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Just dropped in to say that I share your opinion completely. Star Fox Adventures is my favorite game for any system, and my pick for best game ever made. :D

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Also, try not to double post if you can help it. :-)

Ill try my best. I was an Admin on a Motorized Bicycle forum and I understand how much that can be annoying. ^_^

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Just dropped in to say that I share your opinion completely. Star Fox Adventures is my favorite game for any system, and my pick for best game ever made. :D

When I saw my friend playing it, he said he would trade me the game for Need For Speed: Most Wanted. I had the game, but I really liked it... but if I hadn't traded, then I probably would have ever been introduced to Star Fox at all.

Always ask about games you really like. Chances are, the person playing that game may want to trade it or sell it. You never know :)

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I'd say it's a fair assumption that, until explicitly explained otherwise, Krystal was supposed to be traditionally tribal and not this fanfic idea of super advanced aliens running around looking like sluts compared to the rest of this series' setting.

You mean like the part at the beginning of the game where it says she was from another planet and had been travelling through space since it was destroyed?

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She could have drifted on a big piece of her planet (somehow!!!) until made contact with other lylatian beings...

Like, her piece of Cerinia passed next to Sauria and she jumped from her piece of planet into the atmosphere of the other one, managed to grab a flying Cloudrunner in the process and voila! :P

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When Krystal was at her home planet, her appearance and clothing was probably considered casual. Only to us (people not from her planet) does she seem more appealing. She is indeed "eye-catching" with her loincloth, but others from her planet probably were not as attracted to her as we are. In other words, she is regurally dressed. If someone like us when to her world, if it were still there, then they would probably think were overdressed. If a female from our world went over in a bathing suit, the only thing wrong with here would be the lack of animal characteristics.

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You bring up excellent points Tandom. I totally agree with you on like all fronts!

Also: Welcome to SF-O! k_e_smile.gif

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You bring up excellent points Tandom. I totally agree with you on like all fronts!

Also: Welcome to SF-O! k_e_smile.gif

Thanks :) and thanks for the welcome. I was thinking... do people talk of other characters as much as Krystal? I mean... what ever happened to all those Falco roumors... what about Slippys children? Idk...

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stuufstuffponiesstuff

Oh hey look, you listed a ton of things and threw ponies in there as a sort of counter. Ready for the difference between all that, yeah?

-It was fucking explained.-

Next time you do this and wanna do it right, come back with this:

You mean like the part at the beginning of the game where it says she was from another planet and had been travelling through space since it was destroyed?

Look at this, Dras just put up the best sentence against me over here without resorting to fanfic bullshit or more of that motherfuckin' pony spam. And being honest, I don't really have much to say back to it that'll totally shut it down, but Adventures is a messy, muddled up, terribly written game, so there's ammo to work with. Where was Krystal's ship? Why was she not flying it and instead chose the cloud runner? Yeah, probably would have been more effective to fly through the skies in her ship, toward the enemy tyrant's armed battleship, and blow the hell out of it with bombs and lasers. All she wanted to do was attack Scales in the first place, and even if she was playing an ambassador of peace, having some armor on her vessel would have been a smart idea given Scale's record. So even if Krystal isn't 'huuurrr, what's a ship?" she's really rock stupid, and wait a second, if Cerinian kind has access to ships, why is she the only survivor? Couldn't the others, I dunno, fly away like Krystal presumably did?

Adventures and Krystal are stupid. Even in 64 basic bases like this were covered. That dude who came out of the train, despite not being a very combat demanding position faced with people he -might- have had an idea to be hostile, had some sort of protection and for fuck's sake, didn't try to fist fight them.

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ok... you dont have to be so aggressive... :( And maybe Krystal didnt get a hold of a ship from her planet. Maybe she got it from the Sharpclaw army. When general scales was defeated, she could have taken one of their carriers up into space. That might be how she got one at the end right?

idk you scared me alittle there for a sec with your scariness... couldnt you just tell him to stop spamming? idk... ill shut up now...

