Hope(N Forever) Posted May 17, 2006 Share Posted May 17, 2006 1. Why did Falco leave Star Fox? I pretty much follow the official canon story behind that... 2. How was Krystal's life before Adventures? Straightforaward: When Krystal was a young gal, somehow she was sole survivor on of her former home plant Cerinia, whos doom is still unknown, and somehow landed on Sauria. Then she spends her life being raised among the dinosaurs before she goes off on adventure to seek out her past. 3. What was Star Wolf doing all this time? Rescooping their losses from the fallen Andross, and recruiting guards for their new hideout. Isn't it obvious? 4. I wonder what Bill and Katt are up to these days... Katt had joined a gang it seems, as according to the Japanese comic. Their whereabouts are pretty much random to be known. Bill should be still on Katina training his troops for any further battles with either Andross or Oikonny. Link to comment Share on other sites More sharing options...
Dark Fox Posted May 17, 2006 Share Posted May 17, 2006 The reason the Arwing flies slow is becuse of the confind spaces for which it flies...I have no doubt it can fly and fight at far faster speeds. if you have ever seen Stealth, especailly the part where he blasts is way trough a downtown street. at the sppeds he was goin', if ANYTHING (a power line,book, rock, trashcan, wheel rim......plastic timg full of flowers...) he would be in trouble...like running with sissors. Link to comment Share on other sites More sharing options...
Mr. Krystal Posted May 17, 2006 Share Posted May 17, 2006 one modern day aircraft could potentualy decimate the entire cornerian airforce' date=' hell, even world war two propeller planes traveled faster.[/quote'] Except that they can take several direct hits by almost any kind of weaponry before being disabled (shielding). They fire lasers that could destroy any Earth craft with one shot (maybe two for larger airships). They can escape to the safety of space within a few seconds ("Sorry guys, I'm gonna have to sit this one out." ~ Peppy). Speed isn't the Arwing's strength, it's raw power. Link to comment Share on other sites More sharing options...
Guest Mithos Kionisu Posted May 17, 2006 Share Posted May 17, 2006 First, the weapons in Star Fox are NOT lazers. Lazers are made of light, travel no slower or faster than the speed of light, and can only be seen from head on. You would need to be extremely lucky (not to mention give considerably leading) inorder to hit an earth aircraft with the weapons in starfox. Second, Arwings travel at 62.4 Miles per Hour (figured it out) much slower than the 25000 MpH required to escape the gravitational pull of an earth sized planet. They would be hard pressed to escape in a few seconds. (Im guessing they dock with the greatfox inorder to actually leave atmostphere) Entering the atmostphere (ala the first level of Assualt) from a conbat situation is EXTREMLY dangerous as if there is one crack in the armor and the craft would quite literaly be incenerated. I would be willing to accept the Arwing as a fighter desinged from cramped combat situations but the thing is huge, 45.76 ft long with an even wider wingspan. For a small quarters fighter you would want it to be as compressed as possible. I'm basing all my meserments off of what is seen ingame and by viewing the models, canonicly there hasnt been anything to suggest the Arwing has a higher combat speed then what is shown, they obviously have advanced heat sheilding if they would consider entering atmostphere right after a battle situation. It could be that space travel is still relitivly new to the StarFox universe (but still more advanced then ours) and they have yet to develope a propulsion system that works well in both atmostphere and in space... Link to comment Share on other sites More sharing options...
Four-eyed Vulpine Posted May 17, 2006 Author Share Posted May 17, 2006 When you talk about their top speed in comparison to a planet's escape velocity, Mithos, I don't know if you realize that each ship has a G-diffusion system that allows them to defy gravity. Link to comment Share on other sites More sharing options...
Guest Mithos Kionisu Posted May 17, 2006 Share Posted May 17, 2006 Ok, I forgot about the G-Diffusers, it would be interesting to see just how much they reduce the gravity around them (ex. if it would be enough to escape gravitational hold) but for now I guess we'll have to assume its enough Link to comment Share on other sites More sharing options...
brotheroffalco Posted May 18, 2006 Share Posted May 18, 2006 I did some calculations, the Arwing (in 64) moves at about 91.52 ft per second with out boosting. While an F-18 has a top speed of Mach 1.7 (1190 mph) AND is able to engage in combate situations sucessfully at those speeds. Ofcorse, F-18's ingage targets well over 1 mile away while the Arwing ingages targets at 732.16 ft max (draw distance for starfox 64) realisticly, not even low speed space fighters should be in asteriod feilds, much less space stations. And apparently, ships the size of the great fox are too slow for trans system travel, needing the warpgate to make a jump from Corneria to Fourtuna. I can understand the use for a low speed anti personel fighter such as the Arwing is suited for, but when practicly every fighter in the navy (or airforce, idk what it would be) is suited for that role, one modern day aircraft could potentualy decimate the entire cornerian airforce, hell, even world war two propeller planes traveled faster. I have one thing to say to this and one thing only. In the starfox universe they don't need to fly that fast, they are faster than all the other ships to begin with, why spend money getting faster when you don't need too. Not to mention the fact (I won't get into this too much) that you really can't compare a non-realistic aircraft in a non-realistic game to real life, for all you know they could be moving at that fast of speeds and everything in their universe is larger in scale to ours, or that the arwings are going 1000+ mph but the programmers slowed it down so we could be in-control. ( you try flying a plane period, let alone one going the speed of sound ) Link to comment Share on other sites More sharing options...
