Milkyway64 Posted October 8, 2011 Share Posted October 8, 2011 Oh, Kaizo Mario. On one hand, it requires pixel-perfectness. On the other, it is not a real game (and I don't just mean it's a romhack, I mean it has so much cutoff and lazy rom work that it's just a run of the mill "open Lunar Magic and place things around so it's HARD!" Secondly, it was designed with savestates in mind. That's not difficulty, that's a patience test. Link to comment Share on other sites More sharing options...
Furygun81 Posted October 10, 2011 Author Share Posted October 10, 2011 Well Kaizo, is still hard. Unlike IWBTG, where it's just knowing what's gonna happen beforehand, you have to be able to perform certain jumps with skill. So to not get here's another one, Tetris. Those falling blocks are going to be my doom one day. You can't win, it just goes on, and on, and on, and on, until eventually you fail and die. Link to comment Share on other sites More sharing options...
Milkyway64 Posted October 10, 2011 Share Posted October 10, 2011 Well Kaizo, is still hard. Unlike IWBTG, where it's just knowing what's gonna happen beforehand, you have to be able to perform certain jumps with skill. If by "skill" you mean frame-precision that no living human being alive is able to pull off on the consistency the game demands, then yep. You're right. If by "skill" you mean using emulator features like slowdown and patience, then no, the game is a patience test where the player attempts the same jump over, and over, and over, and over again with varying button press differences until they get it right. That's not "hard." That's parody. Link to comment Share on other sites More sharing options...
Salem Posted October 20, 2011 Share Posted October 20, 2011 condemned criminal origins that took me forever to beat. Link to comment Share on other sites More sharing options...
Rusheo Posted October 21, 2011 Share Posted October 21, 2011 Final Fantasy Crystal Defenders, enough said its impossible after awhile since some monsters take up to 10 points (half of starting) and sometimes you use your points to save yourself; Link to comment Share on other sites More sharing options...
Pgpaw3 Posted October 21, 2011 Share Posted October 21, 2011 For me its Tetris. I always die at level 6. Link to comment Share on other sites More sharing options...
Furygun81 Posted October 22, 2011 Author Share Posted October 22, 2011 Milon's Secret Castle. It's more a game of patience and memorization, but it's still pretty hard without the internet at your side (or back then, Nintendo mags! ) Link to comment Share on other sites More sharing options...
Vulvokunvrii Posted October 25, 2011 Share Posted October 25, 2011 Trying to beat Boss Cross as his Ultimate Hunter form at the end of Prototype without using powers. Its sooooooo hard! I always keep failing because its not that i can't hurt him, but the fact I keep running out of time and then the Reagan keeps blowing up. Link to comment Share on other sites More sharing options...
!Corgi Posted October 25, 2011 Share Posted October 25, 2011 Ninja Guiden... First Boss... On the Xbox... I was only 7... Q_Q After like 100 re-trys and going ALL THE WAY BACK TO THE BOSS every time I finally beat him by a stroke of luck. The game was pretty epic. Halo Legendary was always a blast in 4player because if someone died one of the other friends would just run into cover and spawn em. Single player, yeah its a bit tough but I usually just rushed through the levels. Another difficult game I found was when I first started playing Tetris on Expert mode. Usually I'm pretty pro at tetris but it was just insane!!! Link to comment Share on other sites More sharing options...
Sarita Posted October 25, 2011 Share Posted October 25, 2011 God Hand. Damnit God Hand. But so fun. Link to comment Share on other sites More sharing options...
Fire Yoshi Posted October 26, 2011 Share Posted October 26, 2011 *InB4 Milky's Touhou nerdiness :3* I played this game back when it first came out and from my perspective none of the levels are exceptionally difficult. Advanced Guard Towers are your friend though for GDI. Agreed. Actually, I thought NOD's campaign was much more difficult. That very last mission was pretty time consuming, considering the massive bases and army that GDI has when you discover them. GDI, however, wasn't really all that hard to me. The only hard mission was (9 I think?) the one where you start off with a bunch of grenadiers and a MCV, which instantly they get pot-shots taken at by NOD turrets on a shoreline. Once you create your base on the clifftop, they attack you pretty quickly (rageflametanksrage). Money is a great concern on that mission. Link to comment Share on other sites More sharing options...
"User" Posted October 26, 2011 Share Posted October 26, 2011 Agreed. Actually, I thought NOD's campaign was much more difficult. That very last mission was pretty time consuming, considering the massive bases and army that GDI has when you discover them. GDI, however, wasn't really all that hard to me. The only hard mission was (9 I think?) the one where you start off with a bunch of grenadiers and a MCV, which instantly they get pot-shots taken at by NOD turrets on a shoreline. Once you create your base on the clifftop, they attack you pretty quickly (rageflametanksrage). Money is a great concern on that mission. I found Nod's 7th mission (last one before Seth gets pwned) a royal pain in the ass and I couldn't get up beating it for the longest time (this was when I was 13 or so, mind you, and it was my first RTS game ever played) Link to comment Share on other sites More sharing options...
Fire Yoshi Posted October 26, 2011 Share Posted October 26, 2011 I found Nod's 7th mission (last one before Seth gets pwned) a royal pain in the ass and I couldn't get up beating it for the longest time (this was when I was 13 or so, mind you, and it was my first RTS game ever played) Don't you fret User, I was pretty young myself when I first played that game. =P Speaking of C&C, did anyone think that the original Red Alert's campaign was a bit of a joke? You can out number the enemy base pathetically easily without any money issues. Even the indoor infiltrating missions were quick and painless. Link to comment Share on other sites More sharing options...
TheRedFox8 Posted October 26, 2011 Share Posted October 26, 2011 I remember spending a sixteen-hour drive from California to Washington trying to beat the staff ghost time for Peach's Garden on Mario Kart DS. I finally beat it. I felt so proud of myself Hardest thing I have ever done. Link to comment Share on other sites More sharing options...
Fire Yoshi Posted October 26, 2011 Share Posted October 26, 2011 I remember spending a sixteen-hour drive from California to Washington trying to beat the staff ghost time for Peach's Garden on Mario Kart DS. I finally beat it. I felt so proud of myself Hardest thing I have ever done. F-Zero staff ghosts are ten times harder. I only ever managed to beat two on F-Zero X: Silence(Jack Cup) and Fire Field (King Cup). The handheld F-Zeros, however, I beat all of them with relative ease. Link to comment Share on other sites More sharing options...
Scourge Posted October 26, 2011 Share Posted October 26, 2011 Homeworld 2 Campaign They have 7 battle cruisers, they have over 30 frigates, you have a lone dreadnaught, they have another fleet of battle cruisers, you have a shittily defended mothership... yeah -_- took me forever to get through mission 14, and I only had a lone battle cruiser, my fighters, and a heavily damaged and on fire dreadnaught Link to comment Share on other sites More sharing options...
Rusheo Posted November 23, 2011 Share Posted November 23, 2011 Skyward sword with the more techniques into the sword play which makes it a fun challenge. Link to comment Share on other sites More sharing options...
mjakob42 Posted November 23, 2011 Share Posted November 23, 2011 Ugh, Street Fighter 2010 on NES (AVGN reviewed it). One of my favorite games in the NES library, believe it or not, but tough as hell! Link to comment Share on other sites More sharing options...
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