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idk you scared me alittle there for a sec with your scariness... couldnt you just tell him to stop spamming? idk... ill shut up now...

You have much to learn about Milky.

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You have much to learn about Milky.

I guess so... sometimes I feel like such a wimp talking about how others scare me... either way, I do get what he is saying.

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Milky's our own AVGN! :P

He can rage about anything... But especially Krystal and Dead Ringer Spies in TF2... :troll:

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Look at this, Dras just put up the best sentence against me over here without resorting to fanfic bullshit or more of that motherfuckin' pony spam. And being honest, I don't really have much to say back to it that'll totally shut it down, but Adventures is a messy, muddled up, terribly written game, so there's ammo to work with. Where was Krystal's ship? etc

No one's denying (I hope) that Adventures and Krystal have a terribly muddled mythology and is full of more holes than a fishing net but Krystal, given by it being said at the BEGINNING OF THE GAME, IS supposed to be a "so futuristic they're MAGIC" type of character...that really isn't so far-fetched in the genre. That doesn't mean her role is indisputably perfect but it is what it's supposed to be.

> Her staff is some kind of magic/tech bullshit because it can change size and Krystal programmed a message into it for Fox (though we don't know if it's via psychic powers or magitech).

> Her ship possibly WAS the one we saw at the end, that the Sharpclaws just stole at some point. Either way we have a tribal sort of character using a spaceship when you've said this was all manners of impossible.

Krystal is pretty much Kida from Atlantis: The Lost Empire, except Kida is cooler but whatever. Same sort of "it's technology...AND MAGIC!" sci fi blunderjargon applies to her and doesn't really deserve as much rage-fuelled analysis as it does a pathetic sigh towards the game's lack of effort.

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Hehe ah ok. Well, this thread is about Starfox Adventures. Theres more than Krystal in that game. Lets talk about something else... like how the music was beautiful, or the graphics were incredible! Anything :P

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If we're going that route, I don't really understand why this is in the Counter-Point.

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What do you mean?

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No one's denying (I hope) that Adventures and Krystal have a terribly muddled mythology and is full of more holes than a fishing net but Krystal, given by it being said at the BEGINNING OF THE GAME, IS supposed to be a "so futuristic they're MAGIC" type of character...that really isn't so far-fetched in the genre. That doesn't mean her role is indisputably perfect but it is what it's supposed to be.

> Her staff is some kind of magic/tech bullshit because it can change size and Krystal programmed a message into it for Fox (though we don't know if it's via psychic powers or magitech).

> Her ship possibly WAS the one we saw at the end, that the Sharpclaws just stole at some point. Either way we have a tribal sort of character using a spaceship when you've said this was all manners of impossible.

Krystal is pretty much Kida from Atlantis: The Lost Empire, except Kida is cooler but whatever. Same sort of "it's technology...AND MAGIC!" sci fi blunderjargon applies to her and doesn't really deserve as much rage-fuelled analysis as it does a pathetic sigh towards the game's lack of effort.

Yeah, I said that you did a better job of owning me than Vydrach's fanfic speculation. As for analyzing it in raeg, I'll do it anyway because I kinda hate this game's fandom. As mentioned before, the game itself is alright. A bit lackluster and not all the memorable, but for the type of game it was trying to be, it was passable until you tried to fit it into the StarFix series, which may I remind is radically different from the type of universe they were going for in 64 Dinosaur Planet.