Dark Fox Posted May 18, 2006 Share Posted May 18, 2006 I have one thing to say to this and one thing only. In the starfox universe they don't need to fly that fast, they are faster than all the other ships to begin with, why spend money getting faster when you don't need too. Not to mention the fact (I won't get into this too much) that you really can't compare a non-realistic aircraft in a non-realistic game to real life, for all you know they could be moving at that fast of speeds and everything in their universe is larger in scale to ours, or that the arwings are going 1000+ mph but the programmers slowed it down so we could be in-control. ( you try flying a plane period, let alone one going the speed of sound ) very good point. Tacticly, the utimate ship would at home both at speed, and movin like a slug, be almost mipossible to destroy. here is somthin:Wikipeadea:Arwing this indicates a max speed of mach 4.2, which at75 deg. farenheit (sp) is approx. 3,487 Mi/hr, an impressive speed indeed. you just never go this fast in the game, (nor would you make a ground assult at this speed, either). this ship fills the role of F-16, F-15, and the A-10. Link to comment Share on other sites More sharing options...
Guest Mithos Kionisu Posted May 18, 2006 Share Posted May 18, 2006 Yes, I've seen that number bfoer (I gave the mesurements for the Assualt Arwing on that site) It would be interesting to know where that number came from. And Mach 4.2 is 3197 mph Link to comment Share on other sites More sharing options...
Dark Fox Posted May 18, 2006 Share Posted May 18, 2006 Yes' date=' I've seen that number bfoer (I gave the mesurements for the Assualt Arwing on that site) It would be interesting to know where that number came from. And Mach 4.2 is 3197 mph[/quote'] I think is was in the players guide......sorry bout bad math, my 1+1=3 is off today.... Link to comment Share on other sites More sharing options...
Mr. Krystal Posted May 18, 2006 Share Posted May 18, 2006 Of course they are lasers, Mithos Kionisu. Star Fox is a SCI FI! Of course it's going to take a slight artist licence on science. A real laser weapon can't be seen unless it's moving though a translucent substance like smoke. As for G-Diffusers, they are very powerful. They can generate a reverse gravity field large enough to lift the Arwing straight up with no additional help. In space, a more complicated field is probably used in order to simulate the way that an aircraft flies. It would generage artifical gravity areas in any direction in 360 by 360 by 360 degrees, pulling the craft in whatever direction it should have gone if it were in a air surface flight environment. Link to comment Share on other sites More sharing options...
Four-eyed Vulpine Posted May 18, 2006 Author Share Posted May 18, 2006 Here's a helpful tip for anybody who needs it. Mach 1 = 741.433 miles per hour = the speed of sound If you want to convert any Mach speed to MPH, simply multiply the number of the Mach speed by the speed of sound. Example: Mach 7.34 x 741.433 miles per hour = 5,542.118 MPH. To convert from MPH to Mach speed, simply do the reverse and divide the speed in MPH by the speed of sound. Example: The Earth's escape velocity is approximately 25,022.727 MPH. 25,022.727 MPH / 741.433 MPH = Mach 33.478 Hope that helps somebody. ------------------------------------------------------------------------------------- Now, on the topic of Arwing specs, lets take a look at how the craft takes off from the planet / planet piece in SF Adventures. Fox enables the G-diffuser system, causing the Arwing to float a few feet in the air, as it slowly spins to match the trajectory needed for travel to the next destination. Once the trajectory is set, the Arwing tilts upward, and the thrust is enabled. Compensating for the lack of speed, the G-diffuser and thrust work together to achieve the desired effect of leaving the planet's initial gravitational field. Now, let's look at it this way. Without any G-diffusion whatsoever, the Arwing would have to break 25,022.727 MPH to leave the atmosphere, assuming that the said planet has Earth gravity. However, if the G-diffuser is activated and is capable of reducing gravity underneath the ship by half, or 0.5, it would have a proportional effect on the thrust needed to achieve escape velocity. In this case, the speed needed would also be reduced by half. 25,022.727 MPH x 0.5 G = 12,511.364 MPH (minimum speed) This template can be used for any reduction of speed. For example, if the G-diffuser can reduce gravity by 84.63 percent: 100.00% - 84.63% = 15.37% = 0.1537 G 25,022.727 MPH x 0.1537 G = 3,845.993 MPH (minimum speed) As you can see, the more gravity is reduced, the lower the speed needed to escape gravity. Now, the optimal scenario: 25,022.727 MPH x 0.0 G = 0.0 MPH (minimum speed) However, if the G-diffuser reduced gravity completely, you would still need a little thrust to get over the value, but that is a minute amount compared to what would be needed otherwise. Link to comment Share on other sites More sharing options...
