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Way too late for Star Fox Wii, it seems...


BooDestroyer

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Wii U, perhaps?

motivatorb7660a07506375e46c5587d99fb6d85

Seriously, they had every chance to get it on there, but THIS is the best they could do? *sigh* -_______-

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They just made the remake for the 3DS, they are still making games for the Wii but nothing has been said about a Star Fox Wii. It's probable that there will be a WiiU game though.

Welcome back, by the way.

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They're not making games for the WIi anymore. Right after Kirby (in a few days) and Zelda Skyward Sword...and a few others I guess, it's all over for it.

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Right after Kirby (in a few days) and Zelda Skyward Sword...and a few others I guess,

You admit they are indeed making games for the console.

But aside from that, it's true there will probably not be a Star Fox Wii.

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Just because they're not out yet doesn't mean they're still "making" them.

The thing is, they are already completed, but they just have to wait to release them.

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I suppose that's true. My parts done for the moment. More people will post later.

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A Wii U Starfox would be cool...I mean, Starfox is just supposed to be like it was in Starfox 64...So why don't they make something like Starfox 64 for the Wii U? That would be perfect for the series! Instead of making games like Starfox Assault and Adventures, why don't they make Starfox for what it was worth? Come on, Nintendo...

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So why don't they make something like Starfox 64 for the Wii U?

I'm sure you didn't mean for it to sound like another port, right? Not that there's nothing wrong with fifty different versions of Starfox 64, of course :troll:

I think the Wii U is backwards compatible with the Wii Remote, but I'm not sure if that's only focused on normal Wii games or not. I doubt there'd be that many new games that could use the wiimote though even if it did, like how only a few games like Brawl and Mario Kart Wii would use the Gamecube Controller. That's a shame too, I would have loved to have pretended I was in the Arwing piloting the ship with a flight stick. Tablets don't really give me that kind of feeling :x

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I'm a little sad Star Fox passed up the Wii, but Metroid passed up the N64 and look we got on GameCube, the masterpiece that was Metroid Prime.

Who knows, maybe the same will happen to Star Fox on the Wii U?

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Wasnt there already a rumor floating about that they were already developing one for the Wii U? I remember some article Mr.K posted on the KA had a link to a site saying a Starfox game was definatly in development back around the time we were all calling it project Cafe ._.

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Star Fox isn't dead. We just got a new release not even two months ago. Though according to VGCharts, SF643D has only sold 260,000 units worldwide. That's not good, but it isn't terrible either compared to other 3DS games. 3DS overall looks pretty weak right now.

WiiU would be a better platform for a console SF anyway, assuming SF isn't a portable franchise now.

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Im thinking once the 3DS gets some good games coming out it will better prosper. Kid Icarus, Mario Kart 7, Super Mario Land 3D, it has a chance to succeed but Nintendo needs to pull a good one.

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Unfortunately their hit game to come out with the 2nd pad accessory isnt slated til January. They pushed it back to compensate.

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I'd love a new Star Fox on Wii U. :D

It could be epic.

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WiiU would be a better platform for a console SF anyway, assuming SF isn't a portable franchise now.

I wouldn't be surprised if that is indeed the case. With the amount of action games out on consoles these days, I'm not sure if there's much room for a classic on-rail shooter like SF anymore. It's too much of a one-trick pony to give what the general public seems to want, and if one branch out, you'll have the purists go mad at you. If Starfox is to stay pretty much the same recipe which created hits like the original and 64, then portable seems like a more suitable plattform.

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  • Owner/Technical Admin

That accessory with the second analog stick looks ridiculous...

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I wouldn't be surprised if that is indeed the case. With the amount of action games out on consoles these days, I'm not sure if there's much room for a classic on-rail shooter like SF anymore. It's too much of a one-trick pony to give what the general public seems to want, and if one branch out, you'll have the purists go mad at you. If Starfox is to stay pretty much the same recipe which created hits like the original and 64, then portable seems like a more suitable plattform.

I sure hope not, I mean I don't find anything wrong with the portable Star Fox games, but I've always liked the console ones better. I think that if they expand upon Assault's formula, then a console game might seem viable.

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A Wii Star Fox would have been good but Nintendo has a chance to do something amazing on the Wii U.

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I'm sure you didn't mean for it to sound like another port, right? Not that there's nothing wrong with fifty different versions of Starfox 64, of course :troll:

No, not at all. I'm just saying they should make something similar. By the way, they've only made one remake of SF64, and a port to the Wii. The rest of the games in the Starfox series are sequels to Starfox 64, not ports and remakes.

So after the first SF, there was SF64, which was a sequel. So why would everybody be sad if it's not a gosh darn spanking entirely new concept? This is what SF was, should be, and still is. That's why I think a SF game for the Wii U would be really good. They need to make something different, but they don't need a new bad guy, new story line, etc. They just need new levels and such. Is that really hard to do? Just keep the basic concept.

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Well, Star Fox Assault had a great story and enemy, even though they blantantly copied the Borg from Star Trek TNG. The assimilation part is what makes me want to storm the infringment office. But you know what? I loved it. It gave Star Fox a more serious mood after the somewhat silly Star Fox 64. But it needs to be enjoyable still. I think fleshing out some small story details would give it a better effect. That and removing Sauria completely. Tricky may have been funny and Krystal may be a goddess for a crapload of furries but it doesnt fit all things considered.

Did I get too into detail?

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So after the first SF, there was SF64, which was a sequel.

No it wasn't. It was a remake.

They need to make something different, but they don't need a new bad guy, new story line, etc. They just need new levels and such. Is that really hard to do? Just keep the basic concept.

...what? Remaking the game over and over again would be boring as hell.

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Works for Call of duty :troll:

Seriously though, whilst the mechanics of Star Fox do work well on a handheld, a big, flashy console game on the Wii U could be what the series needs, but it would have to be good enough to hold its ground in a very saturated market. Assault failed because it tried to do too many things at once, and whilst varied was short and lacked polish. They need to stick with one or two gameplay mechanics and stick to them.

Yes, you can't just keep the future of the series as identical to SF64 because it's too short and simplistic to stand up as a £45 console release, but it's expandable. Think of having some classic in rails/landmaster missions, but substitute all range mode for possible Ace Combat esque free roaming missions. It keeps Star Fox as a flight game, but increases its longevity and replay ability if there's more depth. They could even throw in alternate missions and side quests within the map. Also don't try and implement bad Gears of War elements for the sake of it , as much as they try and say otherwise, Fox is a pilot, not a marine so stop trying to pass him off as a one man army in all aspects of warfare, it's just not believable and quite frankly laughable.

That's my two cents anyway, do I completely object to having a console game that utilises on foot missions? Not completely as I know such games sell well, but it's an over saturated market so unless it's of the highest quality, DO NOT WANT! Sin and punishment style on rails ground missions could work I guess :/

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