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Difficult Games


Furygun81

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Oh, Kaizo Mario.

On one hand, it requires pixel-perfectness. On the other, it is not a real game (and I don't just mean it's a romhack, I mean it has so much cutoff and lazy rom work that it's just a run of the mill "open Lunar Magic and place things around so it's HARD!"

Secondly, it was designed with savestates in mind. That's not difficulty, that's a patience test.

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Well Kaizo, is still hard. Unlike IWBTG, where it's just knowing what's gonna happen beforehand, you have to be able to perform certain jumps with skill.

So to not get :offtopic: here's another one, Tetris. Those falling blocks are going to be my doom one day. You can't win, it just goes on, and on, and on, and on, until eventually you fail and die.

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Well Kaizo, is still hard. Unlike IWBTG, where it's just knowing what's gonna happen beforehand, you have to be able to perform certain jumps with skill.

If by "skill" you mean frame-precision that no living human being alive is able to pull off on the consistency the game demands, then yep. You're right.

If by "skill" you mean using emulator features like slowdown and patience, then no, the game is a patience test where the player attempts the same jump over, and over, and over, and over again with varying button press differences until they get it right. That's not "hard." That's parody.

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  • 2 weeks later...

Final Fantasy Crystal Defenders, enough said its impossible after awhile since some monsters take up to 10 points (half of starting) and sometimes you use your points to save yourself;

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Milon's Secret Castle. It's more a game of patience and memorization, but it's still pretty hard without the internet at your side (or back then, Nintendo mags! :D )

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Trying to beat Boss Cross as his Ultimate Hunter form at the end of Prototype without using powers. Its sooooooo hard!

I always keep failing because its not that i can't hurt him, but the fact I keep running out of time and then the Reagan keeps blowing up.

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Ninja Guiden... First Boss... On the Xbox... I was only 7... Q_Q

After like 100 re-trys and going ALL THE WAY BACK TO THE BOSS every time I finally beat him by a stroke of luck. The game was pretty epic.

Halo Legendary was always a blast in 4player because if someone died one of the other friends would just run into cover and spawn em. Single player, yeah its a bit tough but I usually just rushed through the levels.

Another difficult game I found was when I first started playing Tetris on Expert mode. Usually I'm pretty pro at tetris but it was just insane!!!

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*InB4 Milky's Touhou nerdiness :3*

I played this game back when it first came out and from my perspective none of the levels are exceptionally difficult. Advanced Guard Towers are your friend though for GDI.

Agreed.

Actually, I thought NOD's campaign was much more difficult. That very last mission was pretty time consuming, considering the massive bases and army that GDI has when you discover them.

GDI, however, wasn't really all that hard to me. The only hard mission was (9 I think?) the one where you start off with a bunch of grenadiers and a MCV, which instantly they get pot-shots taken at by NOD turrets on a shoreline. Once you create your base on the clifftop, they attack you pretty quickly (rageflametanksrage). Money is a great concern on that mission.

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Agreed.

Actually, I thought NOD's campaign was much more difficult. That very last mission was pretty time consuming, considering the massive bases and army that GDI has when you discover them.

GDI, however, wasn't really all that hard to me. The only hard mission was (9 I think?) the one where you start off with a bunch of grenadiers and a MCV, which instantly they get pot-shots taken at by NOD turrets on a shoreline. Once you create your base on the clifftop, they attack you pretty quickly (rageflametanksrage). Money is a great concern on that mission.

I found Nod's 7th mission (last one before Seth gets pwned) a royal pain in the ass and I couldn't get up beating it for the longest time (this was when I was 13 or so, mind you, and it was my first RTS game ever played)

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I found Nod's 7th mission (last one before Seth gets pwned) a royal pain in the ass and I couldn't get up beating it for the longest time (this was when I was 13 or so, mind you, and it was my first RTS game ever played)

Don't you fret User, I was pretty young myself when I first played that game. =P

Speaking of C&C, did anyone think that the original Red Alert's campaign was a bit of a joke? You can out number the enemy base pathetically easily without any money issues. Even the indoor infiltrating missions were quick and painless.

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I remember spending a sixteen-hour drive from California to Washington trying to beat the staff ghost time for Peach's Garden on Mario Kart DS.

I finally beat it. I felt so proud of myself :D Hardest thing I have ever done.

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I remember spending a sixteen-hour drive from California to Washington trying to beat the staff ghost time for Peach's Garden on Mario Kart DS.

I finally beat it. I felt so proud of myself :D Hardest thing I have ever done.

F-Zero staff ghosts are ten times harder. I only ever managed to beat two on F-Zero X: Silence(Jack Cup) and Fire Field (King Cup).

The handheld F-Zeros, however, I beat all of them with relative ease.

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Homeworld 2 Campaign

They have 7 battle cruisers, they have over 30 frigates, you have a lone dreadnaught, they have another fleet of battle cruisers, you have a shittily defended mothership... yeah -_- took me forever to get through mission 14, and I only had a lone battle cruiser, my fighters, and a heavily damaged and on fire dreadnaught

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  • 4 weeks later...

Skyward sword with the more techniques into the sword play which makes it a fun challenge.

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Ugh, Street Fighter 2010 on NES (AVGN reviewed it). One of my favorite games in the NES library, believe it or not, but tough as hell!

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