Hehe ah ok. Well, this thread is about Starfox Adventures. Theres more than Krystal in that game. Lets talk about something else... like how the music was beautiful, or the graphics were incredible! Anything :-P

Krystal is a major character in the game and has more holes than a fishnet, as Dras stated, and continues to be so for the rest of the series. Dras has done a decent job of defending Krystal which kind of stuns me, but it really only holds true while looking at Adventures as a standalone game. She sort of lost all traces of a faux tribal identity in Assault with her new design, manner of speaking, and becoming one of the greatest pilots in the glaxy in an extremely short amount of time, but that's enough about Krystal. You want ragging on the rest of the game, then sure. Sauria is, presumably, in Lylat. Where Corneria pretty much rules. Cultural difference is insanely wide, not to mention it's a wonder why none of this magitech has been adapted or looked at. In fact, it seems that Corneria outright doesn't care about Sauria, as they waited until it was already in pieces to send help, and of all people, they send StarFox, a mercenary group who specializes in dogfights and weaponry that they aren't allowed to bring or use. Probably would have helped a bit when Fox was tied up and getting skewered with lances.

Going away from the plot a bit, the music was by far the least memorable thing about the entire experience. SF64 had memorable music. Banjo Kazooie had memorable music. Rare is capable of this sort of thing, but seriously just didn't care. The combat was a bit stale if functional as there was nearly no enemy variety and even though you got more magic spells and such to fight with, seeing as you were only fighting the same sharpclaw mooks over and over again there was no real reason to not save your magic for the invincible-to-all-but-one-attack monsters holding plot coupons and just use the same 2 or 3 combos. The game was fairly long, making the combat even more of an annoyance, and the plot wasn't captivating enough to keep you interested the entire time up until the retarded payoff at the end.

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Allow me to further elaborate, this sub-forum, the counterpoint is a debate board where if you have point or some sort of logic that you wish to test against others opinions, you make a topic about it here. Since you posted this topic in the debate board people began debating over the plot holes and errors in the game. Krystal was one of the things in the game that required debating (already debated on many times) so people debated over her errors and mistakes while at the same time talking about Adventures. If you want a topic talking about how much we love Adventures then post it in Starfox Cubed instead.

Ninja'd by Milky. Well his post has some information I left out anyway.

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Hehe ah ok. Well, this thread is about Starfox Adventures. Theres more than Krystal in that game. Lets talk about something else... like how the music was beautiful, or the graphics were incredible! Anything :-P

The only "notable" thing to come out of Adventures anyways was Krystal. Speaking of which, she was a huge reason why the Star Fox fandom kind of fractured after Adventures and thus got a steady influx of furries since, many of whom only got into the series because of her beautiful body from some random DA/FA artist.

Also, I didn't realize this was in the Counter-Point until now, moving...

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I don't care what some people say about Adventures, I like it. I think people focus way too much on the story aspect of the game. And yes, it created Krystal, yes, a lot of people don't like her or her fans. But like her or not, she is here in the series now, so quit bitching about it as it won't change anything. In my opinion she was an interesting character concept that was executed very poorly. But I still like her, and that's not the furry in me talking, I didn't even know what a furry was until I came here.

Yes Adventures was a rushed mess when it came to story, sure it seems very out of place within the Star Fox canon, and it all boils down to the fact that it was converted to a different series and a new platform at the last minute. Not one of Nintendo's better decisions.

But you cannot deny. It was a good GAME! Not a good story, but a good GAME! That's what it boils down to for me. The story may not have been very good, but it was a good GAMING experience that was fun to play. The staff combat was a bit of a challenge when it came to the bigger Sharpclaws, especially the ones with shields, and the puzzles and exploration of areas wasn't that bad at all, especially the Krazoa Tests. The graphics were beautiful for the time, and the environments were varied and well detailed.

This game remains one of my favorites because it was a fun GAME to play, not my favorite story, but one of my favorite GAMES!

(For readers, notice my emphasis on the word GAME!)

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The staff combat was a bit of a challenge when it came to the bigger Sharpclaws, especially the ones with shields, were

All any of the Sharpclaw did while fighting was block. I realized that rather then do flashy moves that don't deal extra damage I use the blaster so I won't even need to walk up to them.
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The problem with the GAME is that the GAME wasn't terribly new or exciting and just ended up being a Zelda clone with just as easy boss fights and puzzles, but worse overall. For the record, the plot and consistency is part of the GAME and seeing how much this fandom hates Command for the same reason, that defense is moot.

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