rail missions where you can choose to stay with either of two wingmen...ALWAYS go with Falco. You will find more enemies. Though they are more agressive than others, it shouldnt matter much...unless its Venom 1 on Expert. Ok just to be sure, you are playing the game on the regular difficulty level right? (for now, that's all i can think of) Link to comment Share on other sites More sharing options...
Sapphire Posted August 20, 2010 Author Share Posted August 20, 2010 The Down Stick+Brake move that lets you get behind enemies following you.Oh so you mean the U-Turn? That's only for all range mode. Link to comment Share on other sites More sharing options...
Guest Julius Quasar Posted August 20, 2010 Share Posted August 20, 2010 Explain yourself Julius.Well...The Down Stick+Brake move that lets you get behind enemies following you.Yes, thank you RM.That's the loop, the Immelmann Turn is the 180. Named after the WWI German pilot Max Immelmann, who is reported to of invented the manuever (though the one in SF64 and modern aerobatics are not the same Immelmann turn from WWI).Oh, shit, my bad.Huh.There's no need to really master that move in the game because its only useable in All Range mode.Oh so you mean the U-Turn? That's only for all range mode.oh yeah, huh? d'oh! Link to comment Share on other sites More sharing options...
Chrono Reaper Posted September 4, 2010 Share Posted September 4, 2010 If you wish to increase your charge shot fire rate without having to wait to lock onto an enemy, hold Z and R while you charge and fire your laser. If you wonder how people are able to do that charge shot trick that allows them to get those high scores you only see on youtube, this is it. Note that you are unable to lock onto anything or bank left or right with the shoulder buttons while performing this technique. Link to comment Share on other sites More sharing options...
Robert Monroe Posted September 4, 2010 Share Posted September 4, 2010 If you wish to increase your charge shot fire rate without having to wait to lock onto an enemy, hold Z and R while you charge and fire your laser. If you wonder how people are able to do that charge shot trick that allows them to get those high scores you only see on youtube, this is it. Note that you are unable to lock onto anything or bank left or right with the shoulder buttons while performing this technique.What i the correlation between the banking buttons and... charge shots? Link to comment Share on other sites More sharing options...
Dragon Fox 05 Posted November 3, 2010 Share Posted November 3, 2010 Well, on Solar, shooting charged shots into th lava/plasma gets you points. Plus, when fighting the temple guardian on Venom I always found it easier to go to cockpit mode when the walls start shooting out at you. Link to comment Share on other sites More sharing options...
Peppy Dare Posted November 25, 2010 Share Posted November 25, 2010 Do a barrel ! no seroiusely it will deflect lasers as you all know. Also use bombs wisely. Don't just use one to take out one guy. Instead if they group up use the bomb. Do a samersualt will help ya if an enemy is behind ya. Thats all i got hope i was helpful. Link to comment Share on other sites More sharing options...
Matrilwood Posted November 28, 2010 Share Posted November 28, 2010 I usualy fire for a single enemy.Charge for 3 or moreSmart-Bomb when there are 50 or so at once, such as in Venom.I always charge when cleaning tails.Breaking and back-flips help when their are lots of enemies to shoot.If I lose wings I hold down the control stick slightly to compensate.Also if you tilt you move sideways faster. If you tilt right you move right quicker, if you tilt left you move left quicker. Link to comment Share on other sites More sharing options...
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