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Forsaken Thread


Gene Inari

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Info thread for the Call of Forsaken RP.

Can I please get a post of everyone's stats and whether you are a mercenary coming in to investigate, or one of the militia that were stranded before hand and need rescuing.

And please the stats only, I need to be able to make quick and easy checks for everyone, leave your bios in the start-up thread.

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Primary:

Strength - 9

Agility - 6

Stamina - 7

Intelligence - 12

Secondary:

Melee - 10

Firearms - 15

Computers - 1

First aid - 10

Logic - 12

Dexterity - 9

Will Power - 10

More then likely a mercenary of an off base sort.

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  • 2 weeks later...

OC name: Balsa

Status: Stranded Militia

Primary Statistics

Strength: 4: Balsa can lift almost nothing, just little bit, but not much.

Agility: 14 : Balsa can run really fast

Stamina: 10: : Balsa can stab things for 5 minutes straight, then wipe off her brow to do it again.

Intellect: 6: Balsa isnt an idiot, but somethings just escape her notice.

Secondary Statistics

Melee: 18 :As an Armagistra, Balsa can kill anything with anything pointy, stabby, or non shooty.

Firearms: 2 :Balsa knows how to fire a gun. Kinda. Sorta. If you squint. Okay, it might as well explode as soon as she looks at it.

Computers: 2 :Balsa's reply to CPU based doors are to carefully extract the processer to throw against the door. With her glaive.

First Aid: 12 : Wounds can be repiared, restiched, or reattached with balsa's Slightly expanded knowledge of medical shtuff.

Logic: 6 : WHile most of her problems can be solved with" hit until gone", Balsa still has a limited amount of logic behind her actions. Im serious, stop laughing.

Dexterity: 18 : Balsa Can easily balance a plate on her head, whilst reciting shakespear with 8 finger puuppets. While playing Donkey Kong. ON FIRE.

Willpower: 8 : Despite Growing up in hell, when it gets right down to things, Balsa isnt really that stable, nor sain to begin with.

PART TWO:

To Start, Balsa has not her trademarked pole arm. She may or may not assembal a makeshift weapon until she gets it back. Other wise, all she has is the skin of her back, the cloths on her skin on her back, and the armor on the cloths on her skin on her back. The armor only covers her chest and back, and her feet, everywhere else has only a layer of cloth protecting balsa's vital organs.

HEr role is of the fighter, to hold back the tides of enemies while her comrades solve a puzzel or run.

SHe is afraid of many things. Losing her memory, losign her life, being alone, and many other deep deep fears. HEr mind is constantly wandering, placing scenario's for every bad thing that could happen. Her thoughts are dark, her mindset is of her survival, noone elses.

HEr mind stabability is fragile, and even two of her phobias will send Balsa off the deep end.

Her only sanctuary is any bedroom, where she can gather her wits, sleep off the fear, and dream of rescuing her husband.

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OC - Max Leisereïev

Local Militia

Link to full Character Sheet :

Primary Atr:

STR: 5

AGI: 8

STA: 10

INT: 12

Secondary Atr:

MEL: 5

FIR: 11

CPU: 12

AID: 9

LOG: 13

DEX: 9

WIL: 7

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Sorry for the double-post, but how non-arriving ( = local militia) characters are supposed to start?

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Sorry for the double-post, but how non-arriving ( = local militia) characters are supposed to start?

Hmm... That's pretty much up to you. Though I suppose if you want something simple, just wake up in a locked room with no recent memory of how you got there.

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