Mr. Krystal Posted May 19, 2006 Share Posted May 19, 2006 A g engine like the G-Diffusers in Arwings don't remove gravity, it generates gravity. Two gravity fields of equal intensity in opposite directions would cancel out all gravity within that field (within reason). Arwings don't actually reduce relative gravity, but create more powerful, but opposite, gravity fields. Link to comment Share on other sites More sharing options...
Four-eyed Vulpine Posted May 19, 2006 Author Share Posted May 19, 2006 Oh, ok. Well, I guess we all have our different knowlege of scientific technology. Link to comment Share on other sites More sharing options...
Mr. Krystal Posted May 19, 2006 Share Posted May 19, 2006 Oh' date=' ok. Well, I guess we all have our different knowlege of scientific technology.[/quote'] Connect small gravity generators to accelerometers and what do you get? Inertial Dampeners. Link to comment Share on other sites More sharing options...
Dark Fox Posted May 19, 2006 Share Posted May 19, 2006 The G-Duffeser, to the best of my knowldge, projects a couter field of gravity (probibly by magnetic means, i guess), in addition it has acceleramoters to reduce pilot fatuge. I'm also guessing that the arwing uses it's g-duffsers even in space, allowing it to manuver without RCS thusters. this speed reduction is good for reentry to a planet as well. in fact if your g-dffuser whent out, you would probibly fall out of the sky like a rock. Try making a paper airplane with the same shape as the arwing, and see if it flies...... G-Diffs are the bomb.... Link to comment Share on other sites More sharing options...
Guest Mithos Kionisu Posted May 19, 2006 Share Posted May 19, 2006 Ok, the G-Diffusers are awsome, but what about ships like the BullDog that lack the G-Diffuser AND operate in both space and atmostphere? Link to comment Share on other sites More sharing options...
Mr. Krystal Posted May 19, 2006 Share Posted May 19, 2006 They probably use G-Diffuser systems too. Arwings have more firepower per craft and probably more advanced g-diffusers. Link to comment Share on other sites More sharing options...
Four-eyed Vulpine Posted May 19, 2006 Author Share Posted May 19, 2006 I'm guessing the Great Fox has the most powerful G-diffuser system in the game, given that it also has the highest mass of any ship by far. I mean, it would take more power to lift a heavier ship, right? Link to comment Share on other sites More sharing options...
Mr. Krystal Posted May 19, 2006 Share Posted May 19, 2006 I suppose it would depend on the nature of g-engines. It's reasonable to assume that more mass requires a larger reverse gravity field, but we know next to nothing about generating or reducing gravity. The only thing that seems to have any potential at this point is a spinning superconductor. It appears to reduce gravity's effect, but studies about it are few and far between. Link to comment Share on other sites More sharing options...
Dark Fox Posted May 22, 2006 Share Posted May 22, 2006 as far as the GF goes. has anyone noticed that the Great Fox is about 2/3'ds as long as an Imperial star destroyer, but only needs a few crew, and a single ai to operate it? Link to comment Share on other sites More sharing options...
Guest Mithos Kionisu Posted May 22, 2006 Share Posted May 22, 2006 First off, which great fox are you talking about? The one in assualt is 4x the size of the one in 64. Second, whish star destroyer are you talking about? there are many classes, each with a different size, but the most common one seen (the imperter class) is 900m long, I dont have the mesurments on me at the moment but I dont think either great fox is that large. Finaly, the great fox only has two particle beam cannons, 4 arwings, ma landmaster, and a blue marine. The isd has well over 100 turbo lazres, 8 ion cannons, several tractor beams, and nseveral flights of tie fighters, intercepters, and bombers. I would think the ISD needs a slightly larger crew. Link to comment Share on other sites More sharing options...
Ludvig11 Posted May 22, 2006 Share Posted May 22, 2006 Just "sligthly" larger? I think that a ISD uses like 1 crewmen for each turret, or so. Link to comment Share on other sites More sharing options...
Guest Mithos Kionisu Posted May 22, 2006 Share Posted May 22, 2006 Imperial II-class Star Destroyer Classification: Cruiser Length: 1,600 meters (1 mile) Crew: 37,085 crewmen Onboard Compliment: 9,700 ground troops 72 starfighters (6 squadrons = 1 wing) -3 TIE fighter squadrons -2 TIE interceptor squadron -1 TIE bomber squadron 20 AT-AT walkers 30 AT-ST walkers 8 Lambda-class shuttles 15 stormtrooper transports 5 assault gunboats Skipray Blastboats Gamma-class assault shuttles Weaponry: 50 heavy turbolaser batteries (10D) 50 heavy turbolaser cannons (7D) 20 enhanced ion cannons (3D) 10 class III tractor beam projectors 37,085 crewman 9,700 ground troops 156 pilots (ties, shuttles, etc) 60 ATAT crew members 90 ATST crew members 47,091 personel minimum. Info from wiki Link to comment Share on other sites More sharing options...
Dark Fox Posted May 23, 2006 Share Posted May 23, 2006 sorry, the imp. class, the most iconic of them I guess that would make the 64 GF about the size of a victory class. is the SFassult one supposed to be a new Great Fox, or a remake of the 64 one? still, a foriably sized battle crusier like that would need at least 100 crewmen running the show..... Link to comment Share on other sites More sharing options...
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