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Dose anyone know where to get Starfox Assault roms.


Guest Krystalhotness

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I have no idea what that word means... DZ probably knows though.

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It's not THAT bad, Slippy. I USED to have a 133 MHz, til I rebuilt it into my 1 GIG. That's a 500 MHz.

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Guest Krystalhotness

I can't wait of my pc. I've been getting all these hardcore games that hardly work run on my parents pc. Yes...its a Dell. May be cheap but the 3rd party parts sucks.

My Parents PC:

Processor: Intel Pentium 4 2.7Ghz HT Technology

Ram: 512 DualDDR

Videocard: Nividia GeForce FX 5200

Soundcard: Built on

#1 CD rom: (Unknown brand) 52x CD RW

#2 CR rom: Samsung DVD Rom (Unknown Speed)

HDD: Matrox 250gig

Speakers: Dell 2.0

Monitor: Dell 17inch

Keyboard: Dell Keyboard

Mouse: Dell Mouse

It is horrible.

Heres what im trying 2 run on it

F.E.A.R

Doom 3

Far Cry

Area 51

Hitman 2

Swat 4

Unreal Tournoment 2004

Half-life 2

Counter Strike Source

Thats most of the games

Fear is running at 640x420 and lowest grapichs setting and double pixed and it still lags

Far Cry Its running at 1024x768 with High settings on Enviroment and Resulotion. I can't stand it boxey. Exspecualy with F.E.A.R

Doom 3 640x420 low everything

Swat 4 1024x768 all on low

Half-life 2 800x600 almost all on high.

Counter strike Source is the same as Hlaf Life.

When I get my new pc the settings are gonna be rocketing high.

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Guest Milton Thomas

Cache is a small amount [512 KB to 1 Meg on newer Processors] of fast memory on processors that the processor uses to store data and instructions so it doesnt have to pull from the slower, though there is more of it, off chip RAM. The cache is filled from the RAM, but this speeds it up a little while its proccessing since it doesnt have to access RAM so often.

http://en.wikipedia.org/wiki/CPU_cache

The HyperTransport bus used in the Athlon 64 speeds up the RAM access considerably. But data in the cache is still much faster for the proccessor to use when running.

[This has the memory controlling hardware on the proccessor its self to reduce the amount of time it takes to communicate with RAM and gives it the 1 GHz bidirectional ultra fast front side bus]

http://en.wikipedia.org/wiki/HyperTransport

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  • 3 months later...
Guest Anonymous

The gamecube emulator/roms are not that great as you would expect.

I got loads more to say about that, but I gotta run - Later!

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GC emulation was held off on because the GC was new (and is still the latest non-hand-held console by Nintendo). You'll face a lot more resistance if you try to make a good working emulator while the system is still new (*cough*UltraHLE*cough*), however if you give it a console generation or two, it'll pick up dramatically (to compare, neither N64 nor SNES emulation is "perfect" yet (as close as you can get, anyway), but they are much better now than when the systems were new).

And an emulator is not illegal. An emulator generally doesn't have copyrighted material in it; it's all built from scratch. The ROMs, however, are illegal since the data they hold is a direct copy and thus infringe copyrights. Even if you own the game, downloading a ROM is legally questionable, since you didn't create the copy by your own means and aren't getting it from a legal source (you are, however, gauranteed a "reasonable amount" of copies of copyrighted material you legally own).

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