Chrono Reaper Posted September 14, 2011 Share Posted September 14, 2011 [EDIT]: (I should have said "An unreleased game that changed everything") To this day, regardless of being a ROM, and an unreleased Beta which had been leaked by a former Nintendo employee a decade ago. I still believe that Star Fox 2 is still one of the most frustratingly hard games to play even today, If you don't think so, try upping the difficulty. Lets recap: TIME: The Concept of the game doesn't make Andross the enemy, but rather time. Your goal is to neutralize the planets under control of Andross while protecting Corneria from gaining as less damage (from enemies reaching the planet at the same time) as possible. It is the only star fox game that uses Real Time Strategy where battling enemies doesn't halter others from advancing to Corneria so killing enemies fast and hard is the key. (Not to get confused with Command which isn't real time strategy but rather a turn based strategy). A Brave New Team with "Limited Lives": Star fox 2 is the only game where the team has a max of six members. You are only given two lives in the game, which are the two you get to pick. If your wing-man is shot down, he's dead throughout the remaining game. Pretty much like real life, they ain't coming back. Andross: If there were an Andross that didn't show mercy, Star Fox 2 would be the kind of cold hearted Ape that shows no mercy as he relentlessly plunges wave after wave of enemies regardless on how much you have neutralized on the map. Especially on Hard difficulty; if you think you got him on the ropes by taking everything down, he comes back for more and each wave gets more and more difficult and you are limited to what enemies you can pick off before some slip by and start damaging Corneria. But when you get to fight him, he becomes one of the easiest bosses to fight compared to the line of enemies you encountered on the map. Mercenaries De Lobo (Star Wolf): Even though they are rather easy to beat, they can almost immediately ruin your streak by interfering with an an emery you may be neutralizing from preventing Corneria from taking anymore hits. Closing: Just because I mentioned it being a hard game, doesn't make it unfair. It is a great challenge for any Star Fox gamer to master, that's if you manage to ever get a hold of the game which had been leaked. For a beta it feels very close to being the final stage of what a game looks like after development. True there are a few bugs left, but most if not all of the issues from the game were fixed by fans and coders who got hold of the game and made patch files to polish the game to make it look like a finished version. Even though it is remarkable, it is still undecidable how good the game really is seeing it has been unofficially released to the public. The game itself has a lot of familiarities that can be seen in later Star Fox games like the upgrades and all range mode in SF64. Star Wolf and the concept of the twin carrier mother ship are also later adapted in SFC too. It is indeed worth trying to play if you are a fan. Link to comment Share on other sites More sharing options...
tupelocase Posted September 19, 2011 Share Posted September 19, 2011 This game is more than worthy of your time. Compared to all the other star fox games this one innovates out the Wazoo. With the "Racing against the clock" gameplay and numerous other elements completely different from its predecessor I've gotta agree with this guy ^ Newbie Post 3/5 o(^â–½^)o Link to comment Share on other sites More sharing options...
Prince Elite Posted September 29, 2011 Share Posted September 29, 2011 Dear lord, This CHANGES EVERYTHING!!! Well this actually looks interesting. too bad it never was made Link to comment Share on other sites More sharing options...
jesseboyd7 Posted September 29, 2011 Share Posted September 29, 2011 I would like to play if it were released. Because it's a strategy game! You make the moves where you want to go and restore the Lylat System back again. Interesting point Chrono Reaper that you get a choice of 6 characters and they don't come back after they're gone! BTW I like strategy games. Link to comment Share on other sites More sharing options...
Furygun81 Posted September 29, 2011 Share Posted September 29, 2011 Star Fox Command is Star Fox 2 dressed up, story changed and given a few fancy controls. You still intercept missiles, take out planets, move around on a map, kinda protect a planet, control multiple characters and have a time limit while you're fighting. Wanna play Star Fox 2? Go play Star Fox Command. It's the closest you're gonna get (unless you have the ROM or a rare BETA cartridge) Link to comment Share on other sites More sharing options...
Chrono Reaper Posted September 30, 2011 Author Share Posted September 30, 2011 Star Fox Command is Star Fox 2 dressed up, story changed and given a few fancy controls. You still intercept missiles, take out planets, move around on a map, kinda protect a planet, control multiple characters and have a time limit while you're fighting. Wanna play Star Fox 2? Go play Star Fox Command. It's the closest you're gonna get (unless you have the ROM or a rare BETA cartridge) There are differences between Star Fox Command and Star fox 2. For one Star Fox is Real Time Strategy, Star Fox Command is turn based. Even though there are a few similarities like intercepting missiles and advancing to the boss and whatnot, there is more strategy put involved with Star Fox 2 being that you deal with time being your deadliest enemy. Unlike Star Fox 2 while where you wait turns as well as the enemy does in Star Fox Command; in sf2 your enemies don't wait for ya. While you are in a battle, the clock is still active on the map. While you are settled on Eladard or any other planet, there could be enemies, missiles and destroyers advancing within range of Corneria delivering damage while your still carrying out your single mission. And unlike Command it was more challenging with a Hard mode which to this day make it relentless for any star fox gamer. It also offered more upgrades than sfc as well, and let you keep the two of the six choices of characters you wanted to play through, versus being forced to play a ship that you feel uncomfortable to play with in sfc. And unlike sfc, sf2 had ground missions. Transforming the arwing into a walker was badass as well as creative. All in all even though its a ROM and unreleased beta, in my opinion those are the reasons why I know its better than Star Fox Command. Link to comment Share on other sites More sharing options...
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